Разработчик: THQ Nordic
Описание
Anniversary Edition Update
- Коллективная игра возвращается в доработанном виде с новыми функциями, такими как встроенный голосовой чат и соединение через NAT.
- Увеличен список поддерживаемых разрешений экрана и повышена дальность обзора, а размер элементов пользовательского интерфейса стало можно изменять;
- Улучшены производительность и стабильность игры;
- Создатели модификаций получат новые возможности, а также полностью интегрированный Steam Workshop.
- Проведена полная переработка игрового баланса, затрагивающая все виды мастерства, урона, уникальные предметы и комплекты;
- Внесено множество исправлений и улучшений, включая те, что все эти десять лет прорабатывались игровым сообществом;
- Увеличено количество испытаний и наград для сильных отрядов и больших уровней сложности.
- Вас ждут десятки новых героев и боссов.
- Был улучшен ИИ врагов и питомцев.
- Играть стало проще и приятнее: повышено предельное число предметов в стопке, увеличена вместимость тайника, можно настраивать скорость и быстрее подбирать добычу.
- Предприняты меры против жульничества: закрыты лазейки, убраны тестовые предметы, в коллективной игре ведется сравнений модификаций.
- Приглашения друзей в Steam;
- Достижения Steam.
- Коллекционные карточки Steam;
Испытайте отвагу, что делает героев легендами
"Брайан Салливан (один из создателей Age of Empires) и сценарист «Отважного сердца» Рэндалл Уоллес разработали невероятную инновационную action RPG, действие которой происходит в Древней Греции, Древнем Египте и на Древнем Востоке.Титаны вырвались из своей вековечной тюрьмы и сеют хаос по всей земле. Миру нужен герой, способный переломить ход эпического противостояния, в котором решается судьба и людей, и богов.
В рамках грандиозного столкновения сил света и тьмы игрокам предстоит встретиться с величайшими злодеями греческой мифологии, сразиться с Цербером и побывать на опасных берегах Стикса. Чтобы уцелеть в этом трудном приключении, игрокам придется разобраться в сути пророчеств слепого прорицателя Тирезия, сразиться плечом к плечу с Агамемноном и Ахиллесом и воспользоваться хитростью Одиссея."
Готовы ли вы к этому?
Key Features
- Исследуйте античный мир, разгадывая его сокровенные тайны и сражаясь с мифическими существами. Побывайте в Парфеноне, у Великих Пирамид, в Висячих Садах Вавилона, на Великой Стене и в других легендарных местах
- Атмосферная трехмерная графика: герою предстоит путешествие по реалистичному, детально воссозданному, чарующему античному миру
- Побеждайте легендарных чудовищ! По ходу тщательно продуманного сюжета вам предстоит сражаться с кошмарными тварями и мифическими созданиями. От ваших действий зависит судьба всего сущего
- Широкие возможности для индивидуализации персонажа: вам доступны 28 классов и более 1000 единиц уникальной и легендарной экипировки, с помощью которых вы сможете потягаться за звание сильнейшего из героев
- Коллективная игра по сети: созывайте других игроков, чтобы сражаться на созданных вами картах в кооперативном режиме
- Творите сами! Простой в изучении редактор миров поможет вам создать собственные карты, чтобы приключение никогда не кончалось
Поддерживаемые языки: english, french, italian, german, spanish - spain, czech, polish, russian, japanese, korean, simplified chinese, ukrainian
Системные требования
Windows
- ОС *: Windows XP / Vista / 7 / 8 / 10 32 or 64 bit
- Процессор: 2.0 GHz CPU
- Оперативная память: 1 GB ОЗУ
- Видеокарта: 128 MB NVIDIA GeForce 6800 series or ATI Radeon X800 series or equivalent
- DirectX: версии 9.0c
- Место на диске: 5 GB
- Звуковая карта: DirectX compatible
- ОС *: Windows XP / Vista / 7 / 8 /10 32 or 64 bit
- Процессор: 3.0 GHz CPU Dual or Quad Core
- Оперативная память: 2 GB ОЗУ
- Видеокарта: 256MB NVIDIA or AMD card
- DirectX: версии 9.0c
- Место на диске: 5 GB
- Звуковая карта: DirectX compatible card
Отзывы пользователей
Fun game with a long campaign. Worth the price.
This game is so nostalgic for me. I've played it since childhood. The style of the game has been something that has appealed to me for a minute. As well the story though is simple, I actually quite enjoyed. Though definitely not something if your looking for accuracy, I enjoy the world and combination of various mythos in this.
