Разработчик: FromSoftware, Inc.
Описание
- Наиболее полное издание DARK SOULS™ II включает все ранние материалы и многое другое!
- Новые испытания и ощущения! Пересмотр расположения врагов полностью изменил динамику игры. Старые безопасные зоны перестали быть безопасными! Изменились предметы на карте, а также места их расположения. Новый персонаж по имени Форлорн играет ключевую роль в игровом процессе. Опытным бойцам придется забыть все, чему они научились, и заново знакомиться с DARK SOULS™ II.
- В игру по сети добавлено несколько улучшений. Появился дополнительный предмет, регулирующий количество получаемых в бою душ. Стало проще подбирать равных по силам противников, а число игроков, которые могут принять участие в сетевых играх, увеличилось с 4 до 6. Все это полностью изменило динамику игры по сети.
DARK SOULS™ II: Scholar of the First Sin выводит свойственные серии мрачность и увлекательный процесс игры на новый уровень. Путешествуйте, сражайтесь с врагами, преодолевайте опасности и испытания.
Поддерживаемые языки: english, french, italian, german, spanish - spain, polish, portuguese - brazil, russian, korean, traditional chinese
Системные требования
Windows
- ОС *: Windows 7 SP1 64bit, Windows 8.1 64bit
- Процессор: AMD® A8 3870 3,6 Ghz or Intel® Core ™ i3 2100 3.1Ghz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: NVIDIA® GeForce GTX 465 / ATI Radeon TM HD 6870
- DirectX: версии 11
- Сеть: Широкополосное подключение к интернету
- Место на диске: 23 GB
- Звуковая карта: DirectX 11 sound device
- ОС *: Windows 7 SP1 64bit, Windows 8.1 64bit
- Процессор: AMD® FX 8150 3.6 GHz or Intel® Core™ i7 2600 3.4 GHz
- Оперативная память: 8 GB ОЗУ
- Видеокарта: NVIDIA® GeForce® GTX 750, ATI Radeon™ HD 7850
- DirectX: версии 11
- Сеть: Широкополосное подключение к интернету
- Место на диске: 23 GB
- Звуковая карта: DirectX 11 sound device
Отзывы пользователей
A little harder than the first. A little worse than the first. Made me a little angrier than the first. Took a little longer than the first. However, it is still Dark Souls. Praise the adaptability!
It is a very good game. However, it is also the weakest in the trilogy.
The lore is very interesting and the story is very unique. Out of all 3, I probably prefer this one as my favorite.
The combat is fun but it is not as polished as either DS1 or DS2. Magic users will have a harder time in this game compared to other builds. That is not to say a magic user cannot be used. But it will require you to really know how to use that build.
I def recommend playing the game, especially if you have have played DS1 or DS3 (or both).
It was a good game. WAS. Before the latest update when they reactivating the game online feature. It never listed to any of their update patches, but they make the enemy mob and bosses have way too much aggression. Not only aggression, it also affect their speed and make the enemy more inconsistent with their animation, they sometimes hasten their animation or even skipping it. Sometimes they play it slow or even slower than they do in their previous update. They also have tendency to skip their recovery rate after their attacks, make them able to chain their combo and make it harder to know when you are supposed to attack them, making the overall combat feels very messy, inconsistent and unsatisfying.
Aside from the speed and animation skipping. The game armor also feels more useless with the recent update, enemy bosses (and sometimes mobs too) feels like they take percentage of your health rather than fixed damage. Medium armor used to matter more in previous version and can reduce the damage dealt by enemies more reasonably, it also used to give you a bit more poise (the poise number might still look the same, but enemy have way more poise damage now). I used to like Dark Souls 2 since armor feels matter more in the game compared to other Dark Soul games in the series.
The game is different now between recent update and its older version. I can attest it, and it is glaringly shows. Even the DLC area is not spared from this problem. The enemy in DLC feels like they come from NG+7 with their exorbitant damage, it is different compared to their previous update DLC enemies.
