Unseen Diplomacy

Unseen Diplomacy

4.0
Очень положительные
125.00₽
Steam Store

Разработчик: Triangular Pixels

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Описание

About

Unseen Diplomacy casts you as an elite member of The British Espionage Tactical Initiative, defeating the plans of evil-doers around the world.
With a real-life obstacle course created by the Vive’s incredible virtual reality environment, you will run and roll, sneak and solve your way through volcano lairs and moon bases.

It behaves like ‘redirected walking’, which means the core control of the game is directed by the player's own movements.
The experience is focused through clever use of room layouts - by warping and manipulating space without you being aware of it, Unseen Diplomacy allows you to explore and navigate your way through a much bigger environment - no teleporting or portals required!

Virtual reality is a unique experience and Unseen Diplomacy is an intense and immersive game designed to offer you a glimpse into espionage life through your own eyes and movements.

Unseen Diplomacy has received strong attention and interest so we’re really pleased to be able to bring it to Steam in this format. This does mean that it is very much an experiential game - see below for guidelines on how to make the most of Unseen Diplomacy…

IMPORTANT

  • Unseen Diplomacy is a 4 minute experience, created in a month and designed for GameCity 2015, and now released on Steam due to popular demand.
  • The game *requires* a full 4m x 3m tracked space with no physical obstructions. If your setup does not meet these requirements you will not be able to play.
  • This is a single player version of the game, with a social screen so people can view what's happening inside the kit.
  • This game requires physical activity! There is an option to allow for users with limited movement to play. We suggest that users have to be able to move themselves around the space (be it wheelchair or otherwise), for the safety of anyone in the room and themselves.

If you don’t feel like your space meets the requirements, head to the National Videogame Arcade in Nottingham, UK, where you can play the game in their VR exhibition!

Поддерживаемые языки: english

Системные требования

Windows

Minimum:
  • OS *: Windows 7
  • Processor: CPU Intel i5-4590, AMD FX 8350 equivalent or greater
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 970 / AMD R9 290 equivalent or greater
  • Storage: 278 MB available space
  • VR Support: SteamVR. Room Scale 4m by 3m area required

Отзывы пользователей

Рекомендую 12.04.2022 00:56
0 0

The game developers have this to say about the game's requirements:

"The game *requires* a full 4m x 3m tracked space with no physical obstructions. If your setup does not meet these requirements you will not be able to play."

That's about 13' x 10' for my fellow US players. That's a lot of room! If you have a smaller play area, the game is *not* shy about putting game elements outside of whatever boundaries you've defined.

That said: make the space if you can.

Время в игре: 7 ч. Куплено в Steam
Рекомендую 02.05.2019 03:13
3 0

My main thought is "What the hell are you thinking? The number of VR systems with 12 square meters (about 110 square feet) of dedicates space is probably shy of 500 on the freaking planet.

Behind that is "What an amazing use of room scale!" I've only got 3x2 meters, and it mostly works. Every so often, I have to restart because I need to access something on the other side of my office wall, but it's worth restarting every so often, particularly at this tiny price point. It's incredibly immersive. It's a great way to do a kind of escape room that covers several rooms. I've played forty minutes, and I already feel I got my money's worth.

But please, please make your sequel game work with smaller spaces.

Время в игре: 13 ч. Куплено в Steam
Рекомендую 26.11.2018 17:12
2 0

So this is a pretty simple game - but it's a really great, fun use of room scale! After getting the vive and specifically carving out a large area for playing VR games, I'm generally really disappointed at how few things really use the room scale well, and Unseen Diplomacy uses it better than anything I've tried (especially with wireless). If you've got a decent size to play in, you have to throw these guys a few bucks for this game!

Время в игре: 18 ч. Куплено в Steam
Рекомендую 16.01.2018 01:04
2 0

+ Great Value
+ Replay Value
+ Great use of Room setup.
+ Unique method of movement.

- Need decent sized play area.
- Short.

4/5

Nice Local Co-op Spy/race thing with a very innovative use of the play-area, some people seem to have problems with the areas going through walls, I'm guessing those people don't have the proper play-space. I was playing in a smaller space and had the same problem. Opened the area up, and the problem went away.

