
Разработчик: Compulsion Games
Описание
New DLC Available
About the Game
We Happy Few is the tale of a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial in the city of Wellington Wells. In this alternative 1960s England, conformity is key. You’ll have to fight or blend in with the drug-addled inhabitants, most of whom don’t take kindly to people who won’t abide by their not-so-normal rules.Discover the retrofuturistic city’s dark history as you play through the intertwined narratives of three quietly rebellious citizens of Wellington Wells, each with their own strengths and weaknesses, as they face their pasts, prepare for the future, and engage in activities that aren’t exactly status quo in the artificially enthused society.
Retrofuturistic 1960s England
Set in retrofuturistic 1960s England, you will find a city ravaged by war and rebuilt by delusionally happy people. Everything appears joyful in Wellington Wells, including its roads, its people, and its omnipresent television personality: Uncle Jack! But, it’s actually a world on the brink of collapse. Come unveil its dark history, and discover how and why its residents came to be so beguilingly happy.
Three Interwoven Narratives
Play as three flawed characters who explore their own connections to the events surrounding the rebuilding of Wellington Wells. They each have a unique storyline in which they interpret and react to the events around them in different ways. As you hide, conform, or fight back as each of them, you will encounter dark humour, a spot of hope, and even some redemption along the way.
A Dystopia of Your Very Own
In We Happy Few, no two playthroughs are alike. While the citizens of Wellington Wells will always want to ensure that you’ve taken your Joy, the procedurally generated world will ensure that your experience with We Happy Few is different and unique. Wellington Wells is never quite like you remember it.
Take Your Joy…or Don’t. The Choice is Yours
Customize your We Happy Few experience:
• Choose from a range of difficulties for new and experienced players alike,
• Masochistic? Try permadeath!,
• Collect recipes, scavenge items, and craft dozens of weapons, tools, and devices,
• Creep, crush, or conform your way through puzzles and encounters, and
• Fight with the crazy weapons you can craft, or fight with your bare hands and don’t kill anyone!
Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, portuguese - brazil, russian, simplified chinese
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: 64 bit, Windows 7 and above
- Processor: Triple-core Intel or AMD, 2.0 GHz or faster
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce 460 GTX or AMD Radeon 5870 HD series or higher Mobile: NVIDIA GeForce GTX 580M or higher.
- DirectX: Version 11
- Storage: 6 GB available space
- Requires a 64-bit processor and operating system
- OS *: 64 bit, Windows 7 and above
- Processor: Quad-core Intel or AMD, 2.5 GHz or faster
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce 660 GTX or AMD Radeon 7870 HD series or higher
- DirectX: Version 11
- Storage: 6 GB available space
Mac
Linux
Отзывы пользователей
very good singleplayer game and the story is very interesting.
Lovely story and the gameplay is ok.
I can't play for 5 minutes without seeing a glitch, but they're mostly funny and don't ruin the gameplay at all.
I won't lie, the game is full of negative things to point out, but there's a lot more of positive ones, I would recommend playing it if you're more interested in a good story rather than good gameplay.
This will forever be my favourite game <3
My favorite game! Not for everyone, I understand that, it's mostly a walking sim but I like the story and the silly side quests, and the DLCs are fun as well! :)
BLOODY HELL THIS GAMES FUCKING AMAZING sorry joy overdose
Fun experience, love the story and all of the DLC's. I love being able to imitate all the voices
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☐ Good
☑ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☑ Workable
☐ Big
☐ Will eat 15% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☑ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☐ Good
☑ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☑ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☐ Worth the price
☑ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☐ Minor bugs
☑ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☑ 7
☐ 8
☐ 9
☐ 10
Conclusion:
We Happy Few has a good story. But the gameplay and some fo the bugs are what's pulling it down. If it were to get an update/remake/remaster that fixes these, the game would be a 9.5/10
world-building - 10/10
artstyle - 10/10
music - 10/10
the game itself - 6/10 :(
10/10, because you can beat screaming grandpas and get a JOY
Joyful game 👍
i had game for a while now i personally loved it and i like the game myself im atm replaying it again just because i love the world and wackiness of the world it has humor and dark moments in it but in all honesty give it a try i would personally recommend it and remember to take your Joy :D
The game is a solid 5/10.
