Разработчик: Mossmouth
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Обновлено: 16.05.2026 19:55Среднее количество игроков
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Описание

Spelunky returns in this greatly-expanded sequel to the original roguelike platformer! Meet the next generation of explorers as they find themselves on the Moon, searching for treasure and missing family. Spelunky 2 builds upon the unique, randomized challenges that made the original a classic, offering a huge adventure designed to satisfy players old and new.
A Bigger and More Dynamic World, with So Much to See and Do
Spelunky 2's world is even denser than the one in the original game, offering many more areas, characters, traps, and items, as well as new ways to interact with them (and for them to interact with each other). The world has expanded in other ways, too, with branching paths and multi-layered levels adding a third dimension to the classic 2d platforming. Animals can also be tamed and ridden. And dynamic liquid physics create new challenges and make the world feel extra reactive and alive.
Build a Community, Make Friends
Back in Base Camp, characters you unlock will mill about and relax between runs, offering encouragement and advice. As you explore, your camp will expand and develop into a thriving little community to welcome you whenever you need a break from exploring. While there, you can also access shortcuts and practice your moves in safety.
The Game is Yours to Explore
Spelunky 2 is not just about "getting good and beating the game" - more than that, it's an endlessly replayable playground to experiment in and find your own way, creating stories against the backdrop of an expansive, deeply-interactive world filled with secrets. The more you play, the more the game becomes yours!

Key Features, Summarized:
- A Bigger World with all new areas, monsters, traps, and items!
- An Extra Dimension is added by allowing players to access a second layer behind the normal playfield. The second layer might contain treasure rooms, hidden passages, and other special places.
- Multiple Routes Through the Game will add variety and give players more ways to personalize a run.
- Find and Ride Mounts (like turkeys!) that have special abilities. Enemies may ride mounts, as well!
- New NPCs that you can help, hurt, or ignore… to make each run feel even more like a unique story.
- Variations and Changes to Classic Spelunky Concepts like shops and ghosts that will make veteran players rethink their strategies.
- Improved Liquid Physics allow water and lava to move and pour realistically, which drastically affects the playfield (and looks cool)
- Deadly Poison and Curses can be inflicted on players and enemies alike.
- Build a Permanent Home at Base Camp as you do runs and explore the caves.
- Improved Lighting and Special Effects are paired with richer visual and audio design.
- Deeper Mysteries that may require a community effort to unravel.
- Possibly More Eggplants
Поддерживаемые языки: english, french, italian, german, spanish - spain, portuguese - brazil, spanish - latin america, japanese, korean, russian, simplified chinese, traditional chinese, catalan
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Quad Core 2.6 GHz
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 750
- DirectX: Version 11
- Storage: 600 MB available space
- Additional Notes: Required: Full DirectX 11 support including a Direct3D Hardware Feature Level 11.0 GPU
- Requires a 64-bit processor and operating system
- Network: Broadband Internet connection
- Additional Notes: Gamepad Recommended
Mac
Linux
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this whole game feels like an elaborate puzzle, and i love it. one of, if not the hardest game ive ever learnt.
really nice it might say 14 hours but this is my pc account my switch account has like 650 hours this game is so fun and the modding is preaty great but you can only mod on pc
Makes me want to tear my hair out. Incredibly difficult but rewarding game. Love it.
This game is BS. You'll take 1 damage from a spider, get knocked into a trap for 2 more damage, and fall onto instant death spikes.
I love it. Highly recommended.
Been playing the series since I was a kid, has somewhat of a steep learning curve but once you get into it, it's hard to put it down. Lovable series and game and would recommend.
It's honestly more than peak. In fact, I have no words to describe how fond i actually am of this, and "peak' isn't doing it justice in the slightest. This is beyond the peak and into the heavens.
You remember that Unfair Mario flash game?
This is what that feels like sometimes, but then you start paying more attention and realise everything is your fault.
This game is so great as of writing this review I have over 500hrs on my switch and 39.3 hours on here. It does have a pretty steep learning curve but supplies plenty of play time.
Its a really hard game with many levels, mobs and items. I dont really know what to say about it, its a challenge to complete it (unlock every character / achivment and ending).
You might have been born too late to explore the world, To explore ruined civilizations for riches, and most definitely too late to afford a cardboard box in the housing market. But you were born just in time to enjoy Spelunky 2! This fantastic follow up sequel to the first game looks great, plays great, and has tons more content! If you loved the first you will feel right at home hopping into this one. It's easily one of the best Roguelikes you can play and definitely should pick up a copy. So escape your reality and fill that treasure hunting void in your heart!
