Разработчик: Pipliz
Описание
Dynamic 3D Pathfinding
Both colonists and monsters can find their way in your world. Build bridges, tunnels, stairs, overpasses and underpasses to make sure your colonists get where they want to go, and monsters don't! Plant a banner to start your colony. As you recruit more colonists, more monsters will try to invade your colony! Build walls, dig moats and construct forts to deal with the increasing threat.
Advance from Slingers to Grenade Launchers
Use an extensive science system to unlock jobs, blocks, upgrades and new weapons! Your colony will start in the Stone Age with just a handful of primitive jobs. Produce new materials, study clay tablets and scrolls, sell luxury items and advance throughout the timeline. Ultimately, you will be able to unlock gunpowder weapons, gliders, printing presses, rails and much more!
Explore and Settle a Large, Diverse world
Advancing the tech tree requires resources that are only present in special locations. Purchase the resources in the marketplace for a high price, or find those locations using the astrolabe and build your own putposts on mountaintops, in swamps and other places. Use gliders and rails to move quickly from one location to another.
Co-op: Play with Friends without Problems
Easily launch a co-op server from the main menu, and invite friends to join your world. Share ownership of a single colony with multiple friends, or build your own colonies and trade items and science. It's also possible to use our advanced server tool to set up a more complex system. Extensive mod support allows players to customize their experience exactly as they want.
Regular Updates
We regularly release fixes, improvements, tweaks and content updates. Here a couple of highlights from many, many changelogs:
- June 16, 2017: 0.1.15. Public release. Contained a handful of jobs and items.
- October 31, 2017: 0.4.0. Lots of new items, new guards and new monsters.
- March 23, 2018: 0.6.0. New builder and digger jobs, increased view range, crouching, big performance improvements.
- July 26, 2019: 0.7.0. Co-op, new world generation, multiple colonies, trading, the glider and lots of bug fixes and performance improvements.
- May 11, 2020: 0.7.3. Added a statistics menu which tracks and displays data from a broad range of categories.
- December 21, 2022: 0.9.0. Massive overhaul of the tech tree and world generation, lots of new content like traps and outposts.
- October 13, 2023: 0.10.0. Added rails and decorative items like roofs, doors, windows and pillars.
- February 16, 2024: 0.10.1. Water transparency, better fog and lighting improvements.
The Complete Package: Lots of Settings, Fan Translations, Mods, Cheats and More!
Colony Survival contains everything you'd hope to find in a game -except for proper animations.
- Translations: fans from all over the world have translated the game into their native language. Play the game in German, Japanese, Russian, Chinese, Spanish, French or any other of the many supported languages!
- Cheats: bored of playing the way it's intended? Use cheats to quickly recruit more colonists, spawn blocks and unlock research.
- Detailed graphics settings: don't like bloom or depth of field? Want to adjust the FOV? Change it quickly in the graphics menu.
- Game settings: turn off monsters if you want to build in peace. Or allow them to spawn during the day for a difficult challenge!
- Mods: we've developed the game to be as moddable as possible, and we're in close contact with mod developers to help them create awesome mods.
- Advanced server tool: every player can use our intuitive server tool to host a private server for friends, or a public server for the entire community.