It plays like a game of 2007, and would it have been published 10 years earlier it would score higher (7/10).
Since story is a matter of taste I won't discuss it here, also to keep things spoiler free.
First of all the AI in We Happy Few is quite crude and basic. Enemies lose you easily once out of sight. NPC's are just filler, they don't do anything but loiter or wander aimlessly. NPCs are given (very short) walk routines over narrow pathways, you can't really interact with them neither. Interaction results in saying: "Hi" or "Hello" and receiving a one line response back (the same 1/2 lines repeatedly).
The AI in this game is equal to what has been around since Thief the dark project (released in 1998).
The most fancy thing you can do is throw a rock and watch an enemy take the bait by following the sound..
Interaction with your surroundings and environment is also very limited.
You can sneak around, lock pick a door or box and pick up certain items for a simple (but cute) crafting mechanism from the inventory menu.
There was never a moment that surprised me positively or I considered refreshing about the game play loop or the game mechanics.
Very often sneaking is not rewarded because in the end certain points of the story are all scripted.
Imagine sneaking around a place for about an hour and making it undiscovered to a certain point where the script ensures you are caught anyway and have to fight off multiple enemies you are not equipped to fight in the first place.
The combat is terrible and that was so by design, however offering no variety in combat; especially during forced combat sequences is a seemingly unwise game design choice.
Ultimately the game is very linear and offers nothing to warrant a replay once finished.
The graphics and art is alright, but don't let that fool you, this is a bare bone, modest eye-candy game without much under the hood to satisfy you after a few hours in..
Excellent game, interesting mesh of multiple character story arcs and how they all blend together. DLC's are worth it to get the whole story.
Boring game, the procedural generation makes it not a streamlined experience, would have been better as a story driven linear game, as it is feels like a bad fever dream.
I played for a little bit and I did some what enjoy the game play. Just keeps crashing and I cant figure out why. It crashes randomly on startup ten minutes into play, or even 50 minutes. Just no reason why just happens.
Surprisingly good. The characters were well-written. Combat was decent but nothing exceptional. The DLC was all great.
starts off cool, but becomes a total drag endless boring quests.
How can a game from 2018 still be riddled with glitches? I've reloaded so many saved files and wasted time trying to debug a seven year old game. Jesus.
I used to play this game whenever it originally came out. Some say its not worth getting nowadays, they're just wrong. Play this game, you'll thank me later!
Meh. With all the games to choose from, I don't see any point playing this.
really fun gameplay
10/10
The characters' premise fits my needs of perspective.
This might not mean anything, and I apologize if this isn't misleading.
I don't leave bad reviews, all efforts are a perfect score.
Genuinely without a doubt my favourite game ever. I love it so much it's just insane. Is it a buggy mess? Yes. Are most of the quests fetch quests? Yes. But I don't care I love it so much it's insane
wonderful game though its SO long its not hard to pick up and put down at will
Clearly I've enjoyed this game.
Buy this game for sure one of the better steam games it's a trip and it's hard I didn't like playing as the girl but the gold in this game lies in the DLC the light bearer dlc was hilarious and fun and the other dlcs are amazing as well if you have a slightly twisted mine love it
The concept, style and plot i love it. Exploring the town is fun but too much walking here and there tbh. Still gonna play it though, it's just it feels like a walking simulator yk. a bit laggy though, the npc would glitch to the ground or floating
One of my most favorite gaming experiences
if only this game wasn't as buggy as it is now and had more love put into it this game would have been more popular and maybe could have won a game of the year award for its PHENOMENAL story
i highly recommend if you can look past the bug and lackluster combat
really like the plot and the atmosphere but the gameplay just ain't it,filled with tons of bugs but it's got a special place in my heart
Will always be my favorite game, I wish there was more games like it <3
Avoid purchasing at full price, as price can go as low as 90% off at summer sale etc. :)
I also recommend the lightbearer DLC!
