The Surge

The Surge

3.0
В основном положительные
849.00₽
Steam Store

Разработчик: Deck13

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Описание

Добро пожаловать в CREO – корпорацию, которая спасает мир! Отныне вы в числе ее сотрудников. И в первый же день случается катастрофа. Сознание ускользает, вы проваливаетесь в темноту...

Придя в себя, вы обнаружите, что экипированы высокотехнологичным экзоскелетом, а еще вчера процветающий комплекс превращен в руины. Вышедшие из-под контроля роботы, спятившие от страха коллеги и свихнувшийся ИИ – все жаждут вашей смерти.

Сражайтесь в ближнем бою с опаснейшими механическими врагами. Выцеливайте и отсекайте их конечности, чтобы усовершенствовать собственную экипировку. Создавайте и улучшайте оружие и броню, становясь сильнее и опаснее с каждым пройденным шагом.

Поддерживаемые языки: english, french, italian, german, spanish - spain, polish, portuguese - brazil, russian, korean, simplified chinese, japanese

Системные требования

Windows

Минимальные:
  • 64-разрядные процессор и операционная система
  • ОС *: Windows 7/8/10 (64-bit)
  • Процессор: AMD FX-8320 (3,5 GHz) / Intel i5-4690K (3,5 GHz)
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: 1 GB, AMD Radeon R7 360 / NVIDIA GeForce GTX 560 Ti
  • DirectX: версии 11
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 15 GB
  • Дополнительно: INTERNET CONNECTION REQUIRED FOR GAME ACTIVATION
Рекомендованные:
  • 64-разрядные процессор и операционная система
  • ОС *: Windows 7/8/10 (64-bit)
  • Процессор: AMD FX-8370 (4,0 GHz) / Intel Core i7-3820 (3,6 GHz)
  • Оперативная память: 16 GB ОЗУ
  • Видеокарта: 4 GB, AMD Radeon RX 480 / NVIDIA GeForce GTX 970
  • DirectX: версии 11
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 15 GB
  • Дополнительно: INTERNET CONNECTION REQUIRED FOR GAME ACTIVATION

Mac

Минимальные:
    Рекомендованные:

      Linux

      Минимальные:
        Рекомендованные:

          Отзывы пользователей

          Рекомендую 12.01.2025 19:09
          0 0

          Game is amazing buy it play it .

          Время в игре: 5110 ч. Куплено в Steam
          Рекомендую 11.01.2025 14:00
          0 0

          Its truly a good game, not just another imprefect soulslike, its way underrated
          Not a perfect game, but I generally enjoyed the jank and slow combat of Dark Souls 2, so if you did as well, and if you like cyberpunk dystopian stuff, you might really enjoy this
          The only other issue is its sometimes very labyrinthian and it gets very hard to know where to go, its the interconnectibility of the world taken to an extreme
          Not v long, and not overly hard for a soulslike, fun game, and the atmosphere is perfectly dark and heavy, could give this an A- or a solid 8/10, but know what you're getting into - its a soulslike with slow and tactical combat
          People seem to have no problem when some fights fromsoft soulslikes from the same gen are as jank as it gets, but when another souslike is a bit janky theyre mad
          I also enjoy the lower number of bosses, leaves more "space" for exploring and enjoying the atmosphere, parts of soulslikes I enjoy way more
          EDIT: forgot to mention, the thing I dislike the most, is that all "bonfires"/upgrade/safe spots have the same song playing, and I think its about a minute or two long, its not bad at all, fits it perfectly, but after playing for some time I got SOOO SICK of it playing over and over, again the artist did a good job but it gets overplayed, again this is a v minor drawback really

          Время в игре: 970 ч. Куплено в Steam
          Не рекомендую 11.01.2025 04:46
          0 0

          Really tried liking this game but I instantly go flashbacks to Dark Souls 2. I pushed through that game because the story and gameplay was interesting, but this game just does not have any of that going. Gameplay is clunky and when you dodge you feel like a fridge moving quickly side to side. Combat is not very engaging and the design for weapons is uninspiring . Imagine charging at enemies with a pipe or the glorified jack hammer that the first set enemies have. I really wish that at least they got the gameplay right. I didn't like the story to Nioh but combat was fun and there were plenty of builds that you can experiment. I watched a video where I discovered that there is a michelin man armor set. Like bruh, really? Please do yourself a favor and avoid this game. It depressed the hell out of me!

          Время в игре: 362 ч. Куплено в Steam
          Не рекомендую 05.01.2025 20:57
          0 0

          Combat was fun. Bosses and level design were not,

          Время в игре: 1129 ч. Куплено в Steam
          Не рекомендую 05.01.2025 17:46
          0 0

          There are some real innovations to the genre in this game, and many parts of the game are well executed, but the shortcomings undermine the successes. The weak-point targeting system is great; it causes you to make a split second decision between acquiring new gear or beating the enemy faster to conserve health. The ability to bank your credits is also a welcome addition. The bosses fights are enjoyable enough. This game is ruined by a repetitive game play loop, too much backtracking, and aimless wandering as you try to find where to go next, which is exacerbated by the sameness of every room and hallway in each area.