I think for a little speed-run local co-op game. This is unique and easily worth the price of $2.99.

[Quote] If you liked this review Make sure to Click here and give a follow for more reviews of good, bad and decent VR titles. And Click here if you want to request reviews on other VR titles. [/Quote]

Время в игре: 34 ч. Куплено в Steam
Рекомендую 28.08.2017 21:21
1 1

I have about a 3x3(EDIT:whoops, 3x2) space to work with. Therefore, I was able to get away with playing about half a level.

Absolutely worth it. I've played much worse for much more than $3.

There is absolutely no teleporting. Essentially, transitions happen naturally as you explore smaller rooms in the room allocated in your play area. This really gave me the impression that I was actually walking, sliding along walls, and crawling through a series of rooms in a facility, Also, crawling through vents is more fun than it sounds and should be.

If you meet the minimum required space, this is absoulutely a no brainer. If you're close to it and don't mind $3 for 15 minutes of fun room exploration, then buy it. Worst case scenario, you'll still walk away from the experience and realize you've regretted more expensive potato chip purchases more than your inexpensive purchase of a fun concept.

Время в игре: 10 ч. Куплено в Steam
Рекомендую 02.06.2017 12:39
4 0

Brilliant short game!

With 3.6m x 2.6m space I sometimes get stuck and have to restart to get new rooms. This is much reduced by puzzle items doubling up to extend your reach into a real life wall.

Время в игре: 163 ч. Куплено в Steam
Рекомендую 30.05.2017 13:20
5 0

If you have the room scale setup for this game, it is a pleasure to play!

Its the first VR game that I found myself crawling around on the floor and smooshing my body up against nothing in order to get though the puzzle.

The game is a nice short package that mixes it up each time. Would love to see some new mechanisms added to the mix, but still a winner in my book!!!

Время в игре: 20 ч. Куплено в Steam
Рекомендую 21.12.2016 03:51
3 0

I can't play this game! So please take note to verify your available room size. The requirements are too huge to play in my spaces. Looks fun, was cheap, they warned me, my fault!

Время в игре: 5 ч. Куплено в Steam
Рекомендую 10.11.2016 19:52
7 0

One of my favorite VR games by far. Procedurally generated, so even though it's pretty short (you can beat it in about 10-15 minutes) there's actually a lot of replayability and variety to it. After playing through it several times, I can honestly say each session was pretty unique (even though they always start and end the same) and more importantly I had fun every time.

The best part of course and what sets it apart from the rest of the VR market right now, is that there's no teleporting or any other type of virtual movement, you literally just walk/tip toe/crawl around your play space (which needs to be quite large, those with small rooms are out of luck unfortunately.)

As far as gameplay, think Mission Impossible. Your job is to sneak past lasers, crawl through air ducts, find key cards and push buttons, making your way to the control room, where you must hack/blog the internet back into existence, or all the cat memes will be lost forever.

Even though it's so short, I think it's absolutely worth the asking price as there's really nothing else on the VR market quite like it and it does a VERY good job of using your space and making you feel like you're really moving around a much bigger area.

Время в игре: 65 ч. Куплено в Steam
Рекомендую 28.07.2016 05:53
4 0

This short and sweet masterpiece is the best explanation for why room-scale VR is incredible! It's a simple and exciting premise that's explored to its fullest. It will suck you in! No teleporting, no controller movement, you walk, crawl, jump, shimmy, and twist your way through the entire game! You're some kind of spy-astronaut-hacker on the volcano-moon-warehouse (don't question it) and you have to get through this crazy obstacle course of meandering hallways to rescue the internet (like I said, don't question it).

You don't realize how much the roomspace grid impacts how you percieve VR until Unseen Diplomacy throws the grid out the window and erases the last vissage of actual reality. You'll get lost in this goofy world, the only downside is you'll be back to actually reality in less than 20 minutes, it's a pretty short game. (But free, so a good way to spend your time.) It's a fair bit more than just a gawking simulator, since you get to mess around with switches, keyboards, and locks, but the gameplay isn't difficult or complex. This makes it an excellent game to show off to VR novices; I'll keep this one installed for just that, basically forever.