I just...couldn't. The story was interesting, even the game play was challenging in a good way, but I had to quit. Played this during 2020 and it was too much to also play a game that conveyed a depressing story with an even more depressing mood setting, where everything that isn't reality is a drug-induced trip. I don't think, at this point, that I'll ever return to this game because of how depressing it was to play the first time. Not to say it's a bad game, because it's really the opposite; just that it's not a particularly enjoyable experience.
If you liked the Bioshock series, you might also get the same experience here; similar world feel here, similar depression.
So let me start with this:
The voice acting is really great and the story interesting, I enjoyed playing it.
Now to the bad:
For a 70 CHF gane it is surprisingly buggy. NPCs glitch though walls, stand the wrong way around, are too high (not on joy ;P) and if you watch them fron 20m or so, their movement is extremely stuttery.
NPCs also all look pretty much the same, with 1 male, 1 female, and one old lady model. Wastrels also despawn mid fight, if the time transitions to 7am.
There are also some other bugs, like impossible quests, time changing suddenly (its day, you fall into the paper tank, its night again) etc.
I'm not sure what genere I would give it, its technically steahlth, but its completely optional because you can just kill everybody easily, and if you are seen, you can just hide and everybody forgets it was you, probably because of the memory loss ;P
Its open world, but still pretty linear, with lots of running around (if you are allowed to run)
So lets just call it a story game, with survival mechanics shoved into it.
All in all I still had fun, but I recommend getting it on sale, I got it 90% off.
okay... so I'm going to be real with yall. When this games first came out, i mean the demo, I was very excited for it. When the full game was released I didn't have a PC or anything to play it on so I oped for watching YouTubers play it. Non of them seemed into it, or even finished the game, so I assumed that the game became a flop. I was very disappointed.
Well, fast forward, I now have my own PC and out of spite decided to try it... AND GUESS TF WHAT! This game is so damn good! IDK what those YouTubers where on or if i just had bad taste at the time, but O M G! I love this game. The multi chapters! Playing as different characters! AHH I love this game. It will forever be one of my favs!
Orwell is not far. (I mean in the game, harsh times with Trump...)
Pretty awesome game, full of english humor and cynism, really loved it!
~ GAMEPLAY ~
🔲 Boring
🔲 Rock Paper Scissors
🔲 Fun
🔲 Hmm..........
✅ Entertaining
🔲 Ace
🔲 Godlike
~ DIFFICULTY ~
🔲 My grandma could play it
🔲 Easy
✅ Normal
🔲 Hard
🔲 A challenge to be reckoned
~ GRAPHICS ~
🔲 MS Paint
🔲 Bad
🔲 Meh
🔲 Normal
🔲 Very Good
✅ An original artistic direction
🔲 Beautiful
🔲 Masterpiece
~ STORY ~
🔲 This game has no story
🔲 Some lore
🔲 It's there for people who want it
🔲 Well written
✅ Leading to more in-depth researches/thoughts
🔲 A model to get inspired by
~ LENGTH ~
🔲 0 (No story)
🔲 Short
🔲 Average
✅ Long
🔲 To infinity and beyond
~ MUSIC ~
🔲 Just filling noises/No music
🔲 Trivial and uneventful
✅ Good and/or fitting the game's artistic dispositions
🔲 Memorable
🔲 Transcending whispers of a forgotten world
~ INTEREST ~
🔲 I would rather watch paint dry
🔲 Hard to enjoy
🔲 Repetitive and/or uninspired
🔲 A good moment
🔲 Sticking out of the pack
✅ You will remember it long after
~ REPLAYABILITY ~
🔲 A one-time experience
🔲 Only for achievements
🔲 If you wait a few months/years (or with mods)
✅ Definitely
🔲 Infinitely replayable (or almost)
I played long after the game had initially released after several updates, I enjoyed the world and story of the game, and the stealth gameplay was okay.
tl;dr:
Pros:
- Story
- Characters
- Atmosphere
- Humor
- Fun to explore
Mid:
- Combat mechanics aren't great
- Even on hard mode you can make up for some lack of skill by making a basically infinite supply of healing items
Cons:
- You will spend absurd amounts of time running, likely 1/3 of the time you spend playing
- Hilariously bad AI for things like stealth, very far beyond the norm of "must've been the wind"
- You are rewarded early on for exploring outskirts of the islands, and then somewhat rarely after that
- With every new character comes all of the downsides of "I'm starting from square one and am slow as hell again"
- Only one situation that felt like an intro to a boss fight, and it required one grenade throw to win
---
Longer review:
It's fun and I really like the vibe and the British humo(u)r, but there's an absolutely massive amount of running around for no reason.
