Разработчик: Vinci Games
Описание
So if you are looking for thrills and gloomy worlds attract you and you like being scared, CARGO 3 is made for you. It is a blood-chilling game, which guarantees great entertainment and will also make your heart race. Of course, it is exclusively for adult players, as well as for those with strong nerves.
Mode Normal / Mode Nightvision
Mode Frenzy / Mode Shadow
Cargo 3 on Facebook
Cargo 3 on Youtube
Поддерживаемые языки: english, french, italian, german, spanish - spain, polish
Системные требования
Windows
- OS *: Windows XP SP3 / Windows Vista / Windows 7
- Processor: 2.4+ GHZ Dual Core Processor
- Memory: 2 GB RAM
- Graphics: NVIDIA® GeForce® GT 640 @ 1GB / ATI® Radeon™ HD 6670 @ 1GB
- DirectX: Version 9.0
- Network: Broadband Internet connection
- Storage: 10 GB available space
- Sound Card: DirectX Compatible
Отзывы пользователей
I think this game is good. 3/5 stars. It can get repetitive and a little stale after playing for a while but if the develpoers contiunue to open the game up and add more things then this game could be great for dungeon crawling lovers. I played it on my channel if you want to see more in depth gameplay. - https://www.youtube.com/watch?v=bR5Cb4Px6_g
It's better than Infected Spaceship Generator, graphic wise. That's all I can say that's good.
I've replayed this (or tried to) but I am always reminded of just how bad it is.
Go Play Dead Space instead.
Repetitive, badly optimized and not finished
TL;DR: Braindead enemies do not offer much of challenge, most of the weapons are unusable in close range and the whole thing ends just under three hours after you’ve completed a sector that wasn’t any more difficult or special than the previous ones. Even with a Ryzen 7 3700X and 5700 XT the game tends to drop under 30 fps with sections that use unnecessary amount of transparent screen effects that can cause nausea. Not recommended even for $4,99 or equivalent.
At surface Cargo 3 is a mix of Doom 3, Dead Space, and a little bit of Half-Life with drainable health, armor and weapon energy stations. Game is quick to show a vague story and few concept art pieces about spacious in-door facilities but in an hour, it can be seen that this is just a first level copy-pasted with a different maze layout and most of the few enemy types can be seen during the first levels.
Even for zombie-styled enemies their pathfinding is particularly terrible. Only a single barrel or just a bump in floor geometry is enough to completely stop mutant attack. Game tends to respawn enemies from Doom-like monster closets and even respawns them out of thin air when player opens door to next room which can have the keycard to advance next level or just another dank room that leads to nowhere or does not have any supplies.
The complete lack of even the most rudimentary map prolongs progression unnecessarily. Even that the “end” can be reached just under three hours, it would not have lasted even that long if there was a useful way to navigate through cookie cutter styled levels which have less identifiable locations than Wolfenstein 3D which had courtesy to at least change wall textures to give some differentiation to separate various parts of the level, so some levels can be beaten in mere minutes if you happen to find the keycard first and come up the exit door shortly after because every section only has one keycard that is required to move further.
One of the levels manages to introduce some of the clunkiest first-person platforming section for a game from 2014. Player cannot just drop down from a platform but needs to jump over a low invisible wall which causes unnecessary falling damage. There are even a couple connecting “rooms” that feature a skybox with view to ominous red space which is the most variation that the level design will ever get, if you’re not counting totally useless facilities with couple inches of water because these are only to waste player’s time and will always spawn annoying crawling enemies in pairs.
Compared to other hack job shooters in Steam, Cargo 3 at least features coherent original art style, rather creepy monster models and even original soundtrack if you can call it that. Game credits Krzysztof A. Janczak as its composer but I can only recognize about 5 minutes from the 40-minute album. Most of the ambient soundtrack is buried with random orchestral strings and screams that try to get a jump scare out of the player, but as this recording plays continuously on the background it never connects with the ongoing action.