          There are better souls-likes out there, go try Code Vein.

          Время в игре: 496 ч. Куплено в Steam
          Не рекомендую 05.01.2025 03:19
          0 0

          The Surge is a souls-like with very bad, unresponsive feeling combat. It's not particularly difficult but the maze-like level design, frequent backtracking and obnoxiously long boss battles make it tedious to get through.

          Время в игре: 882 ч. Куплено в Steam
          Рекомендую 03.01.2025 11:02
          0 0

          The early game feels very punishing but once you get the hang of things its much better. Great story telling.
          it could be a little less maze like at times.

          Время в игре: 2371 ч. Куплено в Steam
          Не рекомендую 01.01.2025 16:23
          0 0

          Still some quest bugs that will ruin your completion

          Время в игре: 337 ч. Куплено в Steam
          Рекомендую 28.12.2024 12:37
          1 0

          ONLY RECOMMENDED WHEN ITS ON SALE FOR $2, and the reason behind that is the game environment during some boss fights like one of the robots you drop in with the multiple hands and one laser, you cant see you're character because of the rails behind him plus I keep getting tons of bugs like the first one where you gotta choose between two a exo suit and after the cut seen of you're character getting the exo suit drilled on after it becomes black and only see red figure tposing (I fix that by verifying my files) but bugs still happen like the black cerberus boss. The dang robot had missing texture so it was basically just two feet and half body and currently having trouble loading save. also taking damage for no reasons after stunning enemies happens but I could be just dumb and not pay attention since these game makes me zone out lmao.

          Время в игре: 733 ч. Куплено в Steam
          Рекомендую 28.12.2024 10:46
          0 0

          When you fully exit game it ends up being a blank screen and it will stay that way till you manually get it back to your steam

          Время в игре: 16 ч. Куплено в Steam
          Рекомендую 28.12.2024 08:53
          4 0

          Not your average day at work



          I found the story and lore interesting, I'd say it is closer to hard-sf than sci-fi and there is a touch of horror to it too. As you've probably already read on the store page an other reviews, the game takes place in a high-tech megacorporation named CREO which is supposedly trying to " save the world " by providing different kinds of solutions. From improving the climate by " restoring the earth's natural shield " to helping people with disabilities and even entertainment devices. The protagonist - Warren - decides to use the chance and join the company so he can finally walk again. The idea of letting the player control the character before and after his surgery was cool, you can really feel the difference of the movement speed and agility ( well not in real life but in-game at least ).

          There is that constant feel of " wtf is going on here? " which I like and kinda gives the game a horror vibe and it kept me wanting to progress further. The ending is kinda cliffhanger though.

          Gameplay



          My favorite part here is the animations and how enemies act differently depending on the distance you have between them and which side you attack from. It's definitely convincing and feels like the npc's are an entity on their own. I also like the camera work, especially during boss fights the game has a cinematic feel. The kill cam mutilations are brutal, I think the devs got a bit too creative there and I like it. The idea of how you harvest upgrade parts is also original, where you basically cut the limb carrying the armor part you want to collect it. At first I actually saw the augmentation parts as character customization which is kinda funny, I tried to combine different parts to create my dream cyborg. You may lose a few bonuses doing that but it honestly isn't that bad once you figure out the basic gameplay mechanics.


          Other



          The visuals hold up, it may not have 4K textures but the overall design is top notch. They nailed the theme of being in a high-tech industrial area, the amount of little details is insane as every device and machine are connected with something to make it look convincing. The lack of minimap and objective marker made the game more immersive for me, a big facility would be confusing to navigate in real life too if you were new there and I think this is how they wanted it to feel like. Plus this game is made in such a way that can be played infinitely (I think there is no limit to NG+, I am currently at NG+4 ), so you will learn the areas by playing. At first I was kinda pissed that a cyborg doesn't have an interactive map but lore wise it would make sense, because if your GPS was enabled you would be detected by the enemies.

          Время в игре: 5448 ч. Куплено в Steam
          Рекомендую 27.12.2024 11:32
          1 0

          Amazing game with lots of potential.
          Game lacks amount of bosses but makes it up for with enemy variety.
          Loved it and story.
          Dlc are huge and fun to complete.

          Время в игре: 3190 ч. Куплено в Steam
          Рекомендую 22.12.2024 01:46
          0 0

          This is a fun game I do not know why its mixed it is fun to play.

          Время в игре: 1192 ч. Куплено в Steam
          Рекомендую 22.12.2024 00:34
          0 0

          Amazing Souls Like game in a refreshing setting.

