Разработчик: Tripwire Interactive
Описание
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Green Army Thanksgiving!
It is turkey time, so we have a Green Army Men update for you all, with new weapons and the opportunity to fight over Thanksgiving dinner. Head over to for more details!
Green Army Men!
Green Army Men:
The Green Army Men mod is now available as DLC to play with Rising Storm 2: Vietnam! For the full details of the Green Army Men DLC and it’s availability, see above!Обновление 14 "Летний отдых"
В 14-м обновлении мы представляем новый контент для самой игры Vietnam и готовимся к совершенно новому дополнению: "Зеленые солдатики" станут официальными!
В основной игре вы получите:
Две новые карты с авиабазами:
- Карта "Кхешань" позволит исследовать гипотетический сценарий, в котором силам ВНА удалось проникнуть через периметр, и боевые действия перешли на аэродром, а КМП США пытается удержать напавших на расстоянии.
- Дананг - еще один гипотетический сценарий, в котором партизаны НФОЮВ прорывают оборону огромной авиабазы "Дананг", а КМП США защищается и пытается их удержать.
Зеленые солдатики:
В ближайшем будущем модификация "Зеленые солдатики" станет официальным дополнением, после выхода которого все владельцы "Rising Storm 2: Vietnam" смогут играть в него бесплатно базовым классом "стрелок". А если вы, как и мы, захотите поддержать разработчиков (команда "Green Army Men" занимается созданием модификаций в свое свободное время), можно купить расширение "Зеленых солдатиков", открывающее остальные классы. Полученные с этого средства будут направлены на поддержку команды "Green Army Men"! Подробнее о дополнении "Зеленые солдатики" и сроках его выхода - здесь: .Update 13 - Phoenix Rising!
This is now the 13th content update for you, bringing:
3 New Maps
The last 2 remastered maps brought forward from RO2/RS1:
- Apache Snow (remastered from “Winterwald”) - ARVN forces fighting their way steadily up a heavily-wooded hill, clearing NLF positions as they go.
- Demilitarized Zone (remastered from “Mamayev”) - main-force North Vietnamese PAVN troops assaulting dug-in ARVN units, across a burned-out and blasted hill in the DMZ area.
The third map is a favorite community map made official:
- Saigon - PAVN forces fighting their way through Saigon, past the US Embassy, the cathedral and on to the Presidential palace, as ARVN troops try to hold them off.
New Weapons
This update brings in some new weapons for the Northern forces:
- RP-46 light machine gun - a modernized variant of the classic DP-28, also license-built in China and North Korea, with stocks being supplied to the North Vietnamese
- MAS-49 - stocks of this semi-automatic rifle were left behind by the French and were used by the Northern forces in standard, sniper and rifle-grenade formats
- Molotov cocktail - the classic homemade weapon of guerilla forces the world over
Many other changes and fixes, including:
- Balance pass on many maps
- Radiomen can now spawn on their commander
- Leaning system overhauled
- Individual Class Customization
- Campaign Role and Weapon Balance changes
- Helicopter Aiming decoupled from the vehicle rotation
- And hundreds of bug fixes!
Обновление 12 — ноябрь 2018
Это двенадцатое обновление бесплатных материалов за 18 месяцев. Оно внесет множество улучшений: производительность повысится, исчезнут помехи из звукового сопровождения, появится новое оружие для Северного Вьетнама, а также новые карты, новые головы и особый запрос от сообщества.
Новое оружие для Северного Вьетнама
- MP40 — знаменитый немецкий пистолет-пулемет времен Второй мировой. Это оружие поставляет НФОЮВ Советский Союз, захвативший множество образцов во время войны.
- Лента на 200 патронов для РПД. Этот новый вариант можно будет выбрать в меню «Выбор роли».
- Возможность разместить ДШК. Теперь игроки команды Северного Вьетнама смогут взять тяжелый 12,7-мм пулемет ДШК из точки пополнения, отнести его в новое местоположение и разместить его, где нужно.
- Фугасная мина — новая ловушка, которую смогу использовать саперы Северного Вьетнама. Это большое взрывное устройство, которое сработает, когда на него наступит неосторожный игрок войск Юга.
Новое оружие для войск Юга
- На новых картах появится новое статичное оружие поддержки: тяжелый пулемет браунинг М2 50 калибра.