A great test of patience. Highly recommended for players who want a challenge.
The best game ever made. Depth, mechanics and art. Amazing.
very lovely game, i have dedicated a lot of time to playing it and i can't get enough. having to learn the mechanics of the game rather than memorize the layout like i did with castlevania, it's a nice refresher that makes it very very fun. very hard, platinumed it on playstation, fully intend on doing it on steam too.
This is my personal favorite game. Like all time.
The replayability os off the charts and I have spent days playing this game.
The controlls are tight, I love the art style, and the difficulty is about perfect to make you want to keep coming back for more!
This game is an easy 10/10 for me. Buy it. Even if you pay full price, this game is still a value!
This game is like spelunky 1, but even more difficult. The amount of unfair shit that kills you is unbelievable. It’s still fun though and I recommend it.
An absolute blast and coop makes it infinitely better. A dramatic step up in quality from its predecessor.
Brutal, Unforgiving, but fun roguelike “Foddian”
This game is a Foddian game in disguise: it looks like a typical platformer/sidescroller, but plays like a rage game, in a sense that: it’s not very long, but your skill and knowledge are of utmost importance and tiny mistakes might result in huge setbacks, often - get you dead and start all over. A lot of times this happens in a chain of events. For example: you fall getting temporarily stunned, jungle-man throws boomerang at you, which pushes you in line of sight of another jungle-man, which also throws boomerang at you, which pushes you to a space without ground, you fall to death, but on top of that jungle-plant also walks over and eats your body. These kind of (and more wild) death sequences are common.
As you play more, you grow in both platforming skills and environment knowledge, consequently you are able to progress further and more consistently. New environments present new traps and require you to learn them. Unlike traditional Foddian’s though, Spelunky (both 1 and 2) allow you unlock shortcuts (to start at later biomes), but later shortcuts are not trivial.
This is a very high-skill/knowledge based game, but also high-RNG: there are genuinely tricky situations, which I’m not sure are re-solvable (a lot of them probably are by sufficiently experienced player) - you do get quite unlucky at times - this game is not “fair”. It should be noted though, that the vast majority of runs will end because of your mistakes, not because of bad luck.
Compared to Spelunky 1
Spelunky 2 is a big step forward!
- Graphics is vastly improved
- There is more variety: as a casual player you experience 3 more biomes
- It seems like crazy-random-chain situations were typically longer and more fun in #1 (although I’m not quite sure it’s true. I might feel that way, because of novelty of Spelunky, which I experienced more when first played, which happened to be #1)
- More people completed it (16.3%) compared to the 1st one (9.0%) - I am surprised there is such a difference in completion, since Spelunky 2nd doesn’t feel easier (to me) than the 1st. I guess it was more engaging for people to stick till the end.
Conclusion
Highly recommended if you have mental capacity and desire to play such a game. Took me:
- 2X hours to complete
[*]62 hours to get top 20/32 achievements (all achievements achieved by 10%+ players + “Unlock all shortcuts”, which is achieved by 9.6%).
[quote]
Context: I completed Spelunky 1 ≈2.8 years ago, but only played a total of ≈22.8 hours and completed it once. I didn’t strive for other achievements afterwards, but watched numerous YouTube videos about them.
[/quote]
really enjoyed the game so I recommended it to a friend
realised he makes the game no longer fun after watching him lose the bow 5 times in volcana
would not recommend
compared to spelunky HD this game is just... not fun.
spelunky was a very streamlined and straight forward experience, it was extremely hard, but rarely unfair and its short length was one of its strengths. spelunky HD was a game that seemed pretty shallow on the surface, but when you really got into it you'd start noticing how deep it actually is. the secrets, the mechanics, the tools and whatnot all played into what made spelunky HD so great, little of that is present in the sequel.
on the contrary spelunky 2 is a long and convoluted game that is more unfair than it is hard. the game doesn't feel rewarding at all, whereas in spelunky HD you actually learned a bit from every death, in spelunky 2 most deaths just feel like the game giving you the middle finger. this wouldn't be as much of a problem if some of the stages weren't an absolute chore to play. the first area is horrendous, it is simply not fun and yet you have to get through it on every single run. this game features a lot of new mechanics some of which are just simply mind boggling like the physics based lava on the volcana level, some of the items like the jetpack exploding upon damage or bear traps that are sometimes borderline impossible to spot that kill you on impact. spelunky 2 is without a doubt a 'good' game, in some ways it's an improvement over spelunky HD like the new shopkeeper behavior, but it is simply not fun to play, and if it's not fun, why bother?
