
Разработчик: THQ Nordic
Описание
Anniversary Edition Update
- Коллективная игра возвращается в доработанном виде с новыми функциями, такими как встроенный голосовой чат и соединение через NAT.
- Увеличен список поддерживаемых разрешений экрана и повышена дальность обзора, а размер элементов пользовательского интерфейса стало можно изменять;
- Улучшены производительность и стабильность игры;
- Создатели модификаций получат новые возможности, а также полностью интегрированный Steam Workshop.
- Проведена полная переработка игрового баланса, затрагивающая все виды мастерства, урона, уникальные предметы и комплекты;
- Внесено множество исправлений и улучшений, включая те, что все эти десять лет прорабатывались игровым сообществом;
- Увеличено количество испытаний и наград для сильных отрядов и больших уровней сложности.
- Вас ждут десятки новых героев и боссов.
- Был улучшен ИИ врагов и питомцев.
- Играть стало проще и приятнее: повышено предельное число предметов в стопке, увеличена вместимость тайника, можно настраивать скорость и быстрее подбирать добычу.
- Предприняты меры против жульничества: закрыты лазейки, убраны тестовые предметы, в коллективной игре ведется сравнений модификаций.
- Приглашения друзей в Steam;
- Достижения Steam.
- Коллекционные карточки Steam;
Испытайте отвагу, что делает героев легендами
"Брайан Салливан (один из создателей Age of Empires) и сценарист «Отважного сердца» Рэндалл Уоллес разработали невероятную инновационную action RPG, действие которой происходит в Древней Греции, Древнем Египте и на Древнем Востоке.Титаны вырвались из своей вековечной тюрьмы и сеют хаос по всей земле. Миру нужен герой, способный переломить ход эпического противостояния, в котором решается судьба и людей, и богов.
В рамках грандиозного столкновения сил света и тьмы игрокам предстоит встретиться с величайшими злодеями греческой мифологии, сразиться с Цербером и побывать на опасных берегах Стикса. Чтобы уцелеть в этом трудном приключении, игрокам придется разобраться в сути пророчеств слепого прорицателя Тирезия, сразиться плечом к плечу с Агамемноном и Ахиллесом и воспользоваться хитростью Одиссея."
Готовы ли вы к этому?
Key Features
- Исследуйте античный мир, разгадывая его сокровенные тайны и сражаясь с мифическими существами. Побывайте в Парфеноне, у Великих Пирамид, в Висячих Садах Вавилона, на Великой Стене и в других легендарных местах
- Атмосферная трехмерная графика: герою предстоит путешествие по реалистичному, детально воссозданному, чарующему античному миру
- Побеждайте легендарных чудовищ! По ходу тщательно продуманного сюжета вам предстоит сражаться с кошмарными тварями и мифическими созданиями. От ваших действий зависит судьба всего сущего
- Широкие возможности для индивидуализации персонажа: вам доступны 28 классов и более 1000 единиц уникальной и легендарной экипировки, с помощью которых вы сможете потягаться за звание сильнейшего из героев
- Коллективная игра по сети: созывайте других игроков, чтобы сражаться на созданных вами картах в кооперативном режиме
- Творите сами! Простой в изучении редактор миров поможет вам создать собственные карты, чтобы приключение никогда не кончалось
Поддерживаемые языки: english, french, italian, german, spanish - spain, czech, polish, russian, japanese, korean, simplified chinese, ukrainian
Системные требования
Windows
- ОС *: Windows XP / Vista / 7 / 8 / 10 32 or 64 bit
- Процессор: 2.0 GHz CPU
- Оперативная память: 1 GB ОЗУ
- Видеокарта: 128 MB NVIDIA GeForce 6800 series or ATI Radeon X800 series or equivalent
- DirectX: версии 9.0c
- Место на диске: 5 GB
- Звуковая карта: DirectX compatible
- ОС *: Windows XP / Vista / 7 / 8 /10 32 or 64 bit
- Процессор: 3.0 GHz CPU Dual or Quad Core
- Оперативная память: 2 GB ОЗУ
- Видеокарта: 256MB NVIDIA or AMD card
- DirectX: версии 9.0c
- Место на диске: 5 GB
- Звуковая карта: DirectX compatible card
Отзывы пользователей
best game ever
Eh. It isn't bad. It is significantly better than Diablo 4. That is an extremely low hurdle though. Diablo 4 is just, I mean, awful. Like Diablo 4 is one of the most boring games I have ever played. So if you are like me, and you think Diablo 4 is terrible, this game is probably going to also be an "eh, it's OK" to you. I guess in summary, Diablo 4 is just fucking terrible.