- Transparent development: we explain what we're working on and why in regular Friday Blogs. We're continuously trying to figure out what the community would like to see tweaked and added next by being active on the Steam Forums and the official Discord.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows Vista SP1 & newer, 64-bit
- Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalent
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 5000, 1280x720 display
- DirectX: Version 11
- Storage: 300 MB available space
- Additional Notes: Work in progress: new features may raise the bar, optimizations may lower the bar
- OS *: Windows 7 SP1 & newer, 64-bit
- Processor: Intel i5-2300 (2.8 GHz quad core) or equivalent
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 750 or equivalent, 2 GB VRAM, 1920x1080 display
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 1 GB available space
- Additional Notes: Work in progress: new features may raise the bar, optimizations may lower the bar
Mac
- OS: OS X 10.11+, Mac from after ~2012
- Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalent
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 5000, 1280x720 display
- Storage: 300 MB available space
- Additional Notes: Work in progress: new features may raise the bar, optimizations may lower the bar
- OS: OS X 10.12+, Mac from after ~2013
- Processor: Intel i5-2300 (2.8 GHz quad core) or equivalent
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 750 or equivalent, 2 GB VRAM, 1920x1080 display
- Network: Broadband Internet connection
- Storage: 1 GB available space
- Additional Notes: Work in progress: new features may raise the bar, optimizations may lower the bar
Linux
- OS: Ubuntu 12.04+, SteamOS+; 64-bit
- Processor: Intel Pentium G620 (2.5 Ghz dual core) or equivalent
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 5000, 1280x720 display
- Storage: 300 MB available space
- Additional Notes: Work in progress: new features may raise the bar, optimizations may lower the bar
- OS: Ubuntu 12.04+, SteamOS+; 64-bit
- Processor: Intel i5-2300 (2.8 GHz quad core) or equivalent
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 750 or equivalent, 1920x1080 display, supporting openGL 4.2+
- Network: Broadband Internet connection
- Storage: 1 GB available space
- Additional Notes: Work in progress: new features may raise the bar, optimizations may lower the bar
Отзывы пользователей
Got this game like forever ago and finally tried it out, SO GOOD. Absolutely worth the money back then and even more so now.
Game is really fun but u should probably get mods.Has pretty good graphics and it also takes awhile to get good at the game other then that it's pretty fun.
Colony Survival is just minecraft with slaves. Which means Upvote + recommed.
Just played a bit, but it doesnt feel fleshed out enough to be worth 25€. Maybe will check back later, but so far, i refunded it.
It looks like minecraft, but boring (no animals, not much variety), and then theres the weird stiff menues, idk, i just didnt get me excited, eventhough i love the concept.
its a fun game where you force salves to work for you and you can run around like madman with a log or some stone and smack some zombies
I have played this on and off for a while, if you leave it too long it can be very over whelming to come back too as there is many feature and strategies in this, let alone they keep updating and adding more. Very nice simple graphics, excellent performance.
I really enjoy this game and cant wait for a new update wish it had more players going for it was really excited for it when it first came out
rlly fun and u can play with friends
It's a nice simulator where you have to balance the growth of your civilisation to the safety and food balance of it, I've spent 60 hours playing this game as of this review and I hope i pick up this game again in the future. I got this game because I enjoyed the playthroughs of it, if you're unsure on buying watch a few youtubers play it first.
Almost like Factorio meets Minecraft. I played some Minecraft Mods that added automation to the game, but never felt fleshed out. This is a good time-waster that scratches my Minecraft itch and gives meaning to building buildings. Looking forward to future updates.
Fun until one of the updates that made it more complicated. Only play if you have a lot of time, kinda difficult.
Fun game, though a bit slow at times
Brilliant game, a much better and different flavour of minecraft, make you feel in charge and power rather than alone and lost.
every time i play this game it's completely different which is cool
very good game it is like minecraft but more fun
great game
the best way i can describe this game is fallout 4 settlements with a lot more freedom and better building.
I enjoy this game but for some reason i keep running out of food for no reason and honestly it's making me not want to play, other than that it's a good game.
Great Game! I personally really enjoy this "theme" of building a colonization. Therefor, I could not recommend this more!
it feels bland and dull without much character , especially early gamee
I played this 2 Years ago and it was a primitive Tower Defense without any real content. Now i came back and to my astonishment they turned it into a mini-minecraft / Tower Defense with a big map and several Biomes, several Colonies and Outpost possibilities and surprisingly deep management and researching. Please keep moving this way.
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its a fun and good game it looks like minecraft
This game is pretty much minecraft with a modpack.
amazing survival sandbox game, in active development too, so awesome
I lasted play this game in 2019 and now 10-14-24 I played today and oh my. The game has changed A LOT!
Reminds me of minecrafts millinaire mod but theres more to it and the colonies survival depends on you vs millinaire where you are just a helping hand but there are bugs i dont know how report overall would buy again this game needs a good youtube review
Cool game if you like monarchy.
Make it so the Zombies eyes start glowing agian because i cant see where the zombies are.
Fun colony sim, better with friends especially when you gotta start making outposts for harder to obtain resources
Very good graphics, Very fun, Very satisfying, Fun to play with friends, GOOD GAME
Minecraft but realistic and villagers don't have giant noses, 10/10 Make sure to make your villagers get killed by zombies! It increases their work speed!