Производительность улучшена
Это обновление внесет множество улучшений в производительность игры. Улучшения коснутся персонажей игроков, качества эффектов частиц, оптимизации уровней, изменений системы отрисовки с дублированием, детализации нового комплекта оружия, а также текстур. Последнее касается способа подгрузки текстур.Новые карты
Мы провели опрос среди игроков RO2/RS1 и, основываясь на его результатах, добавили в игру две самые популярные карты из более ранних игр. Они переделаны и улучшены для того, чтобы мы могли включить их в игру Vietnam. Обе карты взяты из игры Rising Storm. Более подробную информацию вы можете прочитать ниже.- Меконг (ранее называлась "Ханто"): НФОЮВ пробираются через джунгли к базе морских пехотинцев США.
- Донгха (ранее называлась "Гуадалканал"): ночной марш-бросок НФОЮВ через джунгли и сражение с армией США неподалеку от воздушной базы.
Аудиопомехи:
Мы применили новую систему, благодаря которой выстрелы и другие игровые звуки будут раздаваться по-разному в зависимости от окружающей среды. Это касается не всех звуков в игре, а только таких, которые слышны даже через стены и могут быть заглушены препятствиями, например почвой или зданиями.Шесть новых голов
Для разнообразия мы добавили в игру по три новых головы для войск Северного Вьетнама, а также армии США и морских пехотинцев. Три головы армии США призваны продемонстрировать этническое разнообразие, существовавшее в США в те времена: одна принадлежит испанцу, другая — коренному американцу, а третья — азиату.И, конечно же, мы добавили видеосцены для завершения кампании!
Когда мы выпустили обновление с кампанией для сетевой игры, игроки попросили нас создать видеосцены, которые завершали бы кампанию. Вы просили, мы послушали и согласились. И вот результат!Обновление материалов сетевой кампании
После этого обновления в игре появится всем полюбившийся режим сетевой кампании из предыдущих игр, адаптированный к Vietnam War. Ключевые функции
- Режим кампании для 64 игроков
- Играйте за силы Севера или Юга, которые сражаются за контроль над каждым регионом
- Участвуйте в битвах, происходивших с 1965 по 1975 год, используя войска и оружие, которые меняются из года в год
- Помогайте выбирать регион, за который будете сражаться, а также армию и карту, на которой будет проходить битва
- Силы Севера могут использовать умение «Тропа Хо Ши Мина», чтобы получить стратегическое преимущество и одержать верх над более сильными войсками ВНА
- А силы Юга, в свою очередь, могут своевременно воспользоваться умением «Найти и уничтожить», чтобы нанести врагу максимальный урон
- Сражайтесь на знакомых картах с разными армиями, способностями командиров и оружием; выступая в роли нападающих или защитников
- Помогите изменить ход войны во Вьетнаме!
Кроме этого, выпускается еще одна карта из конкурса модификаций игры RISING STORM 2: VIETNAM с призом в 40 000 долларов США.
- Это масштабная карта под названием «Трасса 14», на которой армии США предстоит с боем двигаться по сложной дороге, выполняя одно задание за другим и сражаясь с партизанами НФОЮВ.
Как и всегда, в игру внесено множество небольших обновлений, исправлены ошибки и внесены улучшения. На этот раз вас ждут указанные ниже изменения.
- Теперь растяжки и туннели возрождения можно разместить на большем количестве поверхностей, благодаря чему они пригодятся вам и в городе. Но вот копать бетон придется дольше, чем землю!
- ВСРВ теперь получат свой собственный вариант камуфляжа ERDL, а также тигровую панаму. Армия США получит камуфляж Mitchell Cloud
- Также, выполняя особую просьбу создателя карты, мы создали единичный звуковой эффект раската грома вместо существующего закольцованного звука. Надеемся, что он вам понравится!
И наконец, представляем вам три карты, перешедшие из демо-версии в полную. Каждая из них была создана с учетом отзывов игроков.
- «Операция Форрест» — территориальная версия официальной карты
- «База огневой поддержки "Георгин"»
- «Часовые на границе»
ARVN Content Update
This update adds the Army of the Republic of Vietnam (ARVN) as a full playable faction in the game. The update also brings new weapons, specifically for the ARVN:
- M1 Garand
- M1D Garand Sniper Rifle
- Thompson M1A1 SMG
- M1918A2 Browning Automatic Rifle (BAR)
- M1919A6 .30-cal Browning LMG
- Douglas A-1 Skyraider ground-attack aircraft as a new Commander ability
There are also 2 new maps, showcasing the ARVN forces:
- Quang Tri: Set during 1972, Quang Tri is a daytime supremacy map set in the citadel of the provincial capital, pitting the new ARVN forces with limited US helicopter support against NVA main-force units.
