Разработчик: Uncaged Studios
Описание
Key Features:
1) Procedurally-generated: Explore unpredictable sectors of space.
2) Choose a crew: Recruit a crew with perks and daily needs. Train them well and become stronger.
3) Fully-customizable ship: Design and optimize the complete layout of your ship - from the number of shield generators to toilets. Everything is in your hands!
4) Ship-to-ship combat (based on ship designs and crew capabilities): Not able to withstand enough damage? Increase the number of shield generators and shield consoles. Not enough damage output? Increase the number of weapon tanks and weapon consoles.
5) Ongoing research: Gain research usable in upgrading weaponry, ship stats and capabilities.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10
- Processor: 1.2 GHz
- Memory: 1024 MB RAM
- Graphics: OpenGL 3.0 compatible video card
- DirectX: Version 10
- Storage: 800 MB available space
- OS *: Windows 7, Windows 8, Windows 10
- Processor: 2 GHz
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.0 compatible video card
- DirectX: Version 10
- Storage: 800 MB available space
Отзывы пользователей
Yeah ok. This was a promising game but unknown to me and all the other folks who purchased this early access, This games' developer has abandon and went out of business. Nothing left of this game except a sad reminder of what could've been. Do not buy it as it was somewhat playable to an extent but since that last update, removed the 2D layout for a broken 3D view. Not sure what to do with it since its in my Library now.
As many of the others have stated, this is an abandoned game. Looks good on paper, does not deliver.
Sometimes you buy a game on sale and think that you're pretty smart in pulling off a good deal. Sometimes you check back in years later to find that you purchased this and are now well past the refund period. Buying early access games then doesn't seem so smart. This should probably be delisted?
TL;DR:
Developer decided to change the game from 2D to isometric 3D, botched it and ran. Game is litteraly broken.
The game started out as a 2d early access game, a bit light on the content but with alot of promise. A few hour worth (2-3 long runs) before you ran out of things to do.
Then the developer decided to convert the game from 2d to iso-3d but released the update before it was ready. Then after a few unnoticeable patches seemingly threw his/her hands up in the air and said fk it! and was never heard from again (this was 2018).
When i now try to play the game, i will spend maybe 15-25 minutes optimizing the room layouts and adding equipment to get everything perfect. Then when i attempt to launch the game will rapidily crash, if not instantly. I have yet to actually successfully launch a new game.
Upon crashing I will also lose the layout i spent ages putting together, if memory serves me right, the game used to save last loadout used after a successful launch.
Sounds like fun? no? ..Well there you have it.
What is ironic is that if you went on the internet and found an old pirated version of the game from before the conversion attempt, you would probably get more enjoyment out of the game than the people who actually bought it.
I think this game ended up being Space Haven. Anyway, game is dead, hasn't been updated in like a year and is broken, buy Space Haven instead.
Too buggy to function. Never was able to really get past the tutorial, since the game would never recognize that I had made an engine room. Also seems to crash a lot, and leak memory. What a shame, the intro & premise are pretty interesting.
I bought this game in 2016 and now i came back to check if anything changed. I was about to download it, but then i noticed that it's 2020 and the game is still in Early Access.
Yeah, no. Just no.
It's interesting to play and looks like it has plenty of potential, but it segfaults and crashes very often. If not for that I would recommend it.
At the current moment, game is unplayable. Will change review if this game ever necros back to life.
DON'T BUY!
Started out as a barebones 2D view game that was trying to be like FTL with promise...
For some reason they changed it to a 3D view that is horribly worse and makes the ship layout design, which was already the weakest part of the game, even more frustrating and pointless. The actual "gameplay" is a boring yawnfest in every regard.
I bought this when it first came out into early access, and it seems in 2 years it's only gotten worse in almost every way.
TL:DR,
The game made some massive changes and not for the better and many mechanics are just plain weird.
The game had some promise in the beginning but was extremely buggy that it was unplayable.
Now it's playable and I did not notice any real breaking bugs but I cannot really stand the game as it is now so I did not play much.
Mechanics:
-So if you want to have a crew member change it's station the crew in question exits the room first and then re-enter to use the station.
-the game went from 2D to 3D and why that is under mechanics is because when making rooms now and placing objects becomes awkward seeing as you cannot rotate them.
-your ship is a cube smaller then your moms basement.
Graphics:
-In the 2D era the graphics where nice and simple it worked but in 3D (or is it 2.5D?) it does really not work it just looks weird.
Overall I cannot reccomend a game that does not really seem to know what it wants to be and wants your first ship to be your moms basement I mean you deserve better right?! partial jokes aside just don't do it... sorry.
Cannot recommend due to the following reasons:
1) AI and NPC are not really up to snuff, the guys on your ship rarely ever automatically manage their needs or get their jobs done leading to you having to micro managing them. Even when you micromanage the still can have problems doing the action you directly ordered them to do so.
2) Early game is brutal. You will send out a lot of ships before you get one back. Save scrumming is the only way I got one back so I could start investing and improving things to the point where I did not have to save scrum to survive.
3) Game appears to be abandoned. As of writing this review game has not recieved an update in 3 months. Normally this would be acceptable, however, the dev has not been seen in the same amount of time. It appears the discussion boards go unmonitored and we have no idea what progress is being made.
Game has a really interesting concept and I would love for it to get more love, however, for now I would stay away until the developer shows they are able to be more communicative.
Before V 7.3.3
AI is bugged, crew members don't obey schedule and keep wandering through the ship. -> GOT FIXED.