Aside from my bias nature toward this game, I do have some gripes with it. Mainly small glitches and having to reset the world instance to be able to farm for equipment. There really isn't a natural re-spawn for creatures once you kill them, and it can become a bit tedious to continuously farm a boss for items this way. But I still find it very addictive.
all and all, my most accurate rating for it would be 7/10.
I'm excited to see what is done for the new game coming out soon.
The memories...
10/10 for the 12 y/o me.
Great game. Thousands of hours on the original as a kid. Well worth it.
Titan Quest Anniversary Edition is a remarkable remaster of the classic action RPG that has captivated players since its original release in 2006. Developed by THQ Nordic and Iron Lore Entertainment, this edition not only revitalizes the game with modern graphics and quality-of-life improvements but also preserves the engaging gameplay and rich lore that made the original a beloved title.
Immersive World and Mythical Lore
Set in a beautifully crafted world inspired by ancient mythology, Titan Quest takes players on an epic journey through iconic locales such as Greece, Egypt, and the Far East. The richly detailed environments are a testament to the developers' commitment to creating an immersive experience, with stunning landscapes and diverse settings that invite exploration.
The game's narrative is deeply rooted in mythology, featuring gods, heroes, and legendary creatures from various cultures. This narrative backdrop is woven seamlessly into the gameplay, with quests and lore that encourage players to delve deeper into the world. The storytelling is engaging, offering a compelling reason to progress through the game and uncover the mysteries of the ancient world.
Deep Character Customization
One of the standout features of Titan Quest is its extensive character customization system. Players can choose from multiple masteries, each with its unique skills and abilities, allowing for a wide variety of playstyles. The dual-class system enhances this customization, enabling players to combine masteries and create unique character builds that suit their preferences. This flexibility not only fosters experimentation but also encourages strategic planning, making each playthrough feel fresh and exciting.
The game’s loot system further enhances character progression. Players are rewarded with a plethora of weapons, armor, and items that can be tailored to complement their build. The thrill of discovering powerful gear adds a satisfying layer to the gameplay loop, encouraging exploration and combat.
Engaging Combat Mechanics
Combat in Titan Quest is fluid and dynamic, combining fast-paced action with tactical decision-making. The ability to chain skills and unleash powerful combinations makes battles exhilarating and rewarding. The game strikes a nice balance between challenge and accessibility, ensuring that both newcomers and seasoned players can enjoy the experience.
Moreover, the Anniversary Edition introduces quality-of-life improvements, such as enhanced inventory management, better item comparison features, and an expanded shared stash system. These updates streamline gameplay and make the overall experience more user-friendly.
Enhanced Graphics and Performance
Visually, Titan Quest Anniversary Edition shines with its enhanced graphics and improved performance. The remaster features updated textures, lighting, and effects that breathe new life into the game while maintaining its original charm. The art style remains consistent with the classic feel, ensuring that both veterans and newcomers can appreciate the beauty of the game.
The sound design complements the visuals well, with an evocative soundtrack and ambient sounds that immerse players in the ancient world. The voice acting adds depth to the narrative, making characters feel more alive and engaging.
Community and Replayability
The Titan Quest community remains active and dedicated, contributing to the game's longevity. The Anniversary Edition includes all previously released expansions, providing a wealth of content that extends the gameplay experience. The potential for replayability is high, with multiple classes, difficulty levels, and mod support, allowing players to continually find new ways to enjoy the game.
Conclusion
In summary, Titan Quest Anniversary Edition is a triumphant remaster that successfully honors the legacy of the original game while enhancing it for a modern audience. Its rich lore, deep character customization, engaging combat mechanics, and stunning visuals create an unforgettable experience that resonates with both new players and returning fans.
Whether you’re embarking on an epic quest through ancient civilizations or delving into the depths of mythical dungeons, Titan Quest offers a thrilling adventure that will keep you captivated for hours on end. This Anniversary Edition is a must-play for anyone seeking an action RPG that combines nostalgia with modern enhancements, making it a true gem in the genre.
The best feature of Titan Quest is the ability to blend multiple classes through character development. It's a fantastic old school RPG with huge replayability.
https://youtu.be/9UFPTrrqsAs
Classic gameplay updated for more modern experiences offers a wealth of content in the base package with lots of additional DLC for those who want more.
Was fun at the beginning but then progression gets pretty slow. Feels dated in gameplay and graphics despite the Anniversary Edition.
