Riddled Corpses

Riddled Corpses

2.5
Смешанные
189.00₽
Steam Store

Разработчик: Daniel Fernandez Chavez

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Описание



Riddled Corpses is a twin-stick shooter made in the style of 8/16 bit arcade games.

Travel through diverse locations packed with danger and huge bosses. Choose your character wisely and make good use of their abilities and the special items (clock, dynamite and turrets) to progress and destroy the root of evil!



- Fast-paced action
- 2 player local coop
- 6 characters with varying stats and abilities
- Arcade and survival modes
- Combo system
- Quality chiptune music
- Register your best scores on the online leaderboard!
- Compatible with Xbox 360, Xbox One, PS3 and PS4 gamepads (with Ds4Tool)

Поддерживаемые языки: english

Системные требования

Windows

Minimum:
  • OS *: Windows XP or newer
  • Processor: Intel Core PENTIUM 4
  • Memory: 1 GB RAM
  • Graphics: Intel HD 4000
  • DirectX: Version 9.0
  • Storage: 250 MB available space
  • Additional Notes: Xbox 360 controller recommended.
Recommended:
  • OS *: Windows XP or newer
  • Processor: Intel Core i3 M380
  • Memory: 2 GB RAM
  • Graphics: Intel HD 4000 OR BEST
  • DirectX: Version 9.0
  • Storage: 350 MB available space
  • Additional Notes: 2 Xbox 360 controller recommended FOR 2 PLAYER

Mac

Minimum:
  • OS: Snow Leopard 10.6.8, 32/64-bit
  • Processor: Intel Core i3 M380
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.0+
  • Storage: 250 MB available space
  • Additional Notes: controller recommended.
Recommended:
  • OS: Snow Leopard 10.6.8, 32/64-bit
  • Processor: Intel Core i5
  • Graphics: OpenGL 3.0+
  • Storage: 250 MB available space
  • Additional Notes: controller recommended.

Linux

Minimum:
  • OS: ubuntu 14.04
  • Processor: 2Ghz+
  • Graphics: OpenGL 3.0+
  • Storage: 250 MB available space
  • Additional Notes: controller recommended.
Recommended:
  • OS: ubuntu 14.04
  • Processor: 2Ghz+
  • Graphics: OpenGL 3.0+
  • Storage: 250 MB available space
  • Additional Notes: controller recommended.

Отзывы пользователей

Рекомендую 25.12.2023 20:49
0 0

I like this game a lot and do recommend it if your looking for a brutal challenge however there are a few problems that being the PC version is horribly outdated and lacks both the story mode and the EX version features also the Switch and PS5 versions are also a bit outdated but they do at least have story mode and the EX features and while these versions are perfectly fine to play if you only have a Switch or PS5 they are still missing half of the screen filters if you want to get this game at it's absolute best pick it up on Xbox as that seems to be the most up to date version of the game

Время в игре: 8 ч. Куплено в Steam
Рекомендую 13.12.2023 17:10
0 0

Shooter game that takes a lot of grinding unto building characters = Good past time

Время в игре: 1024 ч. Куплено в Steam
Рекомендую 27.09.2023 23:57
0 0

You're gonna die like 20 times on your way to understanding that this is an upgrade grind style game and that's kinda the tutorial. Once you get your favorite toon to +10 weapon strength you're gonna really enjoy blowing up everything in your path. Good times!

Время в игре: 87 ч. Куплено в Steam
Рекомендую 21.02.2023 04:48
0 0

Excellent dual screen shooter. Great retro aesthetic, combined with addictive arcade game play and character progression mechanic, produce a top class experience. Well worth every penny.