Cargo 3 as in its current condition is more like a proof-of-concept version that would need a lot more variation to gameplay, AI upgrades and general quality of life improvements. Alas as this project has not seen any activity for years and Vinci Games website is down, it is hard to give even the lowest recommendation to this unfinished horror shooter. Maybe for a mere dollar this would serve as a curiosity for people who like to occasionally dip themselves into the world of bad games, but sadly at least according to Steam Database, the price has not dropped that low since Winter Sale of 2015 so even $4,99 for a repetitive, unfinished, badly optimized game is not a good deal and because of its unfinished nature, it really shouldn’t be even sold on Steam anymore.
runs like dog shit even in low settings or high, and my damn machine is from last year around 7 k this game is shit
I don't even know why I have this.. but after laying it for 5 minutes I uninstalled it immediately.. It's trash...
easily one of the worst games ever.
years ago i got this and after playing for just 7 minutes i intentionally walked into fire to kill myself and uninstalled right away.
today i got back to this game and it's still as bad now as it was back then.
after the intro builds up some anticipation you get thrown into the void that is this game.
everything is terrible here.
gameplay, maps, weapons, enemies. literally everything.
every level, every room, every corridor looks like the last one. i spent 3 hours collecting keycards and running to the exits for what felt like 50 times while using the only useful weapon in the game to drill the faces off zombies that spaw right in front of my eyes.
and yet it felt like i never left the very first level. the whole game is just one giant copy & paste job.
95% of the rooms are just empty decoys with nothing in them. it's so bad, it's unbelievable.
but the best thing is:
after doing this keycard & exit chore for 3 hours i died and after loading the game bugged out on me. i couldn't see anything, i couldn't move. nothing at all. i tried loading the last checkpoint and restarting the level. same problem.
however checking the game files with steam reset my bloody game progress!
usually i complete even bad games to get a complete picture but NOT this time.
i'd rather clean a public sh#tter with my tongue than play this trash game all over again.
stay the hell away from this turd.
This "game" is a joke : play it ... if you can run it !
First, I tried Cargo 3 on a mid-range laptop from 2011 (core i5 ; 520 mx ; 1366 x 768) and it wasn't possible to have a decent framerate even with all options off so I put it aside for like one or two years...
Then I recently changed for strix laptop from 2017 (i7 ; 1050 Ti ; HD) and retried Cargo 3 again. To my horrified surprise, both the framerate and the rendering were shitty - whereas other recent and more demanding games like Doom 2016 or Alien Isolation runs smoothly and beautifully.
I can't fathom what the developers were aiming at, or why the publisher even released the game ; I have a "Trash" folder at my steam account, this "game" goes straight to it.
Started the game a number of times. Game is dark, clunky, poorly designed. Tried to like it but can't. While it may look like doom, the game is doomed. Don't bother getting this game it is a waste of money. No story or plot. Lots of empty rooms. JUNK, seems like it is not only not finished but still in developement and the developers need help BAD.
It started brilliantly. Evil menacing atmosphere. Weapon and monsters OK.
Anyway I finished the first part, and it saved and loaded the second part-level whatever. However my weapon was not equipped. I pressed lots of buttons and mouse buttons. Only I found I had to press the weapon number 1-9 to bring up the weapon. By this time I had taken lots of damage so I hit 'restart checkpoint'. I found myself facing a wall and unable to move or equip weapon. I was being attacked from behind. Again and again restarting did nothing.
I then restarted the level, which actually took me back to the start of the game. This time I played two levels, where it saved as I started the third. I died badly because I could not find ammo before I got marauded. I quit kind of fed up.
I just came back to continue game from checkpoint at start of first level. However I find I am right back at the start. One or two less monsters but what. No more. I give up. It's a maze and it's exhausting finding your way around.
unsettling but only because you're afraid the controls/camera will bug out when a baddie finds you. need more stabilization, experienced framerate fluctuations from 38 to 150 and back as well as anywhere in between. also needs a whole lot of balance. you get a mini gun in the first 3 seconds of starting. who just leaves miniguns lying around a cargo ship? also the viewmodes don't really do anything, night vision just changed the filter to a grainy green, rage to a fluorescent red, and shadow to gray. maybe thats the whole point: cosmetic.
anyway it needs a whole lot more work before i would recommend to anyone. not that my opinion matters that much anyway.
This is by far the worst piece of Excrement that has fallen from the long Dead Anus of Zeus' butthole.
Let's start with negative aspects:
1) Sluggish Mechanics
2) Poor Level design (lack of imagination on Developer's end)
3)Horrid mobility. Looks like you are swinging just walking at a slow pace. (makes Doom 1 Seem realistic)
Positive Aspects:
1) Game is Very quick to let you go back to windows.
