Разработчик: SONNORI Corp
Описание
게임설명
«Школа: Белый день» — это приключенческий 3D хоррор в азиатском стиле. Игра повествует о школе, хранящей множество легенд, а также об одном школьнике и четырех школьницах, по какой-то причине оказавшихся взаперти, и невольно ставших свидетелями загадочных и страшных событий.В игре нет кровавых и жестоких сцен, нет зомби, нет оружия. Главный герой — обычный школьник, и, чтобы спастись от безумного сторожа, призраков и других потусторонних сил, он может только бежать. Он может спастись только с одной из четырех девушек, запертых вместе с ним в школе.
Под силу ли вам выжить, разгадать секрет школы и встретить рассвет с той самой Единственной?
Белый день: праздник, который отмечают 14-го марта в Корее, Японии, Китае и других азиатских странах. На Белый день мальчики дарят конфеты девочкам, в которых они влюблены.
차이점
Множество улучшений — компьютерная версия игры «Школа: Белый день» основана на одноименной игре для мобильных телефонов. С портированием игры на компьютер были улучшены и адаптированы графика, звук, управление и интерфейс.* Новый персонаж Ми-джи Ю — сюжет «Школа: Белый день» стал ещё интересней с появлением в компьютерной версии игры нового персонажа Ми-джи Ю, которой отведена собственная сюжетная линия и концовка.
게임특징
* Непередаваемый ужас ночных коридоров школы! Слово «школа» знакомо каждому, но только в этой школе вы столкнетесь с обезумевшим сторожем, призраками, за каждым из которых стоит леденящая душу история, и множеством других опасностей.* «Беги, если хочешь выжить!» — в игре «Школа: Белый день» нет сцен безумной жестокости. Не найдете вы и ножей, пистолетов, или другого оружия. Главный герой — обычный школьник, которому только и остается, что бежать от опасностей, которыми наполнены темные коридоры школы.
* Захватывающий сюжет! Альтернативные концовки! — в игре «Школа: Белый день» у каждого из школьников, запертых в школе, есть своя история. Линия каждого героя детально прописана, и развитие ее непредсказуемо. Судьба школьниц находится в руках главного героя, а концовка будет зависеть только от ваших решений. Кто же станет девушкой, которой удастся сбежать из школы вместе с вами?
Поддерживаемые языки: english, french, italian, german, spanish - spain, russian, korean, simplified chinese, traditional chinese
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows 7, Windows 8, Windows 10
- Процессор: Intel® Core™ E8400 or better
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Nvidia® GeForce® GTS 250 or better, Radeon HD 5750
- DirectX: версии 9.0c
- Место на диске: 10 GB
- Звуковая карта: Standard audio device
- Дополнительно: Supports Keyboard +Mouse. Genuine Xbox 360 PC compatible controller recommended.
- 64-разрядные процессор и операционная система
- ОС *: Windows 7, Windows 8, Windows 10
- Процессор: Intel® Core™ i5-2300 or better
- Оперативная память: 8 GB ОЗУ
- Видеокарта: Nvidia® GeForce® GTX 650, or better
- DirectX: версии 9.0c
- Место на диске: 10 GB
- Звуковая карта: Standard audio device
- Дополнительно: Supports Keyboard +Mouse. Genuine Xbox 360 PC compatible controller recommended.
Mac
Linux
Отзывы пользователей
Puzzles were fun, I did like how there are different types of endings depending on your choices.
The stalker character, who isn't even really that scary, is so annoying to deal with. He moves super slowly through his path, sees you from anywhere unless you're crouching, and randomly appears super close to you for no reason. You'll spend most of the game running back to the same place to hide. Sometimes you will get cornered in weird spots and just die. There's a ton of super cryptic puzzles that are impossible to figure out unless you look them up. Finally, there are so many moments where there aggravating sound design. From the cackling when you die to just obnoxious music playing during boss fights. It gets to a point where you just get so annoyed you just don't care to keep going.
White Day has a cool setting, engaging puzzles, and an interesting story. Unfortunately the game does literally everything in its power to sabotage itself.
White Day revolves around two main mechanics. Exploring to find clues and evading pursuers. The exploration element of the game is surprisingly good. The process of finding items and then applying them towards the completion of a puzzle was addicting. There is some significant back tracking as a result of the guess and check nature that some puzzles in this game have; however, the actual quality of the puzzles made this tolerable.
On the other hand, the pursuer mechanic was absolutely miserable and added nothing of value to the game. White Day feels like an escape room. It has the challenging puzzles and engaging theme of a great escape room. Now imagine if the employees of said escape room routinely interrupted your thinking to beat you senseless and reset your progress. The stalker enemies of White Day add absolutely nothing of value to the game. If you plan on playing the game, I highly recommend that you find a way to disable the stalker enemies as I did during my play through.