Score: 5/10
there are days where you just want to farm random stuff on offline dungeon crawler
Old but gold, no microtransactions or time-sensitive seasons. Just a beautiful crafted world with 3 difficulty's and a huge amount of content and build diversity because of it's dual mastery system.
The soundtrack is also great and the game has a day & night cycle, really bringing it to life.
Enemies drop weapons they wear and sometimes you might see enemies with some epic looking item on, kill it and it might be a epic or legendary item!
Enemies have their own resitances, so you can't bleed skeletons for example. This makes the whole aRPG experience more immersive.
I would recommend this game, especially now that Titan Quest 2 is on the horizon.
extreme resolution bugs and issues trying to play this game on a 4k monitor, nothing short of a nightmare
Great arpg, but the everything feels different than I remember and not in a good way yet it's only a minor detail. When playing casually it's a nice game with ever changing scenery and mobs to smack. The gear is varied and there are a plethora of different builds you can try and it's forgiving if you're improvising and not doing everything exactly by the book for maximum stats. If you're in need of a change from PoE then this will be a refreshing change.
I spent many many hours in this as a child before steam. Won't blow you away but still fun.
It's amazing how much time i've spent in the original and lose myself in its great atmosphere.
As time went on i lost track of time and finding myself of wanting more and more (which is not common for me when it comes to an Action RPG).
Greek mythology is easily one of if not the best for me, so this was extremely pleasant to play.
So i have been happy playing this for quite a few years now on and off and never had any problems with the game that is until recently where the game now closes itself after the opening cut scene when trying to load the main menu and i have no idea what changed as it was working a couple months ago with no problems.
I would normally recommend the game but currently no i wouldn't recommend the game
Rating: ★★★★☆ (4/5)
Classic gameplay returns to rid Greece of evil hordes.
Never played Titan Quest when it originally came out, but in today's market, it's refreshing to play a straightforward ARPG that isn't designed to be a time sink but instead wants to entertain. The story might not be very interesting, and the campaign feels a bit stretched out, but most importantly, the combat is fun, the locations are many, and the enemies feel original. Worth at full price.
Very involved exploration. Seems to go on and on. A lot of side quest.
My RPG tier
S tier : Path of exile, Palworld
A tier : Diablo 2, Titanquest, Last Epoch, Warframe
B tier : Grim dawn, TL, Lost Ark, Elder Scroll 5
F tier : Diablo 4
Tier S (it was perfect)
Tier A (quite great)
Tier B (just a little bit interested)
Tier F (disappointed)
Even more pleasure to play it in 2024. If you know what I mean ;). And the original mythology setting is definitely dope AF
The game is decent, but there is a LARGE difficulty spike 3/4 of the way through the game. I got tired of grinding after a few hours and still dying at the exact same spot. A serious disappointment.
I recently tried to play this game again multiplayer. I enjoyed it very much when it first came out. It appears that multiplayer now has a problem and error message is "cannot connect to server". Many people have this problem. Note to THQNordic. Please do not label this game as online Coop if you have no intention of fixing the problem.
this is a great classic arpg. if you love d2, you will love this. awesome game.
Endless playing with multiple classes and builds.
very fun game, makes me not want to play counter strike for once
Talk about bringing back memories, 3 of my friends and I played this shortly after the initial launch...great fun!
Titan Quest Anniversary Edition - Potion Simulator 101. Never in my life have I had to chug as many potions in any other game as in this one. It's a requirement in order to proceed. Fighting a noormal mob horde? You're bound to get hit, so make sure the keybinding for health and mana are close by and watch your bars.
Really cool and very decent ARPG, with a hint of nostalgia too. Old game always are a gem to play again. Holds up really well nowadays and I'd say that the game actually is pretty fun if you play with friends.
The only downside is that THQ still releases DLCs for this game, which locks achievements behind paywalls, which I'm not a fan of to say the least. Overall, this edition comes stock standard with the Ragnarok DLC which in its own right, is really fun with a new setting and new classes.
If you want to experience the original God of War game in ARPG style, this is your jam.
A very good RPG. Play this game instead of garbage Diablo 4. Many class builds, many content, no online requirement. The only cons is that the multiplayer is very wonky, I can't get it to play with my friend at all.
Absolute classic and it holds up perfectly to this day
Best ARPG char development system. Lots of mouse jank. Overall great, must play for ARPG fans.
Nice setting and entertaining story. Rather relaxing after Path of Exile.
very fun story line and game play has nice depth
Nostalgia Pass: Titan Quest Anniversary Edition
I remember playing the original Titan Quest back when I was finishing high school. At the time, it felt like a natural progression of Diablo - a game that takes the basic principles of the hack-and-slash legend and innovates on them, adding several interesting ideas of its own.