TLDR;
I'd rather be a blind mongaloid than experience this again. Stay away.
Where to start.... I wanted to love Cargo 3, it had a price tag that agreed with me 4.99, was a FPS sci fi horror game and generally looks like something I would love. After downloading the game I was stoked to play it.
After the first minute of playing I had already come to regret my decision. The movements are sluggish and kind of unresponsive. You randomly take damage for no known reason, looking in all directions I saw nothing that should have damaged me but none the less I was damaged anyway.
The hit detection also seemed to suffer from the same unresponsiveness that the controls did. Pressing the fire button would cause my weapons to fire 3 to 5 seconds after I pressed the actual button. Which allowed the creatures to start attacking me. Point blank shots seemed to have no effect on these creatures at all..
Eventually I found my way to the first level's end... I think? I was greeted with a loading screen... upon reloading, I was devoid of my weapons. After wandering for a few moments I was attacked and killed as I had no weapons to defend myself (this was a bug, when I reloaded the checkpoint my gun was back) After wandering a little while longer I was killed while my point blank bullets cruised through the creature right in front of me.
I think this game could be good, if the movements and hit detection were fixed, while it certainly won't win any game of the year awards for the low price of 4.99 with some fixes it could be worth a few hours of game time.
I honestly cannot recommend this game. It's just.. god awful. Even for the $1.49 I bought this for.
+ It's pretty, at least.
+ It's cheap. Very. Very cheap.
+/- Not as buggy as some people claim anymore, but it still just isn't even close to satisfying.
- There isn't really a story.
- Gameplay is just.. meh. Literally all you do is run around some facility (god knows why) collecting keycards and then going to the next area, with a few new enemies here and there.
- When you advance to a new area you have to push one of the weapon keybindings to even gain access to your weapons again (not that big of a deal I guess, but the first time I advanced it took me ~10 minutes to figure that out without wandering helplessly trying to avoid monsters).
- The weapons are also horrid. I got to the 5th level before I even found a proper weapon that wasn't a drill.
Just don't buy in to this game. You'll regret it. I feel cheated even for the miniscule price I paid for it. Oh well, hopefully I can save someone else the pain of buying this 'game.'
This game seems unfinished, it is buggy. On my first play I could not pick the second gun (the minigun), and after I stopped playing and returned later, I found out my saved progress was corrupted. I even tried a new game once more, but stopped playing after discovering a new bug - now I could pick both the drill weapon and the minigun, but the minigun disappeared from my inventory after selecting the drill again.
2/10
This game is so terrible that it literally prompted me to go on google and search for a way to remove games from my steam library forever. Sadly that is not possible, but what I did find out though, is by right clicking on a game in your library/Set Categories/, you click on a icon that says "hide this game in my library". That's better than nothing I guess.
This game is an abomination! There is simply no better way to put it. Its graphics, its design, its sound effects, everything.
Truth be told I like indie games and I like giving them a chance. This is how it all began with Vinci Games. The horror genre is one of my favourites, anyway. Not to mention when the atmosphere is greatly determined by the presence of zombies or zombie-like creatures. And of course, the sci-fi environment gave another reason to give this one a try.
One thing you notice right away is how the game allows you to continue your progress. Even before starting a new game. No, there's no data and you will start a new game but what kind of programming and preparation happened in the background if the main menu has such a mistake?
Then you start in one room and go to another one. And then another one. And these look very similar. And once you come across with a new design later on you'll encounter the same elsewhere. The game barely offers any variations. There are some pictures and text telling you the story before the menu but once you are in the game there's no indication as to what you need to do. Yes, later on you encounter a door that requires a red card but... that's it? And the next level says green card. Really?
Well, yes. It reminds you of Doom. But Doom was released 20 years ago. Enemies appear out of nowhere and once killed they respawn later on. Several times they respawned right in front of me or in the next room (as the smoke effect was visible through the wall). You kill them with a drill you are provided with at the beginning then you continue looking for the key and do the killing to the same creatures you have already disposed of. Oh, and some of them hide behind the wall which opens up after a while (again, Doom by id software).
I do not know what happens later on as for me it was perfectly enough to get to the 2nd level and quit in order to abandon this mess once and for all. And this game costs 10 euros? It is a joke.
I think Vinci's credo is as follows: "Let's make a game with the critically acclaimed Unreal engine and cash in on the well-made trailers."
