Разработчик: Solanimus Inc.
Описание
Analyzing more audio components than any music-driven game before, and all in real-time, Signal to Noise pieces together your experience based on the dynamics, pitch and tempo of your chosen track, interpreting it phrase-by-phrase and crafting your experience on the fly. Enemies, power-ups and the arenas themselves act differently each time you play a new tune. The game supports any audio file or playlist, and can even be played at live music events.
Designed by passionate classic gamers, Signal to Noise has the strongest focus of any modern game on what made point-pressing and competitive high score play in classic arcade games so strategically deep and satisfying. With an understanding of this type of play unrivaled elsewhere in independent games, Signal to Noise has been designed for the players with the greatest understanding of the game and greatest skill to come out on top in the leaderboards. Even still, while competitive play and depth of mechanics is a great focus of the design, the game is designed to be satisfying in a short amount of time for anyone that likes music.
Welcome to the next generation of music-driven and hardcore arcade gaming.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows Vista
- Processor: Intel/AMD 2.0GHz
- Memory: 4 GB RAM
- Graphics: Nvidia/AMD 512MB
- Storage: 3 GB available space
- OS *: Windows 8
- Processor: Intel Core i7, AMD - 3.0 GHz
- Memory: 8 GB RAM
- Graphics: Nvidia, AMD - GDDR5 2GB
- DirectX: Version 11
- Storage: 3 GB available space
Отзывы пользователей
Unplayable...what the heck IS this?!?
I had a lot of fun playing this game. It's very colorful and I really enjoyed seeing the enemies moving to the music.
Very well thought game. Like the idea to use your own music.. Only one thing to piont out that the health bar is kinda hard to tell how much you got left. But a very fun game.
This game needs to be given a chance. What the developers have done behind the scenes to allow you to play this game to ANY song you import from your desktop is a very awesome feat of development wizardry. The visuals are fantastic and it definitely does have that 'classic arcade' feel to it. It's worth the price, trust me.
The most recent update for this game feels like it has done it a world of good, some previous bugs and optimization problems that were present in the previous version have made it feel much smoother and less confusing. Overlay works, my frames arent being sucked dry, and even the included music is still good! the inclusion of a tutorial at the start caught me off guard for a moment, but it did help a lot more than just giving you a control scheme to look at before dropping you in. If you enjoy rhythm games in the vein of audiosurf, I say keep a close eye on this title. There's even a fun little "live" feature that you can make noise into your microphone to generate a track and accidentally cause a million spikes to pop up because you laughed too loud. Give Signal to Noise the good ol' college try it deserves.
This game was narrowly a yes for me, BUT I feel it has great potential. As someone below said, being listed as "early-access" would possibly make the game more attractive for customers who are on-the-fence because it would show that no, this game is not finished (it really isn't), but work is still being done and it will continue to improve.
I saw this game at ECGC back in April 2015, and I can tell it has come a long way. What kept me from turning off this game to play Audiosurf is:
1) The Playlist. I like not having to exit-out to continually pick songs.
2) The fighting/danger. These features add to the challenge of keeping your score up, and make you feel like a badass while your favorite song is blasting.
3) Space. I'm biased here. But really, the star-studded background mixed with the changing neon colors gives everything a cyberpunk feel. Again, I'm biased, as this is my favorite genre and I can rarely find it in games, but it's still asthetically pleasing and adds to the idea that music is freeing. Like space (as long as you wear a space-suit...).
4) Controller-friendly.
5) The penalty for dying is NOT your song abruptly ending; this is great. Instead you lose points, so you still don't want to die, but the /music never stops/.
Now, the pointers that caused me to agree with the user below that this game needs work is:
!) Glitches, glitches, glitches. My ship going off-screen. This could be a huge problem for competitive gamers
2) The controls, keyboard or otherwise, on the Song Select menu and Pause just. Not. Working. ARGH this was definitely the most frustrating feature.
3) The music skipping or playing over again for a few seconds before going to the next song. Although that isn't that big of a deal for me.
The positives might outweigh the negatives, but that doesn't mean the game is complete, or worth thirteen dollars. Six-to-eight dollars seems to be more of the norm with Arcade games (unless you're Hyper Light Drifter...). Either way, I believe Solanimus has something great here if they continue to build upon it. That being said, I look forward to the next update, or what is next in store from this company.
Andie
A game based on my own music and my music library, sign me up!
I'm a huge rhythm game fan and when I heard about Signal to Noise and how I could use my own music library I was immediately interested. The gameplay is easy to pick up and play and is very addicting. Though the game is not without its faults, there have been random crashes here and there and have had some controller issues. I know Solanimus will continue to support the game and improve on many of its features. The tech behind the game is very impressive and I’m excited to see it expand within Signal to Noise. If you are a fan of music games or want to try something new give Signal to Noise a try you might find yourself getting lost within the visuals and your music for a few hours.
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Дополнительная информация
Разработчик | Solanimus Inc. |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 21.01.2025 |
Отзывы пользователей | 86% положительных (7) |