Разработчик: Hammerspace Games
Описание
You are Bob, who is a bad man. For reasons unknown, Bob must work the quarry to pay off his debts. Collect dirt, diamonds and other valuables but avoid causing the rocks to fall on to your head or to block the path back up. You’ll question your sanity as you dive deeper into the quarry, hoping to return with a larger reward and praying you will not be killed at the hands of a falling rock or the creatures dwelling within. Die, as you surely will, and a new quarry is generated, with a new trove of treasures and dangers.
Features
A Procedural death trap is a happy death trap:
A new and unique quarry awaits you every time.
Daily Quarry:
Each day a new standardised quarry will open up. Compete against fellow gamers to be Top Bob.
Authentically Retro:
Harking back to the early 80’s, play in EGA, CGA or Monogreen graphics styles as well as multiple sprite set variations from contributing guest artists.
Multiple Game Modes:
See how much you can earn before you die in Normal, Darkness, Blink and 60 & 120 Second Challenge modes.
Sweet gear:
Why pay off your debt when you can spend all your new riches on lasers and gravity inverters.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7
- Processor: 1GHz
- Memory: 1 GB RAM
- Graphics: Onboard
- Storage: 250 MB available space
- Additional Notes: Java required
Отзывы пользователей
This is a very fun game to play for a few minutes at a time. Don't jump out of your chair when you move the wrong way and get crushed by a boulder that you didn't notice!
Quarries of Scred is (smurf)ing hard.
One life. No hit points. Most mistakes are instantly fatal.
This is retro style done right kiddies. This is the sort of game grandma grew up on.
What you are looking at here is a turn-based Boulder-Dash style procedurally generated puzzle game.
You move one step, the environment takes it's turn. Gravity, as they say, works.
So there's no dodging out of the way if you make a mistake. Like I said. Most of those are instantly fatal.
If you are looking for flashy animation go play a console game.
C.o.S. could run on my phone.* Though the controls would (smurf).
A game like this doesn't need high res HD 4K gobledy gook. They would be wasted here.
This is a life or death puzzle with no room for error. Animated Font style was the right choice for Scred.
Selva approves.
To sum up. Like hard puzzle games? Like stuff that's rando... pardon, procedurally generated, so you can play effectively forever? Like a steep challenge that is going to kill you over and over till you get it right?
Buy Caves of Scred. 'Nuf said.
*My phone. Not your phone. I'm not sure Zork would run on MY phone. If you don't know what Zork is go read a book**.
**Book. Those rectangular things made of paper with all the words inside. No batteries or internet connection needed.
Got this game for under £2 and for that money was well worth getting. Not the best game by a long shot but clever in what it does. The only down side is the lack of instructions (even after readin the online manual) it does not tell you what the different items do that you can purchase, or how to use them. The game is 'like' Boulder Dash but harder. The rocks cause instant death if you push the dirt away from under them. The different Retro Styled looks to the game is what made me buy it, and they work great. Nice game to play for 10 minutes or so.
Fantastic game. Great soundtrack and a challenging puzzler. Easy to play but hard to control your greed. Definitely one of the most rewarding games I've played. It's simple, balanced, fun and has a lot of replay value.
A thoroughly modern game wearing the clothes of bygone classics. A masterpiece of simplicity, and predictability. Every time you succeed or fail, it is solely because of your actions - every action has an entirely foreseeable outcome. It's just a pity I remain terrible at it even though I played a bunch of this game prior to picking it up on Steam.
Be destroyed by your own greed clouding your judgement and pre-planning. Great game to play, it's either over really fast or becomes insanely tense.
Reason to play QoS:
- only needs keyboard, so great for laptops & travel gaming
- brilliant "just one more round" gameplay
- lightweight enough to tinker when brain is tired
- complex enough to stretch every last cognitive capacity when brain is doing well
- simple rules that combine to generate fiendish environmental puzzles that will cause you to curse the day you stepped foot in the mines until finally you solve it and TAKE THAT UNIVERSE I AM AN INVINCIBLE AVATAR OF MINING AND
- Crabbens is love.