- A Sau: Set on an airfield and fortified camp in the A Sau valley, this nighttime territory attack map finds ARVN forces defending against attacking NVA main-force units. Visibility is limited under the cover of darkness with occasional flares lighting up the battlefield.
In addition, the update also includes 3 maps, made by fans for the fans, from the RISING STORM 2: VIETNAM $40,000 Modding Contest, now being officially introduced to the game:
- Firebase Georgina: Daytime attack by main-force NVA on a series of positions held by the US Army.
- Borderwatch: Australian forces attack territory held by the NLF (Viet Cong), pushing through jungles and across open fields to the VC’s final hidden base.
- Resort: US Marines stage a heliborne assault from the sea on a resort area held by Viet Cong guerrillas.
Bushranger Content Update
Издание Digital Deluxe Edition
Purchase the Digital Deluxe Edition and receive 2 character customization items, 4 early item unlocks and the Official Soundtrack.
Exclusive Content
- 2 Exclusive Customization Items - Camouflaged Boonie Hats for both factions
- The Official Soundtrack made from original composed music will be available to Digital Deluxe Edition owners after the release of Rising Storm 2: Vietnam.
Early Unlocks
United States Army/Marines- Lowland ERDL Camouflaged Helmet
- Darkhorse Pilot Helmet
- Headscarf
- Camouflaged Ushanka
Owners of Killing Floor 2 will receive 4 Vietnam-era weapon skins for the RPG-7, M1911 pistol, Lever Action Rifle and M16 M203.
Об игре
«Rising Storm 2: Vietnam» продолжает серию, которая дважды получала награду «Многопользовательская игра года» от журнала PC Gamer. Игра переносит франшизу в эпоху автоматических ружей, переносных гранатометов и более современных систем вооружения, сохраняя при этом характерные черты серии — историчность и реалистичное использование оружия.Студия Tripwire традиционно обеспечивает полноценную поддержку выпущенных продуктов, поэтому и игра «Vietnam» неоднократно обновлялась, давая игрокам новые возможности:
- сражения на 64 игрока;
- шесть сторон, за которые можно играть, причем у каждой — собственные способности и оружие:
- морская пехота и Армия США,
- Вьетнамская народная армия (ВНА) и Национальный фронт освобождения (Вьетконг),
- Армия Австралии,
- Вооруженные силы Республики Вьетнам (ВСРВ);
- более 50 видов самого разного оружия: от винтовок и пистолетов до огнеметов и гранатометов;
- четыре управляемых игроком вертолета: «Хью», «Кобра», «Кайюс» и «Бушрейнджер»;
- асимметричная война: туннели и ловушки Вьетконга против американских вертолетов и напалма;
- более 20 карт;
- три игровых режима;
- работа VoIP в зависимости от расстояния;
- сотни вариантов изменения внешнего вида персонажа.
Rising Storm 2: Vietnam — это напряженные бои (максимум 64 игрока) между войсками Юга (Южный Вьетнам, США и их союзники) и Севера (регулярные подразделения Вьетнамской народной армии и партизаны Национального фронта освобождения — Вьетконг).
ВОЙСКА ЮГА: США, Австралия и ВСРВ
Войска Юга обладают огневой мощью и мобильностью, причем у каждой армии — собственные вспомогательные войска боевого обеспечения:
- У морской пехоты и Армии США — воздушная артиллерия, ганшип «Спуки» и удары напалмом.
- У Армии Австралии — пара бомбардировщиков «Канберра» и тяжелая артиллерия.
- У ВСРВ — заградительный огонь минометами среднего калибра и удары напалмом со старых A-1 «Скайрейдер».
Мобильность обеспечивается всесторонней вертолетной поддержкой:
- UH-1 «Хью» позволяет быстро транспортировать отделения по карте.
- OH-6 «Кайюс» действует как наводчик и воздушный командный пункт, а также как быстрый ганшип с миниганами.
- AH-1G «Кобра» — тяжеловооруженный ЛА, огромной огневой мощью которого распоряжаются пилот и офицер-оператор СО.
- Австралийский «Бушрейнджер» — это «Хью» с двумя пулеметами M60, миниганом и ракетами.
В тактике важна роль командиров отделений войск Юга: если командир жив и успел выбрать удобное место, остальное отделение может возрождаться около него — поэтому защищайте командира отделения от пуль в критические моменты!