This update really hurts the balance of the game, since original Dark Souls 2 is intended to be played a bit slower and more strategically if not more mindful, it also make the difficulty and overall game feeling cheap and artificial. Not only this update affect Dark Souls 2, I feel like the recent update (the online reactivation update) also affecting Dark Souls 3 game balance but to a lesser degree.
Do not buy this game, except if you know how to use SteamDB or other way to revert it to previous version/patches. Play version 1.02 for much better experience, at least it is better (when compare to recent version) in my personal opinion.
Game is looks great the atmosphere is imersive, music is somber, lighting and textures do a good job to create a visual spectacle that plays great on my steamdeck.
Characters and their quests are easy to engage with. Unlike in DS3 I was able to complete them without looking up guides.
Their are obscure mechanics and their impact the gameplay made going in blind a pain. Adaptability I frames, equipload affecting role speed/distance and stam regen, Bonefire ascetics going into NG+, Infusions and weapon scaling, Powerstancing etc. The game became way less frustrating after the learning curve.
Enemy placement and quantity was too much for my preference. It made clearing areas take so much longer than you'd want to spend in them. Enemies will chase you seemingly forever. Despite having the most bosses out of the dark souls trilogy, bosses were often disappointing because the path to get to them was magnitudes harder than the fight itself. (Executioners Chariot, The Rotten, both Smelter Demons and Old Iron king, Demon of Song, Velstadt, Sir Alonne, The Kings Pets.)
The game is a deviation, not an evolution of ds1. Just like all souls games, you have to dig in to find what you enjoy about it.
Definitely the dark horse of the souls series for good and bad reasons, this game has tons of unique things that didnt make it to the final and third game for better or worse.
This game is the slowest game in the franchise making it seem like the pace of attacks and animations are in slow motion. Adaptability is a bad stat and im glad its not a thing for the future games since it kinda ruins blind players eyeframes without really explaining it to them.
If we ignore all the issues this is the game with the most content albeit some "bosses" are absolute jokes and can barely pass for bosses. The ascetic item with the covenant of champions makes the dynamic of farming in this game quite unique and refreshing! Being able to strategize and use ascetics to get more items than intended is very cool.
Not for the faint of heart.
It has been the weakest of the Fromsoft soulslikes that I've played so far (ER, DS1, and DS2), but it is the weakest of a very strong group. This is still a game well worth the price of admission
2/5
DS2 was an interesting playthrough. I enjoyed it, then I accidentally played through most of the game with the "Company of Companions" covenant active, which increases damage taken by 50% and reduces player damage output by 20%. I went through the game's toughest areas with those modifiers and I got really frustrated until I found out about it after some research.
Barring my own decision making, the rest of the game was very lackluster. The levels were weak and enemy placement was absurd. My biggest issue with the game was how lame the bosses were. There were two main archetypes: The gank fight and the slow guy with a big stick. The gank fights were just uncoordinated brawls where your character is the center of the mayhem. Each enemy stacked attacks to a point where you had to throw away all discipline and constantly gamble to get hits in. On the other hand, the slow, lone bosses were laughably easy and provided zero to no accomplishment upon seeing "Victory Achieved."
I have not done the DLCs and someday I might, but for now, I'm glad I experienced the game.. at least.
Undeserved hate for a fantastic game. Unfinished? Probably. Flawed? Certainly. But one of the best gaming experiences I've ever had. The creators mastered the art of subtle beauty mixed with sorrow. DS2 taught developers what it meant to combine aesthetic with world building. Scholar of the First Sin is a nearly perfect game once you get past the hit-boxes, lack of rendering for far-off environments and experimental mechanics.
Dont listen to the haters, give the game a try!
Dark souls 2 is a great game, that does have some flaws, but what game doesnt? Most of the reasons why people tend to hate on this game are, quitely literally, their lack of skill. Theyre used to rushing from bonfire to bonfire in ds1 and ds3, but in this game that wont work. The amount and aggression of enemies makes it very hard to run past them successfully, but to any player actually skilled enough to fight the enemies before fighting the boss, this game is a masterpiece. If you enjoy dark souls for the gameplay, rather than just running from boss to boss, then this game is one you dont want to skip!