Время в игре: 1223 ч. Куплено в Steam
Не рекомендую 30.11.2022 03:51
0 0

Bullets and foreground objects obscure enemies, Frustrating grind on the same levels over and over, Can't select stage six, Terrible game that wastes your time

Время в игре: 477 ч. Куплено в Steam
Не рекомендую 26.09.2022 20:38
1 0

At first glance, Riddled Corpses looks like a great "blast from the past" kind of game.
With an obvious retro look and feel, you'll think you'll have a great time playing it and you
will...until the flaws become quickly obvious, potentially souring the entire experience.

The Good :

-Charming graphics, sound, and gameplay perfectly emulate a retro-shooter aesthetic.
-Co-op play
-Several characters to choose from
-Each character has a unique design to their attack

The Mediocre :

-Progress is saved between completion of each stage, but death will force players to restart the level
-Touching a boss is a 1-hit kill, regardless of health. There is also an enemy type that is the
same, but is not very fast (although very damage spongy)
-Game requires a significant amount of grinding to progress, often with a die a lot -> get
stronger -> beat stage -> die a lot -> etc., kind of rhythm.
-Some items are useful one way, while utterly worthless in the other.

The Bad :

-No online multiplayer
-Inability to reconfigure controls
-Horrible lack of information given to the player in regards to controls, items and their usage,
and character differences
-Terrible lack of inconsistent item drops, especially in regards to health drops (in the form of
a medkit)
-Game becomes a "Bullet Hell" in later stages, with the final boss being an unbearably unfun
Bullet Hell-style fight
-The Final Stage must be completed in 1 try; failing requires you to repeat the entirety of
Stage 5.

In Conclusion :

The sad truth is, this game actually DOES have an improved version of itself, but it is NOT
on Steam, and judging by how old the game is, it really doesn't look like we'll ever get that version.

As such, I honestly don't recommend getting this game. You're better off getting it's better
version on other consoles.

Время в игре: 178 ч. Куплено в Steam
Не рекомендую 24.03.2022 17:44
9 0

LMFAO hard pass, Dev is pos who actualy said he dosnt care about the steam version and completely ditched the game after bringing it to switch with a ton of other features

Время в игре: 383 ч. Куплено в Steam
Не рекомендую 08.02.2022 02:23
8 0

The gameplay loop is 100% assbackwards. The game cannot be completed until you grind a character to level 20 and get an extra weapon because powerup are not spawn WITHIN ARCADE MODE. The developer made a guide that stated you have to grind money to unlock cole, grind her to 20, then grind for the option gun (9999g) then max that out to reasonably reach level 4. So, the player expected to pointlessly grind to even begin clearing the game. Traditional progressive power-ups in a shooter are a standard for a reason.

Without weapon level ups the player simply does not have enough damage and the pitiful amount of money dropped puts a mobile game to shame. Also, the UI is part of the play area so shots and zombies can be obscured. But don't worry, you can hide the entire UI. But this also hides how many powerups you have at the moment. Again, usually games put the UI outside of the play area for a reason!

Время в игре: 189 ч. Куплено в Steam
Рекомендую 02.01.2021 19:15
0 0

I've played this game for a good couple of years now and despite it being your basic sidescroller bullet hell, it's an extremely entertaining game. What they say is true though, the learning curve is high but if you have the patience for it, you'll learn to embrace it and its simple, yet elegant art direction (I am so in love with the backgrounds and sprites this game has).

This game has helped me decompress when I was going to Uni or when I had rough days at work.

I understand it may not be for everyone but I think anyone and everyone should give it a chance at least once.

Время в игре: 4184 ч. Куплено в Steam
Не рекомендую 16.10.2020 06:27
8 0

PC version is worse than the console version. Dev won't release the update for PC.

Not recommended.

Время в игре: 35 ч. Куплено в Steam
Не рекомендую 01.02.2020 22:40
5 0

It took me 5 hrs to realise this game has an overhaul called Riddled Corpses Ex for a reason. Usually a PC version is always superior in some way, but this is inferior.

Sometimes you need an outsider perspective, to take what is a pretty solid concept and improve it. Which is what the EX version is, a different dev improving things.