Что касается оружия: у войск Юга — широкий спектр отличного вооружения западных стран, начиная с тех экземпляров, что остались после Второй мировой войны, и заканчивая новейшими технологиями того времени:
- M1 «Гаранд», карабин M2, M3 «Гризган», BAR и ручной пулемет M1919 калибра 7,62 мм;
- боевая винтовка M14, снайперские винтовки M40 и XM21;
- ручной пулемет M60 и автоматическая винтовка M16;
- для поддержки посерьезнее — гранатомет M79 и огнемет M9A1-7;
- взрывчатка — осколочная граната M61, дымовая M8, взрывчатка C4 и мина M18 «Клеймор».
ВОЙСКА СЕВЕРА: ВНА и ВК
Войска Севера — разнообразнее, они включают в себя Вьетнамскую народную армию (ВНА) — регулярную, вышколенную и лучше оснащенную основную боевую силу, а также партизанов из Национального фронта освобождения (НФОЮВ), которые используют оружие, полученное от России и Китая (Вьетконг). Оружие поддержки:
- ВНА — тяжелая артиллерия, ракеты «земля — воздух» и быстрое подкрепление по тропе Хо Ши Мина.
- НФОЮВ (ВК) — различные боевые средства (минометы, гранаты, белый фосфор), используемые в качестве тяжелого заградительного огня.
Маневренность и скрытность сил Юга позволяет противостоять мобильности противника:
- Командиры отделений ВНА и ВК могут размещать туннели возрождения в различных местах на картах, что позволяет солдатам возрождаться ближе к месту боевых действий — и даже за линией фронта.
- «Домашнее преимущество» позволяет солдатам ВНА и ВК становиться незаметными для вертолетов и самолетов противника — достаточно лечь или присесть.
- Умелый комвзвода, правильно выбрав время, может оперативно ответить на действия Юга в воздухе — вызвав ракеты SA-2 типа «земля — воздух».
- Способность «Тропа Хо Ши Мина» позволяет командиру взвода ВНА (ВК) ускорить возрождение солдат, когда на счету каждая секунда.
- Способность «Возрождение из засады» позволяет командирам взводов ВНА (ВК) возродить мертвых бойцов вблизи себя, организовав таким образом мощную засаду.
Войска Севера используют самое разное вооружение. ВНА оснащена современным оружием, поставленным из России и Китая, а Вьетконгу приходится работать с самыми разными видами оружия:
- автоматы АК-47 и «Тип 56»,
- советские самозарядные карабины Симонова, карабины M1 США и винтовка Мосина 91/30,
- снайперские винтовки Мосина 91/30 и СВД,
- пистолеты-пулеметы ППШ-41 и французский MAT-49,
- двуствольное ружье ИЖ-58,
- ручные пулеметы ДП-28 и РПД,
- реактивный гранатомет РПГ-7,
- противопехотные мины MD-82, растяжки и ловушки пунджи.
Поддерживаемые языки: english, french, german, spanish - spain, portuguese - brazil, russian, japanese, korean, simplified chinese, turkish
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС: Windows 10 (64-bit versions only)
- Процессор: Intel Core i3 @ 2.5GHz or AMD Phenom @ 2.5GHz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX 460 or ATI Radeon HD 5850
- DirectX: версии 11
- Сеть: Широкополосное подключение к интернету
- Место на диске: 60 GB
- Дополнительно: UNSUPPORTED HARDWARE: 32-bit Operating Systems
- 64-разрядные процессор и операционная система
- ОС: Windows 10 (64-bit versions only)
- Процессор: Intel Core i5 @ 3.2GHz or AMD @ 4.0GHz or better
- Оперативная память: 6 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX 760 or AMD R9 270X or better
- DirectX: версии 11
- Сеть: Широкополосное подключение к интернету
- Место на диске: 60 GB
Mac
Linux
Отзывы пользователей
this game really makes you have to THINK like a soldier to LIVE like one, heh. It's literally IMPOSSIBLE to not DIE without using at least 5 of your SIX senses.
What a bittersweet note for antimatter games.
RS2 DOES miss some of the spark that RO2/RS1 had, and you can tell that in the server player count. I am not a sloptuber essay writer so I'm not going to make a 3 hour video between the differences of RO2 in detail vs RS2 to explain how RO2 was more hardcore and as such it's audience is stuck together to the game for longer, but I will say that while some things were improved, others not so much.