          Время в игре: 665 ч. Куплено в Steam
          Не рекомендую 21.12.2024 11:59
          0 0

          I want to like it but other more in depth reviews highlight the issues. This game isn't quite where it needs to be, plays more like an alpha/beta than a full game. Some frequent stuttering while playing as well.

          Время в игре: 116 ч. Куплено в Steam
          Не рекомендую 21.12.2024 02:53
          1 0

          Half-baked attempt with the Most dull level designs ive ever experienced.

          Время в игре: 1733 ч. Куплено в Steam
          Рекомендую 19.12.2024 11:01
          1 0

          Fun, sci-fi take on the souls-like model with limb-aim combat, cool bosses, plenty of weapons and armour to loot and craft.

          Navigation can be tough as everything tends to look alike after a while, no signs, no map etc.

          Overall, lots of fun and one of my favourite souls-like games. Can't wait to start the second.

          Время в игре: 4271 ч. Куплено в Steam
          Не рекомендую 17.12.2024 23:02
          0 0

          The best part is the concussive drone, love my little brain damaged buddy that headbutts things

          Время в игре: 750 ч. Куплено в Steam
          Рекомендую 17.12.2024 01:27
          0 0


          The Surge is a really interesting sci fi soulslike that tries to differentiate itself further than the original Lords of the Fallen. Probably the primary way that The Surge does this successfully is through the combat. While the main mechanics are all there like you would expect: swinging, dodging, blocking; the dismemberment mechanic was the thing everyone wanted to talk about. Visual effects aside, the affect it has on gameplay is twofold – you can choose to aim for an unarmored part of an enemy to deal more damage by skipping armor, or you can hit an armored part for a chance at possibly getting a schematic or parts as a drop. I find this aspect of the game so strong that it helped glue me to the game, even while some other aspects aren’t as good.

          Tech scrap is your “souls” (exp + money) which you can bank multiple ways, either rest at a Medbay (bonfire) or access a Gear Assembly station (blacksmith). Note that if you access either a Medbay or a Gear Assembly station, enemies will respawn, but there are two important things to consider. When you access a Medbay, you replenish your equipped healing implants BUT you lose the tech scrap multiplier from defeating larger numbers of enemies using finishing moves. When you access a Gear Assembly station, enemies respawn and the tech scrap multiplier stays, allowing easier farming.

          Leveling up utilizes a fairly unique system where you are able to raise your core power by 1, if you have enough tech scrap. With more core power you can equip more complex armor and implants. Also, all of your stat upgrades come from implants themselves rather than choosing points in attributes, a big step away from the D&D style of leveling up characters that many other soulslikes have. Finally, proficiencies with each style of weapon are gained just by defeating enemies with that type of weapon. Altogether, this creates a system where you don’t have to worry about needing to respec because you can always do that, BUT it also guarantees that you will want to tinker to figure out how to make your build.

          Once you get part schematics, enough components and enough tech scrap, you can craft pieces of gear. Weapons are all found in the world or from bosses and not crafted, but the majority of armor MUST be crafted and not found. You can actually craft or upgrade armor multiple levels ahead, but it costs much more tech scrap to take that route. I really like how this system works in tandem with the dismemberment system, where if you want to upgrade a certain kind of equipment and you don’t have the parts, you will need to change up your fighting style.

          Now for some bad aspects… The Surge tries to tell a story using the same style as Dark Souls, but I feel like there is too much information left out of the plot for the “vague” approach to be compelling here. The combat is truly excellent on paper, but it is hurt somewhat by some really jank enemy behavior and quirks. Some of the wacky lack of balance from 2014’s Lords of the Fallen is here as well. Enemy damage is fairly high and gets extremely high with each NG+ iteration. Finally, enemy variety is not really that great, most are either humanoid zombies with a small selection of weapons and armor, or a few types of robots.

          Still, I think if you are looking for another soulslike to play, this is worthy of consideration. There aren’t many games (outside Monster Hunter’s genre) that have this special synergy between combat and upgrading your gear. There’s some cool stuff here, just keep in mind the plot is really muddled and occasionally some strange things can happen in combat if you do things the designers didn’t anticipate.

          If you have NOT played a soulslike before, I would strongly advise that you do NOT play this game as your first, it will likely be too confusing and frustrating. I would point you to Dark Souls remastered instead. Keep in mind that soulslikes are action RPGs for patient people, so if that description doesn’t fit for you then you want to avoid both and play Metal Gear Revengeance instead.