Время в игре: 11 ч. Куплено в Steam
Не рекомендую 10.07.2016 23:22
23 3

I feel a bit bad here, dissing Unseen Diplomacy when I adore its concept and placed it on my "Must Buy" list as I geared up for the Steam Summer Sale. Alas, it has some issues I think we shouldn't gloss over.

First, we need to address the elephant in the room: Triangular Pixels decided to create a VR experience that essentially requires the maximum room dimensions the HTC Vive can support. This strikes me as a completely bonkers decision. I live in the south of England and am the only one amongst my British friends who was actually prepared to clear out an entire room for the Vive. (For the curious, it's the largest bedroom in the house. Because, you know... priorities.) Pushing furniture back to the walls gives me about 2.6 by 3.5 metres. Guess what... it's *still* not big enough to meet the requirements of Unseen Diplomacy.

Let's ignore for a moment my personal frustration at not being able to max out the diagonal between my Lighthouse base stations and ask a serious question: how does insisting customers supply a 3 x 4 metre play area help promote VR as a nascent consumer technology? We already have many people worried whether they should buy a Vive because they're not convinced they have enough space to do it justice. I spend a lot of my time reassuring them, because I believe even a tiny bit of room-scale VR is revelatory to those who have only ever tried it seated (or not at all). Then Triangular Pixels comes along and tosses a canister of napalm onto the fire by designing the game to *only* work in a huge space. I can't in good conscience demo Unseen Diplomacy to my friends because they'll go away convinced that they should never buy a Vive and that room-scale VR is a boondoggle.

Which is a damned shame, because I love the feel of the 10 or so minutes of game play that Unseen Diplomacy actually delivers. I like the idea of being a spy and infiltrating -- via a crate, no less! -- some evil genius' secret base. I love having to crawl through ventilation shafts, edge sideways along catwalks over precipitous drops, and play Twister with a webwork of moving death lasers. However, 10 minutes really is all you get. There is no replayability here; sure, if you run through the scenario again, you might discover the evil genius' moon base is now on Mars, or that the precise order of the danger zones changes slightly. Alas, you may also find -- as I did -- that the position of the access panel in the broom cupboard might be such that two of the screws you need to remove are located beyond a real-world wall in your play space. Or that items you need to pick up are embedded below your real-world floor level. And so on.

There's also a question of how effective this particular experiment in "redirected crawling" is. I'll grant that it's certainly clever to make the player walk in circles whilst appearing to encounter new areas with each circuit... but this ploy unfortunately becomes transparent even in so brief a game. This concept would work great in a warehouse-sized space, because you would genuinely lose track of whether you were retracing the same real-world ground. However, even in a 3 x 4 metre area, there's no chance you're going to "forget" that the space behind this next door was actually a crate before, or that this shaft you're crawling through was a catwalk a minute ago. So that's fairly immersion-breaking.

This review has run on far too long, so I'll endeavour to rein it in. Should you buy Unseen Diplomacy at the low, low price of $CURRENT_PRICE_PLACEHOLDER? I would say, "No, you're likely to be disappointed as soon as the initial novelty wears off." However, would Unseen Diplomacy be worth ten times its current price if it were actually fleshed out into a full game, the placement of essential in-world affordances rethought, and the required play area reduced considerably? Then my answer changes to, "Yes, by all means!"

So there you are. Make of my review what you will. For my part, I suspect my hopes for tongue-in-cheek stealth/spy VR action now rest with either Budget Cuts or Omega Agent. ;-)

Время в игре: 39 ч. Куплено в Steam
Рекомендую 26.06.2016 23:26
5 2

Short Review:
Buy this game right now!

Long Review:
Unseen Diplomacy does a great job of showing you how your 4m x 3m room can feel much larger in VR. Instead of teleporting all over the place, you walk in circles in your play area, but you don't feel like you're walking in circles. You feel like you're crawling through vents, opening doors, and dashing through a large building. I recorded myself while I played through the game, and it blew my mind how I had just been going in circles. Brilliant use of room scale. Well worth the $3. While there isn't much replayability, it's worth the $3 just to get your mind blown and show your friends how cool VR is. This is a must play for ANYONE with a 4m x 3m play area!