I can forgive the horrendous choices that were made with the enemies; however, the reason this review is negative is because White Day does not respect the player's time. In my case, I spent hours tracking down all the miscellaneous items in the game to complete the ghost quest lines. What I did not know was that the majority of the ghosts do not appear in normal mode. At the normal difficulty, the standard experience of the game, there is no reward for 80% of the optional side puzzles. What the fuck?
In general, White Day fails to see that it is a puzzle game above all else. This leads to the inclusion of annoyances like the stalker enemies and difficulty settings that make no sense for a puzzle game. There is enjoyment to be found in this game; however, it is buried under so many stupid design choices that I cannot recommend playing it.
Got stepped on but it was worth it. Iykyk.
White Day is a fun first person horror game. I don't know what it is about horror games and using school as an environment, but I find it chilling. It works out with the spooky atmosphere. There's multiple endings and unlockables, there's high replayability. Check out White Day: a labyrinth named school.
https://youtu.be/tP22lTk_le4?si=8iJ7TZIMnypbrifp
hmm..its def not worth the price - get it when its on sale
but its fun to pass the time with
I really love this game, its scary (not that you will die of a heart attack, but good enough) and i think the atmosphere is really well made and, for me atleast asian horror is spookier than western one.
For me this game holds a special place in my heart, because when i was yunger i watched one of my favorite youtubers at that time play it and it helped me through some hard times. so give it a try, you wont regret it!.
Overall I like the game and it stills one of my favorites. The plot is well thinking and it reminds a lot asian horror movies. If you're a fan of horror games and asian movies you will surely enjoy this game ✌️
Despite this, the game may be really overwhelming :
- First, the game have a total of 10 different endings (maybe too much for some people). But if you want to get "Memory of White Day" achievement, you have to clear all endings 5 times in all modes : Very Easy, Easy, Normal, Hard and Hell. So you have to play the game 50 TIMES, really excessive in my opinion.
*Plus, there are no save option in Hell mode. So you must be able to clear the 10 endings without dying and complete them before turn off the game.
- The answer options for dialogue with girls can be a real challenge when you're trying to achieve a specific ending. Even if some answers are very similar, if you chose a wrong one you will be automatically redirected to a different ending.
- The game offers so many items and things to discover that the player can quickly feel overwhelmed and give up on doing everything. Only to find all Ghost Stories and encounter all school ghosts take a lot of time, because most of them appears only in Hell mode and under specific circumstances.
In short, complete all achievements and endings will take a lot of time and patience. I did all of them and get all achievements, but personally I recommend to play this game to enjoy the story.
ZAMN!!!!
White Day: A Labyrinth Named School - A Mixed Bag of Horror
“A chilling homage to survival horror with significant flaws.”
White Day: A Labyrinth Named School showcases immense potential, positioning itself as a contender for one of the best games I’ve ever played. However, its execution often leaves much to be desired.
Ambitious Scale and Content Overload
The game boasts impressive scale, featuring numerous endings, secrets, options, items, and intricately designed locations. Yet, this abundance can feel overwhelming, as the sheer volume of content leads to frustration when attempting to explore everything it has to offer. Many elements are ambitious but executed poorly. The gameplay often revolves around searching through shelves and cupboards, frequently yielding nothing, leaving players questioning the purpose of such extensive searching.
Puzzle Design: A Double-Edged Sword
I appreciate the effort to encourage players to find clues independently, particularly at higher difficulty levels. However, the game’s vastness, both in narrative and environment, can be a double-edged sword. Navigating expansive areas can be time-consuming, especially with subpar interactivity mechanics. For instance, some puzzles require knowledge of Japanese or Chinese, which can lead to confusion and make it nearly impossible to progress without a guide.
Engaging Story and Quality Voice Acting
The story itself is engaging, enriched by ghost stories woven throughout the narrative. The voice acting and animations are superb, though character interactions could use improvement. The janitors are particularly frustrating, possessing an uncanny ability to detect the player from great distances, leaving little room for stealth.
Atmosphere and Tension
The atmosphere is excellent, with sound design that keeps players on edge. Jump scares are infrequent but generally effective. However, the persistent presence of the janitors can become tiresome, requiring players to spend significant time backtracking to avoid detection. The no-running rule in corridors, while clever on paper, often results in tedious gameplay.
Final Thoughts and Recommendations
While White Day offers a lot of value, especially at a discount, players should be prepared for aimless wandering and the occasional need for a guide to appreciate its depth fully. The game’s problems mainly stem from questionable design choices rather than a multitude of bugs, which seems to be a common complaint from earlier reviews.