Fun game except for temple because it turns CO into 'praying to not get temple simulator'
i love this game. its really unique and challenging. lots of fun easter eggs.
Good game. Bit infuriating, though, but that's Spelunky for ya.
One time I messed around with mods and then panicked and reset the save data to make sure I did it legit, but it is now done. I have gotten every single achievement. And yet it feels like I have not really beaten the game, for example I don't know if I will ever reach 7-99. But uh yeah this game is not all so bad!
pros:
-unhinged
-absolute aids
-agonizing
-entropic
-bad case of diarrhea
-roguelite platformer
-albino, you fucking idiot
cons:
-addicting
-fingering and slamming keyboard more than a girl's ass
-intrusive thoughts empowerment
conclusion: 10/10
Difficult to progress at the start but well worth the journey, if you're a new player I suggest setting short term goals such as unlocking a new character or unlocking the shortcuts.
Great game, worth the money. A game you can throw 100's of hours into and get nowhere but still have a lot of fun.
A perfect mix of brutal platforming and very well-rewarding rogue like gameplay. It feels so unfair at first, but with each death, you learn so much about the intricate and precise mechanics. Dying is actually one of the most fun parts of the game, often time it's absolutely hilarious!
There is a lot of content hidden throughout, as well. The game really doesn't tell you about it, but I guess that's supposed to be the charm. Exploring uncharted caves! Although I can't speak on behalf of complete newbies, I don't know how you'd possibly have a good time for your first couple of runs. Again - don't give up, keep going. This game's the "miner about to reach diamonds but stops at the last swing" meme, so be the other miner and get to the end, which there's multiple of too.
Highly recommend to anyone that enjoys platformers and/or roguelikes. Co-op is quadruple the fun!
a fun goofy platformer with personality. Be aware of the difficulty tho.
Is there too much going well in your life? Too many good things happening? Too much winning?
Do you feel the need to be taken down a few notches? Want to experience what life is like without all the winning? Want to feel like you are being swarmed and mauled to shreds by 1000 adorable little puppies with 10000 adorable little teeth?
Then this game is for you.
Nothing else out there can quite match the way this game takes so much of your love and spits it back in your face. And yet, like most of us, you will simply keep coming back for more.
This is one of the hardest games I have ever played. I rarely leave the first section. It's also incredibly fun. Play Spelunky
Out of all the different roguelikes I've played, Spelunky has a special place for me despite the game's "unfair" difficulty.
The platforming is fast and precise, and the game is full of instant-kill traps and mechanics, so every random BS death feels like a refreshment compared to one that's from my misplays. I don't know if that's the masochist in me talking or the game conditioned me to think that way, but sometimes you just die if the game wants you to, and you can't help but just laugh.
One thing I love about the game are the items. Rather than stat upgrades, each item has a dynamic utility that improves your mobility, survivability or combat ability. Take for example, the spring shoes: on the surface it's a +1 jump height, but that jump height saves you consumables like bombs/ropes, or protect you against walking on thorny vines/enemies with spiky heads. Each of these upgrades feel very meaningful cause their intrinsic value comes from the different ways they let you interact with the world.
Speaking of the world, there's a few things that's too cool not to mention involving some of the secrets and skips. The reward for the boss Olmec being on the back layer and being able to use the boss itself to skip everything, or tide pool zone's way to access the tablet of destiny being a mechanical trap involving powder boxes, allowing you to strategically blow them to your safety, or the secret path to sunken city involving set of deadly lasers rather than a locked door, meaning you don't actually need the "key" if you're skilled enough, to me is just so cool.
It can take a while to get warmed up to the game, I played around 20~30 hours in the span of a few months or so with friends just screwing around trying to get as far as we can. Once I decided to really play the game to its end, it took around 160~170 hours for me to get the special ending. Wonderful game.
It's very easy to put 2-3 hours into this game just to not get the ending or achievement you're going for. Then after repeating that for about a week or so, man, when you finally achieve your goal, it's a different kind of feeling. Great game, very challenging, NOT forgiving at all, and high risk, high reward. Works well both as single player and multiplayer experience.
1. Open the game, excited to play spelunky.
2. get to 1-3 with no difficulties.
3. get sniped by a spider that i was unaware of.
4. Rage quit.
5. Re-open the game.
6. Die again.
7. become a domestic terrorist.
