Разработчик: Denis Esie
Описание
Lex Mortis is an open-world horror game set on a fully explorable island.
The game’s atmosphere is directly affected by the time of day. During the daytime you will study the island and it’s mysteries.
But at night the enemies reveal themselves, and the worst nightmare becomes real!
June 28, 2017, you return to your birthplace, Berdwood island, which is located in Northern Europe.
After spending a night on the island, you will discover that there aren't any living people, despite the fact that the population of Berdwood is about 2000.
You will stumble upon the frightening reality of what exactly happened to the inhabitants of Berdwood.
Eventualy, you will get a difficult choice, which will influence on the fate of inhabitants of the island Berdwood.
The game has two endings.
Berdwood island is a fictional island, which is located in Northern Europe. Berdwood island is the site of action of the game's story.
And you don't need to pass the main story as quickly as possible. The island is completely open from the beginning of the game, and it's filled with the history of its inhabitants. This island is quite big. It contains: forests, fields, abandoned villages, mines, mountains and more. There are also working vehicles which will help you to navigate faster through the island.
Berdwood island map:
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows Vista, Windows 7 or Windows 8
- Processor: Intel Core i5-750 or AMD Phenom II X4 955
- Memory: 2 GB RAM
- Graphics: Nvidia GTX 560 or AMD Radeon R7 250
- DirectX: Version 11
- Storage: 4 GB available space
- OS *: Windows Vista, Windows 7 or Windows 8
- Processor: Intel Core i5-2400S or AMD FX-8320
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 660 or AMD Radeon R9 270
- DirectX: Version 11
- Storage: 4 GB available space
Отзывы пользователей
Played on Linux using Proton, Horror Game running on Cry-Engine, I really wanted to like this Game but once i got to the House it's just to dark, and looking at other reviews it seem's that you do not have/find a torch, lighter, lamp, Etc.
What little i played it seem okay, a few jump scares, but with no light source or gamma/brightness settings it's pretty much impossible to play.
So i don't recommend this game in it's currant state.
No - not a good game. I've played worse but this really isn't worth your time.
I quite like the idea of an open world horror but this is not how you implement it. Most of the time the "open world" bit is forcing you to run back and forth down the same stupid stretch of road over and over between the same two points. Thankfully you have a generous stamina bar so you can run most of that, breathe for a second and then be off again. Unfortunately as soon as you go indoors your movement speed slows to a crawl. I guess they wanted to build atmosphere but instead adds only frustration. Especially as the manual save functionality doesn't seem to work correctly, and the enemy monsters and security turrets all kill you in one hit. I've tried saving multiple times and it just put me back to the last checkpoint on death.
Thankfully the game does give you a car to traverse to the far town, but again, it forces you to run back and forth down that same road to collect fuel for it. And then just before I arrived at my destination in my car I touched an invisible bit of geometry near the side of the road and my vehicle was promptly tossed hilariously up into the air and onto its side. If I hadn't been within walking distance of my end goal I probably would have rage-quit right there.
And on that note it has to be said this game has bugs out the ass. At one point you pilot a boat to traverse a bay. Upon arriving on the other side the game automatically set me down on the pier, and restores my full control of my personal aiming...but not my movement. So in a truly comic moment I was able to pilot the boat around the bay without being at the rudder, or anywhere near the boat. A quick reload fixed this but honestly this and the many other bugs just fought me every inch of the way to stop me being immersed. The game actually did an okay job of building an atmosphere, at least initially, and I genuinely was spooked a couple of times as I explored the first house at night. But after the first 30-40 minutes, it was just padding from there on out really.
The stealth was poor, you couldn't really tell where the enemies were looking. The dialogue, spelling, grammar and delivery was all atrocious. And the story was cliche and boring. You get cryptic messages from your dad that people are disappearing on your home island. And then he falls out of contact. Also the protagonist gives not an ounce of emotion any time he brings up the fact his mum disappeared. You arrive to find the island deserted, and then as you explore about you find out there's a secret military base on the island (it's a small island, how did the locals not notice them building it?) where the army guys were abducting the locals to, and it's not clear but I think they were creating the monsters out of the locals by experimentation. But if that's the case then I'm not sure where the alien spaceships are from - maybe it's just really advanced army tech? Who knows. But anyway the base is also overrun with the monster/aliens and the army guys have all been slaughtered, so you need to find your way to the command centre to enact your binary choice ending - either upload the evidence videos to the internet of the horrors committed, or self-destruct the base to kingdom come. Why it doesn't let you do both is also a bit unclear.