If you're a fan of survival horror and can approach this game with patience, it may offer a worthwhile experience. However, those seeking a more refined narrative journey should consider other options.
Recommendation: Yes, with caution. For dedicated horror fans willing to endure its quirks, the rewards may outweigh the frustrations.
Check out more of my game reviews on my curator page: 7Blood Curator Page
It is very interesting to learn how to survive with your friends together to find a way out.
One of my favourite games ever, def recommend <33
na
una basura pero me quedé con la menos insoportable 👍
Unplayable. On first load, it is stuck in "Adjust Brightness" without a way to exit.
A buggy boring mess. That's all there is to say. Enjoy
Yes very cool although i would love a mechanic to turn off the janitor cause hes annoying, but very easy mode does its job i guess.
The Puzzle too hard to solve
now thats i've been lookin for.
nicely made.
I went into the game and stood at the door for half an hour. After a fierce psychological struggle, I finally decided to quit the game.
Overview:
This game showcases immense potential, positioning itself as a contender for one of the best I’ve ever played. However, its execution often leaves much to be desired.
The game boasts impressive scale, featuring numerous endings, secrets, options, items, and intricately designed locations. Yet, this abundance can feel overwhelming, as the sheer volume of content can lead to frustration when attempting to explore everything it has to offer.
Many of the game's elements are ambitious but executed poorly. While the interactive mechanics present intriguing concepts not commonly found in games, the reality is that much of the gameplay revolves around searching through shelves and cupboards, often yielding nothing. This raises the question: what is the purpose of such extensive searching?
The Puzzles: uuuffffff
I appreciate the effort to encourage players to find clues independently within their surroundings and documents, particularly at higher difficulty levels. This approach is refreshing in an era where many games provide solutions too readily. The option to select a difficulty level that includes hints is also commendable.
However, the game’s vastness, both in narrative and environment, can be a double-edged sword. Exploring these expansive areas can be time-consuming, especially when combined with less-than-ideal interactivity mechanics. It’s frustrating to encounter seemingly irrelevant details or choices that distract from the core experience.
For example, one puzzle requires knowledge of Japanese to decipher a code, and there are only a couple of items in the entire game that contain hidden codes. These design choices can lead to moments of confusion that make it nearly impossible to progress without a guide, potentially resulting in hours of fruitless effort.
The story itself is engaging, even if its surreal elements are not to my taste. I particularly enjoy the ghost stories woven throughout the narrative.
Quality:
The voice acting and animations are superb, although the character interactions could use improvement. The behavior of the janitors can be particularly frustrating; they have an uncanny ability to detect the player from great distances, leaving little room for stealth. When seeking refuge, be prepared for extended waiting times as they search the area.
There are also minor bugs present, and their impact can be exacerbated during tense moments, such as when you find yourself reloading an auto-save while being pursued by a janitor.
Summary:
This game offers a lot of value, especially when purchased at a discount, considering its quality. However, players should be prepared for a significant amount of aimless wandering and the occasional frustration of needing to consult a guide to fully appreciate its depth.
this game has choices and multiple endings which make it fun by solving puzzles
so cool, and scary.
bad, puzzles overly confusing, insta death situations, quick time events.
For anyone complaining about this game being hard: What did you expect from a Survival Horror Game??? White Day OG and Remastered have in many ways perfected the genre. The difficulty of the Janitor makes every second of the game intense knowing that at any time you could hear their audio cue and have to instantly change how you're playing to not be discovered by them. The game is completely fair with them too, if you learn how to bait them properly they can easily be avoided. Not only that but the game isn't just a "Hide until they leave" if you stay too idle for too long you're punished. The game forces you to balance new environments with looming threats and it seems to me that too many people are accustomed to the newer style of Survival Horror where you can stop the threats easily.
The puzzles can be daunting if you aren't prepared but they are all self contained and able to be completed without a guide (except maybe one). The game makes you think for a lot of it and trying to brute force it will not work
The Ghost's and Lore of the game are all well made, if you enjoy Korean/Japanese ghost stories you'll love them in this game. Each one is able to be encountered (though to do so requires certain levels of difficulty to be played) The overall game lore is also incredibly interesting and as someone who's enjoyed the original I quite enjoyed the updated story.
If you come to this game expecting cheap scares and easy to deal with enemies i'm sorry to inform you this isn't going to be a game you enjoy. If you want a challenging stealth, horror, puzzle game this is what you'll want to pick up. There's plenty of replay value with a multitude of endings and pick up's that can be found/missed in every play-through. This game is wonderful and deserves more of a following. It's not perfect but no game is, however this is a game I believe everyone should experience at one point or another for anyone that enjoys the genre.
