Indie Game Battle

Indie Game Battle

2.0
В основном отрицательные
Free
Steam Store

Разработчик: Blob Games Studio

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Описание

Indie Game Battle is a multiplayer fighting game for up to 8 players inspired by the Super Smash Bros series. However, IGB features indie characters instead, and the game is open for all suggestions!

We've all seen other Smash Bros-like games before. So what makes Indie Game Battle stand out?

Indie Game Battle plays much like our very own version of Smash Bros. However, some core differences are the team-based gameplay, the status effect system, and the PP meter.

IGB is intended to work especially well with team battle, which few other Smash Bros or Smash Bros-like games have put the same amount of focus upon. It works just as well with free for all and 1v1 matches, but some movesets and mechanics are designed to work in teams and create new strategies you may not see elsewhere. If you believe team battles aren't popular enough in other games, IGB could be the game for you!
The PP meter decides how much you can use certain moves on some characters, and the bar will refill over time. Maybe the move is especially powerful and therefore uses the PP bar to simulate a cooldown? Some characters depend on having PP left for using some of their moves. Using this wisely can win you the battle!
The status effect system makes Indie Game Battle more based around strategy. Sometimes, only hitting your opponent enough isn't the best strategy to beat them. Some characters can cause fire damage, poison opponents, drain them of the PP they need to use certain moves, slow down their movement speed, and more. Making your opponent disadvantaged and exploiting their weaknesses can turn a battle around!

We aim to interact with our community as much as possible. All suggestions will be considered, and we never ignore ideas! Anyone interested in the project can feel free to message us about their ideas whenever. if achievable, you might be lucky enough to have your ideas accepted.

Indie Game Battle is a game we want to continuously support and update for as long as possible in the future. We do not have set goal of content for the game for this reason, but we can guarantee that it will continue to grow for a long time as new characters, stages, modes, etc are added to the game.
Right now, the game consists mostly of smaller indie games and less known developers. But we hope to get bigger names into the game in the future if possible, too!

Some features

  • IGB features lots of playable characters from various indie games. Each character has their own unique moveset and special moves. Later on, we aim to have a roster of 60 characters or above, too!
  • Over 10 stages to fight on. Each stage has a different design, different music, and different hazards.
  • Various gamemodes. Right now the game only has one, but later we expect to add several more to keep the game fresh!
  • Lots of settings! You can tweak settings to suit the way you prefer to play the game. Turn off healthbars or the damage percentage if you wish, toggle super attacks on/off, enable damage text, and more. You can even toggle things like stage hazards on/off, too!
  • Competitive mechanics such as wavedashing, l-canceling, and more to discover!
  • A story mode, featuring levels from the games involved! The story mode will come in a later part of development once we got the base game working best possible!
  • Lots of third party indie games! IGB includes the games we at Blob Games Studio are developing ourselves, but lots other indies can join in, too!

Are you an indie developer? If so, feel free to contact us if you'd like to see your own characters in IGB. Maybe you'll be lucky! If you aren't a developer, you can always suggest a game, too!

Поддерживаемые языки: english

Системные требования

Windows

Minimum:
  • OS *: Windows XP
  • Processor: Dual Core
  • Memory: 4 GB RAM
  • DirectX: Version 11
  • Storage: 1 GB available space
Recommended:
  • OS *: Windows 7
  • Processor: Quad Core
  • Memory: 5 GB RAM
  • DirectX: Version 11
  • Storage: 3 GB available space

Отзывы пользователей

Не рекомендую 03.09.2022 03:01
2 0

I regret buying this game. It is never updated and gets boring after like 1 or 2 rounds. The controls are weird and when I run it feels like im underwater. Please fix this game and add an online multiplayer mode

Время в игре: 188 ч. Куплено в Steam
Не рекомендую 07.05.2022 22:58
0 0

Shame the game got cancelled, it had potential. Alas, abandonware. I don't know whether to respect the devs for taking it offsale, or be more disappointed about it.

Время в игре: 60 ч. Куплено в Steam
Не рекомендую 23.03.2022 11:28
2 1

it's like smash bros if smash bros was unfinished and sucked massive dick
it's never getting finished either lmao

Время в игре: 222 ч. Куплено в Steam
Рекомендую 28.11.2021 12:57
0 0

This game is easy to complete everything on. Most of the achievements can be done in 2 hours.
There are a few that can't though, such as the one that says "KO players 99,999 times" yeah, good luck with that one.

Not sure if I like the game enough to do it. It's no Smash Bros.