The game removed tanks and any ground vehicle to give only the BLUFOR the helicopters. Now I know that tanks weren't big in the vietnam war, but it does feel weird to know a game known for it's combined arms operations had it's entire ground vehicle component removed, specially since the M113 as a drivable vehicle could do great. And yes, there were ground vehicles and sometimes tanks when the north vietnamese army was involved in real life operations.
Stuff that should be in here but are missing include the factions of South Korea, thailand and the philipines, and for a campaign that "progresses with technology" it's surprising to see many stuff be used just the same.
So let's talk about the helicopters... Maybe I say this because I'm a flight simmer at heart but I am disappointed. Sure, they are way better than in battlefield, but I don't think the maps are big enough to justify them to begin with. Maybe it's the outdated Unreal Engine 3 platform (and it runs like dogshit for being UE3), but a 1.4km 20 second ride between the helicopter pad to the contested objective isn't what I had in mind when I heard you would be able to fly helicopters and ferry soldiers to combat. Not that it matters much anyways, attack helicopters are neigh impossible to use because of how little weaponry they carry, and the transport helicopter, while working as a mobile spawn point, offers no advantage compared to spawning to your squad leader, unless you're the squad leader. The physics themselves are "OK". But nowhere as realistic as I imagined at first. That's a "me" problem though. After all I am the one that actually wants helicopter rides to last 10 minutes at least. More helicopter variety than the OH-6, AH-1G (with a very weird and probably fake mutation of it's weaponry with a dual grenade launcher/machine gun turret?), and an unknown variant of the UH-1 are the only helicopters in the game.
No, you can't use the planes in any capacity, the addition of the AC-47 is nice, but this was a perfect opportunity to insert different types of planes as different types of commander bomb support. It sure would be nice to have the capacity to call in a MOAB!
The weapons and the shooting is some of the best in any game. Together with Insurgency the RO/RS saga has the best weapon resting mechanic and the recoil/bullet damage are handled pretty perfectly. 5.56 out of an M16 is accurate and with little recoil but you need about 3 or 4 shots to kill, although the 7.62x51 NATO feels a bit weak. There's a weird issue I've noticed that I'm not sure if it's lag related or skill issue or what, but I notice that there's a small delay between me firing a shotgun at someone point range and the shot killing them.
The vietcong spawning mechanic is... Weird. A squad lead puts down a "tunnel" which is a mobile spawn point, 1 per squad, takes 10 seconds to put down and until someone from the other teams gets there and holds F for a few seconds to destroy it, your entire squad can respawn there unlimited times. To be quire frank I just don't like the way the respawning mechanics work in this game, but maybe I play too much Squad.
There's no KGB/PLA/MACSOG/Cambodia/Laos representation in this game of any kind. A bit of a non-issue, but it sure would be nice to have some maps related to the hidden proxy spec ops conflicts of other nations.
No destructible environment, which yeah, I know I can't ask UE3 to do everything at the same time, but come on, it feels weird to know the trees are invulnerable to napalm and the buildings don't get touched by artillery. It sure would make the game feel better and more unique if there was a gameplay shift from destroying cover with support.
Another minor personal complaint would be to ask to see bigger distance in firefights to allow snipers and adjustable sights to stretch their wings just like in RO2. Then again given the setting I understand this was not a priority.
What is NOT a minor personal complaint is strangely enough how few mods there are for this game compared to the previous ones in the series. Green army men? Yeah that's neat, I tried to find a server in the matchmaking and 8 minutes went by before I decided to stop. There's basically only 3 "major" mods for this game, but none seem to have populated servers to play. One of them, G.O.M. at least adds the bot support for singleplayer local sessions, just in case the servers shut down (let's face it, this is more than likely going to happen soon anyways).
So as a final point in this review, lets address the elephant in the room: Antimatter games closed down. Technically they changed name to Blue dot games to focus on the cancelled '83 project which is now seeking better funding, but basically Rising Storm 2 is end of life and as far as I think, there will be no more RO/RS games in the future, which is a shame.
Still a fantastic game and not one realistic shooter enjoyer should miss, but I feel like we, as a playerbase, got robbed, from an unknown party and by an unknown reason, from a WAY better game. It's by far one of the less broken and least janky vietnam war game out there.
great balance of "hardcore realistic" mechanics and fun (much better balance than red orchestra 2 imho), and very atmospheric.
just a great game all around
This game is extremely difficult to play, I've played 3.1 hours and in a match I killed 7 people in 30 mins... the mvp killed like 45 or smth crazy!