Even after all this time, though, I still can't really tell you what this game is about. A bunch of mythological monsters are on the loose, I guess? And it's your job to stop them? It doesn't matter, though - the story is just there to provide a framework for the hack-and-slash gameplay.
Like in any Diablo clone worth its weight in code, you'll spend the vast majority of your playtime doing one of two things: killing anything that moves and looting everything that isn't bolted down.
To make the first part of this game loop a little easier, you get to choose two different skill masteries for your character. On paper, this sounds like a great idea: having two masteries should give you the ability to combine skills and create interesting synergies.
In practice, this simply means picking your skill from two separate skill trees. There are no capstone fusion skills and the synergies are so minor they aren't worth fussing over. It feels like the devs missed a trick here - there was an opportunity to truly innovate with the mechanics and create a real point of difference from other games in the genre.
The second part is pretty standard, with items divided into different rarities and power levels and a ton of legendary item sets that provide additional bonuses when combined. So many legendary item sets, in fact, that you'll have a pretty hard time finding just two matching items, let alone fully decking out your character.
The presentation is pretty uneven. Titan Quest takes plenty of inspiration from classical Eurasian mythology when it comes to enemy designs. In mechanical terms, though, most of the enemies fit into standard categories you'll see in other, similar games. Almost none of the monsters have the interesting abilities of their mythological counterparts, and stronger varieties of the same enemy type are typically just a color swap of the original model.
The same lack of enthusiasm is evident in the environment design. For the vast majority of the game, you're traversing the overworld and fighting enemies, while occasionally delving into caves and dungeons to solve side quests and/or get that sweet, sweet loot. The game is divided into three major acts: Greece, Egypt, and an amalgam of Near East and Asia.
By the time you get to the third act, you'll notice that the overworld is a lot more linear, and there are far fewer optional dungeons to explore. I'm guessing that by this point, the developers were tired of coming up with new stuff and just wanted to finish the game.
The controls are pretty standard for this type of game - you attack and move using the mouse, and everything else is done through keyboard hotkeys. One thing of note is that all the enemies and in-game items seem to have a very small "clickable" area, even when they are a lot bigger than the player character. This can lead to some pretty frustrating moments, especially if you're playing a ranged build, and ESPECIALLY during a frantic fight, when you're trying to hit an enemy but end up just walking up to them.
The graphics and models are surprisingly detailed for the time. For instance, groups of humanoid enemies will spawn with each individual sporting a different melee weapon, and these weapons will clatter to the ground as separate models once the enemies are defeated.
This also extends to looting, where each item falls out of a chest as a separate model. It's not unusual to have to wait for an item to stop rolling on the ground before you can pick it up, and some even fly off the map due to the janky engine.
The flip side of this is that the game is pretty unoptimized. Even with a modern rig, I still had some stuttering and a couple of pretty jarring FPS drops.
Upon this latest revisit, I can say that Titan Quest still holds up pretty well. Some of the ideas it tries to implement are a bit hit-or-miss, but the core loop is still solid and the overall experience is satisfying enough.
With that in mind, Titan Quest is the first game I'm giving a new category or recommendation: Nostalgia Pass. If you're like me and have a fondness for the late 90s and early 2000s era of hack-and-slash games, by all means, give it a spin. But for younger gamers or those without this particular emotional attachment, I'd probably recommend a more recent title, like Path of Exile, Diablo 4, or even Grim Dawn, if you want to stick with the same development team.
Very fun. Many traditional myths included. Good to play with a friend. It is the same every time you play, but when playing with a friend, that makes it different each time.
this is cool and all but i feel like putting the majority of cool looking armour and weapon sets in some kind of separate store with a premium currency would engender a better game experience for the player
It still holds up to this day. Initially, classes start out clunky, but the game has an odd rhythm to it that just works. If you're looking to pick this up to play before Titan Quest 2, I'd definitely hesitantly recommend it to someone who is only a little bit into ARPGs, but I'd hard recommend to anyone who enjoyed D2 or is hard into ARPGs. It has lovely co-op, as well.