One of my all time favorites. Played since the original came out back in 1921. The OG twin masteries that birthed Grimm Dawn, another beast of an ARPG. Gonna come back to this one with my brothers in law. Looking forward to many more hours with a fresh crew.
Buy it. Play it.
I have no clue how this is still popular. I remember seeing this game selling as a straight disc, no box, at Gamestops in the early 2000s; the name alone was intriguing! I looked forward to giving it a go. It has been decades as it sat in my Steam library and I just finally got to it. I can understand why it WAS popular back in the day when it originally came out because it was par for the course in that era, when some games expected you to level grind for ages and considered it fun. Back then, maybe that worked because there weren't many games out and you had a load of time on your hands so a game that forces you to slog through boring continuous monotonous fights while you SLOWLY level up was seen as "a lot of content" and therefore seen as worth a darn. Well today what we want is quality over quantity, this doesn't deliver on that whatsoever. There are other games in this genre that do this INFINITELY better (better balance, satisfying pacing and progression, actual fun classes with enjoyable abilities, the list goes on). This game just is not worth your time unless you have a very niche reason to try it. I hated every freaking second I was forced to play. My brother grew up with this style of game, it's his favorite, but this aged like milk and he just pushes through even though he agrees with my criticisms. I stayed around to spend time with him. Best I can say is if you are easy to please or just curious, then buy it and play for under 2 hours within 2 weeks and make your decision on returning or not.
The Classic.
very good
This game was great when I played it back in high school, and then ten years later I was pleasantly surprised by expansion after expansion. Intuitive skill system, fun itemization, and seriously scaling challenge makes it one of my favorite hack'n slash games of all time. The class system is very fun and really drives theorycrafting, which is always nice.
This is a really good game, I love it and i play it almost everyday!
A fun ARPG focused on Mythology from Asia, Greece, Egypt and Norse a lot of fun but enemy scaling sucks ass and I'd recommend not playing Melee going from level 31 enemies to the level 39 boss is not fun in CQC.
its dope
It's a fun time. Using the controller makes the game much, much better. More enjoyable, easier to play, because of it. Enjoy, I do.
Aged like fine milk.
Unless it's your nostalgia not worth playing it, grim dawn is MUCH better.
Один из лучших дьяблоидов
Игровой процесс заключается в том, что мы уничтожаем монстров, собираем выпавшие вещи и продвигаемся дальше. Поднимая вещи лучшего качества, или повышая уровень, мы можем в тот же момент ощутить превосходство над обитателями. Да и самих обитателей огромное множество видов из разных мифологий. Хоть это и звучит банально, игра сильно увлекательна.
Ключевой особенностью игры является то, что мы не выбираем класс персонажа вначале, а формируем его сами, выбирая две школы, что даёт огромное число вариантов развития. К тому же каждая школа подразумевает несколько стилей игры. Гениальная система позволяет собрать персонажа под себя.
Локации красивые и разнообразны. Греческие поля, Египетские пустыни, Гималайские горы, Китайские джунгли, Небесные чертоги и владения Аида. Все они созданы вручную и приятны для исследования.
По поводу сюжета сказать ничего не могу, т.к. играл с друзьями и они так быстро брутфорсили игру, что не то что диалоги почитать, описания предметов читать не успевал. Возможно, познакомлюсь с историей в другой раз.
А вот багов (которые, как говорят, присутствуют в основном при игре по сети) в игре больше, чем хотелось бы. Пропадания текста, неработающие порталы, подвисания, пропадающие квестовые предметы. В среднем за сессию приходилось раза 3 пересоздавать.
Рекомендую, особенно в кампании друзей!