I didn't even notice when I got shot, a lot of pros playing this game or hackers idk, too many HS and the maps are huge!
I'll definitely play more.
Rising Storm 2: Vietnam 9/10
Heisen
Game used to be great because people played the objective and used to coordinate. Now there are only new players who play super passive and dont play objective. The worst are the people that play sl and dont use the spawn tunnel. 5 years ago this was different.
Probably the best mix between realism and arcade. One of the best FPS out there, every game is both immersive and fun !
Holds up better than most games it's age. Bloody and downright soul crushing if you don't win the server lottery. At the time of posting this there has been an influx of new players, no better time to grab this puppy. Hopefully it goes on sale for the holiday season.
1 shot fps/strategy game, if you're used to Call Of Duty you will definitely hate this, nothing better than peering over a rock only for your screen to go black accompanied by a squishing sound. The community is awesome, players are well humored and the Flying is a pain in the ass, but once you master flying you will essentially become god, not even going to get into being a commander.
First few hours are annoying because you'll seemingly die out of no where every time you set foot on the line of contact, but once you get past and learn the moment of everyone, you'll find your stride and it ends up being pretty fun if you have the patience to get past dying out of nowhere, because that will happen no matter how good you get at the game
Fantastic game - so fun that I can't stop playing it. Grab some friends and get in a squad together. Highly recommend. Don't let this game die
It's a very nice game, but you'll need very good internet connection if you want to have good experience and gameplay
This game is fun at first but quickly becomes awkward to play because it fails to blend its mechanics well. It sets itself up to be a hardcore millsim, but due to the low lobby sizes and strangely designed maps it forces people to play this like a battlefield type game. This makes the game feel like its fighting its own gameplay because the Devs designed this game to be played differently to how it is actually played in game.
Game is great but please ADD BOTS just like in Red Orchestra. That extra content would make this game so much better and keep it playable if servers go down. I really want bots.
Once picked up an m16 + Colt .45 and pretended to be a GI for over 10 minutes behind enemy lines
Once the guys I was following got inside the playable area, in the most offensive Asian accent I could muster "go home GI" and started bayoneting everybody, pulled the pin on a grenade, ran into the CP and turned the commander and I into giblets
10/10
I just played it for 3 h. But damn one of my favorite War/Tactic shooter of all time. The sounds alone are really insane.
I regret it, buying it on sale. I would like to pay the full price for this game just for the devs.
it sucks that this game is no longer getting updates and it is showing it's age but it it's a great vietnam game
For a game with no mini maap there suuuuuure are alot of people who know where you are. sat behind a wall and used smoke to test it heavily. get shot through the smoke dead on about 75 percent of the time and any time im behind a wall i randomly start getting heavily shot at FROM THE OTHER SIDE. people racking over 125 kills and gets defended cause they are apart of the people who paid for the server. peeps dont get that shit on arma, peeps dont get that many on war of rights, hell alot of people dont get that in battlefield or cod. but somehow every. single. game. the same dude will rack above 100 kills. listen if hes a pro gamer and is super good at games i can take that. lets be real though if they are THAT good. why the fuck are they playing this game like get real. hackers are obvious. i just think the devs give about as much shit as the players. none whatsoever
LOVE! the game. But it died, then they brought it back on sale!! With no servers up for most people. They put it on sale to screw you over one last time. Tripwire also let spam bots in on the chat room trying to sell us fake steam cards. It shows you a lot right there, when they have zero mod.
They had one of the best FPS games ever, and they decided their swan song would be to rip off a bunch of people, with a big sale !!, in a game where you knew your servers were not up, or at least not up to the task.... Obviously the awesome Devs got screwed by Corp, as per usual.
It takes some time to adjust if you aren't used to these kind of FPS games, but it's super fun to play afterwards. And a game can't be bad if it has CCR blasting in the main menu!
10/10, I can't even f****** see the enemy + i got sniped everytime I spawned, very realistic
really good milsim, gun physics is great, everything else is great,, you can add bots if you wanna play by yourself which is awesome. speaking on that, devs should make it easier to play singleplayer. but other than that i love this game so far it is AWESOME
I had some hopes for this game to be somewhat of an alternative to Hell Let Loose regarding the teamplay aspect.
It was not.
How come not a single player uses VOIP? Maybe it is broken?
How come every other 5 sec there is a little micro stutter just like in games like Insurgency sandstorm and other very poorly optimized games. Probably due to the age of this game and the lack of support by the developers.