Время в игре: 117 ч. Куплено в Steam
Не рекомендую 17.07.2018 16:15
10 0

Incomplete, half of its features are never actually going to be a thing. Advertised tons of characters and doesnt even have half their cast they planned playable. Looks like its made in Unity, was probably made in Unity, and its developers gave up because they got "hate" (which is for being a prick to another one of their devs". I want a refund.

Время в игре: 211 ч. Куплено в Steam
Не рекомендую 21.01.2018 04:30
11 0

The game has awful physics and tons of missing features that will never be added since the project is pm abandoned. just wait to buy indie pogo man.

Время в игре: 314 ч. Куплено в Steam
Не рекомендую 08.12.2017 18:02
12 0

The developer cited "haters causing people to drop their characters out of the game" as the reason for "Cancelling" (Abandoning in early access).

The "Haters" are mostly people who just want the game to succeed and are mad at you for being incredibly limp about production, not working with more and better people despite a damned 15$ price tag. You made a big pile of nothing here with a lot of money, and it's nothing because you won't keep trying.

I would refund this game if I could.
You scammed people out of their money, know it or not, felix. This is a waste.
A complete waste.
Keep working on it or don't, but don't do it based on "Haters" and who you can get to humor you. Focus on making a good game and they'll come back.
We'll come back.

Время в игре: 532 ч. Куплено в Steam
Не рекомендую 30.11.2017 21:33
6 0

I bought this game looking for a good smash style game without the "typical OC roster". £11.98 was steep but it was Early Access, and they planned so much for this, I had hope. I soon learned that from the moment I bought this game a year and a half ago, nothing was happening progress wise. No updates, no new characters, stages, not even a menu screen change. Same old same old. Despite this new characters were being confirmed, deconfirmed, specualted all this. Fair nuff, probably just slow production. Then the game got fucking cancelled. Wasn't too pleased. The game was no where near complete, plays like shit, needs immense polish and honestly feels like an ad ridden bootleg Google Play store game. Yeah I was pissed. Livid infact. So now I'm stuck with a game worth nothing, that I payed almost 12 quid for and not even people to play with seeing as Online is never being implemented, and most of the characters are literally unfinished. They promised an updat in September, it's December now and still nothing. I deserve a refund, or at least a decent amount of my money back. If this game goes for a quid, and you have access to local multiplayer, get it. Otherwise, this game is not worht your time. It plays like arse, next to no recognisable characters, looks like a school project and crashes every five minutes. You're better off getting Smash Flash 2 or Indie Pogo if you want a PC alternative to Smash. Heck, any PC alternative to smash is better than this. Seriously, don't even consider it. Garbage game, either finish what you have, or give me my money back.

Время в игре: 177 ч. Куплено в Steam
Не рекомендую 30.11.2017 20:02
10 0

I was looking at this game for a long time before deciding to buy it. It's sad that it's production got cancled however the game is slow a feels unplayable at some points with extremly clunky controls by defult. You might Like this if your looking for something like Smash Bros for PC, however it's with very few reconizable characters i personaly only know like 3 of them, The way the game is now I sadly cannot recommend this game and since production was cancled i don't think this well change.

Время в игре: 24 ч. Куплено в Steam
Не рекомендую 25.11.2017 07:05
7 0

I impulse bought this game for like 2 bucks because it said on the wiki Niko from Oneshot was a playable character. I couldn't find out how true this was because there wasn't much info out there, so I assumed the game was not known well enough, and bought it. Immediately, what stood out about the game was the poorly designed UI and how most of the characters displayed werent even playable and would never be because the game was cancelled. And of course, Niko wasn't even displayed. The game is just a grave of a project that never came to be.

I was then curious as to why this game got cancelled. If not for being cancelled, it probably would have become a really cool fighting game that everyone can play casually with friends. So that got me thinking quite a bit. Was it cancelled due to not having enough resources? Ran out of funds? Developers passing? No. They cancelled the game because they didn't have enough motivation.

When you are selling a product, motivation shouldn't be a factor. You were paid to make a product, and you have to make that commitment. Instead, they backed off and shut down the whole thing. I can only imagine how devastating this must have been to the fans of the game who put their hopes and money into this project, only to have it die before any good game was made out of it.

But devs, if you end up reading this, please continue development. It would make more people happier than you know, and you would get some good money out of it. Not to mention, it could fix your brand's image. I would personally love to see this game completed. It is too good of a concept to waste. Take your time if you have to. But as for now, I'm refunding so I can buy a different $2 game.