Nothing scares me more than the janitor's MINIMUM WAGE.
Scary
best horror puzzle games
hard puzzles
A game where you can only run and hide? A game which allows you to fight some ghosts by using spiritual powers but ridiculously provides you with an inviolable janitor, who is merely an old man with a leg problem? Nah, it's a meh for me.
Nice graphics, kinda scary
super
I'm scared and horny at the same time
Janitor gave me PTSD :D
This Game Very Good
why i cant avoid at tree puzzle.because i watch youtube and there has a button to click. meawhile im playing, there is no button to avoid the tree...can someone help me ?
asian women scare me
Hello dev team, gamsahamnida for the game <3 I love this game, I love Sung-ah, but my frens love Ji-Hyeon more... like why why whyyyyyyyy??? Tapi gapapa dev, aku yang penting bisa melihat Sung-Ah sebelum tamat, tapi kamu tau gak dev? Katanya Pasadena Playz itu mau namatin game ini dan mengungkap semua ending dalam sehari atau sekali stream.... jadi support dia ya dev, aku sayang Sung-Akh <3 AKH SONCE SONCE
I recommend people to experience the game in some way. However, I can't recommend experiencing the game by playing it. The scares are very good at first but it quickly turns to frustrating because of the janitor. If you want to support the game, buy it and then watch a let's play on youtube or something.
Game fun. Exploration good. Lore good. Janitors bad. Timed puzzles bad. Instant-death bad.
I've seen this game before back in 2017 so right now, it's still the best in 2024 i can't believe i beat it the game in PC Version! So far the characters are pretty good 10/10!
This game makes me gain grey hairs , And i love horror games but this.. this sucks absolute butt hole
I love this game, but I hate the janitor, this game would be perfect without that guy.
This game is the epitome of having the potential to be one of the best I ever played.
That is, if it wouldn't be so dumb.
It has very high "highs" and very low "lows".
In other words, as much as it could amaze me, it could infuriatingly frustrate me.
The highest "high" is the scale of the game. There are many endings, secrets, options, items, details, locations etc.
Which makes me very sad, because I would lose all my hair trying to experience it all, being the very low "lows".
Most aspects of this game are a very cool attempt, executed poorly.
The interactive mechanics are interesting, something you don't find in a lot of games, but at the same time total garbage.
Not only do you have to look for every little detail, but 90% of the game is looking into a shelf, cupboard, whatever... and finding nothing at all. What's the point?
THE PUZZLES.
I love the attempt to make it "find the clues yourself in your surroundings and documents without hints" (if you play on difficulty normal or higher).
I've been craving this for a very long time, because most games lack this and just give you the solution on a silver plate, not letting you think at all.
And I love that the game also lets you choose a difficulty where you actually have hints.
BIG HOWEVER.
As aforementioned, this game is gigantic, not only story-wise but location-wise as well. Which is a great thing. However, it takes an eternity to explore.
In correlation with the crap interact-ability mechanics, you can't find shit. They're either stupid details, stupid choices by the developers, or just stupid mechanics.
TWO GREAT EXAMPLES:
- there is one code you can decipher only if you know Japanese.
[*]there are only like two pick-able items in the whole game that have a code hidden somewhere on them. It would never even cross my mind to look for that in the first place, and it only happens twice, from like 50+ items you pick up along the way.
You literally cannot finish this game without a guide or some other third-party informationist, if you're not willing to bang your head against the wall for tens of hours straight.
The story isn't bad, even though the bizarre superphantasmagoria isn't really my cup of tea, but I like everything regarding the ghost stories.
The voice acting and animations are amazing back to back, but I hate the character interactions.
The janitors' are just cunts. You barely have any place to hide, and they can smell your bone marrow across several rooms. And when you hide, be prepared to doomscroll on your phone because it takes forever for them to leave your vicinity.
The game has some minor bugs, but when they happen you know they do.
You, constantly loading to an autosave, with one of the janitors sniffing your 1HP butt crack with the last manual save being half an hour old.
Overall, very good game, for an extremely low price at a discount considering the quality, but you have to be prepared to roam around pointlessly a lot and trying not to break your shins once you find what you've been missing in a guide.
Weird ass horror game
This game is scary, but it gets annoying when you die over and over again to the Janitor
I wanted this game for so long. And I finally got it. Love it sm!
game rusakk
It's certainly...idiosyncratic.
It's like Alone in the Dark without the interesting environments and with dating sim mechanics.
Maybe play Obscure instead if you want a Resident-Evil-like set in a school.
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Дополнительная информация
Разработчик | SONNORI Corp |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 17.11.2024 |
Отзывы пользователей | 80% положительных (388) |