          Время в игре: 8314 ч. Куплено в Steam
          Не рекомендую 16.12.2024 13:09
          1 0

          I remembered when the exact moment I bought this game (I don't know why either). It was later November of 2017 and this game was kinda new at the time. It was an early morning for me, about 7am. I was sitting on my Futon and my mom and brother were gonna pick me up to go up north (in Michigan). I saw this game on the PS Shop and it looked pretty cool for my young brain. So I called my mom to ask if I could purchase it. She was reluctant, but she eventually let me.
          I really didn't like the game. It was just too weird for me and I really wanted to get into it really hard. However, I just didn't like pushing myself on this game and it just wasn't for me. So 6 years later, I came back to try to see if I'd like it. I still don't like it. To this day I still don't like it.

          1/5, Bad Game

          Время в игре: 26 ч. Куплено в Steam
          Рекомендую 15.12.2024 08:12
          0 0

          its fun. dont let the haters get to you. theres a reason it got a sequel.
          the common complaint is that its too slow. i think its just fast enough for a bunch of dudes in hydraulic-powered exoskeletons throwing each other around. theres less i-frames but that doesnt mean its a lesser game, just a different one. it has more build variety than str/dex/quality/mage, and theyre all melee builds. the limb cutting mechanic makes new areas and new mobs exciting. its all competently done, except maybe the world design gets a little convoluted. but its definitely worth at least a try

          Время в игре: 2294 ч. Куплено в Steam
          Рекомендую 15.12.2024 07:42
          1 0

          At first it was kinda MEH but as i kept going and learning new things it made my time more enjoyable. I was struggling doing damage to these stupid robo dogs with 360 rat tail hair-dos. They would literally whip there hair back and forth then back flip outta there. I found that elemental damage decimated their braids to ash. The game is good, Im curious about whats going on and having fun now that iv gotten better at the combat. Now im finding myself farming for salvagable gear so i can get the full sets just so i can see the armor bonuses. Best weapon of my choosing is single hand, by far I think it brings the speed and punch you need.

          Время в игре: 1007 ч. Куплено в Steam
          Не рекомендую 13.12.2024 14:54
          1 0

          It's an exercise in patience of which i don't have much. Patience best allocated on games with a story line and sense of exploration, both of which this game has none of, not even an objective reminder or indeed a f****ng map. Enemies keep respawning after your death, irregular save points, accidentally running into a boss fight so early in the game. It's probably still playable for those who don't mind the things i mentioned but for me it's just too much.

          Время в игре: 71 ч. Куплено в Steam
          Рекомендую 08.12.2024 17:35
          0 0

          TLDR: While many games tend to copy the Souls genre, often with success and by changing nothing at all, this game, at least IMO, changes just enough to keep things interesting while taking nothing away from the usual experience. It is rather short for the kind of game it is, however in this case it is a good thing as it gets repetitive quick and the environment starts all looking the same.

          Story: Warren, a man bound to a wheelchair, decides to sign up with a company named Creo whose main goal seems to be the betterment of both mankind and the planet as a whole. But not everything is as peachy as everyone thinks.

          Gameplay: It very much follows the souls guidelines; kill mobs to earn xp, spend xp to level up, in this game it's tech scrap though, and when you die, drop it all on the ground. Died a 2nd time before picking it back up? Tough luck, it's gone now.
          The main differences here are:
          -You can bank your xp at your main hub, which is a major improvement to me, especially since you have a timer to get your xp back. Killing mobs will expand your timer, but still. It reminds me of Lords of the Fallen as it also resets your multiplier (You get a multiplier for killing enemies consecutively and without going back to your medbay)
          -You have your usual health gauge and stamina gauge, but you'll also unlock an energy bar which allows you to do some extra stuff, like using drones, heals, etc.
          -You can aim for body parts. While this may sound silly, it is an interesting mechanic as aiming for a unarmored body part will likely double your dmg output vs aiming for an armored part. But doing enough dmg to an armored body part and decapitating it will allow you to drop the schematic for it and allow you to craft the said armor. To me this allows the player to chose between farming armor or xp. Smart!
          -Since it is a single player game, you can pause and swap whatever equipment and implants you want whenever (there are exception, of course, mainly your implants that are hardwired to your rig, such as your consumables).
          -As you level, your core power increases allowing you to equip more power hungry gear (each gear as a certain amount required core power to be equipped, this resembles your weight limit for you souls maniacs). The implants range from giving you health on executions, extra consumables for health and energy, extra xp on kill, negating environmental dmg, etc.
          -There are horizontal and vertical attacks that can be chained together, both kinds are chargeable.
          -There's also some weird blocking mechanics that I just never got into; while blocking you can hop or duck. I never bothered with hit and still managed okay through everything.

          Graphics: For a 2017 game it looks pretty good. When I say good, you still have to like big clunky 90 degrees angles armor. Or else you could say it looks like crap... But really it has to do with the style of the game more than the graphics, don't it.

          Audio: There isn't much to say here, there isn't much dialogue and the story is practically non existant. I did find the ambience to be rather good in some areas, though.