Время в игре: 11 ч. Куплено в Steam
Не рекомендую 19.09.2017 15:11
12 0

I bought this game knowing it had work to be done but I didnt think the game would be straight up awful but then I said hey its still in early access right well then they cancel it so in other words the game is still awful and they don't even have half the characters they said they would have so in other words if you want a fighting game thats like smash bros I recomend something like rivals of aether. This game was a good idea but it got canceled so I don't recomend you spend your money on this game.

Время в игре: 12 ч. Куплено в Steam
Не рекомендую 13.09.2017 02:48
11 0

I'm all about showing off new and exciting fighting games—especially party/platform fighters—at our local tournaments back where I live. Even though our venue was originally Smash exclusive, we started appending things like Injustice 2, Skullgirls, and Rivals of Aether. Indie Game battle could have been that special next game, but it didn't happen for quite a few reasons.

Firstly, no, it's not the roster's fault. Sure, maybe you have ~8 OCs that look like Tom from EddsWorld and stand taller than the rest of the cast, and maybe there are a handful of characters I can't vouch for simply because they're perma-placeholders for the characters they very clearly represent, whether that character may be another indie game or a Smash Bros inclusion. I, however, am not shy to admit that it is nothing short of satisfying to 4-stock someone as the Goat from Goat Simulator, or that Dust is probably one of— if not the— most fun character I've ever picked up in a platform fighter, or that the oddball Newgrounds inclusions sparked a hidden nostalgia that made me tear up a bit.

That aside, I'm going to be brutally honest: if there is one glaring reason I can't recommend this game, it's because of the controls.

The notion that this game has full controller support, as indicated by Steam, is a blatant falsehood, although I could understand these things being a simple oversight. Allow me put things into perspective through anecdote.

Me and my friend usually play Super Smash Flash 2, Crusade, Rivals of Aether, etc. with 2 PS4 controllers key-mapped through Xpadder to make it easy on both the controller configuration and the game's processing itself. First time booting up IGB, we wanted to do similar to the above, but there was only support for a single player using the keyboard, which meant no Xpadder. Unfortunate, but since the game had native controller recognition, we thought we could shrug it off by configuring our controllers normally, but that wouldn't work because the game recognized both of our joypads as a singular controller, since they both registered as the same type of device according to Windows. So we had to begrudginly hand the keyboard (and sometimes his dusty Xbox 360 pad in place) back and forth because the game wouldn't let two players play with the same type of controller, which I feel is such an extreme thing to miss out on when talking about a local-multiplayer fighting game. All this and the fact that you absolutely can't further configure controls outside of the Unity boot-up menu, which is just a total mess trying to navigate. I could go on about controls, but I know that it's a personal grudge above all, as most people who pick up this game are probably going to gravitate towards the keyboard anyways.

Moving on, the UI in this game is probably among some of the worst I've seen in a very long time. I'd be willing to bargain that if you showed any web/graphic designer your game's buttons/menu backgrounds, they would redesign them happily for free. There's no visual/audio feedback on menu selections, and some of the cursor detection feels really off-kilter. The roster layout is random, there is no better word for it. I can at least expect characters to be close to eachother if they're from the same series, but some of the unavailable/incomplete characters occupy the same slot positions that fully functioning characters do.

Although earlier I said I had fun experiences with this roster and the gameplay in general, I still can't let go of a few things. Some characters make me think as if they were only put in because you liked the game or because people asked for them. Poncho is a guest inclusion, and an interesting one at that, but he has one of the blandest movesets I've seen in a fighting game period. Characters differ vastly in quality and playability, and I really do mean it when I say that quite a few matchups in this game are 70:30 or likely worse. On that note I saw that you've also expressed interest in an appeal to the competitive scene for this game back before it was cancelled. I'll give my thoughts, as I'm technically part of that community. Why does G-canceling exist? Why do we need to wavedash into a tilt to be able to jump cancel it, why can't we just jump cancel tilts? This is an overcomplication, one that actually hurts newcommers because it comepletely negates the need for normal non-cancelable tilts, rather than acting as an option-select as you intended. Wavedashing on the other hand is fine, but it's so hard to execute one that actually carries your momentum and I couldn't tell you why. Above all, the average character's gravity makes recovery very difficult; I've died much too easily simply fumbling to keep myself on stage.