Really great game that reminds me of many many hours lost in front of Boulderdash and Supaplex. The dev is also a fantastic and lovely guy who has done a lot to support his fellow indie devs, and for that I would give him eternal thumbs up. This is a must buy and the different tilesets are a great feature. Music is great too :)
"OH GOD THE RANKLER IS GOING TO GET ME I CRUSHED ITS FRIEND IT'S AFTER ME... oh it's stuck." This was me, screaming, at 2 o'clock on a Tuesday morning, as I ran for my life through Scred, trying to avoid being squashed by the boulders that I artfully pushed aside to get to my goal: gems. Precious, precious gems. I was addicted. Not 30 seconds later, I was eaten by a different, seemingly more menacing Rankler and I was faced with the message: "THE RANKLER CHOMPS YOU." repeated in mocking, green text on my UI.
So I tried again. And again. And again. Finding myself immensely enoying trying to dodge my way around boulders (and failing) and accidentally pressing the wrong key at just the wrong time... but to no avail. I died. Over. And over. And over. And over again.
In my most recent playthrough, the reason I am writing this review, I almost finished an entire room... I had maybe a handful of gems and then POOF, it was all gone in a puff of red pixels as I accidentally set off an avalanche that crushed poor Doctopus alive.
In the end, it wasn't Scred that got me... it was my own greed.
As your body is crushed under a boulder your last thoughts are "well i guess i have time for one more game"
i love old school games, games like Dig Dug, Boulder Dash all time game,
it sure is hard game take me back playing Quarries of scred
Well worth the money,
Like unforgiving retro arcade games? Then you will like this.
Don't like unforgiving retro arcade games? This isn't likely to change your mind.
Strangely addictive.
Love the simplicity of making Boulder Dash both harder and less stressful.
It leave me sweating for every single move I'm about to make and to sit beside and someone else play is instant heartattack.
The cool features of refining ores into money is a nice touch but the game is enough just fiddling about for hour after hour just clearing the mines for the sake of clearing.
Some charsets feels abit cheap and I miss a proper CRT simulated display, but otherwise the graphics is perfect in it's simplicity.
Best new game I've seen in a long time.
Do you remember "Boulder Dash" from the C64 era? Now image you...
...cant hold a stone on your head
...every thing which falls it does in light speed
...the game is twice as hard as it already is
Welcome to Quarries of Scred.
Some EDITS:
First of all it is pretty much addictive in a good way even if everytime you lose is close to a heart attack (if you have the sounds on)...i love it.
This game ... ... rocks.
But seriously
It's a nostalgic little game that you can sit down and play for a few rounds while you're needing to pass the time. It's challenging without being plain statedly unfair, and it's style is ALMOST painfully accurate to it's retro theme. If It was a mobile (Vita / 3DS) game i'd give it a solid 9/10 for replayablility and bite-sized randomly generated fun, but when i'm on my computer I always feel like there's a different Roguelike I could be playing, like Cataclysm, DoomRL, or Prospector.
Basically what I'm saying is 8/10, would die of happy if I could play it on my Vita. (Which I know would be asking for much.)
For the price point, the game is worth it either way. It's frustrating in all the right ways, makes you kick yourself when you do something stupid, and never makes you feel like it's cheated you in any way, while still being pleasantly challenging.
So I bought this game after having been drawn to it by the retro look (those tilesets are freaking brilliant, particularly the ZZT-esque "Sweeney" one) and the obvious Boulderdash-ish puzzle nature of the game.
I had exactly one issue pop up that was a problem, but the dev very quickly pointed out how to fix it; seems like the helpful sort of developer that actually cares enough to stick around and assist if needed, as opposed to some devs that just drop the game, and vanish into the ether... so that's a plus right there.
But after that, smooth sailing so far, and I was able to get into the meat of the game.
Now the game is labeled as an "arcade" style game in the description, but this definitely is heavily focused on the puzzle aspect. Figuring out just how to manipulate all of those boulders and such in order to get to where you want to go is a huge part of the game. Most of the time, you can approach this at your own pace, and stop and think if you need to. You dont need to rush. And there are some gizmos you can buy that'll allow you to further manipulate the level in order to dig deeper, as sometimes the rocks will be piled up in such a way that you cant get by them by just pushing them or digging. Learning to use these is an important part of the game, and it surprised me as to just how much they add to it. Though I havent tried all of them yet.
There are though also some areas that will contain monsters... as you can probably guess, you dont want to touch these. In those situations, you might have to be ready to move quickly, so you cant ALWAYS proceed at a slow pace. You can take these guys out by dropping rocks on them, or use the laser gun, or you can try to block them into secluded areas. Whatever you do, they are definitely a threat, so you need to be careful around them.