So basically, don't get this on PC. Get the Ex version.

The grind is painful, you get gold in small amounts yet require tons of it in order to upgrade anything. You go to a stage, get halfway through, die due to not being a high enough level, then get 1-2 levels and get a bit further. Eventually you'll just be redoing stage 1 over and over and over because of how much gold is required.

This might be ok to add length to the game after beating it, but you will hit a hard wall around Stage 3 and have to grind in order to get stronger, because of the auto scroll on stages, you will end up not dealing enough damage and get piled on.

The game takes 0 advantage of PC either, capped at 30fps which feels really sluggish for what should be a fast paced game. It also doesn't run at native resolution, but instead runs at 1/4 resolution then offers either interpolation or some weird upscaling thing. Pixel games are supposed to look crisp that's part of the appeal.

Ex fixes all of these things, if you saw the two running side by side and had no context, you'd think Ex was on PC.

Время в игре: 306 ч. Куплено в Steam
Не рекомендую 13.09.2018 18:28
2 0

In concept, this game looks like fun, a zombie blaster twin stick shooter. Right off the bat though, it sinks into a grinding slog.

I started the game, went into arcade mode. Beat wave 1, waited 30 seconds for the camera to slowly scroll over to Wave 2 while 2-3 mor enemies spawned at a time. Died, upgraded my weapon twice with the small amount of gold gained. Restarted, beat wave 1, waited for it to scroll to wave 2, beat wave 2, waited for it to scroll over to wave 3 and hit a boss that would have taken me 5 mintues at least to beat.

It might get better later, but there are better ways to spend that time, especially in this genre.

Время в игре: 7 ч. Куплено в Steam
Не рекомендую 11.10.2017 19:57
8 0

A promising title drowned in a grindfest.

Riddled Corpses is a zombie-themed Bullet Hell game, in which persistence is the (only?) key. The game features 6 characters, unlocked via Gold, which you gather in the Arcade and Survival modes. These characters also have levels (max 20) which define the damage they inflict. As far as I am aware, the damage progression is the same for all characters.

The reason to unlock further characters (besides achievements) are their special abilities, respectivelly: items magnet, double gold, extra health, and all of the three. The sixth char is still a mystery to me: she does have items magnet & extra health, but no double gold and... nothing else, apparently.

There is no conceivable way finish the game with a low level character: your damage output will not be able to rid the screen of zombies and you will be overwhelmed. Most players will need, in addition to lvl 20, the MK1000 upgrade which adds to the damage of all characters. It is *very* expensive, though.

And even once you have the bestestest char unlocked and maxed with shiny upgrades, the Arcade mode is short, repetitive and uncreative. I am a bad dexterity player, and I found the game relatively easy too.

However, until you get a lvl20 char (with MK1000 lvl5) you'll be basically farming for Gold - not *really* playing. You'll have to repeat the same stages over and over and over again. It is just a grindfest. More casual players will be wanting to have at least the 4th char (with extra health) to defeat the final stages, and that takes another eternity farming. Sorry, grindfests are always a "no" in my book.

Achievements are natural, but become a burden just as much as the rest of the game due to grind. They would have been fine otherwise. Linux port had problems saving settings; I always had to manually modify some sound options. Otherwise, the port was fine.

Last but not least: there are no waifus beyond the main screen! Shame on you for playing with our hopes!

Время в игре: 1226 ч. Куплено в Steam
Рекомендую 24.08.2017 05:22
6 0

Riddled Corpses is a very straightforward twin-stick shooter with design and music heavily influenced by the 8 bit / retro / pixelated generation. Although the game can be frustrating, if you are a fan of that era of gaming you will probably enjoy what is on offer here (moreso if you are into Halloween / creature feature creepers as well,) however if you aren't a big fan of that kind of aesthetic you will probably get bored with this game very quickly as its gameplay and presentation are pretty thin.