          While this won't beat Elden Ring in any categories, it is still a sturdy title that tried to add something to the genre and is worth beating. There's a new game + mode that adds enemies but... I was happy enough beating it once.

          Время в игре: 2028 ч. Куплено в Steam
          Рекомендую 07.12.2024 21:14
          0 0

          Has a very different feeling than the second one, but i personaly liked the atmossphere a lot more. But it is a bit rough around the edges.

          Still er very good game! Solid gameplay, interesting story and defenetly something, if you look for a more futuristic souls-like expercience.

          Время в игре: 1375 ч. Куплено в Steam
          Рекомендую 07.12.2024 00:33
          0 0

          This game has very interesting and unique ideas. I really like the part where you can target different body parts to get different upgrades or schematics, etc.

          But sadly, this game feels very much like Dark Souls 2, where they have many enemies all over the place that can just one-shot you no matter what armor you wear, and bosses that are just not fun to fight against or even to get to.

          The first area is fine, but the second has these enemies that are basically just big bullet sponges. You need to hit them a million times to defeat them (I am talking about those spider things). For whatever reason, materials for upgrading weapons very rarely drop, so if you want to test out a new weapon to see if it works better against these bullet sponges, it's extremely risky because you have so few resources. Also, I don't know if I’m tripping, but it feels like dodging doesn’t have i-frames, and I don’t know if blocking/parrying even works, so defensive options in this game just don’t feel good.

          It definitely feels like it could be a much more enjoyable game if it had better balancing, but at the moment, it feels kinda unbalanced and frustrating.

          …That being said… for whatever reason, I cannot stop playing this game.

          Objectively, I should give up and move on to other games, but I find myself coming back to it. I guess the concept of the game, where you are this human with robot parts fighting other people, is just too interesting for me to pass up.

          I also started the Carnival DLC after a while and found that to be a pretty enjoyable experience. I got some nice gear and found the heavy weapon to be good for me, so all in all, I am having fun with this game.

          Время в игре: 1508 ч. Куплено в Steam
          Рекомендую 04.12.2024 03:54
          0 0

          Really solid Souls like with enough unique twists and ideas to set it a part. I've played the game a fair amount back when it originally came out on Xbox One. Picked it up here to get that uncapped FPS. Take your time and explore. If you're a veteran of these type of games you should feel right at home.

          Время в игре: 529 ч. Куплено в Steam
          Рекомендую 03.12.2024 20:03
          0 0

          This is a solid early soulslike -- an interesting approach to combat/leveling and an excellent commentary on the reality of corporations and the extent to which they value their employees.

          Время в игре: 647 ч. Куплено в Steam
          Не рекомендую 03.12.2024 19:23
          2 0

          no map = no ups!

          Even without the map, it's more of an "A" mid-range game than a double or triple "A" game. Everything is so boring, difficult, cumbersome, lame. It's definitely not fun to play... So why am I wasting my precious time? Because I ran out of the refund period... :)))

          Время в игре: 176 ч. Куплено в Steam
          Рекомендую 02.12.2024 20:23
          0 0

          It's a great souls like. I especially like the executions and body part severing mechanic to get schematics and crafting components. The story's ok, starts off great but begins to drag a bit. And warning this game's hard, much harder than DS3 or elden ring especially with some of the later bosses. But fighting them never stops being cool.

          Время в игре: 679 ч. Куплено в Steam
          Рекомендую 02.12.2024 15:44
          0 0

          A very good souls-like with unique setting and style. The combat system with its tactical dismemberment works really well. Unlike its successor, it doesn't overstay its welcome. It's the perfect length for what it is. Don't skip the "A Walk in the Park" DLC as it very good and meaty.
          If nothing else sells you, play this for the medbay song, it's great.

          Время в игре: 1732 ч. Куплено в Steam
          Не рекомендую 02.12.2024 02:12
          1 2

          putting a time limit on recollecting dropped currency is absolutely stupid given how difficult things already are

          Время в игре: 90 ч. Куплено в Steam
          Не рекомендую 01.12.2024 22:59
          4 0

          While a valiant effort to twist the subgenre in an interesting way, The Surge is unfortunately one of the worst souls-likes I have played to date. Conceptually the setting and mechanics sound very interesting, exploring a vast high tech facility while harvesting the limbs of your enemies to upgrade your own body. However in practice it doesn't end up being very engaging.

          The setting of a factory remains consistent for nearly the entire game, composed of identical looking rooms and dark service shafts that connect areas in completely nonsensical ways. You will frequently find yourself running around in circles looking for the one door or button you missed to unlock the next area. Then once you finally do find a new area it looks almost exactly the same as the old one, maybe with a different colour of paint on the doors if you are lucky. And then when you complete that area, you get sent right back to the old one, except the lights have turned off and a random door that was locked before is now open.