Definately better than Dark Souls 1 in a lot of senses. Weird map design and encounter design, but well, fun nonetheless.
The game goes a bit too hard on the whole traps and ambushes thing, and the bosses can be a bit easy compared to other Dark Souls games. But overall it's a solid game with lots of different character builds. Also +1 for Majula hub world.
When they decided to add a boss that does alot of damage, has alot of movement, and has a long walkback I was fine. But apparantly nooo, one boss is not good enough, they need fucking two.
Might not be the smoothest or most fluent when it comes to gameplay but its simple, brutal and fun. Not to mention the infinite points it gets for atmosphere and immersion. (best souls dragon form!)
Coming back to this game I never realized how bad it just feels to play compared to the other games. It just feels so sluggish and awkward to do anything. Also the game is just full of areas where you get ganked by 10 enemies at once which turns into a sloppy mess with how poorly it controls. All my hours were prior to DS3 coming out as it was the only other souls game we had but man, I don't think I can play this again.
This game, despite what people say, is a good game. Dark Souls 2 was my first ever souls game, and though it has some problems, it's still 100% worth playing. It is the most re-playable souls game, and has the most build diversity. Also, don't forget to add some levels to ADP to get your agility up for those sweet sweet i-frames.
This is a Dark Souls game for people who feel like the other Dark Souls games were too easy and want something harder. Among other things, it feels like this game has more gotchas than other games while the bosses are mostly pretty easy.
I dunno. It's still fun enough to play through, but I don't think I'd be as eager to come back to this as DS1, 3, or Elden Ring. If you're on the fence as an outsider, buy a different souls game first, then consider this one.
Its 100% the worst dark souls in the series but its still a fun and challenging game. I would recommend Dark souls 1 or 3 over this game but its still a fine choice.
I enjoyed this game a lot. It's not super forgiving but it has by far the best hub area, it gives you many different paths to explore right off the bat, and has fun questlines as well as some of my favorite bosses. This game is definitely worth a shot. The only disappointing thing about it was the lack of multiplayer activity for the blue sentinels, but that's to be expected of a game this old.
I am so angry, I've been lied to for the past 10 years.
I was always told this entry in the trilogy is absolute garbage and should be avoided, that nothing about it is good and is the black sheep of the trilogy.
I walked away from this such that 'pleasantly surprised' is an understatement. This is by far one of my favorite souls experiences just below Bloodborne, Elden, and Nioh 2.
And I hate this air of deception that has persisted about this game. No doubt, part of it may be from changes Scholar of the First Sin implemented as it did change parts of what the vanilla game had, but I have NEVER heard anyone even try to make that distinction. It was always the lie that 2, no matter the version, was garbage and your time was better spent elsewhere.
And I am just so annoyed by this lie, and for how long its persisted.
I had little to no issues at all whatsoever with this game. Everything about it was pleasant to use, with changes from 1 to build upon that foundation and diversify what came before and what was added. It goes without saying that Elden Ring brought back a number of elements from here; power stancing and twinblades come to mind.
This easily gets an owl seal of approval. No if's, and's, or but's. Play this if you love the From Soft formula.
This game is a trailblazer, and I will not suffer any more slander about it >:C
I’ve 100% completed Dark Souls 2: Scholar of the First Sin (SOTFS), and while the game has its strengths, the flaws often overshadow them. Visually, the game looks great, the gameplay feels solid, and the bosses can be fun—though many are forgettable.
That said, there are notable issues. The hitboxes are inconsistent, which can make combat frustrating. The enemy placements in SOTFS, compared to the base Dark Souls 2, feel intentionally annoying rather than challenging, and the long, punishing boss runbacks only add to the frustration.
New Game Plus, instead of enhancing the experience, adds even more enemies, making it worse. While despawning enemies after killing them 12 times is an interesting mechanic, grinding to reach that point is tedious. The Adaptability stat, which increases dodge iframes, feels like a poorly designed addition that artificially inflates difficulty rather than adding meaningful depth.