The game itself is surprisingly grindy, and at first the game was really getting on my nerves with how many bullets the enemies take to eliminate. Your default guns / weapons are very piddly and weak against the always-encroaching throng of zombies, demon bunnies, and floating skulls, making for an initially-frustrating experience before you use the game's currency to upgrade your weapon. Even after leveling up your gun, however, the effects from the gun don't change all that much and seem to just be a slightly wider or more damaging machine gun.

The gameplay itself consists of little more than what you would find in similar SHMUP games, kiting the enemies around the screen and avoiding their projectile attacks and hitboxes, while using the occassional bomb / screen-clearing pickup or a time freeze which locks enemies in place and allows you to get around them easier. These two items are essential to completing certain sections of the levels as the screen can become VERY crowded with enemies and makes navigating them an exercise in precision and frustration in equal measure. At first I was pissed off that the UI would hide where enemies are (before discovering it can be toggled off and on) such as obscuring an enemy sprite spawning behind the icon of how many kills you've done, or behind the icon for the TNT screen-clearing item. This UI / HUD can be toggled off and on by pressing select on the controller, however having to swap between the two to check your life total and/or whether you have any of the special items to use can become annoying when the UI elements could have just been scaled down to avoid this back and forth.

For better or worse you have no option of exploring the levels at all, and instead are shimmied along on-rails style sequences. Occassionally the camera will lock into place and you have to defend an area from a wave of zombies or defeat a boss, but as far as player agency in choosing your own path of which areas to explore there is none, and the levels follow the same linear format each time you play them.

Although I enjoy booting this game up here and there to try my luck at not dying, I would wait until this game is on sale to snag it if you're at all interested, even as a well-done homage to retro titles, its base asking price is a little high for its simplistic gameplay and grindy nature.

Время в игре: 108 ч. Куплено в Steam
Рекомендую 02.08.2017 08:35
1 0

Riddled Corpses is a highly imperfect game due to simple problems that could easily be fixed.

While I was looking forward to this game because I like Twin Stick Shooters and the great art style, I came away a bit disappointed as it plays a lot more like a Bullet Hell-lite which I don't care much for, I don't find narrowly dodging nothing but brightly colored objects for hours on end all that fun and to be quite frank I'm pretty bad at them but I'm pretty good at SHMUPS and Twin Stick Shooters.

I'll state the negatives and annoyances first.

Annoyances:


It's a grindfest, while I could easily look past this fact because I don't mind grinding, hell, I play quite a few mobile games that are essentially all about grinding, it's kind of fun to an extent, but Riddled Corpses takes it really far. I ended up getting to the boss as level 1 Jon, not an easy feat as I didn't know at the time you could upgrade your character as it's an option on the main menu and not during the player setup or map select menu which threw me off until I backed out to the main menu. It was frustrating and took many tries to get to the boss only to be destroyed pretty easily once the projectile tombs starting spawning in during the fight and my measly little pistol did all of nothing to the two hulks and the little jester dancing around and flinging projectiles like no-one's business.

So, I discovered the upgrades, upgraded to about level 5 with the coins I accumulated. Game was much easier BUT this game also suffers from super wonky hit boxes on certain enemies that hit you from a mile away, some of the ordinary zombies can tap you from a few feet away and take a chunk of your precious health. The UI also completely blocks part of the bottom screen and almost the entire top part of the screen, the overdone, long lasting explosions on the zombies have fooled me so many times into thinking it was clear to proceed past them only to get hit by a zombie that was perfectly concealed by the smoke of the explosion. Happened so many times I decided to just never get near dead enemies. The larger enemies explode all over the screen making it a huge chore to get out of the way without being hit by a lesser enemy.

Enemies also spawn right next to you and probably the most annoying aspect is the fact that a lot of the enemies that will spawn later on fire a projectile when they spawn and only when they spawn, if you're standing anywhere near them when they spawn you WILL probably be hit.