This is bad. Very bad. Avoid it as far away as possible. Other, relatively cheap / low budget games from the same genre but with excellent design / atmosphere / idea: Outlast, Forest, Slender The Arrival.
12 minutes was enough with this particularly warm, steamy loaf. I'm sure the devs had some vision in mind, but everything about this game feels broken. Seems like it takes 8 seconds to switch from holding the flashlight over to the odd spear launcher thing since you're not allowed to both see and aim at the same time in a nearly all dark environment. Some enemies seemed unable to pass through an open door while others have textures that pop out on the other side of a closed door. This really should have been a free demo.
Save your money - it's not even worth the $5.00 I spent on it. It's too bad Steam doesn't have a return feature like the Origin client does.
Cargo 3 is an unfinished product sold at 15 dollars a pop. It's repetitive, boring, and lack of content makes it a shallow game which needs much more time in the development cycle. You'll find bugs a plenty and combat is slow, mundane, and uninteresting.
While the enviorments themselves are interesting at first, they lose their appeal after the first level. Mostly because it's copy pasted over and over and over again through out the 7 levels seperated by 3 stages in each one. The game can be beat within a range of 2 hours if you put a lot of effort to it, or even 30 minutes if you spend time using the console which is still enabled.
Overall, this game needs work. A LOT of work.
It started out promising. Not enough weapons so you end up fighting superior monsters with just a flashlight. Poor game planning. AI enemies will follow you around no matter how fast and far you run and hide they always run straight to you. Spent the first five minutes trying to find a red key card using only my flashlight against 20 enemies, there was a gun but it ran out of ammo quickly with no ammo in sight and died. Flashlight moves around so much it made me dizzy and vision is constantly blurred by overuse of weird membrane type bubble around you. Having a flashlight and clear FOV is hard enough for a dungeon scenario but add all the extra crap on top and it's unenjoyable. Game has promise but it's not fun and almost painful to try and play in those conditions. I play games to have fun not squint and run around a dark and blurry rooms trying to fight off slashers with a flashlight. Don't waste your money. Not worth the current price. Immediately uninstalled.
The game to me feels very unfinished and I think optimization is a big issue. The game feels like it's in early access. I don't even have to play the game that long to see it. Game does not run very smooth and needs fixing of some mechanics. I'm sure a few patches can fix these issues. But until then I doubt I'll play much.
https://www.youtube.com/watch?v=i38qTR99jh0&list=UUUI5L-pyfuGa2l_IlG1d7_Q
WARNING: DO NOT TRUST THE RATINGS, ALL THE POSITIVE REVIEWS ARE FROM ALTERNATE ACCOUNTS THE DEV MADE. THIS GAME IS TERRIBLE. THEY ARE NOT TO BE TRUSTED.
I was rooting for Vinci Games, I really was. I wanted to like this game so bad. My brain was screaming don't buy this game, but I decided to follow my heart and give it a try. I regret my decision so much.
Here are my reasons:
I dropped my gun and couldn't pick up another one, the optimization was iffy, I got stuck on a pipe, the game design seem to be limited to grab the keycard and hit the thing, and in the short time I played I managed to turn the entire game wire frame by hitting esc and when I pressed F2 the entire thing quit itself. It took me all of 12 minutes to want my money back, as this game does not offer a compelling story or fun game experience. It was ear destroying ambient noise, unappealing AI interaction and absolutely no depth in combat, with a complete lack of any other mechanic. Unlike the description, there where almost no dynamics, and I was not even slightly thrilled playing any part of this game. This game is so bland, it makes air control look fun. You just run around and hit the same 4 or 5 monsters the entire game, with absolutely nothing satisfying about getting a kill. Sometimes there is one on the floor, which does the same thing, and sometimes there is a big one, which does the same thing. You just pathetically wallop them with your flashlight until they crumple up and instantly disappear. If you want a good sci-fi horror shooter experience, you are probably just better off installing Doom 3 again, because this game seems to be a horrible mangle of concepts from different titles that got tossed into one giant unappealing mess of a game. This is possibly one of the worst games I have ever played in my life. Even worse than early access, because they are trying to market this featureless pile of dung as a pulse pounding horror game.
Дополнительная информация
Разработчик | Vinci Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 19.01.2025 |
Отзывы пользователей | 17% положительных (59) |