On the bright side, the game has three excellent DLCs—far better than the base game—with standout moments like Brume Tower. They feature challenging but fair encounters, tighter level design, and memorable boss fights.
If you’ve played Dark Souls 1, I’d recommend giving Dark Souls 2 a try, but temper your expectations. While SOTFS changes enemy placements, the original Dark Souls 2 feels better and more balanced overall.
Not nearly as good as the other parts of the series, but still an excellent game
The controls are the strangest part and the lock on is weird but if you can get by that it is still a good game.
Most scuffed part of souls series, (except demon souls), but this is its advantage.
Majula theme is so peaceful
10/10
I had low expectations when getting this game because everyone told me it was horrible which made me skip it and skip to ds3 and elden ring, however since I consider dark souls 1 probably my favorite game I wanted to try dark souls 2 and give it a chance(and there were few that absolutely defended this game) so I did give it a chance, and it was amazing. By the time of writing this I only finished the main game and not the dlcs yet but I honestly prefer it over both ds3 and elden ring(sorry but I like ds1 more though)
If you only play fromsoft's games for the boss fights I wouldn't recommend this as boss fights are probably the weakest part of the game(out of the fromsoft games ds3 has the best boss fights imo, haven't played demon souls or bloodborne yet though) however if you really like the exploration of elden ring and mainly dark souls 1 while also loving dark souls 1's atmosphere and lore then please get this its amazing.
However there still are a few negatives like
Stamina is way too low(or rolls take to much one or the other hard to tell) meaning you'll lose openings simply to regenerate stamina.
it debuffs you way more then other games if you completely lose stamina.
adp is a good concept but putting a 20-24 levels in for a better roll while also still having med and fat rolls with equip load wasn't a good idea.
ds2 has the same vitality and endurance thing as ds3 which I didn't like either, this also makes adp even worse.
Low effort and uninspired boss designs, though a select few are good.
estus being a heal over time instead of an instant heal.
and the first area is the worst in the game(not the tutorial or majula those are good), horrible atmosphere, level design, way too many areas where you can see low quality backgrounds up close, and basic enemies(I mean basic enemies make sense here but they feel more basic then ds1 and ds3's basic enemies)
I feel like these are probably the reason people consider ds2 bad since you have to get past the first area to get to the amazing parts
though many of the critiques I heard other's talk about just straight up didn't exist
"They place whole hordes of enemies to gank and stunlock you instead of creating interesting scenarios or enemies" is just false, they barely do that and when they do it was no where near as bad as when dark souls 3 did it, only reason I can see people coming to that conclusion is due to enemies being near impossible to de-aggro meaning you can't just run past them and have to kill them.
"The hitboxs are jank" never ran into jank hitboxes, whenever anyone tells me about this they always refer to a video of someone dodging the pursuer grab and getting hit anyway which was 9 years ago, his foot got hit, and the dancer from ds3 has a way worse grab hitbox which no one ever complains about.
"the game is linear" is not true at all??? I am so confused about this one there are straight up many branching paths and while not to the extend of ds1 there are still many??? This isn't ds3 where its just a hallway I am legit just confused about this one
Anyways if you:
Like exploration like in ds1
Like atmosphere similar to ds1
like lore told just as well as ds1 and ds3
and you're are patient and fine with killing enemies each runback
then get the game its good.
Edit: finished the dlcs
Sunken king is more similar to the base game which is good
Old iron king has some of the worst level design, enemy placement, and runback out of all of fromsoft but has some of the best bosses
ivory king has amazing presentation but its level design and enemy placement can vary from good to bad, same with bosses.
Is Dark Souls 2 best in the series? No, it's not.
Is it a bad game? No, it is good game. This game is not for everyone. You either love it or hate.
But I'd recommend to give it a try, just do some investigation before buying it, watch videos on YouTube, read Reddit, reviews etc.
This game has its charm, I can't explain it, not with my English.
But this game makes me come back again and again, maybe nostalgia I don't know.
It has its pros and cons, and feels not polished enough. I'd be happy to see Remaster/Remake.