Now lighting is normally not something I would mention in a review. But I have to call it out here as it's beyond shocking here. It appears the developer added a weird fog to indoor levels to lower your visibility even more as you hug the walls, get stuck on furniture, and try to find your way out of a room. It is not adding to the atmosphere, it's just annoying. There's also loads of small flashlights scattered about on desks, boxes, crates, etc. - why your protagonist never lifts one is beyond me.
And in terms of longevity it's mercifully brief - there's about 2 hours play here if you don't get overly stuck during the stealth bits.
Now to be fair, it was a one man team who delivered this. Though it must be said, he mispelt his name. Either in the credits, or on the steam page. I'll leave it at that to give you an idea of the level of care and polish that went into this.
Avoid.
If you play this game seriously you are going to be disappointed, but if you play this as a joke and laugh at the typos and the game itself, you are going to have a great time
I enjoyed this game I didnt like the first part in the house as it was far to dark but I messed around with the contrast settings in the game and my monitor and it was much better. Its an entertaining enough game not much story how X got there why X went there the ending is a bit of a let down as well.
Really wanted to like this game - and I'll tell you that it is cool. I helped get this game greenlit and I was one of the few who wanted to see it on steam. It's a shame, this game is very cool and the graphics are good but it's literally too dark to see anything going on in the game at night. I know it's supposed to be a horror game and scary and spooky and dark, but it goes beyond that. It's unplayable - that's how dark it is.
when was the last update? feb. 2015. glad i paid for a game that will never be complete and is boring.
Made with a good engine but does everything have to be wet? are all the buildings lacking roofs? Made it to 1st objective and became too dark to do anything. then what light there was it had wet areas.. really hard on my eyes..
Where is the flashlight? come on now. This has been out what? a year and 4 days as of my review and not much as been done with this?
Did I mention Flashlight?? maybe a cell phone with a light??
Now do I recommend this? well it is better than playing The District and I have played worse..
yes I only recommend this if its on heavy sale or part of a bundle of some sort..
and it is better than The District so will be postitive.
Seeing that the developer did the last update a year ago, there seems to be little hope that this game gets good.
It has some potential, but too many flaws.
Pros:
- nice graphics
- decent voice acting
- some good jump scares
Cons:
- overused effects like specular lighting
- night too dark
- boring level design (the first house is just scattered with random objects)
- terribly(!) written journal messages
- boring "search for key and open doors"-errands
- player character doesn't react to environment at all (blood pools etc.)
Don't spend more than 2€ for this until there has been a major update.
DAMNIT ITS THE GRAMAR MURDERERR, I CAN HEAR HE COMING AT FOR ME !!!
Its a horror/exploration type of game created from what I know by one person. Game runs on CryEngine so of course it looks somehow good. Sadly developer abused the reflection effect on the objects to the point that everything looks like its wet/shiny. No matter if inside or outside of houses. It looks weird and I'm sure it eats those few FPSs.
Other than that design of the terrain that player needs to explore its not bad (CryEngine vegetation always looks great).
The real problem with the design decision is the simple fact that game is too dark. Its pitch black at night and light sources in houses dont really cast any light on the surrounding. And the player have no torch/light source of any kind.
Due to this it gets really uncomfortable and almost unplayable and it's a shame because I was actually getting into the games atmosphere/mystery.
I dont know if the developer is still working on this project but I would not buy it.
The game looks nice, but under that coat of looks is a ton of bugs and broken dialouge...
within my 3 hours of gameplay, I was glitched out of a boat but was still controlling it... I flipped a car by turning... mind you the cars only go 30MPH if you don't hit sprint whinch for some reason also causes the car to sprint but wasn't listed in the cars instructions... speaking of which you press F to bail out of cars but also press F to close the instructions window... I think you can guess what happened...
I then Saw a red and blue place holder image that said "replace me" when the game was reloading, and I also got glitched in the underground base, after dieing from a turret the was facing the opposite direction of me, and was unable to move. This was the last straw for me since it literally broke the game, i tried to access the menu but it froze so I had to ctr alt del out of the game... I then asked for a refund.
Also the Game is far too dark at times, I get the darkness to set the mood and atmosphere but I still need to see at least moderately infront of me or else I have no idead what is hapenning, there was a pitch black cutscene where a bridge collapsed and I had no idea that had happened untill after the cutscene when i awoke in a river.
Also Why the hell can I not Run in the misions like seriously? and then on top of that there was a set of stairs in the factory that you couldn't crouch walk up, but had to crouch walk to get down.... how does that even make sense?
TLDR:
Pros: looks pretty, controls work OK
CONS: game is not fun, game is buggy, translations break immersion, not much of a real free roam experience
Lex Mortis is an open-world horror game set on an island. You try to find your father at your birthplace, the island Berdwood, which is located in Northern Europe. Soon you will discover that there are no living people on the whole island.