Almost every quest, rather than directing you to somewhere nearby, has you run to either the nearest safe house to fast travel, or makes you run the whole way because there isn't a fast travel point nearby. I would guess a third of the time I spent in this game was running, and that's with doing every side quest on the first two characters.
There are only like 6 kinds of enemies:
1. Bobbies and other humans (they fight the same)
2. Old ladies with Air Raid Siren screams (which are hilarious, but they don't fight)
3. Doctors
4. Jubilators (SUPER rare)
5. Traps
6. Various invincible mechanical things that shoot electricity
The fighting can get boring, but they do a decent job of different quests mixing things up.
That said, this mostly earns a recommendation from me because of the atmosphere, as well as three things about the story.
1. It's very good at revealing more about the in-game universe as you go, and stringing you along
2. I really like when nobody's perfect and there isn't a "this person is just evil" as the reasoning for the Bad Guy
3. I REALLY like when someone's brave enough to make MCs also be bad people
i let my games sit idle cuz im too lazy to open and close them and wait, so my play time looks WILD. but compared to the beta, this game fucking sucks. if i wanna play british depression simulator, ill make shitty beans on toast with mushy peas, warm beer, and ill stop brushing my teeth.
I really enjoyed the story and the voice acting. I think the concept was incredible, and the world building was immersive and captivating.
I will admit I took a two year hiatus during Act 2, and couldn't bring myself to take my time in Act 3 - the best scriptwriting is definitely frontloaded. Though the end of the story in Act 3 is really important and emotional, the process I found to be repetitive and frustrating. The first two characters have a very different playstyle that I much prefer over the third. I really wish Act 3 got more of a chance or was developed further.
Having said all that, I do highly recommend this game. It's many, many hours of solid entertainment. The world is interesting and both PCs and NPCS are compelling. The world is fascinating and at times (especially if you take your Joy) beautiful.
Play if you enjoy open world games with excellent world building, well developed characters, intriguing storylines, and a combination of puzzle and combat (with a bit of flexibility in how much of each) in your game.
If you're on the fence about the cost, wait for a sale - it's definitely worth it!
Candy-coated with swinging London fashion and sunshine pop melodies, We Happy Few is a curious mixture of Monty Python, Sgt. Peppers, and A Clockwork Orange… with a twist. And while this psychedelia-tinged game definitely isn't for everyone, I did enjoy my time enough to revisit it every now and then.
The residents of Wellington Wells are under the influence of a government drug called Joy, the effects including euphoria and memory loss, both of which are quite intentional. Refusing to take your Joy makes you a “downer,” resulting in negative vibes and hostile encounters with the locals. Same goes for breaking curfew, wearing the wrong attire, saying anything remotely controversial, running, jumping or doing anything that stirs the ire of the populace. In Python-esque terms, the key to survival in this dystopian society is Not Being Seen.
One of WHF's standouts is Uncle Jack Worthing, the congenial telly host who comes off as a Mister Rogers for stoned adults, shilling innocuous stories and reminding citizens how important it is to ignore the vicious rumors and keep taking their Joy. Uncle Jack is played to perfection by actor Julian Casey, and like most things in Wellington Wells, he conceals his own dark secret.
The game’s audio design is top notch. The voice acting and dialogue are particularly exceptional, from Arthur’s humble-mumble to the sinister intent lurking behind the baritone of the Orwellian bobbies. If you’re a Beatles and/or Python fan, you’ll grin as you hear residents wonder aloud how many holes it takes to fill the Albert Hall or remind themselves that supreme executive power must derive from a mandate from the masses.