Which brings me to the other bit: The game is PUNISHING. This is a permadeath game. You die, that's it, you lose.... no saving and reloading or any of that nonsense. There IS a way to buy extra lives (called "drones" in-game), but they're very expensive, and you dont start out with any of them. Most of the time, you get crushed by a boulder or something like that, and BAM, that's it, you're gone. One hit KO! And you will die.... over and over and over. It's not uncommon to have a run that lasts like, 30 seconds. Or to have one where you're deep in there, you've been going at it for an hour, going for the big points/money and then.... BAM, made a mistake, and rocks happened, and.... yeah, that's it. There IS an "easy" mode, which I think does things a bit differently (havent tried it myself) but the game is really designed to be played in the normal way. It definitely seems targeted towards the sort of player that enjoys things like roguelikes, or games like Spelunky with brutal difficulty, quick deaths, and having to start from the very beginning if you lose.
And what really makes things interesting is that there's a definite "greed" aspect to the game. This one really seems to be designed to be played for a high score... get as much money as you can before finishing (and of course there's a scoreboard to record your best scores, and there are "daily" runs to do as well). ALL THE TIME, the game will be taunting you with shiny things that you definitely want, but that are in dangerous places, or areas that are hard to get to, or that appear downright inaccessible. And so you'll go after these things (possibly with some equipment in hand), and you'll take the risk because you want the shiny things, and.... BAM! Oops, you're dead. But it's very satisfying to successfully get tons of things out of a dangerous area, particularly as you go deeper and deeper into the quarries.
The screenshots in the store show what looks like just a single room/screen/board/whatever, but there's actually alot of them, and you'll have access to a bunch of them right from the start (by running off to the left or right at the top). And there'll be passages that can then lead downwards into even more areas, provided you find a way to get there while not being dead. So there's a ton of places to explore, and it's all randomly generated.
All in all, I'm so far very much enjoying this one. I'm probably going to be playing this one pretty frequently... it's definitely my sort of game. It wont be for everyone, as the difficulty will definitely turn some people away... but if you like the sorts of games that I do, if you like a challenge, and so on.... then definitely buy this one. Highly recommended and a very pleasant surprise to suddenly find on Steam.
Yeah this is my kind of game. Someone said Spelunky for hipsters. Thats close.
I love the ASCII-like tileset. Game is hella addictive as far as going for mad high scores. Kind of has that high-risk high-reward deal that the old Dope Wars series had.
This game is everything I never knew I wanted since I forgot about playing Boulderdash on my cousin's old Macintosh as a kid.
Maddening difficulty? Check.
Encouraging greed? Check.
Punishing greed? Also check.
Incredibly rewarding? Oh yes. Check.
The plethora of available art styles mean this is a delight to look at whether you prefer C64-inspired graphics or a more modern tileset, and the soundtrack is superb. Easy to play in a few minutes, hard to put down for a few hours.
10/10.
Having played this since its release on Itchio, I can recommend this game to players looking for a challenge, punishing rules, and strict turn-based gameplay.
Playing Quarries of Scred is much like playing Chess against the dark bowels of the Earth, horrific subterranean species and your own greed. Each move will lead to fortune and glory or a quick and messy death.
Dig deep, but beware the Quarries of Scred.
Prior to the game being released on Steam I played 100+ hours of Quarries of Scred.
I cannot begin to tell you how great this game is...It is easily in my top 5 games of all time.
Its a simple game but fun and Its extremely replayable. Runs can last from 5 seconds to 2 hours if you want to get really in depth, but if you have some experience with the game I feel most runs go for around 30 minutes to an hour. The game can be very terrifying, I have even jumped from time to time from a death that seemingly came out of no where. One mistep I can assure you will be your last, but making all the right moves and succeeding is one of the most rewarding feelings Ive ever gotten out of a video game.
In closing I cannot reccommend this game enough. The dev is a great great guy with a heart of gold and his game is a tremendous display of art,community, and love of the gaming world. If you havent bought this game yet I urge you to consider doing so!
Дополнительная информация
Разработчик | Hammerspace Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 20.01.2025 |
Отзывы пользователей | 91% положительных (22) |