So I'm freaking out that I lost my best character's best weapon. And as usual the game settings do what they want over and over again. 90% or more of the time I log into the game I have to go into Options and reassign loot filter to filter white gear on drops. Every so often like today I log in It starts my character on swapped weapon which is not in use so I show no weapon in slot. How things don't work in the Options leads me to wonder how valid damage and mechanics are actually working. It is nice to see the promises on the TQ2 forums but I'm getting very leary if these people are capable of actually putting out a great game as they say. I have more to say but I'll add those to the laundry list later. My recommendation is DO NOT BUY or get it on a deep deep discounted price. One of worst ideas. Cannot use charm/relic on Blue gear. If it is a set I can see this. But lots of blues aren't as powerful as Greens. Hope that changes in TQ2. I hope in TQ2 The skills being used shows how much damage is raised when taking skill points and raising the attribute that affects it and align stat requirements better for classes. Why does it take strength to wear gear that has Storm nimbus +1? Dumb. Havng a recharge (cool down) plus a cast time is dumber than dumb! Many of my staff attacks go everywhere except where the mouse is located.
Wish I wouldn't have bought the DLCs either other than maybe Ragnorok and not for the content but for a perk.
AOE inconsistency:
Lightning with points iin AOE aspect can hit 0-everything in sight. Have had several lightnings land on top of my character even though the mouse was NOT on top of it. Other times lightning will strike one npc while three others should have been hit. It can clear out a pack at times. Click and roll the RNG of who gets hit II guess.
Fire Nova can clear trash IF you want to follow it around the room. At times if an NPC is not seen even though in range of AOE it fails to damage it. Found that following after casting will in fact kill the NPCs that were in range but normally wouldn't die because beyond sight. Which is pretty dumb.
Meteor Storm or whatever its called will not go off at all but it is shown on cool down (recharge whatever).
Act 3: Yeah it sucks. No decent gear with resistances has dropped for any characters I've played. Some decent but mostly junk. So I get to Act 3: The difficulty spike from act 1 & 2 are through the roof and I have hardly any gear to offset the massive damage caused by trash NPCs. This game can be very frustrating since wither vendor nor loot drops help the player to continue on. Trying to spread resistances across 8 damage types then another 8 to Keep from getting sleep stun etc.With no gear is just over the top.
Crashes: Save often. If I tab out too often for whatever or have played so many hours over a period of time the game will crash.I can almost predict when. Find a fountain and restart the game is the only cure I've found.
My Favorite: It's called chase the loot. A loot label may be across the screen. I run over to it click on it then My character runs all the way back to where I was originally and I hear the pick up sound and the label disappears.
I hope TQ2 will be much different than this including more balanced classes. It's bad when Posts on the game advise to use vitality on casters because the elemental damage doesn't scale well, but vitality damage does. Hope they make a more interesting skill tree. Because at times it seems like getting to a good skill is like watching grass grow. A flow in difficulty is a must which TQ1 doesn't have. Make gear more accessible through out the game. Farm your brains out for a piece of gear might OK for some. But for some of us we want to see the end of the story. I've played 700 hours yeah some is actually falling asleep but still say 500-600 to be fair and have very little to show for it. I had high hopes when purchasing this game and it is another dud. These are my observed problems who knows maybe others haven't had these issues and my opinions to be taken with a grain of salt. I hope if you buy you don't run into the abyss of bugs I have. This is not a full list of all the issues there are other glaring issues I left out for brevity. I have a 7900 AMD and 7950 graphics with 64GB of ram. Can't fault my comp for this or the lag issues.
Fun and addictive.
Not a Diablo clone for sure.
The OST is epic !
Says "unable to connect" on every server. Tried several guides, reinstalling, router settings and everything. Sad
Its fine... I guess
Maybe it's me but this was a slog to get through. Enemy variety is lacking, story in uninteresting, side quests are bland. It's just mediocre.
I fully recommend this game. Read on if you want to know why.
The pros:
Although this game was released in 2006 the graphics are still holding up with nowadays games.
But not only the graphics are great even the artstyle is an outstandig masterpiece.
It's not too dark or too colorful.
The game is set in pre-roman ironage mixed up with mythologie.
It's a really well fitiing and unspent setting.
The character progression and skilling is interesting.
The sound ambient and music is well made and catching.
The developer delivered all of the tools the games have been made with, so you can make your own Titan Quest mod or total conversion.
The cons:
The controls feel a bit clumpy. You often get stuck on small clutter on the ground you're barely seeing.
The game doesn't recognize when you're pressing multiple buttons at once for activating skills for example.