Also by going up and down objects like bushes do shrink up and down like a balloon for some reason.
At least the official servers here work unlike in HLL where the official servers are not playable due to stupid rules like being idle in spawn menu for some seconds waiting for respawn points to be activated and not run for 3 mins gets you kicked out.
If only some teamwork in form of VOIP would be available then I could bring myself to suffer through these horrendous micro stutters and one taps from some bushes several hundred meters away.
This is one of those shooters where if you don't have an extreme amount of experience it's just not going to be fun. The new player experience is unforgiving. It's almost impossible to get into advanced loadouts. You end up just dying repeatedly until you learn all the places you can get shot from and even getting kills is worth almost nothing. At least lobby voting means you end up playing the same map over and over so you can try and get familiar i guess? Might be fun for certain people but It's definitely not for everyone.
Decent game, but it suffers from the usual Tripwire problems of server ping. Every server is at least 180 ping, which is almost unplayable when one bullet can kill you. Every Tripwire game has this problem. I have great ping in all my other games except Tripwire games.
The ping issue ultimately forced me to stop playing.
Rising Storm 2: Vietnam is a masterpiece in the tactical shooter genre and a standout in the Red Orchestra/Rising Storm series. These games are arguably the best tactical shooters ever made, blending realism, fun, atmosphere, and pure, PTSD-inducing terror in a way that games like Squad and Hell Let Loose haven't been able to match.
Unlike its predecessors, which were set in World War II, Rising Storm 2 takes the action to the Vietnam War. The game is packed with fantastic features, like the bullet penetration system—where the 5.56 rounds of an M16 can't penetrate sandbags, but the 7.62 rounds of an AK-47 can. There are too many great details to list, but what really stands out is how the two factions, the US and the North Vietnamese forces, are uniquely designed yet perfectly balanced.
In contrast to Hell Let Loose, where all factions feel nearly identical, the US and Vietcong in Rising Storm 2 play completely differently:
[list]
The game’s atmosphere is exceptional—immersive, funny, and terrifying all at once. US soldiers act cocky during downtime but cry out in desperation when under fire. Vietcong yell, "Screw you, GI!" during combat, and the screams of soldiers on both sides when set ablaze are hauntingly memorable.
With the player base returning after a much-needed update and the game currently costing just a dollar, Rising Storm 2: Vietnam is an absolute steal. Whether you’re a tactical shooter veteran or a newcomer to the series, this is a game you shouldn’t miss.
Great game if you love running and hiding for 2 mins, only to get shot in the head by an invisible sniper.
One / two - shot deaths like Insurgency, which worked better there because it was more contained and close - quarters, but these maps are the opposite, making them a sniper's and camper's paradise. There's several classes, one of which is a sniper, and the only remotely populated Australian servers are always practically full, so the sniper class is hogged, and you can't get a chance to try out the role.
worst server browser than ro2, lags you to shit and has the same problem as arma 3 where you can only refresh like 3 times in a min before all servers get wiped till you restart, also while its lagging (it lags the entire time till every server is listed) if you right click on a server it will just connect you instead of letting you pick from the right mouse menu
One of my favorite FPS shooters of all time. The community is amazing and definitely a hidden gem. I will always have so many memories from this game.
so good it should be free to keep community at a high level the dlc will sell itself with the game being free
Whoa, thought it was a nightmare
Lord, it's all so true
They told me, don't go walking slow
The devil's on the loose
Better run through the jungle
Better run through the jungle
Better run through the jungle
Whoa, don't look back to see
Thought I heard a rumblin'
Calling to my name
Two hundred million guns are loaded
Satan cries, "Take aim"
Better run through the jungle
Better run through the jungle
Better run through the jungle
Whoa, don't look back to see
Over on the mountain
Thunder magic spoke
Let the people know my wisdom
Fill the land with smoke
Better run through the jungle
Better run through the jungle
Better run through the jungle
Whoa, don't look back to see
get insta killed 10 times from outta nowhere then ambush a whole group of enemies and win the game 10/10
I hate this fucking game, I hate being shot at by people I can't fucking see because every maps fucking sucks.
10/10, unbelievably realistic.
Absolute beast of a game, thankfully the microphone audio issues have now been resolved!
definitely my favorite shooter even to this day. If I could have a sequel to any game it would be this.
this game is the equivalent of digital heroin my only gripes are that player numbers are kinda small now and i wish there were more 64/64 bot servers to make up for it and that there will never be a sequel to this game since tripwire shut them down
also make green army men free no one plays it since its 17 dollars to play
Amazing game, probably one of the best vietnam era games out there. Too bad the servers are pretty much dead now.