The graphics are pretty good, at least during the daytime. Due to poor lightning effects it is barely possible to see anything at night and the game is mostly played at night. There is also no flashlight or anything else which you could use to light your way somehow. The options does not include a way to increase the gamma settings.
There is not much music, probably 2 songs which repeat over and over again. Also the music does mostly not fit to the scenery.
Lex Mortis does not have footsteps sounds and a lot of other important sounds, which should be standard in a game, are missing. It is sometimes also not possible to understand what the protagonist says because the music is too loud and the voice is too silent.
The game itself is poorly translated. The subtitle includes lots of grammatical errors.
A good horror atmosphere is also not included, actually it is completely repetetive. You go to point A, get the information that you need something, so you go to point B and after that you go back to point A. While you are searching, you have to try to avoid to be discovered by some monsters. The behavior of them is weird. Besides of their strange movement, they often find you behind the cover which should normally not happen.
The game is a big disappointment and not worth your time and especially not 6€. If you search for a good open world first person exploration game you should take a look at Dear Esther or The Vanishing of Ethan Carter.
Sounds 2/10
Graphics 6/10
Gameplay 2/10
Atmosphere 3/10
If you liked my review, please feel free to follow me and/or my curator group:
http://steamcommunity.com/id/Ov3RT4K3R/myworkshopfiles/?section=guides
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Amazing graphics. Amazing music. Very good sound effects. Great overall atmosphere. Appalling voice acting. Minimal storytelling, and virtually non-existent gameplay. And, perhaps worst of all, NO FRICKING FLASHLIGHT...
In Lex Mortis, you play a mentally-challenged young man who felt the urge to leave an island community because he couldn't quite "fit in", and it's no surprise considering he's so unresourceful that he insists upon searching abandoned houses in near-darkness whilst never picking up any of the numerous, functioning light sources scattered throughout their rooms. Being a slightly backward and childlike individual, he also likes to run at ridiculous speeds when he is out in the sunshine, and crawl about at snail-like speeds when indoors after dark (my guess is he scares easy). He also doesn't speak - correction: MUMBLE - very good English, in spite of the fact that it appears to be his first language. Well, I'm assuming it's his first language, because most people don't tend to talk to themselves in a SECOND language they're only semi-fluent in...DO THEY?!
This game has soooooo much potential, and I would have so much hope for it if only the words "Early Access" appeared on the Store page. But alas...it would appear to be allegedly "finished", and updates are seemingly few and far between, so not much is liable to change between now and the end of Eternity. For the time being, I'll officially declare it my "Number One Tech Demo of 2015", and maybe check it out again in several months in the hope that it evolves into a fully-fledged "game". So near, yet so far...near to WHAT, exactly, I don't quite know, but I'd sure love to play it once the devs sort their shit out...
Verdict: 6.5/10.
For a one-person dev team, Lex Mortis has a few good things going for it. It succeeds in transitioning between "run around and find things" mode to "crawl through this spooky house" mode. The game has a fun back-and-forth between the serene exterior of the island and the threatening "horror" parts.
There were several aspects that ultimately led me to NOT recommend this game.
-The lighting is TERRIBLE. Most of the time I was literally stumbling around in the dark.
- The "open world" aspect is a lie. Yes, you can basically wander around the island forever, but there is NOTHING to be gained from it. There are empty villages with unfinished-looking houses that are either totally empty or are impossible to enter anyway. Most locations you can't access anyway until the "story" lets you.
- Laughable English voice acting, although the dev did their best.
- The "creatures", which resemble a bunch of Mothman cosplayers, hardly represented a threat to me as the player.
- The dev didn't seem to care about sound design in the non-horror exploratory parts. The soundtrack was uninspired.
- As for the "horror" aspect, besides a few cheap jump scares I really did not feel a sense of dread at all.
The ONE part that I truly enjoyed was where the main character is lost in this amazingly dense forest. It was the most accurate representation of a forest in a game I had ever seen.
Pretty? Yes.
Scary? No.
It's a walking simulator with a few jumpscares, none of which are actually scary. The game goes so far as to literally have a skeleton pop out.
this game is ONE PLAYTHROUGH ONLY ,you will NOT be able to starte the game from the begining once you've beaten it for the first time ,l liked the game and after l finished the main story l was planing on making a youtube video review and there's no way to start the game again NO NEW GAME OPTION available
Beautiful graphics. Sadly with the poor lightning and the game mostly nighttime you dont see much of it.
And no, your character is unable to pick up any kind of lightsource...
