Разработчик: David H Schroeder
Описание
We've worked hard to maintain the classic platform feel of the original DINO EGGS -- while building in LOTS of new levels, puzzles and features.
Here's What We've Packed In
- Forty new skill levels of wide-screen arcade action.
- Four new time eras -- Outlands -- Swamplands -- Stone Age -- Ice Age.
- Local Co-op Multiplayer for two. Local Competitive Multiplayer for up to eight. Play to outscore each other, or play to outlive each other!
- Five new species of baby dinosaurs to hunt and capture. They fly! They sleep! They flee you! They charge you!
- New types of eggs, boulders, power flowers and fires. Can you discover how to get an extra life?
- Over 25 chapters of a surprise-filled story "Secrets of the Time Quartz."
- Over 30 puzzling Dino Dilemmas, plus bonus dilemmas that unlock after completing the story.
- Two graphic skins, one by original author David Schroeder, and one by Jamo Games pixel artist James Biddulph.
- An enhanced re-creation of the 1983 Dino Eggs: Classic.
- Support for English, French, Spanish, German, Dutch, Italian, and Japanese.
- And -- as always -- an infinite number of random prehistoric landscapes to explore...
Поддерживаемые языки: english, french, italian, german, spanish - spain, dutch, japanese
Системные требования
Windows
- OS *: Windows XP SP3 / Windows Vista / Windows 7 / Windows 8 / Windows 10
- Processor: 2 GHz Intel Core2 Duo or equivalent
- Memory: 1 GB RAM
- Graphics: Shader Model 1.1 or greater compatible graphics card with 256 MB video memory
- DirectX: Version 9.0c
- Storage: 400 MB available space
Mac
- OS: Mac OS X v10.6 or later
- Processor: 2 GHz Intel Core2 Duo or equivalent
- Memory: 1 GB RAM
- Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 400 MB available space
Linux
- OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
- Processor: 2 GHz Intel Core2 Duo or equivalent
- Memory: 1 GB RAM
- Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 400 MB available space
Отзывы пользователей
fun and simple dino eggs game :)
I had the original on the Apple ][ back when I was a teenager; David always made interesting games with interesting mechanics, and this one is no different.
The original was more action oriented, this is more puzzle oriented, and I like the change. It's very much the same mechanics with a puzzle element and quality of life updates. It's a lot of fun, I'm going to enjoy going through all the puzzles but got stumped so instead I'm writing a review!
Now I wait for a redo of Crisis Mountain!
Couldn't get enough of this game back in the 80s and 90s, and can't get enough of the new version now! It's been a year and a half and I am still hooked!!!
I played the original Dino Eggs on the Commodore 64 for many hours.
This game... I just couldn't get into.
They added this backstory father/daughter thing which I found was more an annoying backdrop that reall wasn't needed. Its not whether it was a male or female character. It was things like its dabbling in the basement vs some super science wonderful thing. The limited description of the C64 era was enough. My imagination could fill in the rest. Instead we get these dopey things like of noooooo the child didnt listen to pappa and they went back in time woooooo.
Didnt need that. ITs an arcade game. Its okay to have arcade games.
The on map game play felt fairly okay and true enough to the original. I didnt put in much play time which at this point means I should give it a negative review. I didnt really feel I was getting the game I would enjoy.
I'm kind of a sucker for new versions of the C64 games of my youth. I downloaded two different "Telengard for PC" games. I mourned when Jumpman - Under Construction quietly vanished from the internet. So when I saw this game newly released, it wasn't even a question.
Gameplay is mostly the same, barring new features and the fact that (for some reason) dino capturing takes two button presses. The graphics are good, though it took a little doing to figure everything out.
My big gripe with this updated game is the sound. A lot of the sound effects chosen simply DO NOT FIT. I know it's hard to think about immersion with a 2D single-screen platformer, but some of the sounds kicked me out, and hard. Those audio footprints HURT, dammit.
Overall, can I recommend this renewal of a classic? Reluctantly, yes. If they could get the OK to use the C64 sounds (and maybe graphics too), I'd feel a lot better about it.
The original early 80's Dino Eggs was one of the best games every made, then and it holds up now (the original). I spent countless hours on the C-64 playing that beautiful game.
This remake (or rebirth) is quite poor when compared to the original. The graphics, sound effects and music are just goofy. The original has that feeling to it of an amazing game that was ahead of it's time. This new version is just not even worth it in my opinion.
I was excited to see this, but it just doesn't do justice to the original - Sorry for the poor review.
You can get the C64 version free online and it's more fun that this.
Very enjoyable game. If you played the old C64 or Apple version back in the 80's, it is based off of that with a few tweaks. The story and puzzle mode give it a nice breath of fresh air. It is definetly a game for a niche audience, mostly the older players who grew up on these type of siimple and casual platform games.
The game mechanics are quite easy to master, with some new elements on how to spelunk around. IE jumping onto the spider threads. Can easily be played with a keyboard or controller. You can even set it up to work off of a simple directional controller and one button if you like, as in the original ( I think you can )
I did have an issue with the game not wanting to initiate my Nvidia graphics card on my laptop, as the generic Intel Graphics chip doesn't seem to be able to handle it. However, this is easily remedied by just going to the Nvidia control panel and assigning the game to run on high performan graphics. Many laptops tend to use both systems and sometimes the Nvidia setup doesn't recognize that a game needs to use it, when it is set to auto detect which is best.
4.2 / 5 For the nostalgia alone, it is worth the price.
Having played the original since I was 7, I was quite intrigued by this reboot. I was not disappointed. It deftly straddles the line between nostalgic value and modern playability.
I have not yet played multiplayer with anyone as yet...hint hint, friends! 😸
★★★★★
A great homage to the original 1983 game, which is among my favorite Commodore games. Rebirth is just as addictive as its predecessor, and I love how the graphics, mechanics and sound effects all have elements that play off the original. My ONLY criticism is the atrocious kerning on the large scrolling cutscene text (I'm a graphic designer) - but otherwise I love it!
Ah, memories!
I am the first to review this game? Wow.
Stumbled into this game while I was looking for something else entirely. Ended up abandoning the search for that something else the instant this caught my eye as I definitely could not resist acquiring this.
Those who grew up in the early 80's will probably remember playing the original game here. I've played this very, very often and these days I have to use a Commodore Emulator to do so. The original was a challenge and continues to be such even today.
Acquiring the achievements for the Emerald Dinosaurs has been pretty easy. One thing I definitely noticed with the Emerald Parasaur is that it has the added difficulty of being able to break out of its cage after 10 - 20 seconds. That was a nice surprise and it even comes with a sound effect that is opposite of the one used when the cage is created.
Want to let all your eggs hatch all in one go? No problem! You can do just that if you desired it...as long as you're not doing the Classic Game Mode. You will want to make sure to be very patient and avoid Dino Mom during all of this, too. You can even hatch eggs on the same platform level as others. I have had somewhere around 10 dinos on one platform in cages. Just beware you don't accidentally run into one that is not caged as sometimes it will be very difficult to see them amongst the pack even though the uncaptured ones stand out in that they are not darkened.
Other than the added difficulty as well as the extended storyline that is incorporated into even the multiple tutorial levels the game plays true to the original. Instead of a percentage guage counting down toward Devolution you get a meter appearing right beside you when you are hit. Only the final 10% of the countdown will show any numbers, which should make that one achievement regarding that quite easy to obtain.
Дополнительная информация
Разработчик | David H Schroeder |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 24.01.2025 |
Отзывы пользователей | 75% положительных (12) |