刚开始我只买了基础游戏包,游戏中发现专精不能升到顶,只能加点到32而总共有40点。这导致了很多技能用不了,而这个限制,在购买基础游戏包时并没用告诉消费者。之后考虑到想全部体验游戏的技能,加点可以加到40,所以买了一个DLC,结果还是有限制,估计只有买全部DLC才可以加点到40。这种销售方法在销售时没有充分披露其在游戏中的限制是不诚实的。
At first, I only bought the basic game package. In the game, I found out that the specialization column could not rise to the top. I could only add 32 points out of a total of 40. As a result, many skills can't be used, and this restriction is not disclosed to consumers beforehand buying the basic game package. After that, considering that I want to experience all the skills in the game, so that I can add points to 40, I bought one DLC, but the restriction still exists. My guess is you have to buy all DLC in order to add to 40 points. This sales method without full disclosure of its restrictions in the game upon selling is dishonest.
Still enjoy the story and gameplay like I did back in the day. Liked it more than Diablo II or III.
This is a 6/10 game, but since there’s no middle option for a balanced review, it gets a thumbs down.
Stale and unengaging, however, it works and can be played.
It drags on for too long, considering how little happens in the narrative. I’m sure most players will get bored before reaching chapter three. And there are DLCs as well; I suppose only the really big fans will want even more of that. No disrespect, just sharing my thoughts
Content and Replay Value:
You have plenty of content to play through, and it has replay value since you can repeat the game on a higher difficulty.
A diverse selection of skills is available for trying out various characters, but these skills remain fairly basic.
Whether you find it enjoyable or not depends on you. After I finished it once, I didn’t want to go back and do it again.
Combat System and Boss Fights:
You either sit in one place, right-clicking and using abilities during the fight, or you constantly run around until your abilities recharge, use them, and then run in circles again waiting for them to recharge once more.
Nothing in between.
Bosses are easier to fight than some normal enemies depending on the position you're fighting in.
Certain monsters can one-shot you with a single ability in less than a second, and if you don’t have space to dodge, it can be harder to fight that regular enemy than the final boss.
I found this to be true; I didn't have issues fighting the last boss, but I did struggle with some normal, darker giant creature near the boss.
Character Progression and Crafting:
Formula crafting and enchantment stones are pretty cool to me, but the rest is uninteresting.
You can't fully utilize your abilities because leveling up is too cumbersome, making the game feel sluggish. The lack of combat variety only adds to its shortcomings.
The difficulty remains low until the final act, where, out of nowhere, you start experiencing one-hit fatalities, which is somewhat ludicrous. But still relatively manageable.
I appreciate that blue items aren't frequently encountered; it makes them feel special. However, they might be a bit too scarce. You hardly come across them, and when you do, they're often not suited for your class. Additionally, the final boss didn't drop a single blue item. How come?
At one point, I chose to use a weaker helmet piece for half of the game simply because it provided a 3% EXP bonus. Since you level up so slowly in Titan Quest, it helped me a lot.
Writing and Worldbuilding:
This game has a day/night cycle, overwhelmingly positive Baldur's Gate 3 does not.
I'm grateful that every character in the world is voice-acted, even though some voice actors are used repeatedly. It makes the environment feel more vibrant.
The music is fine as well, and the graphics look all right to me. I've learned to appreciate the aesthetics of older titles.
When an NPC says they're on their way to somewhere, they should actually move, not just stand there forever while telling you they're on their way. It breaks immersion.
Side quests fail to captivate.
Unfortunately, the storytelling is quite simplistic and forgettable. There's a reason I can't recall a single detail about it, despite having played it multiple times as a child.
Bugs and Issues:
The game often has a tendency to get you stuck in your surroundings, this can be rather frustrating. When this happens, you'll need to return to town or use the nearest respawn point. Speaking of which, the 'K' button, which causes you to respawn to the nearest fountain, and the 'L' button, which creates a portal to town, shouldn't be so close to each other.
You might accidentally press the wrong one. I changed their settings on the keyboard to avoid this mistake.
On the positive side, my game has never crashed—not even once—while I’ve read in other players’ reviews that they’ve experienced these issues.
In summation, it performs its role but drifts into monotony and fades from memory.
There is a reason this game is called TItan Quest. It's an epic, unforgettable journey from start to finish.
This is a massive game, enormous.
You will get to explore the entirety of classical Greece, Egypt, and then traverse from Babylon to China.
So, it's a very long game. Along the journey you will fight against thousands, if not tens of thousands of monsters.
And I played it only on normal. After you finish on normal you have the option to re-play the game on epic, and then on legendary difficulty. But for me normal was enough, the difficulty was just right, some parts weren't easy, especially the bosses. I can't imagine re-playing such a long game again 1 or 2 times on a harder setting. That is only for die-hard fans that want to focus on this game for many months.