Health is also pretty scarce in this game, most pickups are random though some things can be destroyed in stages and they always hold the same item every time but most levels only hold maybe one or two HP packs, I've gone full levels without an enemy dropping a single pickup or HP pack which makes the game much harder, other times I end up having 5 timers and 6 TNT and full HP plus two HP packs by the end, but that's not usually the case and even then, you'll probably be cheated out of your extra HP anyways. The TIMER pickup is also completely useless, it ONLY pauses enemies movement, not time itself, so projectiles are still moving and enemies are still able to spawn and even fire projectiles as they spawn. So it's essentially useless. It should pause EVERYTHING but the player or make projectiles fall out of the air or slow them down immensely.

In later levels, starting at Level 2 some enemies can fire projectiles every half second or so, the screen quickly becomes filled with these enemies so you'll have projectiles going every which way.

Now back to the grinding. Every character has a max level of 130. The only way to progress is to level up, the only way to get money is to play the game and die countless times to make up that money needed to level up and every level starts out super slow which makes getting money VERY tedious. Survival is the easiest way but again, starts slow but escalates quickly, you're lucky to last a few good minutes at any level under 30 with all the combined annoyances such as the excessive projectiles, useless timer pickup, UI elements always being in the way and enemies spawning right next to you.

I'd also like to mention that at least in a Bullet Hell Shooter or SHMUP, enemies usually come at you from above or swing back around from below, that's not the case in RC, enemies spawn randomly EVERYWHERE, even right on you, there is a mechanic to STOP enemies from spawning on you but you basically have to be standing DIRECTLY on their tombstone as it pops up and it'll destroy itself. So as you're looking ahead to dodge a projectile an enemy can appear right under your feet hitting you as you're trying to dodge all the shit flying around the screen and that to me is probably the most ANNOYING aspect of the game because it forces you into two states, either pay attention to only your character and dodge spawning enemies or watch out for projectiles as you hear them get fired. Both of those will likely lead to your death.

Because of the random spawning this also leads to moments where it's impossible to dodge getting hit as you'll have a wave of projectiles come at you and not enough time to clear the enemies blocking your path to dodge it and using the TNT can result in two things, the explosions block your view and you'll get hit by another projectile OR they block your view of the other zombies spawning right under your feet and again, the timer is USELESS.

So why is it that I recommend this game?



It's simple, it IS fun, it feels good to play, controls well, looks great, has style, etc. and the issues could EASILY be fixed by the devs though it seems there hasn't been much in the way of activity from the dev on here recently though I know they're lurking.

You could turn UI elements transparent and make them smaller or put a strip accross the bottom with all the UI elements on it and block the game from rendering behind it, as if the screen cuts off right there. Make it to where enemies can't spawn within like 10ft of you. Make the timer and TNT more useful since they're so hard to come by and expensive to purchase (Early in the game at least.), make the explosions a little less pronounced or make them transparent so we can see through them, adjust hit boxes for certain enemies. Oh, and one last annoying thing, make the collision boxes on the cars, barrels and such NOT make you get stuck when you touch them, I'd randomly get stuck by a vehicle or barrel off screen and get hit, especially in Level 1. It was highly annoying.

Время в игре: 289 ч. Куплено в Steam
Рекомендую 22.02.2017 16:37
2 0

Addicting to it's core!!

The insane difficulity make me wasting my time getting golds in-game plus the zombies wouldn't be that gentle, letting you breakthrough each wave and stage while killing 'ems, so good and so addicting.

Would recommend to arcade and time-wasting game lover.

Время в игре: 1153 ч. Куплено в Steam
Рекомендую 21.01.2017 09:43
9 0

First: If you don't like the bullet hell genre, then you most likely won't like this game.

But if you DO, there's a good chance you'll like this game, as it's quite decent and enjoyable.