          The combat is exceptionally unsatisfying. The animations and sound design completely fail to sell the weight and impact of attacks, while simultaneously being almost completely unreadable without excessive levels of memorisation. The targeting system is initially interesting, allowing you to target the individual limbs of most enemies, but over time to becomes very annoying. Instead of simply fighting enemies you encounter, you need to take the time to awkwardly spin the control stick around to target the optimal limb, wasting precious time as the enemy drains your health or stamina. To make matters worse, to switch between multiple targets you need to hold two buttons simultaneously, which is considerably difficult to do while trying to dodge/block attacks from multiple sources. The actual process of attacking is also very strange, with inconsistent animation speeds and combos that change depending on a number of factors (effectually making your attack patterns random).

          The bosses and enemies are very disappointing. There are severe enemy variety issues, with ~90% of the enemies being the same humanoid zombie/robot things, occasionally using different weapons. Boss variety is middling, with some reused bosses and some unique ones, however they all suffer in the quality department. Across the entire game enemies deal excessive amounts of damage (regular instant deaths from standard enemies even with health upgrades), will stunlock you with successive attacks, and will sometimes attack you without any form of telegraph or warning.

          The equipment system is highly restrictive with what you can do. There are many many options for different abilities to select, but with such limited slots you are practically forced to use nothing but basic stat upgrades. The different body parts you can use are terribly balanced, with the vast majorly of them being blatantly worse than the starting gear. The weapons are mostly identical and require a lot of grinding to upgrade if you want to try more than one.

          Ultimately The Surge is a game that tries to twist standard aspects of the souls-like genre in new ways, but unintentionally focuses on the weakest elements while leaving important gaps in the experience. By skipping this game you miss nothing except for mindnumbing exploration and frustrating gameplay.

          Время в игре: 1646 ч. Куплено в Steam
          Не рекомендую 28.11.2024 00:08
          0 0

          Awful janky combat.

          Время в игре: 159 ч. Куплено в Steam
          Рекомендую 27.11.2024 02:26
          0 0

          Very clever sci-fi soulslike. This is not just a derivative copy of Dark Souls. It has a lot of new, interesting ideas (eg, limb targeting, refillable energy meter, rechargeable estus flasks that use energy, etc.). Highly recommended.

          Время в игре: 1873 ч. Куплено в Steam
          Не рекомендую 27.11.2024 01:41
          0 0

          A beautiful game that fails at its combat. If you find the idea of immidiatky grinding like a madman just to survive and losing half your hp per enemy hit at level 35, feel free to purchace. Annoyingly unbalnced, pointlessly hard and overall not worth my money.

          (i decided to give the game a second chance since i bought it a couple years back, its still a grindfest)

          Время в игре: 1034 ч. Куплено в Steam
          Рекомендую 26.11.2024 01:13
          1 0

          This is one of the most entertaining and engaging games I've ever played. Good narrative and game dynamics. Game difficulty is challenging but it's worth playing it! One very unique game: different from all other fighting progression games. Open source-ish adapts to your game style for example it has a lot of action with a wide variety of challenging enemies and adventure/exploration with crafting rigs and exo-skeletons, schematics and materials, puzzle solving situations which defy your navigation and problem-solving skills. Excellent game!

          Время в игре: 669 ч. Куплено в Steam
          Рекомендую 21.11.2024 17:28
          0 0

          The overall quality is good. I love the fight mechanics, the lore, especially the map. But the final boss fight is pretty disappointing because it is the easiest boss fight (second tbf).

          Время в игре: 2808 ч. Куплено в Steam
          Рекомендую 19.11.2024 15:59
          0 0

          Completed 100%

          This game is in my opinion a perfect 10/10 in it's own little niche of soulslike games. It brings a lot of new exciting features to the table, the famous one being able to take any enemies armor and weapons, along with the usual that you expect from the genre.
          Make no mistake, this game will frustrate you at first. The enemies are tough, every level is a maze with a 100 different directions you can go and every time you die you will hear the familiar song almost taunting you with it's "I was booorn...in a prison...".
          However if you give this hidden gem a chance it will quickly grow on you and you will fall in love with every aspect of it, even the song. Especially the song

          Время в игре: 2649 ч. Куплено в Steam
          Не рекомендую 17.11.2024 23:44
          0 0

          The combat system appears cool at first but enemies feel bad to fight because of a few mechanics. First off, if you break their stance/poise they can begin attacking again (often with their fastest move) in the very next frame. This makes trying to hammer on enemies safely by staggering them repeatedly (supposedly preventing them from attacking) useless because you will end up endlessly trading and probably die. A lot of the tougher enemies and 90% of staff wielding enemies are generally akin to horned warriors in elden ring or the cathedral knights in ds3 - they refuse to stagger consistently and like to ignore whatever you are doing so you have to play a waiting game for each and every one unless you want to get stuck in a combo that will end up depleting all of your health. The game never allows you to get tanky enough to simply trade with enemies anywhere in progression proportional to your character level so this, in combination with the issues mentioned above, turns every fight into a hit -> run -> repeat scenario where getting off a full combo is always risky and ill advised despite the fact that the enemy *appears* to be getting staggered. Sometimes it works, sometimes they immediately hit you in the next few frames before you can stagger them again with what feels like hyper armor and give you the middle finger.