The fact I have to convince my self to play this game makes me not wanna play it at all. the tracking is shit, the level designs are boring. What makes this game challenging is the hit box you cant hit, the delay is horrendous. the lore is okay. The only thing i did enjoy was the title screen before loading in. Souls players that say this is theyre favorite out of the 3 prolly don't wash the hands after they poop. The shear fact i was conned into playing this game by my friends says alot about my friends. So ill say this; im glad i beat the game.
Maybe itll be more enjoyable when they remaster this? doubtful. id rather get stepped on by fat people then to go through this bs again. humiliating...
Installing DS2 Lighting Engine Mod and using a community steam input profile (I recommend the one by Phyzisist) to get rid of the over sized deadzones do a great deal to improve the most major flaws this game has.
With the lighting looking more like it did in the pre-release footage and the controls feeling much smoother, you can enjoy what is a very solid and quite under rated entry in the series. Some people even rate this as the best one. I wouldn't go that far but I think there's a lot to like in this game.
One of my all time favorite games. I know people hate it but it had a lot of variety and build variety. I still hate the soul memory system. If you're looking to coop it's worth it.
Recently beat DS2 base game, now playing DLC. I honestly do not get the hate behind this game. I genuinely enjoyed the play through. Yes, there are rage moments in the game and annoying things that make the game miserable at times, but there are so many moments in the game that really make you appreciate the game. I would give it a try instead of listening to all the negative comments.
Almost ten years later, played on multiple generations of consoles, and finally on the steam deck. I can’t explain what keeps me visiting the land of Drangleic. The curse perhaps? Whatever it is, I was charmed by it from the get go. Ignore the love and the hate. Play it for yourself. It’s an experience worth having. It may just feel like you’ve had it before . . . Been here before? Drangleic beckons.
I'm pretty mixed on this game. In the end I do recommend it if you are a committed Dark Souls fan. This probably should not be your first Dark Souls game. I tried to play this game two times before and dropped it really quickly. There are a lot of bad things about this game and I understand why a lot of people dislike it so much. I don't think it is that bad but I also think the positive reviews that call this the best game in the series are over correcting for the negativity. I enjoyed this game a lot more than DS3 but neither game comes even close to DS1.
The negatives:
- The default dead zones feel horrible (though this can be fixed with mods). Without this mod I would not play this game it just feels so bad to control otherwise.
- Agility is not intuitive and if you don't level it up you are going to have a worse time.
- There are so many times when you will take damage that feels like it came out of nowhere. I'm not sure if this is just the infamously bad hit boxes, these attacks lacking impact, or iframe weirdness. It feels bad and can get frustrating. For the most part the boss fights are pretty easy in this game so I was able to look past this.
- The DLC kind of sucks.
- Shrine of Amana is maybe the worst area in any of these games. This area alone makes me never want to replay this game.
- The few boss fights that are difficult tend to be frustrating. They are either difficult because of annoying gimmicks or because of the aforementioned DS2 jank. I can't think of any satisfyingly difficult boss fights in this game.
The positives:
- The level design is generally pretty good and interesting. The environments are some of the best in the series.
- Aside from one obtuse part towards the end and accessing the DLC, the progression of the game is pretty intuitive and can be figured out without a guide.
- I like the addition of life gems. Having alternate expendable healing sources is interesting. I think life gems plus Estus is a good system.
That's a lot more negatives than positives... Maybe I actually don't like this game.
I dropped this game like a rock when I played the original at release on the PS3. However, I'm very glad I decided to beat this last year and I still play it randomly when I just want to mess around. It's my least favorite Soulsborne game, but it has a unique charm that could only have have been bred from a significant lack of involvement from Miyazaki. After the first director, Shibuya, was summarily dismissed and Tanimura brought in to right the ship, sacrifices had to be made and compromises struck. This is similar to how Miyazaki took over for Demon's Souls, and I believe Tanimura is to be praised for getting this released in the state it was. The Scholar version certainly improves on most things in my estimation and getting all three (mostly good) DLCs included is great. I would recommend playing this directly after the first Dark Souls if you are starting the series from scratch. It will allow you to appreciate what it brought to the series as a whole (even Sekiro and Elden Ring) that we just take for granted now.