Loved this game. Been playing since launch. SInce red orchestra days. I cant be the only one that this game stopped woking all of a sudden a few months ago. Servers no longer load. Always says it has 231 players online, which i doubt. Plus it would always avg a bit more since epic gave the game out for free and player count increased. Just wondering if this issue will be resolved
I've been critical of Tripwire's habits and overall methodology over the years, starting from a source of simply loving the titles and things they've created. That in certain capacities had soured especially being left with broken products or realizations of community efforts leading the charge for a majority of an entire game's legacy updates. Feeling a bit humbled with a random update after many years that they've fixed the broken voicechat when they did the Epic Games merge.
Thank you for fixing that, it's really late, and it's been absolutely crippling for so long. You should experiment with community outreach in terms of just casually talking to the playerbases of products you sell. Strategically you will get things like this and it will garner a lot of attention and it will equate to more sales and less need for getting your game sold 10 billion times on some shady website for 2 kuwaiti dinar instead of a more valued price for a more valued product (by its own damn makers especially).
I don't understand how corporate "necessity" pervades the rationale behind this.
<3
better run through the jungle
Game is the reason i'm so paranoid around Trees
10/10 would die to friendly Napalm again
Get sequel to a great series. Always find myself re-downloading and coming back. Asymetric warfare keeps matches spicy and the base firefight mechanics (movement and shooting) are as satisfying as in RO/RS
People playing era music and really getting into the bit by acting like stereotypical 'Nam soldiers also adds to the fun
I got picking up by a chopper playing Fortunate son and landed with a hip-firing M60 gunner who screamed theyre in the trees and proceeded to get 5 hipfire headshots before being gunned down, true American hero
I'm not very good at first person shooter games and this one is no exception but for whatever reason I still enjoy it.
RS2V is absolutely the most perfect tactical FPS shooter, it isn't too arcade but also isn't too hardcore or realistic. It has the perfect balance of accessible realism by incorporating fast-paced and engaging gameplay with full of actions, unlike Hell Let Loose where 80% of gameplay is just walking. Also if you're a war history enthusiast especially for Vietnam War, this game is a must-play.
Pros:
-They removed the weapons levelling up features from RO2/RS1, which is good because it's not fair for a new players where they will get killed by some overpowered guns.
-Fun weapons and explosive to use, such as flamethrowers, punji & tripwire trap, C4, and many more.
-More factions that are rarely gets the representation in most of Vietnam War games/movies. Such as ARVN, Australian Army, and PAVN.
-Customisations that are fit to the timelines of war.
-Variants of great custom maps.
Cons:
-Several issues that hasn't been fixed yet. Like the broken VOIP and other players can't hear your voice, "Push-up" bug where you keeps Standing and proning repeatedly by itself, and invisible fire from molotov or napalm.
-A notorious MEGA server which contains virus/malware is still in the game, TWI is trying so hard to removing them but it keeps returning.
-Terrible voice acting: Some of North Vietnamese soldiers speaks slowly like a robot, the Australian voice are overexaggerated and stereotypical, failed to mimicking the old accent and becomes funny, white American character was voiced by a middle-aged man which doesn't fit for some 20 years old conscript. It may sounds nitpicking but it actually ruined the immersion and atmosphere. Glad they hired some better voice actors for ARVN soldiers which sounds louder and more intimidating.
Even thought there are several issues, it's still a great game. So sad that TWI abandoned this game, it would be the most perfect Vietnam War game if they were still doing the update like add a Republic of Korea faction, expand the location to Laos and Cambodia so there will be Pathet Lao, RLA, FARK, and Khmer Rouge, and more weapons (MG-34, PPS-43, MAS-36, M72 LAW, or RPG-2).
nice game play, beautiful graphic design
I didn't appreciate this game enough when I originally purchased it and that's a shame! Hopefully we'll see another installment after Killing Floor 3 releases. There's nothing wrong with the game but players max out at about 300 on average now, 1 or 2 servers that are really poppin'.
This game is great!
Great game
rip to the best game ever. miss full server browser. :(
Want to see your team disappear in a cloud of fire? You can in this game.
This game was wonderful and really fun.
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Дополнительная информация
Разработчик | Tripwire Interactive |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.12.2024 |
Metacritic | 81 |
Отзывы пользователей | 89% положительных (25491) |