I still have to give credit where credit is due, and these are some of the things that make me stick around still. You and others put a lot of time into alternate pallete choice for characters, who all are 3D-modelled with striking resembalance to their respective characters on the most part, and even when some cases were a miss, like your first iteration of Niko, you strived to improve those characters and fit them into a game that had a level of visual consistency that surprised me, knowing that these were all from indie games with extreme variety in visual design. The stage choice, although sprinkled with a lot of hazards and random pit placement, are copious. To this day I still haven't played every stage (I'm close) but I still enjoyed more than half of them. The music composition, Visual FX, and sound design are actually pretty impressive for an indie come-up, and they look even better in the upcoming version of the game so stick to it.

Finally—and I'll try to keep this short since you probably haven't heard the end of this from ex-devs—I just wanna put out some thoughts about your decision to cancel the game, as well as the publicly disclosed/leaked events that led up to that point. I don't know if you were doing this game as a passion project, or as an actual opportunity for either yourself or the indie scene, but just relax man. Making a platform fighter is not an easy task to accomplish, no matter what tier of development you lie on. It's a proccess that takes a lot of blood, sweat, and tears. It's no wonder that even Sakurai himself continuously injured himself throughout the proccess of making Smash 4, as he really bore down to complete that project, and with that said, even with the entire team of Sora Ltd. on his side, collaborating with Namco as well it still took a good while to push the game out the door. Making a game in this genre simply as a hobby or as a wildcard is taxing, and I wouldn't be surprised if some of the people who you contacted for character inclusion thought you were reaching way out of your scope. This game feels like it was meant to be a fun platform fighter that pays homage to the indie scene that you've been part of and inspired by, but I think that started to get nudged aside for the sake of feature creep and status.

I, personally, wouldn't ask for a refund for this game, because I know I'm going to be breaking it out every now and then to remember how fun it felt, and that's all I really expect for 10 bucks earned over the summer anyways. It made itself up by far. As for people new to this game, who have no feelings attached to the characters, are on the fence about how it feels etc., I'd only really recommend it as an experimental title. Thanks for making as much as you did, and bless you and your team for what you've accomplished to date. Ambitious, yes, but even now it's still something me and my friends will play for a while. That's all that really matters to me at this point.

Время в игре: 439 ч. Куплено в Steam
Не рекомендую 06.09.2017 17:40
16 0

DO NOT BUY.

This game had potentional, but now it's just a scam. It'll have NO good reps, you could hardly call it an 'Indie Game Battle' when it's going to be filled with bad flash characters and mostly your own creations. It's made by a crap dev. who can't take critisism and only wants to here good things about the game, not only that, but the dev is litterally the only one working on the project. This project is now a failiure and will never offer what it promises, do NOT get scammed!

Время в игре: 141 ч. Куплено в Steam
Не рекомендую 06.09.2017 04:38
45 1

Had a lot of promise, but ending itself in cancelation before getting really good, and still charging for this game, is not cool. They proceeded to ban me from all dicussions involving this game, very mature.

Время в игре: 2228 ч. Куплено в Steam
Не рекомендую 19.06.2017 19:27
9 0

Honestly, I feel like this game has potential, but it needs a LOT more polish. I'm sure it might get better in the future, it'll hopefully get more polish and tweaks and stuff. More characters would be nice, too.

I don't have much else to say, add way more polish, tweak a few things here and there, and probably nerf dust because holy shoot, dude.

Время в игре: 88 ч. Куплено в Steam
Рекомендую 10.05.2017 12:37
7 0

It's a really good game i am really hyped for some of these confirmed character, i admit i hardly know any of these indie characters that are currently in the game but ik a few and that is also why im hyped for the confirmed ones like the batter (seriously off is a good game) and niko from one shot. Let's get to the game itself now.

Pros:
- good map design (except some maps have these really big spaces between em but that is fine for me)
- so far most characters are really fun to play
- nice character skins for those that have it
- no content cut dlc so far
- only 10 euros
- they made this game work whit the unity engine (good for them :p)
- alot of updates (what i like to see in early development games)
Neutral:
- not all characters have a skin or recolor but they are prob implementd later
- running is kinda hard to pull off on some chars but that might be me