I liked the detailed isometric graphics, that portray realistically the unique environments and architecture of the aforementioned countries.
There is a great variety of enemies and items. Also you have many classes to chose from.
The gameplay and story are simple like in all hack and slash RPGs.
There are some downsides:
- like it often happened in games made in the beginning of the 2000's, this is an "elitistic game", meaning that you have to research beforehand what kind of class build you will play, you have to invest wisely the few skill points you get every level up. There are many skills to chose from, but not many skill points to invest, because each skill can be upgraded alot. So if you don't research beforehand in order to build a rational class build, you can get issues beating the game.
- in order to craft artifacts you need to grind for relics alot, too much. I would often lack the final relic-rune required to craft any artifacts. They should have made the option of buying artifacts with your money, or the option to buy relics. You will find lots of money in your journey but not many uses for it except to buy the standard gear and potions. The best gear is randomly found, you can't buy the best geat with money. So luck plays a great role in Titan Quest.
- you can't save wherever or whenever you want, but only in certain places on the map.
- there are some minor bugs, like the game crashing sometimes etc.......
- the high level, quality gear that i would find would often be for fighters, and not for my classes ( mage-druid), it's like they mostly intended the game to be played with melee characters.
But I had so many hours of entertainment that I can only recommend this game, mostly to fans of hack and slash RPGs. Other gamers can perhaps find this game too repetitive and "big just for the sake of being big."
This version of TQ includes 1 DLC, in which you will explore the Underworld.
Having played Grim Dawn before this I got used to the game quickly considering they share a lot of the mechanics. The setting is great since I love that mythology but the gameplay is a bit lacking, it’s clunky and unresponsive and not as smooth as modern ARPG (obviously). I liked that there were some nice bosses and boss designs in the game and there was a fair bit of exploration.
Couldn’t find much in terms of builds and customization with abilities.
Gt on sale as Titan Quest 2 is on the Horizon.
Overall score 6.5/10
Hours of fun, also enjoy exploring the different character builds, and combo's.
One of the best retro ARPG's.
The skill trees are awesome and so much possibilities to experiment and the theme is awesome as well!
Highly recommending it to anyone who hasn't played it!
Fun RPG. Good graphics
I recommend against buying it. If you don't buy the DLC your game will be filled with DLC content that you can't access or use. So, let's say you can get 5 items out of a chest, well now you only get 3 or 4 items because 1 or 2 items will be DLC content that you can't pick up. Let's say you have a chest that has a 0.5% chance to give you one super rare item drop and you get that drop, well tough luck because it dropped a DLC item.
Do not reward them for making this decision by buying this game.
Every time I tried to get started into this game I always end up getting bored. If you want an egyptian themed hack and slash. It might work for you
Even though it lacks a lot of QoL that we've gotten accustomed to since the game originally came out, it still holds up quite well in 2024
Great game. Lots of combinations to try and multiple ways to play at least some of the combinations.
Titan Quest, the ancient relic of the gaming world that has been gathering dust on the shelves of nostalgia for far too long. This game, released in the distant era of 2006, is like that old family photo album that you pull out every now and then to cringe at the fashion choices of yesteryear. While it may have once held the title of a promising ARPG, it has since become a glaring example of how not to do things in modern gaming.
First off, let's talk about the graphics. Now, I'm not one to judge a game solely on its visuals, but when you're playing something that looks like it was rendered on a potato, it's hard not to feel like you've been teleported back to a time when polygons were a luxury.
Gameplay, you hack, you slash, you loot. Rinse and repeat. The combat is about as deep as a kiddie pool, with a limited selection of skills that rarely evolve into anything more than button mashing.
The map is about as useful as a treasure map drawn by a pirate with a hangover. Jesus fucking Christ.
And let's not forget the soundtrack—a cacophony of repetitive tunes that echo through the halls of Olympus and beyond, as if the gods themselves are stuck in an eternal Muzak loop.
The storyline, while rooted in the epic tales of Greek mythology, is as bland as unsalted ambrosia... Ehh...
Fuck this game, seriously.
Huge Grim Dawn fan here. Sunk over 3000 hours into it. Titan Quest is just a bit too old and shitty in 2024 Im afraid. Not much enjoyment to be had unless you just love mindless grinding. Grim Dawn is a way better purchase.
Игры похожие на Titan Quest Anniversary Edition
Дополнительная информация
Разработчик | THQ Nordic |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 02.11.2024 |
Отзывы пользователей | 91% положительных (7265) |