- Cheap jumpscares that are out of place
- lots plotholes and illogical placed items
- to dark and no flashlight etc
- still lots of bugs (cant change sound volume, for example)
- character has no animations (legs move, the rest is a static puppet)
- Seems like the game has only 2 Music tracks that repeat over and over again.
- Music often doesnt fit the scenery
- english at preschool level
- bad dubbing
- no sounds like footsteps etc
and so on...
Did I mention, the game hasnt been updated in 4 Months?
Last update made the night brighter, you still cant see sh*t
Devs clearly have no interest in this game...
I was so excited to check out this new game. It has a tremendous amount of potential but it still is too dark! I have updated drivers etc... just to make sure it wasnt my computer but though I can play every other game on STEAM I still cannot see at night in this game. This basically destroys the game. Then, I was stoked when I saw it had been updated and was supposed to be lighter but unfortunately it is still too dark to do anything at night. I literally am standing in total darkness with a few lamps that do nothing to help the situation but look like white squares on my black screen. I still hold out hope for this game-I would give it an 8/10 for graphics as the day time scenery is truly amazing and 5/10 for current gameplay issues. It is mostly a walking type game from what I can tell so far. PLEASE FIX! I recommend but it needs some work -
I've completed this game but found it to have a number of problems. Here is a detailed video review:
https://www.youtube.com/watch?v=gxFMTbh_jEg&feature=youtu.be
Finished playing the game, and overall was more disappointed than happy.
The game is in the beginning actually doing its job, in the father's house you feel not comfortable. But after that point several stuff made me really dislike the game.
- Everything is scripted. Very poorly scripted. Need fuel for the car? Well, no matter if you know where the fuel is, if you don't enter the car first, so the game can tell you that you require fuel, you won't get fuel. Same with notes.
- Multiple times it's the same with the objective: You go to point A, get told you require a object, go to point B, go back to point A. Worst case (Coatown) nothing happens worthwhile, and literally is a time waste, just to artificially extend the gametime.
- Pacing of the game is extremely forced. The moment you reach a "key"-destination (aka night points) your character becomes immensely slow, so slow that it's actually annoying than terrifying.
- "Open-World". Yes, you can explore the entire game. But (especially villages) you just see houses, over houses - and you can't enter any of them, except the ones YOU MUST enter. Or the "sight-seeing" points (like Train Station) are almost nothing, worst case just a poorly modelled "house".
- Enemy behavior is weird. Besides of cringe-worthy movement, they sometimes (often) find you behind cover.
- Bugs. Quite honestly, Lex Mortis should've been put into Early-Access, not released. When the game was released it took 2-3 hours until you could actually enter the game (game was broken). Besides of some settings not saving at all, game crashing when you close it and other weird interactions in the game.
- With the latest update (1.1) you can skip the intro. You can skip the text part, but you're still forced to watch the sequence afterwards and the character still talking about the text part - even when you get the control.
- "Save Game" option, when hitting escape to get into the menu is 2015-most useless feature. It does literally nothing.
- Before some updates, when you closed the game, or died (because alien-creatures catched you) you had to re-do everything, including watching the intro, this was another artificial cause of increasing the game time (total clear time was 2~ hours).
Overall the game was a disappointment. It had just its graphic talking, gameplay-wise, story-wise AND exploration-wise it was terrible, besides of the poorly scripted stuff.
Poor map system, tons of typos and gramatical errors, options are a mess (like your mouse is inverted automatically and if you ever go back to game settings after changing it, it will revert.)
But is it scary?
Well, I opened a door and a skeleton appeared for a second with the screen turning red.
So you tell me.
Why is this game so bad? Sure it looks good, but what's the point when there's no good gameplay. What's the point of an open world when the enemies are scripted and don't hunt you down, and all the buildings you can't enter or do anything with intel the game lets you. That's not even the worst part of the game there's NO FLASHLIGHT REALLY WHY??? What's the point of a good looking game if you can't see anything when it's dark and when I say ''dark'' I meant pitch back, and the fact that you can't turn off the very annoying music. Coupled with the .000000000001 mph walking speed you get the most frustrating game I have ever played. 3/10 M8. If you want to watch the videos I made for this game just go to.
https://www.youtube.com/watch?v=ovT-xydWmow
I don't like to bash small dev team games, but this is not a good experience. The developer is obviously interested in modeling because the island is impressive in that regard, but the gameplay is severely lacking. it feels more like flying through an empty multiplayer map in dev mode than actually playing a game. there didn't seem to be any sound aside from a couple of music tracks. The game is basically an unfinished benchmark program. Only play if the graphics alone are of great interest to you. the translation issues are the least of problems here.
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Дополнительная информация
Разработчик | Denis Esie |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 20.01.2025 |
Отзывы пользователей | 33% положительных (46) |