Not everything in the following list is included in DS3, and this isn't an exhaustive list. Just some off-the-cuff thoughts I had after finishing.
• Weapon/armor degradation and repairing system overhauled for the better - has actual impact on gameplay now. Carried over to DS3.
• Ability to warp from the beginning (debatable if this is a good thing). Carried over to DS3.
• Curse system - initially frustrating but started to grow on me. Has a visual, gameplay, and lore reason that works well.
• Estus flask upgrades must be obtained one by one by the player.
• Multiple items that allow a player to modify the difficulty in-game to allow more players to beat the game but be even more challenging than DS1 if one so desires: bonfire ascetics, more summons, specific rings, early game armor and weapons, Covenant of Champions, etc.
• NG+ adds more enemies and items - every game with a NG+ should handle it similar to this
• POWER STANCE
• Wooden chests are breakable, leaving rubbish
• Mini-boss that follows you around, getting stronger each time
• Hex magic
• Ability to aim magic properly like a bow
• Enemies that cannot be backstabbed
• Ring that prevents backstabs
• Story and world are unique and don't copy DS1, but instead build from it. I think some of the lore and story are actually very good and present a more personal story while using themes we haven't seen previously.
Despite it not being as good as the other souls games I found myself enjoying it, but close to the end I kinda wanted to get it over with.
Trash. (Retaliation against the clown for Elden Ring dogshit controls and camera. From Software devs make only trashy linear console ports.)
Wonderfully aged but has its flaws. Played this game for hours on end, I would recommend this if you have played any of the souls series. Just beware the mechanics are different, being the first souls to introduce dual-wielding, and a very different armor system.
My favorite Souls game.
Not as difficult as dark souls 1, but atmosphere and characters are great.
Majula is the hub area.
wow. playing dark souls 2 makes me want to beat my weiner with a hammer
What the fuck is this.
Also I cant connect to the servers and u wanna tell me I need to buy something else for better graphics?
By the end of Dark Souls II I had become the most powerful creature in the world. I had overcome the challenges between me and my throne, and gone beyond the bounds of my crown and put down the ambitious embers of my rival monarchs. I had charted the deep and learned all manner of magics and swordplay, and forged myself into an unstoppable force of will.
To me Dark Souls II is a perfect sequel to Dark Souls. While my quest through Dark Souls Remastered certainly had a greater impact on me from the start, being my first foray into the dark world of fire and souls, I never reached the level of investment in my own characters progression in DS1, that I did in DS2.
The quest of Dark Souls II starts out feeling quite meaningless, intentionally building and building and building in tension, stakes, visual and narrative splendour and complexity and gameplay quality until it reaches a point I never found in the first Dark Souls.
The game starts out relatively slow and clunky both in story and gameplay, but that is part of THE POINT to me. More than the other games in this series I really suggest sticking it out through this one, the payoff is well worth the struggle.
I never played the original version of Dark Souls 2 (I just recently bought it but as of writing this review I have yet to play it). This game had a decent learning curve for me because I went from DS1 to DS3 and skipped right over this. I appreciate what they did with this game but it was very jarring at first. Still a fan and well worth the play.
Dark Souls II: SotFS is a game that lacks in what makes Dark Souls games truly great: balanced areas, good enemies, and memorable and engaging bosses. It is as clunky as Dark Souls I, but without the charm; as expansive as Dark Souls III but lacking in quality. Most of the game is unmemorable, yet traumatizes your mind in a certain way that makes me think of it as "The Dark Souls of Dark Souls", meant only for the most masochistic of gamers. There are bosses like the Ancient Dragon or Lud and Zallen which the mere thought of fighting and likely dying to sends deep tremors throughout my soul.
The bosses are a huge issue for me personally. Not only are they harder than Dark Souls I's bosses but there are more of them and they sport similarly nightmarish run backs (Blue Smelter Demon, Sir Alonne). And some of the hit boxes are so outrageously out-of-depth it's ridiculous. The game's lock-on mechanics (or more accurately, lack there-of) rear their ugly head here.