Cons:
- Some attacks seem to be a bit poor but it's not too bad
- lots of opens spaces for characters and stages still in development take too much off the roster and could have been left away to make the roster easier manouverebel and cleaner
- characters could have been sorted better (not really a big thing)
- zee tee being broken as hell aka fast special ultimate move (will prob be nerfed in the future i hope) and still a couple of glitches like poncho still having this assist capsule in his hand that i cannot throw (i blame unity engine)

all in all still a solid 6,5/10 that most likely will be an 8/10 or 9/10 if it gets finished

i cannot wait to play this localy whit my friend this weekend as we share a library (just like the good old melee-brawl times)

keep it up devs :p

Время в игре: 134 ч. Куплено в Steam
Не рекомендую 25.03.2017 14:46
4 1

very fun game, worth the price and new things are coming in all the time.
the devs care about the gamers,answer questions and try to be as much helpful as possible.
not as good as smash bros or some other fighting games out there but still a nice addition to the genre.
EDIT:
--------------------- THAT WAS BEFORE THE GAME BEING CANCELLED ------------------------
unfortunatelly the game was cancelled so new things are no longer coing out and it'll never be finished :(

note this is my first negative review, it's the first game that's made want my money back

Время в игре: 292 ч. Куплено в Steam
Рекомендую 14.03.2017 02:30
10 0

Where do I start with this game?
This game is an obvious Smash Bros. clone, but it has a growing roster of indie characters.
*Before you read: Yes, I do know this game is on Early Access, so I will list some ideas for improvement after I list my pros and cons about the game*

Pros:
-Has plenty of great characters from popular indie games
-Gameplay mechanics perfectly mimic Smash Bros. ( I should know due to playing it for years)
-Dust is on it! :DDDD
-You earn achievements for winning as different characters and getting others KO'ed a certain amount of times

Cons:
-Needs more optimization options
-Adventure Mode is locked, but this needs time to be worked on

Requests:
-Please add Freedom Planet characters such as Sash Lilac
-Please add Quote from Cave Story
-It would be better if the game can recognize that you are using a controller from the start, instead of having to set the controllers in the options, many people buy their games and try them out in their living room using a controller from the start

Result:
Indie Game Battle has the potential to become one of the best indie crossover games on Steam, but it needs time to be worked on, the developers are doing a great job, and they should be paid to be motivated to continue doing so. Therefore, I recommend purchasing this game because it's awesome... and it's WAY better than most Smash Bros. clones on Steam!

*Edit: Removed many cons due to not understanding how the game works, sorry devs!

Время в игре: 37 ч. Куплено в Steam
Рекомендую 14.01.2017 23:25
10 0

Personally this game is a blast.

Pros:
*great characters that handle and play diffrently
*stages are colorful
*not complex of a fighting system
*controller support
*local multiplayer
*8 player battles

Cons:
*bits of lag
*not all characters are recognizable
*voice acting for some characters need improvement
*no online (yet)

Overall i enjoy this game, it may not be for all and it is still a work in progress but i feel like this is a game you should pick up.

Время в игре: 184 ч. Куплено в Steam
Рекомендую 12.01.2017 19:37
5 0

I recently found this game being a fan of smash bros and indie games. When i saw this, i knew i had to check it out and im glad i did. Anyways ima just do a pros-cons list here u go:
Pros:
Good Graphics
Active devs that interact with their fans
An always-expanding roster with characters you may recognise.
A mixture of stages, pixel arty ones and 3d ones.
Detail has been put in.
Controller support (for those saying it doesnt work, you have to go in to settings, controls then set P1 controls to "Xbox" or "Playstation"

Cons:
Sounds could be improved i guess
Some computers may lag on it, although it may just be mine.
Ye can't think of anything else.

Время в игре: 175 ч. Куплено в Steam
Не рекомендую 09.03.2016 21:08
8 0

A sorta disappointing mishmash of characters, unappealing character models and poor optimization on slower machines make this a hard sell. That and all the drama behind the scenes. I'd skip on this one.

Время в игре: 5 ч. Куплено в Steam
Рекомендую 02.02.2016 14:18
13 1

Indie Game Battle started out very rough, but week by week, it's shaping up to be a viable fighting game, and the cast just keeps expanding with more and more well-known indie favorites. While the menu screens continue to tax my machine harder than the game itself for some reason, and I do feel like the roster relies a little heavy on first-party characters, these are two extremely minor quibbles in an otherwise fine piece of work, and I feel that any misgivings that I have will be put to bed by the end of the game's development.

Время в игре: 75 ч. Куплено в Steam

Дополнительная информация

Разработчик Blob Games Studio
Платформы Windows
Ограничение возраста Нет
Дата релиза 03.01.2025
Отзывы пользователей 38% положительных (52)

Отзывы пользователей

38%
20 положительных и 32 отрицательных отзывов
Обновлено: 25.12.2024 15:12

Жанры

Action Indie Early Access

Особенности

Single-player Multi-player Co-op Shared/Split Screen Steam Achievements Full controller support Family Sharing