Why wasn’t We Happy Few a smashing success? Well, there are a few reasons. Unlike most FPS games, there are no overpowered assault rifles or weapons of mass destruction to muck about with (it is ’60s Britain after all), and while your protagonist has an arsenal at their disposal—mostly handmade bombs and pointy sticks—it’s often easier to blend in with the crowd and remain inconspicuous, or simply Run Away (another not-so-subtle Python reference) and hide from your aggressors. Combined with the emphasis on pilfering desks and dustbins to craft items for survival, We Happy Few is a game that ultimately rewards avoiding confrontation as opposed to seeking it. I personally enjoyed this unique approach, but it's not for everyone.
The game suffers from limited environmental decor. The various locales of Wellington Wells are charmingly detailed, but the game ultimately suffers from rehashing the same assets over and over. Identical storefronts, homes and gardens appear all over the place, the result being a very copy-and-paste visual experience. Instead of traversing a pedestrian bridge and getting that euphoric feeling of discovering an entirely new area, you’ll ask yourself “Haven’t I been here before?” Same goes for the residents. In fashion-conscious Wellington Wells there are apparently only four or five attire and hairstyle options available. You might loosely weave this into the story arc with its emphasis on social conformity and lack of natural resources, but it's a bit of a stretch when every constable stalking the street and every Miss Marple lookalike gleefully splashing in the rain are literally the same exact model with the same exact animation.
Whether We Happy Few is a must-play or not depends on your attitude toward narrative-heavy action gaming. If you can appreciate an artistically-inspired title with style and originality that is slightly rough around the edges and leaves you feeling a bit sullen in the end, I’d recommend it. If you're a big fan of '60s psychedelia and British humor, this game may be exactly what the doctor ordered. Just don’t go expecting a highly-uplifting masterpiece or you’ll be off your Joy in no time.
Note: This review is based on completion of the PS4 version and its DLC, as well as PC gameplay.
Good game and good NPC and good music
This game rocks, the mood is impeccable and the bugs have been ironed out from my experience
This game is complex. Not only the history of the company, but the story lines inside of this game. I first learned about this product when I was quite young from Ihascupquake, and I immediately fell in love. While playing it has taken years to finish, as did the company finishing the game. I stuck by it. It is undeniably brilliant. I've shed tears while playing, mainly on Sally's story, which is my favorite. From the twists, to the occasional joyous moments in her life. It's a great story line for her character. I don't care for Arthur, but I think that's perfect for his character.
As for the game as a whole, there are still minor bugs, but you should expect that from a game that was somewhat abandoned... While playing I never found myself never get trapped/glitched, unless there was floating furniture, etc. You can expect to get stuck in between people every now and then, just shove them out of the way with "R".
TLDR: This whole concept of Joy is a very interesting way to create a game, although I do know it could've been made better, I believe they tried very hard. And for trying hard, I believe this is a very good game. I do think you should give it a try, and a really hard try like 1:59:00 which I hate doing...
As a salt of the earth true Brit myself, I can confirm, with 100% certainty that this is the closest you can get to an IRL modern day British experience!
If you were to replace the Joy agenda with the Woke agenda that is....
great story bogged down by exhausting gameplay
Absolutely love this game its got beautiful assets and things and graphics and I really like the story and history with all of it. Def one of my favorite games of all time.
Very disappointing. Starts off so well. So incredibly cool. Then you enter the utterly pointless open world area where you are expected to craft stupid shit. This should have been more narratively focussed and less of an open worldy crafter crapper.
If you're into interesting stories and concepts, then absolutely give this game a try. Yes, its no secret that the game doesn't play very well, and the gameplay gets very stale and repetitive rather quickly. This being said, this game still has one of the coolest stories and style that I've seen. I personally could not bring myself to finish this game, but hey, not every game is perfect. Maybe wait until this game goes on sale and you have nothing else to play, and give it a try.
Отличная игра! Действия происходят в Питербурге, колесики разные можно кушать, грибочки тоже есть, вообщем We Happy in Petersburg
Fantastic game, very fun and very engaging. I played when it was still in development and felt refreshed to see how the game changed from demo to full feature. You will not regret this purchase!
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Дополнительная информация
Разработчик | Compulsion Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 26.04.2025 |
Metacritic | 62 |
Отзывы пользователей | 75% положительных (6760) |