Разработчик: Berzerk Studio
Описание
■ Несколько концовок, зависящих от решений игрока.
■ Полные интересных испытаний замки-подземелья, а также множество битв с боссами.
■ Свирепые кровожадные чудовища хотят убить тебя намертво.
■ Система уровней, благодаря которой ты сможешь играть так, как тебе хочется.
■ Покупай новые предметы и открывай навыки, которые помогут тебе снять проклятие.
■ Неповторимый и опасный открытый мир, где тебя ждут разнообразные секретные области.
■ Собери волю в кулак, размазня — будет жестко.
■ Играй с другом или в одиночку, заручившись поддержкой вспомогательного персонажа — оруженосца Сервула
Infernax — это приключение великого рыцаря, который возвращается на родину и узнает, что ее отравляет нечестивая магия.
В поисках способа любой ценой уничтожить источник скверны ты побываешь в суровых землях, где сразишься с полчищами безжалостных чудовищ и опасных тварей.
Важно каждое твое решение. Что ты предпочтешь:
● убить незнакомца или помочь ему?
● потратить опыт, полученный за убийство чудовищ, на здоровье, ману или урон?
Подумай хорошенько, прежде чем принять решение. Один твой выбор может изменить все... Помнишь, что стало с тем парнем по твоей вине? А Пеппер помнит.
Убей всех чудовищ на своем пути и заработай денег, а затем потрать сбережения у кузнеца на лучшее оружие и доспехи. Подбери нужное снаряжение и стань сильнее, чтобы расквасить еще больше лиц в своем приключении!
Каждый сделанный тобой выбор открывает доступ к дополнительным заданиям, за которые можно получить мощное оружие и навыки или деньги.
Напади на Замок и расправься с местными боссами, пока еще больше невинных не оказалось во власти таинственного проклятия, отравляющего твою родину... В конце концов, только ты можешь избавить Апель от чудовищ. А уж как это сделать — решать тебе. Все в твоих руках...
ОБНОВЛЕНИЕ DEUX OR DIE
Вернись в Апель в роли герцога Альседора — и на этот раз компанию тебе составит верный оруженосец Сервул. Избавь свое герцогство от вредоносных темных сил, играя в локальном совместном режиме для 2 игроков или в в одиночном режиме, позволяющем переключаться между персонажами прямо во время игры.
Используй различные инструменты Сервула, чтобы спасти или уничтожить родные земли и местных жителей, в обновленной версии игры с измененным балансом!
Поддерживаемые языки: english, french, italian, german, spanish - spain, simplified chinese, traditional chinese, korean, japanese, portuguese - brazil, russian
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows 7
- Процессор: Intel Core i3-540 or AMD Phenom II X2 550
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Nvidia GeForce GT 320, 1GB or AMD Radeon HD 6570, 1GB
- Место на диске: 500 MB
- Звуковая карта: multipass
- 64-разрядные процессор и операционная система
- ОС *: Windows 7
- Процессор: Intel Core i3-540 or AMD Phenom II X2 550
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Nvidia GeForce GT 320, 1GB or AMD Radeon HD 6570, 1GB
- Место на диске: 500 MB
Mac
Linux
Отзывы пользователей
amazing game, hope the developers make a sequel
Gudd
it's good metroidvania through and through. Just love it
really good. multiple ending so a lot of replayability
Like others have said, Dark Souls if it was a side scrolling Metroidvania. It's really good. Also, all of the achievements are named after Metal songs, can you go wrong?
Nice short game. But I also see it is replayable with different choices.
Esta chido, a destruir demonios o ser un demonio.
Degrades into a terrible platformer with lack luster controls, that is filled with "Gotcha" moments of instant failure/death. The map is highly repetitive with areas/rooms being exact clones of one another.
I hate played it to the end.
The prayers quell the pains of battle.
Infernax is like if Castlevania 2 or Zelda 2 got juiced up on steroids, cranked to a R rating on the violence, and backed by a metal soundtrack all in the best ways possible. Multiple endings make replays worth it, and wither you go good or evil has gameplay changes to your spells and abilities. Not many games let you go the true evil bastard route, but Infernax does it well! This game has everything to be a long standing retro styled classic! 9/10
The style reminds of old retro arcade games, the game-play is straightforward, and the overall demon designs are all unique, 10/10, plus all the different routes to take depending on your actions are an amazing to explore. be the savior or live long enough to become the villain. Its up to you!
Good. Bad. I'm the guy with the gun.
RAD!
Very well made game, 0 complaints, brings back old school gaming memories. Would insta buy any sequel.
Perfect game, I highly recommend. Makes me remember my summers playing on my SNES.
Simply excellent. New players who like retro games and those who grew up in the pixel era like myself will love this game. Paced very well. not to challenging and has none of the control problems of older games this was modelled after.
A really fun game and awesome throwback to the ol' NES days. You can feel the love the devs had for games like Castlevania and Metriod.
There is certainly a particular humor in this game as well. You’ll either get it, or you won’t.
As for the game play, it fun and not too complicated. The story and moral points give the game a lot of replay value. I have to really commend the devs here, as each choice is unique and will alter the ending, of which there are 8 of.
100% the achievements is kind of a pain, but certainly nowhere close to too difficult.
Really looking forward to the next game from this studio.
Very good
Its Castlevania 2 but good
This game is like an M-rated Shovel Knight. Lots of cool magic attacks and blood. NPCs die horrible deaths in the background and during active gameplay, really makes the monsters and world feel more dangerous.
Absolute gem
Very good. Needs proper internet co-op.
This is an underrated gem. It's a Metroidvania heavily influenced by Castlevania 2 and Symphony, also Megaman and other games from the NES era. It's also packed to the gills with secrets and replay value. It also has a lot of humor and plenty of gore.