          The enemy ai and strength is very low in the first area (including the first boss) but the dual-wield claw enemies very early game should provide a good insight for new players testing the game out in their first 2 hours before refunding availability expires about how combat will end up working. You will be punished for getting "greedy" (trying to attack more than once with a slow weapon or twice with a fast weapon before running away again) and quickly discover that you have a longer recovery time from getting your stagger broken than every enemy you fight. This also makes combat feel awful because they simply have better recovery time than you do, even if its an enemy with a large and deceitfully slow looking weapon.

          This would all be fine if these things were restricted to tougher, less common enemies, but this becomes true for every single enemy you encounter after you reach the second area past the first boss.

          Время в игре: 807 ч. Куплено в Steam
          Рекомендую 17.11.2024 17:35
          1 0

          Oh yes! Classic Dark Souls mixed with dystopian sci-fi elements. Be ready to get tough, it has some tight mechanics, but is equally rewarding if you know what you're doing. Oh and also, always look up the boss you're about to fight and the armor set bonus, nothing else matters. Beware the game does not say some very important things explicitly!

          Overall, Solid 9/10 for me. (10/10 for the cost I bought this game when on sale XD)

          Время в игре: 1912 ч. Куплено в Steam
          Рекомендую 17.11.2024 11:18
          0 0

          One of the first games that tried to replicate From Software's legendary formula, and this was a nice attempt that gave us a solid good game.

          Where The Surge really shines is in it's combat mechanics. The gameplay is pretty good and still feels fresh thanks to the unique ability of targeting specifics limbs of both regular enemies and bosses alike in order to target unprotected areas. If you deal enough damage to a single limb, the game rewards you with the possibility of performing a rather cinematic execution when there's still 20% of the enemy's health.

          And as someone who loathes farming in From Software games for weapons and armors, this game is a godsend. If you decide to target a protected limb of the enemy, the execution gives you the blueprint of their armor and also the weapon if you targeted the right arm. Sure, you still have to "farm" the entire set, but that just mean killing the enemy four times in order to target head, torso, arm, and leg armor.

          You also have a decent variety of weapons category. There are different movesets even between weapons of the same category. And the game allows you to seamlessly switch between light and heavy attacks during the same combo. So overall the combat is fun, enganging, and offers a lot of flexibility for different builds.


          When it comes to the level design you can clearly tell Deck13 was inspired by the first Dark Souls. Different areas lead to previous ones and you are constantly discovering shortcuts that makes traversing the map faster and easier. The problem is that the world is labyrinthic as hell, and while the artistic desing of armors, weapons, and enemies is excellent, the same can't be said about the environment. You will have to go through dozens and dozens of the same dark metal hallways interconnected by lifts and souless industrial rooms in order to progress before you can reach somewhere distinctive enough to remember. Thankfully, the game is generous with the amount of shortcuts you get, so you dont have to memorize the entire maze if you die.

          Enemy variety is lackluster. You basically have drones, humans with exo eskeletons, and a handful of robots. And the same can be said about the bosses, they are gimmicky and not particularly visually impressive. But the real issue is that the game only has 6 bosses, which is such a small amount for a game of this length.


          As a FS veteran who played Dark Souls when it came out on the ps3 back in 2011 I kinda regret not playing this game when it launched. But the fact that I still managed to enjoy it on 2024 after so many amazing souls-like games speaks volumes about the quality of this game.

          Время в игре: 2015 ч. Куплено в Steam
          Рекомендую 16.11.2024 08:26
          0 0

          This is an amazing game. The Gamplay is challenging and enjoyable at the same time. Level designing is cool.

          Время в игре: 2305 ч. Куплено в Steam
          Рекомендую 14.11.2024 16:15
          0 0

          After investing 27 hours into the game, I can confidently say that The Surge is a challenging, soul-like experience set in a brutal, industrial sci-fi world. The game's intense limb dismemberment combat adds a layer of immersion that's hard to find elsewhere. While the exploration can be a bit confusing, especially when trying to retrace your steps to the med bay, the encounters are always thrilling and, most importantly, rewarding.

          The A Walk in the Park DLC injects a vibrant yet perilous twist into the game, turning the grim backdrop into a lethal amusement park brimming with imaginative and intense challenges. It's a compact DLC that offers a treasure trove of great weapons and armor sets. On the other hand, the Good, the Bad, and the Augmented DLC, with its Old West theme, can make you feel invincible if you complete it early, thanks to the powerful weapons and impressive implants it provides. The Cutting Edge DLC also boasts some top-notch armor sets, making it a must-have for any serious player.