Время в игре: 14 ч. Куплено в Steam
Рекомендую 18.05.2016 13:29
18 0

While the gameplay may seem repetitive, Unseen Diplomacy is one of my favorite games on Vive right now. Each playthrough is short and take about 5-10 minutes to complete but the randomly generated obstacles keep the game fresh each time you play it. The cherry on top for this game is that it's not only fun to play it; it's fun to watch others play it too!

One warning for people looking to purchase this game is that it does require a large play area (4m x 3m / 12ft x 9ft) and you will be crawling around a lot. Due to that this game is best suited for people with large play areas free of any obstruction. That's not to say you can't play it with a smaller space (I'm able to play with a space of 3.5m x 2m) the issue is that you'll have to cheat a bit to get past certain areas.

Время в игре: 31 ч. Куплено в Steam
Рекомендую 15.05.2016 01:49
2 0

The most immersive thing I have ever seen. The game is really quite cool. Don't watch the video above, as it shows the whole game, and try replaying the game after you beat it.

Время в игре: 101 ч. Куплено в Steam
Не рекомендую 07.05.2016 22:10
3 0

In it's current state, I could appreaciate this game as a free demo, but to pay for it in it's current state is a bit of a waste. My first run through (like the demo video) only lasted 5 minutes. The puzzles are randomized so a replay is possible, but of little interest to me.

Not recommended due to brevity, and demo nature.

Время в игре: 52 ч. Куплено в Steam
Рекомендую 05.05.2016 15:16
5 0

It is a short, yet fun game that lets you go through a small obstacle course that features randomized rooms for every playthrough.

Please take that into consideration that this game has a rather large space requirement of 4x3m. I was able to play it with 3.3x2.4m but I had to leave the chaperone borders here and there (which should work if you planned in an arm length of buffer around your playarea).

Works well with the HTC Vive on a GTX970/i5-2500k setup.

Время в игре: 30 ч. Куплено в Steam
Рекомендую 08.04.2016 21:35
7 2

The concept is amazing and I'd love to see more games use redirected walking. The only immersion killer I encountered was the cable that got tangled up all the time, and at one point I accidentally pulled the power cable out of the breakout box when crawling on the floor. But other than that, really cool!

Время в игре: 68 ч. Куплено в Steam
Рекомендую 07.04.2016 20:51
1 0

I'm happy spending $3 on this despite not really being able to play it. Conceptually it is well done and I appreciate the example here. You must have 3m x 4m play space - or very close to it. So I redid my basement furniture to increase my play space to the maximum available. When using every inch of your space - it's pretty easy to lose tracking, so I had trouble doing things like unscrewing the bottom corner screws while I was against a wall.

There is no real story to it, nothing bigger then working your way through these obstacles. Think of it if you could setup a really clever and complex maze within your room-scale space with lazers and tunnels and such, you totally would.

Время в игре: 8 ч. Куплено в Steam
Рекомендую 07.04.2016 18:27
7 0

Great concept! Fantastic pricing! If you nearly meet the area requirements like me (about 3.8mX3.8m) , you should give it a go - I didn't seem to have any issues with the game itself (Vive tracking can be annoying though, if you don't have the base stations perfectly set up). Gets repetitive. If the devs continued to flesh this out it could be one hell of a game, but in the mean time, it's great for what it is. Funny to watch your friends crawl around on the floor.

Время в игре: 25 ч. Куплено в Steam
Рекомендую 06.04.2016 19:26
27 1

I love this game, it really shows the immersive power of VR, and particularly 'redirected walking' - I truly felt that I was exploring a large complex, and not just crawling around my living room, and it made me feel very immersed in the world. I hope more developers explore and incorporate the redirected walking concept, because it could be a great alternative to the commonly used teleportation mechanic. I will say that the game is very very very short, but well worth it for $3- I will be showing it to all of my friends.

Время в игре: 8 ч. Куплено в Steam

Дополнительная информация

Разработчик Triangular Pixels
Платформы Windows
Ограничение возраста Нет
Дата релиза 15.01.2025
Отзывы пользователей 90% положительных (138)

Отзывы пользователей

90%
124 положительных и 14 отрицательных отзывов
Обновлено: 15.01.2025 10:20

Жанры

Action Indie Simulation

Особенности

Single-player Tracked Controller Support VR Only Steam Trading Cards VR Support Family Sharing