Sadly I can't recommend this, It is early access, and even though it is is several years old, it doesn't feel very far along.
i love this so much although you do have to put effort in and it can be a little annoying at times it is so worth it in the end and as another comment says, take your time don't rush or make a shame of yourself: because you are not going to be the best at building but with time you can make things as brilliant as in the trailers
pls add something to make mining and terraforming easier like a shovel and a pickaxe that only work for you pls its really annoying to terraform
This game is so good i made 2 of my friends get it
Yes, this game is very creative, strategic and logic piece. I'm quite creative person and i like, how the game works. However, there is some points which i thing is the game downgrading and making worse.
+Cool is, that after some period of time the game is updated and you can explore new functions, materials, jobs etc. I played the game when it was in beta and i can say it is really big difference.
-It's pity of some old blocks and jobs, for example coated planks which was really pretty block which now has been deleted.
I understand the effort of the game developers of keeping the game original by adding and removing new and old things, but it can also brings a small disappointment for peoples who liked to use these blocks. Altogether this is subjective.
Next thing which i would be very glad to see again is the old dynamics of light (version 0.7.0), which was really cool. Play with the cones of light and making interesting indoor decorations and etc. It's one of the things i think they should have kept in the game.
However, game is good.
You need to open the consumption tab in the statistics board for it to give you consume achievements.
It's crazy this game has been in development for so long and there's no extra hot bar's to tab between, or a hotkey to copy what ever your looking at so you can place something new down with out needing to search for it in your stockpile or hope it's on your hot bar.
I highly recommend this game to everyone EXCEPT for people who feel like they have to 100% a game before moving on. That includes me, and it took me over 220 hours to do it, most of which were for 1 single achievement.
Also, the wiki is really confusing since most features that aren't in the game anymore don't tell you that.
Lots of fun. Elements of tower defence, resource/crafting management, and building.
amazing game lots to do [:
Duper cool colony building game and great multiplayer options.
This game is best when treated like an idler. Pick it up and put it down as you need, doing little tasks here and there while your workers do their jobs. It is the perfect game for watching TV or reading a book at the same time, while still making you feel productive when you actually want to do things.
The biggest problem right now is the lack of functionality to buildings. Even if you enjoy building things, it is a bit frustrating that the house you built is even less effective than just laying down rows and rows of beds in the dirt, exposed to the sky. A worker's commute gives them a hit to their efficiency, so the most efficient thing to do is to put a bed adjacent to their workstation. You don't -need- to do that, since the game is easy enough even on the hardest difficulty... but it still doesn't feel good that making a proper "colony" is punished.
There is also somewhat of an identity crisis, where the game can't decide if it's a logistics-based tower defense game or a creative builder. It feels like they are leaning more towards a creative builder, but building "creatively" is actively punished in every instance. The most efficient way to defend your base is to create a goofy-looking maze for the zombies to walk through while your men stand shoulder-to-shoulder shooting down at them.
But at the same time, the tower defense side of the game is extremely shallow and not very engaging. This is expected if the game was meant to be focused on being a creative builder, but if it were a creative builder, why are the mechanics not designed in a way that discourage ugly builds? For example, defenders do their damage instantly. If one shoots a zombie, no others are going to waste their time shooting that zombie. This encourages packing your defenders in like sardines at a killbox rather than spreading out your defenders across a more robust defensive position to avoid wasted shots.
Regardless of that, this game gets my recommendation just for being a rare example of a game that has a good balance between idle and play. I enjoy reading while playing games, and it is very difficult to find games that you can do that with.
Great game! Arguably better then Minecraft!
Fun game
(ive actually played it longer than it says i did but mainly offline)
I think that improving food types, like going from porridge to bread should have a percentage increase in certain things, like walking or crafting speed for the villagers
Awesome game. Never seen anything like it! It's minecraft combined with management. Hats of to the devs, keep up the amazing work
best colony game
such a great game I love the style how it plays and the updates they make its just so fun for me if you like strategy colony building just such a great experience I would recommend this game to other people you can not change my mind
Really fun! I'd just like a few more aesthetic items/blocks so I can make my colony buildings look prettier.
This game is not very fun long term
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Дополнительная информация
Разработчик | Pipliz |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Отзывы пользователей | 92% положительных (5246) |