V 7.3.3
I''ve played some more after the v7.3.3 update and I'll add some other impressions on the game hopping it will improve.
1) There is a bug where crew members get stuck on plants if those are placed next to the doors, there is no way around it, only reloading the game to a stage where it didn't occur.
2) There is a bug where crew members stay on the doorway facing the player and won't respond to any command, but on shift changes they'll move away.
3) There is a bug where at least one of the power armor squad members stays stuck on the door just before entering the power armor, the rest of the squad leaves, doesn't participate in any battle, can be called back, but doesn't come back. So you finish the sector and they'll be lost if you leave.
4) combat should really be reworked it's not funny at all. In my opinion the game could shift into a battle screen because the way its been implemented you dont see half of your turrets firing. At least put a shortcut to use shield and weapon booster, finding them on the screen to use them takes too long.
5) The "repair armor" schedule button is missing.
6) Put some collors on the schedule to facilitate management, like red for weapon systems, blue for shields, green for piloting and yellow for command.
Good luck with the game. I've played my share and won't be returning to it. I'll leave my review negative so that it catches your eyes.
Want to, but can't recommend.
The idea of the AI isn't really a functioning component in the game.
The room layout is mostly cosmetic, since each room has its minimum requirements, and the cosmetic isn't very cosmetic.
FTL-like? How? Just because you jump from sector to sector with a static ship does not make it FTL-like.
Very repetitous.
The plotline doesn't really make sense... an all powerful AI that needed to be invited? And its not really doing anything.
I think the thing that pushed me to thumbs down is the arbritary killing off of my crew, because of static blind choices.
Its a great idea... maybe it will become something as it leaves EA.
Interesting so far. Scratches that itch for crew management space adventure I wanted out of FTL for sure. Hoping for more options as far as rooms and objects to form some more strategies, but I haven't gotten very far into it yet.
Overall I'm optomistic!
Early Access Review:
TL;DR - This game is like FTL. If you liked FTL, but preferred to explore more this game might scratch that itch.
As you take the reign of running the back end systems of a ship, you need to manage crew stations, manage their free time and in some cases manage their needs. During combat that basically involves a bunch of clicking and praying :)
Pros:
Unique take on crew management
Random events, you're not always sure what you're walking into
Research expansion is a solid progression meter
Cons:
Tutorial is a little light on, and a lot of trial and error (well Trial and Exploding spaceship)
Crew tend to be a bit stupid, and will randomly sit in doorways in their free time
Few annoying bugs, but its Early Access
The biggest problems i see so far are the A.I, the game speed, and how fast the stats lower. I
ts fun i give it that but the A.I are just dumb. They ignore orders and their needs, you tell them to go eat so they don't starve and they ignore that to go walk around. At least during combat they head to any station that is open or anything that needs fixing.
The game speed only has pause, normal, and fast. 2 to short for a space sim. Needs a faster and fastest speed.
And the stats, HOLY SHIT, it's like the sims all over again. Thats how bad it is.
combat is easy at the start but can ramp up quick if you stray to far from earth.
Random events make save scuming the best type of scuming because you CAN lose a crew member right off the bat when you leave earth and won't be able to replace him or her until you finish reconing the system.
Over all it has that old school space rpg feel
I love these types of games but this one needed to stay locked up for a while longer before early access. I can usually overlook dated graphics for gameplay but this one makes it hard. I cannot recommend it as it currently stands. Crew will not do what they are scheduled to do many times. They are starving and walk right up to an empty cafetera, go in, make a commant about how hungry they are, and walk right back out. This needs a lot of cleanup before it should be purchased. I'm going to hold onto it and not ask for a refund right away hoping that the devs will take care of some of the more glaring issues in the very near future.
Good game.. Better A.I
Really, this game needs improved A.I, I had half my crew starving, and they were on free time. Instead of eating, they sat and drank at the bar even though all the other bars were near full. Also, my crew had to go to the restroom but would stop in the door and not move. I see poetential, but needs fixing.
Concept seems like it has quite a bit of potential. However at this time it is very pre-pre-alpha. I would have suggested that they hold out a bit longer in development before throwing it out to early access. Unfortunately at this time I cannot reccomend this game because of the amount of bugs. You will try to save but most likely the save will have some sort of error and you will have to continually start over and over again. I would try again in a few months. I do think there is potential for the devs to have a very fun game. I hope they can make it work because it seems like it could be a winner.
Edit: Abandoned. Another dead in the water early access title.
-------------------------------------------------------------------------------------------
Initial review :
This game is what happens when FTL and that annoying mobile game that was on Kickstarter a year or two ago had a baby. So basicly it's a lot of "fun" combined with a few annoying mechanics. It has great potential and could become quite a nice indie title during the next couple of weeks...well if the devs keep up their work that is.
8/10 would support this EA again
The Sentient is an amazing new scifi strategy/sim/management/roguelike indie game that oozes potential. The devs are great about listening to the players and seem to have a genuine desire to put out a great game. As with most Early Access titles, there are some bugs to be worked out.
The battle gameplay is engaging and the story is interesting and immediately draws you in from the instant you start the intro. The graphics and sound are solid and the gameplay seems very smooth and optimized. I feel I most definitely got my money's worth purchasing on release day and the thought that it will be improved and expanded on has me very optimistic for the future of this title.
Дополнительная информация
Разработчик | Uncaged Studios |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.01.2025 |
Отзывы пользователей | 34% положительных (59) |