10/10 experience
Spelunky 2 is everything I loved about the first game—turned up, expanded, and made even more surprising. At first, it overwhelmed me: new traps, new enemies, more complex levels. But the deeper I went, the more I realized how much care went into every detail. The game respects your intelligence. It doesn't explain much—you learn by doing, by failing, and by slowly understanding how everything in this world works together. And that world feels alive. Enemies accidentally triggering traps, a rock you kicked bouncing back and knocking you out, a chain reaction that ends in hilarious disaster—it’s all part of the charm.
I love how the levels feel handcrafted, even though they’re randomly generated. The new mounts, fluid physics, and layered level design add so many fresh mechanics, but it still feels like Spelunky. It's brutally hard, yes, but never unfair. Every run is a little adventure filled with panic, triumph, and a hundred “oh no” moments. And when something finally clicks—when you beat a boss, find a shortcut, or reach a new area for the first time—it’s one of the most rewarding feelings in any game. Spelunky 2 is punishing, brilliant, and full of heart.
It is a pretty fun little platformer. Sadly, I'm old and games are way cooler now, so it didn't hold my attention. But if a platformer roguelike is your cup of tea, this will be a fun ride for you.
In the 2d platformer roguelike space Spelunky sets itself apart by leaving out most of the action in favor of the platforming. Less items, less mechanics, less levels and so on keep the game simpler but everything ties back into the classic platformer movement so cleanly that its still really enjoyable. The one issue is that its brutal difficulty combined with this simplicity can lead a to a repetitive early game experience, and personally I can't play this game in long sessions as a result, but its a great time to chip away at in shorter chunks.
I honestly don't know why anybody would vote this game down. Reading at the bad reviews it's just people mad at not being good at the game. You are not going to be good at the game on your first runs. This game is difficult, but rarely cheap ( yeah you get a cheap death from time to time ), most of the time you die either because you didn't know the enemy/trap or you risked something you didn't need to. That game is insanely well designed.
The only downside would be that there is little incentive to go into Duat when going for Cosmic Ocean runs
Anyway, great game. If you're into 2d platformer roguelike, this game is a lot of fun and challenge.
On the surface, this game seems pretty basic. Collect money, kill enemies, move to the next level. But the deeper you go the more batshit insane this game gets. I genuinely think that reaching a new area and having no clue how the enemies behave or what anything does, is scarier than the majority of horror games. Dying late into a run will make you want to pull your hair out, but it's all worth it for that one run that finally makes it all the way.
I currently have around 60 hours in this game (on pc, discounting for a moment the many hours I've played on both my switch and others), and will probably put in at least 200 more before the hopeful release of Spelunky 3 that takes place on Mars. A beautiful drag through the mud. Sheer joy muted only by my own rage at an incoming horned lizard I somehow didn't see right in front of me. I love this game. My soul needs it to thrive. My brain needs it to think more deeply (about how to finally get to the Duat). My heart needs this game to never end despite my willpower to do so. The day I get through cosmic ocean is the day I die happy.
Wake up, carpet bomb a family of moles, die to a gimmick I've barely heard of, rage quit, repeat.
10/10 can't recommend enough
I play spelunky, i start, i die, i start again, i die again, i start again... love this game
I never gave this game a review, and that's a shame. It is my moral imperative to ensure as many people buy, or at least play, Spelunky 2 as possible. It is a masterclass in vibes, the soundtrack and art are perfect for the kind of whimsical yet perilous journeys Ana and company go on.
The only gripe I have against it is the unfortunate lack of split-screen in local co-op, outside of that it's one of the best, most tightly-crafted games I've ever played.
It was a great game that is very fun, it has interesting challenges and also is different every time.
something about the game is sorta addicting, but after a long time the dwelling area becomes so stale that you want to uninstall the game and forget about it forever
i got stunlocked with a yeti on a hella good run, this time im really gonna do it
Great followup to the already fantastic first game. Highly recommended for fans of rougelike games
This game is good, until you get wombo combo-ed by 3 different enemies and a dart trap. Then it becomes great.
If you dislike it maybe get better? but very good game except online because those people get annoying fast So play with friends or solo not randoms unless your insane and hate yourself. otherwise favorite game and very cool
one of the best games ever made, great sequel to the first game which was also one of the best games ever made.
This game is just like life. Everything is going great until you make one mistake and die in five seconds. Love it.
Дополнительная информация
| Разработчик | Mossmouth |
| Платформы | Windows |
| Ограничение возраста | Нет |
| Дата релиза | 16.05.2026 |
| Metacritic | 91 |
| Отзывы пользователей | 93% положительных (13400) |
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