Разработчик: Badland Development Studio
Описание
A constant sense of progression and discoveries will maintain the player’s interest throughout puzzle-like levels, leading him to eventually understand his place and purpose as a god in this universe he has created. The objective is not to make a difficult game, and although some puzzles may seem more complex than others, they are always easily solvable.
Features:
Soothing Aesthetics: 3D lowpoly art, music and sound effects unite to establish a relaxing, passive ambiance. Simply experiencing the game’s aesthetics before interacting with it is enjoyable.
Journey: Progression and discovery are central themes. Progression as the player will advance through puzzles with increasing complexity and discovery as each planet will offer the player new assets to create and new rules to do so.
Spiritual: The player is a god in a yet-to-be-shaped universe. Narrative hints will punctuate the player's progression and lead him to the revelation of his true nature and purpose.
Поддерживаемые языки: english, french, italian, german, spanish - spain
Системные требования
Windows
- OS *: Windows 7/Windows 8
- Processor: Dual Core CPU @ 2.00GHz
- Memory: 1024 MB RAM
- Graphics: GeForce 8600 / Radeon HD 3670 / Intel HD 4000
- DirectX: Version 9.0c
- Storage: 300 MB available space
- Sound Card: DirectX compatible sound card
Mac
- OS: OS X Lion 10.7.5
- Processor: Dual Core CPU
- Memory: 1024 MB RAM
- Graphics: OpenGL 3.0 compliant with 512MB of video RAM
- Storage: 300 MB available space
Отзывы пользователей
This is one of those moments I wish I could leave a neutral review. I wasn't a terribly *bad* game but I wouldn't recommend it. I enjoyed the first few levels, they were fun and very chill, however as you got on in the game the levels progressively became more difficult, which would be fine, if we were told *how* to actually progress. I had to find a post from 10 years ago to figure out that you could actually keep the seasonal colours on the planet by simply using one of the pieces, while a pop up came up in the game, it didn't explain this clearly at all. The second issue I had was with the colours, some of the colours were so similar I couldn't actively tell the difference between them, it the very last levels the reds are almost identical which made it very hard to figure out what sequence to put them in. If you experienced colourblindness this game would actively be impossible to complete. If those two things were fixed, this game would have been a fun and relaxing experience.
Not super fun
Дополнительная информация
Разработчик | Badland Development Studio |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 21.01.2025 |
Отзывы пользователей | 71% положительных (117) |