This can be the reason why you die rather quickly and thats frustrating.
Sometimes the frames drop at a low rate when special effects like rain or snow are showing.
Even though you can expand your bag the room to hoard stuff is very limited. You need to use third-party-tools like TQVault to expand you stash.
This also applies to the attributes like strength, dexterity, intelligence etc. You need to use third-party-tools to reset them.
The devs have added some lategame contenct but it's not enough to keep the players busy imo.
All in all it's a great game that you should play.
Sum-Up
In-depth analysis further down.
[table]
[tr]
[th]🟩 Pros[/th]
[th]🟥 Cons[/th]
[/tr]
[tr]
[td]
• Excellent variety of class building possibilities thanks to dual multiclassing and a plethora of skills for each.
• Decent overall variety of enemies, most of which have different behaviors and unique abilities.
• Good diversity of locations, all well-made and consistent, with many references to mythology and philosophy.
[/td]
[td]
• Tremendously slow, unsatisfying progression, compounded with severe content bloating.
• Miserable bosses that hardly prove a challenge with any half-decent build.
• Top-tier vanilla class abilities are locked behind a DLC paywall.
• Boring exploration that features no events of any kind, limited randomization, and unrewarding secrets.
• Painfully-paced combat with outrageous cooldowns for an ARPG, unresponsive controls and ultra-jank melee.
[/td]
[/tr]
[/table]
[table]
[tr]
[th]🟨 Bugs & Issues[/th]
[th]🔧 Specs[/th]
[/tr]
[tr]
[td]
• Random crashes may occur when transitioning areas and make you lose progress.
• UI doesn’t scale well in 4K, making many elements too small.
• Barebones loot filtering system that doesn’t allow any customization past basic tier exclusion.
[/td]
[td]
• i9 13980HX
• 64GB RAM DDR5
• RTX 4090
• NvME SSD
• 3840x2160
[/td]
[/tr]
[/table]
[table]
[tr]
[td]Content & Replay Value:[/td]
[td]It took me, with another player in co-op, around 34 hours to complete Titan Quest on the standard difficulty (the only one available on your first run), taking extra time to finish all side quests and fully explore each area. The replay value is decent with the multi-class possibilities, however everything else stays the same on harder difficulties.[/td]
[/tr]
[tr]
[td]Do I recommend it?[/td]
[td]No. Despite some good points, Titan Quest is, ultimately, a mind-numbing slog. It doesn’t do anything that countless other ARPGs have done before or after its time, and has no specific features or qualities that set its own identity.[/td]
[/tr]
[tr]
[td]
Conclusion
[/td][td]An infuriatingly generic and poorly-paced ARPG: monotony and repetition soon overtake any and all enjoyment—its vast class-building simply isn’t enough to keep it afloat in an ocean of unambitious, boring design choices.[/td]
[/tr]
[/table]
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In-Depth
Writing & Worldbuilding
Titan Quest’s ancient Fantasy setting, spanning from Greece to African regions and even higher planes of existence such as Hades (Hell) and Elysium (Heaven), is overall detailed, consistent and well-made visually and artistically. Despite its age, the visuals hold up well enough, and the ragdoll physics add some dynamicity to an otherwise very static combat feel. If you enjoy historical settings, you’ll feel right at home.
Given that deep, meaningful plots are never a priority in this genre, efforts have been made in other iconic titles to, at least, grant a semblance of interest to the various tasks at hand, take Diablo II for example. That doesn’t happen in Titan Quest, however. Whereas the main story is generic but serviceable, any and all side characters or quests are inconsequential—their middle school grade writing only worsens the dullness of tasks already repetitive by nature. You’ll find no interest whatsoever in any of the admittedly iconic characters you’ll meet, such as great ancient heroes and even demigods, all stripped of any pathos or epicness they may have had.
Exploration & Secrets
You’ll explore each area on foot, your only means of transport besides two-way portals that allow fast-travel to discovered locations, such as cities, to sell loot, use facilities and restock consumables—the standard ARPG fare. Notably, quest givers aren’t highlighted when it’s time to return a completed quest, so good luck remembering where “Generic NPC I Forgot The Name Of’’ is located. The average speed of your character is inadequate to traverse any area in a decent time; with how large each map is, you’ll find yourself walking more than fighting, since enemy density is subpar. You’ll often ask yourself when the current area will end, because you’re fed up with it already.