Areas like the Shrine of Amana give me cancer. Bonfire placement can be very frustrating as you can die for so many reasons and be forced back so incredibly far. In every area there is a fuck-ton of enemies that need to be methodically defeated in order for you to have another chance to die to a bullshit boss attack (Old Iron King); I have no doubt OG Dark Souls II was far better about this.
Is it an atrocious game? No. There are undoubtedly good moments and it delivers upon much the same notes of satisfaction like in other FromSoftware titles. The DLCs are FromSoftware DLCs, that is to say: they are good for the most part. But there are serious internal flaws that just simply cannot be ignored. I understand if you like this game, as I can see a lot of good concepts and innovations in it. For me though? All these ideas are mired in a cascade of BS that has turned me off from touching this again for the foreseeable future, or at least until I have enough time on my hands to truly savor Tanimura's """genius""" design decisions.
Garbage-ass game!
/s
All kidding aside, apart from a couple of areas and a couple of bosses, and the weapon durability thing, I liked this a heck of a lot better than DS1, but not quite as much as DS3. Nothing quite like having 4 fully upgraded katanas with different infusions just tearing through whatever stood in my way.
game won't go in fullscreen no matter what i do. Taskbar and the white bar still persists above no matter what I do.
I wouldn't have given this a thumbs down if Dark Souls Remastered never had this problem (at least for me)
ill probably get this game on my playstation or something, not here though.
I love the 'Souls' titles but this game really pisses me off. Buy it for continuity's sake. Play through all the Souls games. Don't be a bitch. Do it. You like Dark souls, so do it.
Terrible boss runbacks (sir alonne, blue smelter demon, red smelter demon, etc).
Terrible level design (iron keep)/
Terrible achievements (especially the 4 magic ones).
ADP is ridiculous.
Ridiculous hitboxes (fume knight, ogres, demon of song, etc)
Ridiculous soul memory system.
Ridiculous "losing 5% max health" everytime you died
One of the shittiest games ive ever played never felt like there was a satisfying boss in the game its horrible DS3, Demons souls, DS1, BB, Sekiro and elden ring are all better games then this rushed poorly made piece of shit ive played through both versions of the game and there both ass
Nothing bothers me more than when you're leveling up well, about to get to boss after clearing out everything, and then someone that's been playing the game for their 2000th playthrough comes along and wastes all that time and effort destroying you in just a few hits. Every other "souls" game has the ability to play offline except for this one. I wish this were the case because its not the game or the level design or the enemies that ruin the fun for me, it's the other people.
i loathe this game with every fiber of my being and it is taking a serious effort to restrain myself from stringing profanities together to detail how much this abomination angers me
literally a downgrade from base game oh my god
i started with this one, thought it was a 4/10 game, went to base game to end up finding it so much more pleasant, with all the good things from ds2 but excluding the terrible choices in this game
i know this one is pushed to the forefront for some god foraksen reason but please do yourself a favor and buy the base game instead!!!!
Worst souls game by far, bosses are easy as shit if not just some have terrible hit-boxes. Adaptability was the worst idea ever, the game only takes ages and many deaths to complete because of the countless amount of swarms that are there to make the game bullshit and trap you.
The game was only hard because of the levels and that's about it, it was fun for exploring while you could but the amount of times I have died to falling off a stupid ledge being chased by swarms, not to mention it takes forever for animations to complete while being chased with no I-frames making it impossible to walk through doors and drink Estus.
Stamina is non-existent causing any jumping your doing to fail if there are enemies nearby.
The only few things I did enjoy in this game was the new weapons to swing around, armor, and the beautiful hub Majula, AND THE CAT!
Игры похожие на DARK SOULS™ II: Scholar of the First Sin
Дополнительная информация
Разработчик | FromSoftware, Inc. |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.01.2025 |
Metacritic | 79 |
Отзывы пользователей | 83% положительных (29350) |