Of course, expect to die a lot, as in most bullet hell games, at least at first, and try levels repeatedly. And, while it's not required, play with a controller if you can. As you can imagine, bullet hells are on a whole 'nother level of hell when played with a mouse and keyboard, generally speaking.

This game, while fun, is not for those who want a story. Riddled Corpses is about gameplay, which is definitely fitting considering it is, in fact, a bullet hell. Aside from that. the pixel artwork is charming and the enemy designs are well done. They do a good job of adding to the experience.

In short, this game is about fun gameplay, and not story, If you're into bullet hell you'll probably like it.

Время в игре: 365 ч. Куплено в Steam
Рекомендую 28.05.2016 21:14
3 0

There comes a point where Originality becomes nigh-impossible, so instead, unless you are a whacky genius, your best bet would be to take a already established trope, and injecting into it some variants rarely seen to create a unique concept, along with cramming your game with love and entertaining design, that's where Riddled Corpses comes in.

Story


What was the name of the overused cliches undead people again? Yeah, those.
At this point, I swear im totally fed up with them, is no different here, things go badly and suddenly we have a plot device that's just as generic as possible, however, while the story is no longer than 3 lines, everything else makes up for it.

Gameplay


Zombies and Bullet hell-Shoot'em'up gameplay, so this is what psychodelic drugs would make you come up with, huh?
K, free of awful jokes, this mix is quite unique and well dam implemented at that.
The shooting mechanics are great, annihilating every abomination in your way is very satisfying and while the Screen can get very worked with the amount of bullets present at times, it is exhilarating to slip around bullets like a boss, plus it manages to run silky-smooth even with a cabbage PC like mine, so I dare to say this game can be enjoyed even with 2009's Notebooks.
The Items you can use to your aid are also pretty sweet stuff, mainly the Dynamite which blows everything up and gives you cash money for every killed enemy, the Stopwatch and Turret lose a lot of effectiveness in the later Levels where mostly everything shoots at you, so they are not bad, just situational.

Design


While the Shoot'em'up and Bullet Hell mechanics are very well implemented, the Level Up system is beyond being a tiresome chore to handle, you need to constantly rack up Gold in order to enhance your firepower and make yourself more effective, you can even purchase some other Chars that have special traits if you have enough Gold.
The Lvling starts cheap enough, but afterwards, nearing Lv20, the prices turn obnoxiously high compared to the amount of Gold you would gain from Arcade, some could call it Replayability, but considering there is only 2 Game Modes, i would rather call it padding via limitations.
(I personally reccomend unlocking Liery as soon as possible, her 2x Money and Survival Mode (Wave 4 onwards) will give you the highest profit possible).

Now if there is a slip-up, is how when using the Keyboard, the HUD remains opaque, even when there are mobs or you are nearby, so you could get pot-shotted if you don't have a sharp eye for that sort of thing, I once tried it with the X360 controller and the HUD became transparent.
There is also this bug where if you pause the game around the time a Mini-boss or Boss would spawn and the game is still paused, the game will crash, so... Patch?

Graphics


Pixel Art at its finest, ladies and gents.
The level of detail in this game's art is just dumbfounding, the brilliant colors and some of the dark or bright aesthetics in the levels mix into a art direction that i love and can't get enough of, even during the most down-to-earth and dark locations, it still manages to be greatly polished, and for that, i applaud it.

Soundtrax


In my personally opinnion, it hops up and down throughout the game, the Stage 1 theme is embedded into my head and the Stage 2 tune is pretty nice too, but afterwards, I legit am unable to hum any other theme by heart, yeah, that includes Stage 5, in which i had to replay possible more times than Stage 1, is not terrible, is just a bit roller-coaster...y.