Each map has plenty of side-areas and dungeons that often host Elite or Boss enemies guarding higher-tier chests that have a chance to spawn the best loot. Exploring is worthwhile to mop up as much XP as you can, but not so much for loot since most chests, including “secret” ones, have miserable rewards. The satisfaction of finding a secret dungeon, clearing it and getting some actual good loot from it is almost always absent.
Combat System & Bosses
The combat gameplay, of course, will change based on your Masteries (classes) of choice, ranging from pure casters to summoners, melee specialists, archers, rogues, and why not, a mix of all the above. The amount of combinations is staggering, with a relatively cheap respec option available at any town for skills. The standard ARPG system of mana, health and related potions is in place, plus an array of consumable Scrolls that have a variety of unique effects, purchased for a high price or rarely found. Should you perish in combat, a feat not easy to achieve due to the generally tame challenge posed by your foes, an XP penalty is applied, having you return to your death-mark to reclaim it; nothing else is lost.
The cooldowns. Good lord the cooldowns. Of any ARPG I have played, Titan Quest takes the cake for the slowest, most infuriating cooldown timers. Whoever thought a 30 seconds cooldown on the basic Taunt skill for a tank (which doesn’t work properly half the time anyway) or even 60 second ones on caster skills were good ideas, should take a break from game development and play some Diablo II to see how it’s done.
Even if the enemy variety is good in a general sense, most maps overextend and bloat for too long, having you fight countless of the same fodder far past what would be ideal for this genre. The Elite and Boss enemies aren’t unique or meaningful enough to grant the needed diversity. Speaking of higher-tier enemies, unless you go against one that is twenty levels above you, you won’t have much problems dealing with them, at least on the default difficulty setting. Most of them are miserable, generic, and just don’t stand out enough from the crowd save for some different color or aura around them. I died a total of five times in the whole game, which isn’t a lot.
Character Progression
By killing enemies and completing quests, you’ll level up and receive 3 Skill and 2 Attribute points each time. You can also get these as quest rewards, alongside other unique bonuses like +% damage, but that’s a rare occurrence.
You’ll also loot charms from enemies and chests, which can be used on weapons to bestow passive traits that compound your build, and also reused by destroying the weapon to get the charm back and then put it on a better one.
Leveling up in Titan Quest is tremendously slow: by the end of the campaign, after doing everything, I was just level 37; the level cap is 75. That’s less than one level per hour, which may be fine for the last 10-20 levels in an ARPG, when your build is already shaped up, but it’s a depressing affair so early. Your gameplay evolves slowly, frustratingly so: your combat experience will stay the same for hours on end if you decide to focus on a few skills, which is the only way to make them worth using to begin with. Also, you’ll also have to spend skill points to increase your Mastery level and access higher tier skills, further sinking more points into passive stats instead of active skills that evolve your class’ gameplay.
Lost my 30 hour save due to a power outage which somehow causes your game save file to become completely corrupted...
Overall there are many aspects of the game to appreciate: large areas for a game from the mid 2000s, fun gameplay, rewarding loot, skill and build variety, variability in the areas you visit, and a cool Grecian theme to name just a few. A lot of effort went into bringing back the only real challenger to the Diablo Throne that I have ever player personally, even if many aspects of the game are dated by today's standards.
The only issue I really have with the game is the lack of optimization, which is somewhat understandable considering the age of the game, but the stuttering and FPS drops can be really off putting at times. I've researched a lot of recommendations stemming from disabling the Steam Overlay, eliminating cloud sync, setting the game to utilize legacy OS such as Windown XP or Direct X9, etc., but the game continues to have issues regardless what you do: though these things are still recommended as they may provide some benefit for new players.
I highly suggest use Cheat Engine to speed up gameplay and increase the enemies in places where it is stable as this really makes it much more fun due to the slow movement speed, attack speed, and large fairly sparse areas in certain parts of the game. I also recommend using the TQVault, a fantastic app, as this will make storing and transferring gear between toons much less stressful: there are 11 masteries and you have a primary and secondary mastery to create classes, so there are many permutations to experiment with and you will want something to help manage all the loot you get :)
I loved this game, when It first came out, I still do. I beat it several years ago and I am super excited about part 2 coming out this year. So I am replaying it again. Have a great day.
ive played this game several times and love it.
