Разработчик: Dowino
Описание
Discover the original, innovative sensory experience of binaural 3D sound.
HEADPHONES ARE COMPULSORY!
AUDIO GAME FULLY ACCESSIBLE TO BLIND AND VISUALLY IMPAIRED PEOPLE
Your eyes will be of no help.
So close them, sharpen your hearing and your blade...
And embark on an epic, perilous rite of passage.
Live the adventures of Edward Blake, the famous blind knight! Guided by your daughter Louise, you must find your way and avoid the many traps that lie in the High Castle Kingdom, while confronting dangerous enemies!
This serious game is fully accessible to visually impaired people, and is aimed at anyone who’s eager for an original, immersive sensory experience through a ground-breaking video game. And because the player is the character, it will help raise public awareness of this kind of disability.
This hack-and-slash game, with a heroic-fantasy flavour, harnesses the innovative technology of binaural sound, which delivers a gripping 3D soundscape and brings characters and actions vividly to life around the player – as if they were actually in the game!
A Blind Legend was co-created thanks to support from a community of fans who helped with the crowdfunding campaign (www.ulule.com/a-blind-legend) and in a co-production with France Culture, a Radio France station.
Поддерживаемые языки: english, french
Системные требования
Windows
- OS *: Windows XP SP2+
- Processor: Dual Core CPU
- Memory: 1 GB RAM
- Graphics: Shader model 2.0+
- DirectX: Version 9.0
- Storage: 450 MB available space
Mac
- OS: Mac OS X 10.8+
- Processor: Dual Core CPU
- Memory: 1 GB RAM
- Graphics: Shader model 2.0+
- Storage: 450 MB available space
Linux
- OS: Ubuntu 12.04+, SteamOS+
- Processor: Dual Core CPU
- Memory: 1 MB RAM
- Graphics: generally everything made since 2004 should work.
Отзывы пользователей
making a game where the entire focus is on sounds and going with an AI narrator was definitely a choice.
Not that the rest of the voice acting was amazing, they were either bad or generic.
I've (obviously) not completed the game yet, but I just wanted to thank you for such unique experience!
I'd love to hear an actual voice actor/actress instead of text-to-speech one day though
This is a cool game that provided a very cool experience.
For Once, you can experience being blind.
To hard
I was play this on my Android and still love it
WINDOWS 7 !?
READ THIS !
This Game is Potato Friendly !
---{ PC Requirements }---
☑ Potato (Seriously my laptop is 10 Years Old Now)
☐ Decent
☐ Fast
☐ Rich boi
---{ Graphics }---
☑ I just love it
---{ Gameplay }---
☑ For me it's good
---{ Audience }---
☑ Everyone who read it ! Just play it
---{ Difficulty }---
☑ It's easy to learn for me
---{ Grind }---
☑ Play it, And somehow you're rich enough
---{ Story }---
☑ Not Bad
---{ Game Time }---
☑ To infinity and beyond
---{ Bugs }---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
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☑ 10
Gaming is fundamentally a visual medium, which is why my reviews prioritize the effective presentation of visuals that are essential for supporting exceptional game design. This focus is not only reasonable but also evident in the remarkable success of games that seamlessly integrate outstanding visual and audio elements with immersive gameplay and compelling narratives.
However, there are rare instances where the necessity for high visual fidelity can be overlooked. One such example is "A Blind Legend," a game specifically created for individuals with visual impairments, who are often excluded from the gaming world.
In this unique experience, players rely on audio cues to block, parry, and attack their adversaries, all within a rich 3D audio narrative framework.
While I maintain that games should strive for the highest quality, including visual aspects, this particular game transcends that standard. It underscores the critical importance of accessibility in gaming, particularly for those who are frequently marginalized.
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An experience to live
Gaming is a visual medium, and for that reason when I review games, a strong emphasis is given to solid delivery of the visuals that must be there to support excellent game design. This is understandable, and not even remarkable, it's reflected in the overwhelming success of games that match great visual and audio design with equally immersive gameplay and gripping narrative.
But sometimes, in extremely rare situations, we can ignore this requirement for high visual fidelity. Like in "A Blind Legend", which is a game that has no visuals.
This is one of those rare games designed for the visually impaired, who are almost always shut out of the gaming experience.
In this game, you listen to audio queues and block, parry and attack your enemies as part of a sweeping 3D audio narrative experience.
So, while I firmly believe that games must be of the highest quality, yes, including visuals, this game supersedes that, because it's even more important that games must be accessible, especially to those who are otherwise denied the most.
Gaming is meant for everyone.
You know, I really wanted to like this game. I really commend a game that's trying to be unique and accessible to different people. I like the idea behind the game being based only on sound. The thing is THE GAME IS EXTREMELY AGGRAVATING. the UI is simplistic at best. Hundreds of times I'd put up the shield but the game wouldn't register the shield and I'd die. Also get REally tired of the Unskippable dialogue Every Time I Died. And the timing on the shield and the slashing NEVER made sense to me. It mostly felt like flailing and then sometimes it would work? But then I try the very same thing and it wouldn't work again. I just got really annoyed at the game. A very interesting idea and interesting story, but the gameplay itself was not well thought through, barely any help in the UI, and just annoying all around.
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Дополнительная информация
Разработчик | Dowino |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 23.01.2025 |
Отзывы пользователей | 70% положительных (87) |