Duration


As hinted during the Design category, this game's length is entirely up to how much of a completionist you are about this, you can easily try to get better and you can Lv the base character to 20 and get through Arcade mode in like... 30 mins.
Afterwards, Survival is there to challenge you to see how much mobs can you slaughter before you rip in peace... If you are behind a Hi-score.
For so, if you are not seeking the Achievements, this game can be no longer than a pair of hours once you get some good fire and beat Arcade mode, but if you decide to go full Achievement, expect your game time to near 20 hours.

tl;dr


For its asking price, this game is worth checking out, specially if you are particularly interested in the cliche zombie trope and also like your Shoot'em'up to be hard as balls (Almost like a kid-friend version of Touhou at times), charming art style and very competently designed gameplay mechanics, this game is a quick but solid burst of entertainment (or sheer frustration depending on your Skeelz), perfect for a Arcade-styled game.

Consequentially, i shall rate this game...

Big Booty in the Main Menu/10

Время в игре: 1319 ч. Куплено в Steam
Рекомендую 03.06.2015 02:22
28 1

Definitely a sweet game, and well worth the 8 bucks I spent. Simple but yet difficult. A hail of bullets mowing down enemies old school style. Know going into this game, though, that it is more challenging than it may seem at first. I think the only couple of things that I can think of to maybe make it a little better would be a slight increase in health pack drops and online multiplayer. As it stands thew coop is local area only. So, don't count on playing with a buddy unless he's right next to you.

Время в игре: 320 ч. Куплено в Steam
Не рекомендую 02.06.2015 17:00
48 2

Summary:

Riddled Corpses is technically competent, as it runs with a constant frame rate and has the necessary controls you'd expect from the game with the controller. But where the issues start to arise is the gameplay. The lack of variety becomes a huge issue when the games design format forces you to replay the same areas over and over again, as the game has an RPG mechanic to up your damage and fire rate, which is necessary to get through the hordes of enemies that come on the later waves. A lack of spawn point protection in particular causes a major problem, as dealing with a huge horde of zombies can lead to instant death, which then causes to go through the same boring waves that you are overlevelled for. That's what kills the game in the end, as that combined with the lack of variety with limited powerups and only your regular weapon and no different pickup-able weapons makes a game that plays very much the same every time you play: and that's a bad thing.

For Game Play Video and Audio First Impressions: http://youtu.be/DW8dHqpsbDA

Lists

+:


  • Technically competent. Game runs at 30 FPS but with no lag or frame rate drop.
  • Controls are competent and are the necessary precision that you would expect from a game with this genre.
  • Visuals are reminiscent of the 16 bit era and do the job for the most part.
  • For those difficulty chasers who are willing to put up with repetition, this game is up your alley.


-:

  • Lack of gun variety and gameplay variety hurts the game overall. You're just shooting dudes, and nothing really changes in the variety of that with only 2 power ups, and no weapon pickups.
  • Gameplay requires repeated runs with the upgrade system due to hitting walls in game. Your firerate/damage eventually hits a point where you can't deal with enemy spawn rate and health, and that causes you to do things repeatedly over and over again by starting levels again.
  • Lack of protection regarding enemy spawns means that an enemy can spawn on top of you when you are trapped in the corner. This leads to frustrating deaths as the health system is unforgiving in that way. And there's no pattern here in terms of those spawns from what I see.
  • Because of the repetition, the music, which initially is fun to listen to, wares on you rather quickly, to the point where you want it out of your head. Some more variety in music could have helped this.
  • [*] Deceptive hitboxes are larger boss enemies in terms of attempting to move above them.

Время в игре: 122 ч. Куплено в Steam

Дополнительная информация

Разработчик Daniel Fernandez Chavez
Платформы Windows, Mac, Linux
Ограничение возраста Нет
Дата релиза 21.01.2025
Отзывы пользователей 67% положительных (73)

Отзывы пользователей

67%
49 положительных и 24 отрицательных отзывов
Обновлено: 20.01.2025 13:13

Жанры

Action RPG Indie Adventure

Особенности

Single-player Co-op Steam Achievements Full controller support Steam Trading Cards Steam Cloud Steam Leaderboards Remote Play Together Family Sharing