Old but still nice game. Being base on mythology and real locations instead of pure fantasy is also quite nice.
Dated and bland. The loot was mostly uninteresting and the vast majority of combat was buffed auto-attack with potion chugging.
I did like the mastery combinations, but Grim Dawn is a much more fun ARPG with the same system.
Pretty neat game. Power and gear progression was enjoyable, but the mob density was a bit lacking, even when we used the 5x mod. Story is whatever.
Nice game, but... we have only Like or Dislike.
Bug with "Unable to conect to server" in multiplayer.
Bug with enchanting items.
Bug with stucked keyboard buttons.
- no fix,
- no comments from devs.
So why should I post Like?
A good Diablo clone with an awesome setting!
In multiplayer this game is a joke. You might need to spend over an hour just trying to host and join with your friends because it either crashes, puts u alone or doesn't recognize the DLC maps. Drops are miserably low and most of the game is just a time waste with ridiculously empty large maps. The funniest thing of all is Eternal Embers DLC which you buy extra and is a living bug that ruins the game completely. Won't ever recommend this to anyone because after all these years they just abandoned it with every bug and the "very positive" 91% is totally not what this game offers.
Love the game.
I played it many years ago and it still very addictive.
Such a classic.
I remember not being able to come far in this game when I played it nearly 20 years ago, but still loved it quite a lot despite getting my ass handed to me. Revisiting it after a long time definitely doesn't make me like it any less too, still a fantastic game, even though it does feel a bit dated now. I still haven't tried all the classes though, because there's just so many to choose from, but I definitely intend to. In case you're wondering what that means, this game basically lets you choose 2 so-called masteries, which are something like specialisations/talent trees, and each unique combination of two masteries results in a different class for your character (there's a total of 11 masteries, so due to a lot of possible combinations between them, quite a lot of classes are available). I also love that there's no seasonal stuff like in many other ARPGs, here you have your character and you have it forever, it ports to higher difficulties and everything if you want to continue playing it, you don't have to make completely new characters for each of the new seasons and similar stuff. My only gripe with this game is that the higher difficulty isn't directly available if you want to play it. Some of the content is also only available on the highest difficulty, and to be able to play the highest difficulty you first need to beat the entire game and the expansions on each of the lower difficulties first. Basically you have to beat the entire game on normal difficulty first before you can do epic difficulty, and only after beating the entire game on epic difficulty as well you're allowed into legendary difficulty, which is very time consuming, especially if you intend to do it on more than one character. But generally I absolutely can only recommend this game, it's great and lots of fun. I've played through the entire campaign with another person recently, so I can also say that multiplayer works great as well and is super fun
Fantastic game. It has a lot of depth and just a great dungeon crawler in general. What a classic. A few things to mention however. The classes are slightly unbalanced and I would have to agree it is linear. Still a great game though with tons of fun to be had. It is also set in an interesting time period. Would recommend!
No hardcore mode - BOOOOOOOOOOOO!
Other than that, it's not the worst ARPG (D4) I've ever played, but it's not the best either. I like Grim Dawn much more.
ARPGs have a come a really long way since the days of Titan Quest, but there is still a charm to going back and seeing some of the games that laid the groundwork for what we have now. This game can stand on its own still, though, so don't think it is just for a stroll down memory lane. This will require getting over the initial learning curve for the game, though. I played a couple of hours and quit because I couldn't remember what I was supposed to be doing, and couldn't understand why loot wasn't dropping. Thankfully, I revisited the game months later and accidentally learned the trick to the loot (one of the great things we have today is an alert of important things dropped...this doesn't have that...it is easy to miss things). I haven't delved into the endgame and dlc yet, but I am looking forward to both, and will definitely get my money's worth out of this! Go buy it!!!
As big fan of D2 this is closest game to true successor i have ever played, solid A game from different time period.
If you cherish your childhood nostalgy - NEVER play eternal embers dlc, it locked behind legendary difficulty which shows every flaw of outdated game. Run on normal difficulty with atlantis and ragnarok was best part of this playthrough tho.
After reaching and beating Eterna embers,
I can only say that i'm glad that i will never boot this game ever again.