          If you're a fan of soul-like games, The Surge is a must-play. Its seamless performance on the Steam Deck makes it an ideal choice for gaming on the move, adding another layer of appeal to this already captivating game.

          Время в игре: 1910 ч. Куплено в Steam
          Рекомендую 14.11.2024 10:58
          1 0

          I was super close not to recommend The Surge and give a review based on pure frustration and rage. If you always despised runbacks in the Dark Souls series, you will find a new level of hate here, and it's not even about the bosses.

          In The Surge, you have one hub (acting like a bonfire) per every bigger area plus a lot of shortcuts that need to be found and unlocked first. As a result, you will find yourself roaming through the same corridors with a sh!tload of dead ends. There's a high chance you will die randomly after a 5-minute run to the door that unlocks a shortcut, completely forgetting the path you took to get there in the first place.

          The runbacks and backtracking wouldn't be that bad if the scenography was a little more diverse. Instead, the only 'biome' in the game is an abandoned factory with thousands of the same-looking rooms, hallways, and passageways. Most of the time, it's hard to tell where you are until you finally become familiar with this maddening maze.

          THAT SAID, I'm still having a blast with this game. The combat system is directly linked to crafting - you have to target particular limbs and cut them in order to unlock new schematics (for the armor part/weapon the enemy has) or gather upgrade materials. You can also choose to target the most vulnerable spots to kill an enemy faster or just fight without targeting at all.

          There is also an implant system that lets you change your build on the fly (in one of the hubs) - while pretty interesting, I feel most of the players will stuff the majority of available implant slots with health buffs, at least at the beginning of the journey. However, it lets you play a lot with the combat strategy later on when you unlock all the available implant slots and find the most interesting implants in the game world.

          All in all, it's a bit different take on Souls games but super enjoyable nevertheless. You can also get it very cheap on sale with all the DLCs included and it's totally worth it - both 'The Good, the Bad and the Augmented' and 'A Walk in the Park' make a good break from the abandoned factory theme and let you enjoy the combat in different sceneries.

          Время в игре: 1543 ч. Куплено в Steam
          Не рекомендую 13.11.2024 17:23
          0 0

          Huge fan of souls likes. This game has some pros, like the level design is very much like the souls games. The jankyness of combat completely threw me off liking this game however. Getting locked into combo is super weird and uncomfortable and the targeting system blows. Maybe surge 2 is better.

          Время в игре: 348 ч. Куплено в Steam
          Рекомендую 10.11.2024 06:01
          0 0

          Fun exploration and cool combat ideas. Really enjoy the atmosphere and story.

          Only real downside are how complicated some of the stat mechanics are and the gimmicky bosses. So far, the only 'fair' boss fights have been from the DLC, and those were quite fun. The others are just obstacle courses or puzzles to solve.

          Время в игре: 1349 ч. Куплено в Steam
          Рекомендую 08.11.2024 22:59
          0 0

          One of the best soulslike, the story is actually very good in this game. The gameplay actually works and is fun to do with plenty of challenge to it. Achievements sent horrid and only require 2 playthroughs. Characters are likable and interesting. Builds are good and rpg choices matter a little bit but not to much…. Levels and enemies look good and are unique.

          Время в игре: 4358 ч. Куплено в Steam
          Рекомендую 08.11.2024 20:36
          0 0

          The sci-fi approach to the genre was way more interesting to me than other supernatural counterparts.

          Время в игре: 2162 ч. Куплено в Steam
          Рекомендую 08.11.2024 06:33
          0 0

          I slipped one this game. I brought it on my console and played for a while then I let it go. When I switch back to PC gaming I picked this up again for an exp on PC. This game is really good. Challenging and unique. The idea of cutting off limbs to get better armor and weapons is fun! I like the anime when preforming a finishing move is sweet and never gets old. It's a souls like game set in a different environment. The eye candy is not too dated, and the audio kicks ass. I can never get the song that is played while in ops out of my head. Often I find myself singing the tune when I am out and about. All in all, good game to look at when you are tired of the Lands in Between.

          Время в игре: 3133 ч. Куплено в Steam

          Дополнительная информация

          Разработчик Deck13
          Платформы Windows
          Ограничение возраста Нет
          Дата релиза 16.01.2025
          Metacritic 72
          Отзывы пользователей 77% положительных (3955)

          Отзывы пользователей

          77%
          3,044 положительных и 911 отрицательных отзывов
          Обновлено: 15.01.2025 13:34

          Жанры

          Action RPG

          Особенности

          Single-player Steam Achievements Full controller support Steam Trading Cards Steam Cloud Remote Play on TV Family Sharing