Great game, I recommend it to anyone who is a fan of 2D action-adventure games, especially the classics.
ost非常好 场效也一流的恶魔城复古游戏
can be quite hard at times but worth the price
The game is... alright, I guess. If you're a fan of frustration, you're in for a treat because the irritations are real. As for what’s good? Let’s just say it’s not good enough to make me overlook the rough edges.
COMBAT...
The game is so easy and repetitive that you’ll question if you’re even playing it right, yet somehow, it’s still slightly enjoyable. There's just something magical about whacking zombies on the head with your mace and watching them explode like piñatas filled with gross confetti. Aside from that, though...
The boss battles are... let's say, “predictably underwhelming.” They’ve got about 2-3 tricks up their sleeve, and once you crack the code (spoiler: it’s not that hard), it’s more like you’re babysitting them through their final moments.
PLATFORMING...
Now, even though combat is easy, you’ll still manage to die. A LOT. Why? Because this game has a love affair with instant death. Fall into a pit, lava, or even look at water the wrong way? Boom. Dead. And naturally, there are about 500 of these death traps, and they're paired with platforms smaller than a Tic Tac—and enemies who, of course, exist only to push you into said death traps. It’s like they resurrected every frustrating mechanic from the 80s just to see if they could still break people in 2024.
BUT you eventually get the option to buy extra hearts (lives), which soften the blow of insta-deaths. Run out of hearts, and it's back to the last save point. That does get annoying, but hey, there’s a “casual mode," where they'll add some save locations within the dungeon to be a bit more forgiving.
SLOW... SO DAMN SLOW...
There are so many slow cut scenes and monotonous features that, by the end, you question whether saving is even worth it. The game has a day and night transition, and of course, you have to sit through the same cutscene every. single. time. And it happens a lot. Saving? Oh, that’s a treat too—it takes so long you might as well grab a snack, watch a movie, and come back (okay, slight sarcasm, but it takes longer than it should). And just when you think dying would offer some sweet release, you’re awarded with another agonizingly slow cutscene. Sure, you can skip the death scene after you've seen it for the 15th time, but everything else? Nope.
OVERALL...
Combat? No challenge. Boss fights? Boring and way too easy. The music looped until I wanted to mute it, and the story felt like it was pulled straight from the Cliché Handbook. To top it off, the game somehow took every annoying aspect of 80’s side-scrolling that other developers wisely improved upon, and decided to pay tribute to those migraine-inducing days of Simon’s Quest and Zelda 2. Not exactly the nostalgia trip I signed up for. Sorry, but this one’s a thumbs down for me.
frustrating at start, but practice and co-op makes it great
Fun.
This is not a retro or retro-inspired game, it's a modern game which "likes the aesthetic". It somehow seems to fail at both modern and old school game design simultaneously.
Amazing local co-op.
Up there with towerfall, Broforce, speedrunners and shovel knight for local multiplayer.
There were a few design choices that were somewhat frustrating (mostly not being able to skip the save/daytime change animations), but overall I really enjoyed playing this game. My girlfriend and I played through the whole thing from start to finish in co-op/classic mode, and had a fun time. The casual mode offering was tempting at times, but I'm glad we persisted and overcame the challenges the game threw at us. I also loved the soundtrack; even the songs you hear the most I never got sick of.
My playtime isn't accurate as I had originally played it a few years back on gamepass and had a wonderful time with it. Saw that the Deux or Die update came out and had to come back for another couple rounds, hell yeah
Coop is really fun via steam remote play and way more balanced than you would expect. Had a blast. Really entertaining and tough.
Very good
Very fun “spiritual successor” to what the castlevania series could have become. Love all the alternate play styles with character names.
TCHUBIS
What a good game. Something that I figured was just another adventure game that quickly spiraled into something that has a very unique identity in the metroidvania genre. A game where your choices matter not just for an outcome for a quest, but for the large overall narrative in the game. Quests that are done when "Good" have significantly different outcomes than "Bad" and the game's last quest changes drastically as well. The final, ultimate quests, are so well done that I have to recommend folks play the game multiple times. Classic is a great challenge, and casual every other time is absolutely worth the eventual speedrunning you get done.
Edit: Just finished the Alcedor/Cervul mode and this is such a good ng+ mode. More enemies, different trap placement in some areas, some of the platforming can be a bit *too* easy, but Cervul's kit makes you feel like Sonic in this game. Good game, good extra mode and good ng+ styled gameplay.
I will say that I have a few complaints.
The charge move having an odd tail and lack of air control in a precision platformer is a decision. I would say that if it had no tail that was uncontrollable and included a fall, and you could regain control after a bit longer of a dash period without a fall, it would fit precision platforming better. By this point I'm able to pull it off in one or two tries, but, it still feels a bit odd in an otherwise great set of platforming challenges.
Kastka Castle is a bit tough for the precision the game asks out of other situations (a bit of wiggle on the up-charge would help), and Stormheim Castle is capable of overwhelming you when already asking for precision. While those challenges are something I am used to, I have to make sure I warn others as the spikes may turn off others. Casual mode will make those castles not a big deal, but Classic players may pull out some hairs.
Great game, with some great twists and changes that make it really worth finding the endings. Also gave me a huge want for something like it now that I'm nearly done.
Edit 2: Just finished the ribbon/platinum. Great game. Wholly recommend it.
I forgot to review, even though it was really good. Not a fan of the gore but it's so purposefully overdone and video game-y, I get it and it's fine. It's a good game even if that's not your thing, imo.
Дополнительная информация
Разработчик | Berzerk Studio |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.12.2024 |
Metacritic | 84 |
Отзывы пользователей | 94% положительных (900) |