Maybe when it was released it was fun but it's not very deep—which makes it boring. Path of Exile and Grim Dawn are much better.
Great 6 player co-op with modding and custom campaign support! LAN browser hasn't been working which is annoying, but supports Steam Play and Epic cross play so good overall.
Works with Linux out the box!
Great game that still holds up almost 20 years later
The two mastery system gives wide build diversity, the stat and loot system is very engaging in trying to meet all your character objectives and honing your build - the clever thing is that your doing this almost from the start of the game because you constantly need to balance your stats to keep progressing gear upgrades as the enemies are no joke.
The combat is engaging - slower paced and more tactical than poe and you will find yourself swapping weapons to use different skills, using multiple abilities to manage enemy packs.
The world is interesting and largely open world - caves and dungeons are entered seamlessly from the main map and the world is hand crafted
I just can't recommend this when games like Torchlight or Sacred exist.
This is a perfectly fine Action RPG hack-n-slash. That's about it. It's fine. It's perfectly competent, and I'm sure many people have nostalgia for it, but... it's dull. It's boring. It's much the same over and over and over again without (in my gameplay experience) a ton of interesting weapons to pick from, locales to explore or abilities to make your gameplay feel fun.
It's a potion-chugger where you run around and hit things or cast spells on them. The world is... fine, the combat is... fine, the store is a snooze-fest and easily skipped. Enemy variety from my experience was lackluster to say the least, and it just didn't feel like a lot of fun.
I've tried to play this game through several times now and each time I get about 5 hours in and I'm just absolutely bored. Torchlight and Torchlight 2 have better gameplay, more interesting enemies and environments and more fun abilities. Games like Sacred have much more interesting worlds to explore and while not a great story, a much better one than exists here.
If you're looking for something more or less brainless, go for it, but otherwise I just cannot recommend this title over several others that are, in my opinion, significantly superior.
This has been one of the best games my family has owned. we have put in over 5000 hours all of us. while this one if fun, you should keep an eye out for Titan Quest 2!
If you are a huge fan of Diablo and Grim Dawn ARPGs, this one is a bit slower (but that can be changed in settings a bit) but I would say give this one a go. Especially if you have a love for Greek, Chinese, Egyptian and even Nordic (through DLC) mythologies in ARPG form, I HIGHLY recommend this game!
The game is kind a old now and the Titan Quest 2 should make a big difference when it comes out but this is an RPG I played when I was a teenager and it was great.
I like the NPCs which provide mythology stories.
It doesn't work no matter what I do (windows 11 and a gaminc laptop).
I fixed the first Issue which was some problem it had with the way One-drive save things (although one-drive certainly has a part in that mess).
I changed to Directx9 in the options and it work for 2 hours or a some session and then force quit.
You are probably don't get refund in this case so I advise you to stay away unless you 100% sure it's going to work on your pc.
I think anyone who is a fan of Diablo style ARPG's owes it to themselves to play this game. It nails everything great about the genre and doesn't overstay its welcome if you only care to playthrough once. For those who like build crafting with new characters or higher challenge the repeat playthrough of main story content and DLC are done very well. For someone who wants to see all the content on a single character it is a Shame the third DLC is only playable on the final difficulty, but I believe there is more than enough going for the game to make the playthroughs required to get there worth it. Overall even many years on a top of the genre game for sure.
Great game have the original on CD so I'm well versed with the game love and ready for titan quest 2 to come out can't wait!
This is best thematic aRPG out there. Plus, it's slow to level and slow to kill.
It definitely feels like an older game at times, but the flavor makes up for it.
There's both a lot to do and yet not a lot.
The game is loaded with different classes to try out (picking 2 different masteries to make a class is very cool) but it feels very... dull to play? It isn't particularly interesting to play or explore unless you are loaded with nostalgia. It feels very old, despite being more recent than hallmarks of the genre, and so does not feel particularly interesting to play.
I say there's not a lot because the game is essentially running to the next room, and while for a while the decor is fine it just gets dulled really quick when the maps are big, the environmental markers lacking, and the flavor missing. There just isn't anything remarkable about the areas as you try to just run through them.
I would save your money and try another ARPG, unless you really want to play it.
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Дополнительная информация
Разработчик | THQ Nordic |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 24.02.2025 |
Отзывы пользователей | 91% положительных (7384) |