Разработчик: Rogue Entertainment
Описание
The Original Strife is back!
Hailed as the original FPS-RPG game that spawned countless imitators, Strife: Veteran Edition is a love letter to the classic from 1996.
New Features Include:
- Support for high resolutions, with proper aspect ratio.
- OpenGL for video backend to provide portability and support for vertical sync.
- Dynamic lighting and bloom
- Widescreen support.
- Ability to freely rebind all keyboard, mouse, and gamepad inputs.
- Steam Achievements
- Steam Trading Cards
Completion of missing and unfinished options in the original game, such as:
- The planned "Capture the Chalice” multi-player mode.
- Marking of current objectives on the auto-map.
- Special HUD for the Torpedo weapon
Immerse yourself in this all-consuming epic quest that for the first time combines riveting role-playing adventure with the spectacular Doom 3D engine! -An evil presence has implanted itself in the fabric of our world. Play the role of spy, assassin, warrior and thief as you are lured into the darkest and most perilous adventure of your life. You´ll have Blackbird on your side - a seductive underground agent that will provide you with clues as you encounter progressively more sinister foes. Be strong, and trust no one.
FULLY INTERACTIVE WORLD
The elaborate virtual environment offers 28 interconnected levels covering over 200 square miles. Explore medieval towns and industrial complexes filled with pitfalls and perils, ending in a final confrontation that will reveal the planet's darkest secrets.
AN AWESOME ARSENAL
From the silent but lethal crossbow to the breathtaking flame thrower, you'll toast, mince and vaporize your opponents in your search to control the ultimate weapon of mass destruction- the Sigil.
NAIL-BITING NARRATIVE
In your role as resistance fighter, you'll conspire with allies to demolish the fanatical ranks of the order from the inside out. Provides an engaging complex storyline and a multitude of dramatic voice-overs.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP / Vista / 7
- Processor: 1.0 GHz Processor
- Memory: 256 MB RAM
- Graphics: 100% DirectX compatible graphics
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: 100% DirectX compatible onboard / dedicated device
- OS *: Windows 7 and later
- Processor: 1.5 GHz Processor
- Memory: 512 MB RAM
- Graphics: 100% DirectX compatible graphics
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: 100% DirectX compatible onboard / dedicated device
Mac
- OS: OS X 10.9
- Processor: 1.0 GHz Processor
- Memory: 256 MB RAM
- Graphics: 3D graphics card or onboard graphics compatible with OpenGL
- Storage: 500 MB available space
- Sound Card: 100% CoreAudio compatible card or onboard sound
- OS: OS X Leopard 10.9 or later
- Processor: 1.5 GHz Processor
- Memory: 512 MB RAM
- Graphics: 3D graphics card or onboard graphics compatible with OpenGL
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: 100% CoreAudio compatible card or onboard sound
Linux
- OS: Ubuntu 14.04 LTS
- Processor: 1.0 GHz Processor
- Memory: 256 MB RAM
- Graphics: 3D graphics card or onboard graphics compatible with OpenGL
- Storage: 500 MB available space
- Sound Card: Any ALSA supported card on onboard audio
- OS: Ubuntu 14.04 LTS or newer
- Processor: 1.5 GHz Processor
- Memory: 512 MB RAM
- Graphics: 3D graphics card or onboard graphics compatible with OpenGL
- Storage: 500 MB available space
- Sound Card: Any ALSA supported card or onboard audio
Отзывы пользователей
it was interesting, reminds me of some old survivalcraft mod story maps because the game takes place in one area and has you going around doing things in different buildings
When I first played Strife, it was as though I time-travelled. Not in a cool, futuristic way.
For a new game, it looked ancient. In 1996, the same year Quake shook up the FPS genre, Strife was still using the Doom engine – the last commercial game to do so. At a time that hardware acceleration was just beginning to become a thing, it seemed that Strife didn’t get the “3dfx revolution” memo.
Then I noticed something weirder. Strife actually made me… talk to people? And collect money? Why is an FPS making me negotiate with sketchy characters and collect cash like some sort of RPG?!
I was used to FPS games instantly putting you into the action, guns blazing. No pre-amble, no chit-chat, just carnage. But Strife wanted me to “make friends” and “gather intel”. What was this, Doom: The Social Experiment?
But then something changed. After awhile, I got it. This wasn’t just a mindless shooter. It was was an FPS in disguise, smuggling RPG aspects across the border. I was dealing with factions, ne’er-do-wells and rebels, and making decisions that actually mattered. When I went on a quest, it advanced a story – giving me a level of immersion I hadn’t yet experienced with a game like this.
When I finally go to shooting, the stakes seemed higher. Every pull of the trigger carried weight. An hour into Strife, I was hooked.
And what a story! Strife has to deal with a comet that falls on a planet, unleashing a plague, killing millions of people. The plague resulted in people mutating, hearing the voice of a god. And these mutants enslaved the rest of the population.
You got a mission: stop the mutants, end the oppression, and, naturally, clean up everyone else’s mess.
This was epic.
While the graphics weren’t cutting edge, there was voice acting. And while the acting sounded like dudes shouting into a tin can, it was a step above the grunts and growls of similar games. The fact real people were talking as characters put this over and above the standard FPS. The music and sound effects were decent as well.
Because this is based on the Doom engine, it largely controls like Doom too. That means directional keys for movement, ctrl to shoot, space to interact with objects.
In 2014, the legendary Nightdive Studios released The Original Strife: Veteran Edition, which is an enhanced version of Strife – giving it a needed facelift. While the original DOS version comes included with the game, you also get a modernized version in widescreen that has updated HD graphics, better controls that utilize WASD for movement as well as mouselook, and a map that actually tells you where to go.
I prefer Veteran Edition because, playing the DOS version on a big monitor, it gives me motion sickness. And as nostalgic as I am for the DOS version, WASD for movement and mouselook is way better than the original controls. Nevertheless, having the two options available in one package is fantastic. Nightdive Studios, you absolute legends.
Looking back, it’s clear that Strife was highly influential for later FPS games. I doubt that Half-Life and Deus Ex would be what they are if Strife didn’t pioneer those game mechanics first. Having an FPS where the story elements are mostly told through the game action, not cutscenes – that was revolutionary.
And honestly, back in the day, I was being a snob about the Doom engine. It’s an absolute classic – people still make games with it. While Strife didn’t wow with graphics, it gave us a game that made you think and shoot.
If you’re into classic games that blend brains and brawn, Strife is it. Just remember: you’ll have to talk to people. But in this game, it’s worth it.
Just like the original... but better
The last commercial game made with the Doom engine (one month before a little indie title called Quake), Strife mixes light RPG elements with the usual Doom gameplay, and the result is quite impressive for the time, imho.
The beginning says it all: you escape from a prison cell after punching a couple guards to death, a nearby NPC gives you a crossbow and tells you to kill a prisoner that's going to spill the beans to the Order about the Resistance. Then you turn the corner and see a tavern, a destroyed city hall and a couple shops down the road that sell ammo and supplies. Again, on the Doom engine.
The shooting is what you'd expect, but now you get objectives to complete instead of hitting an Exit button and levels are naturally interconnected.
You can find and earn money to use in the aforementioned shops, there's some rudimentary stealth (only the fist and the poison bolts are considered silent) and you increase your health and accuracy by progressing through the game.
The arsenal is fine and kinda interesting, with a couple weapons also having a secondary ammo type. The most interesting one is probably the Sigil, which evolves and becomes stronger throughout the game, although it using your health as ammo means it can't be used willy-nilly.
There's also a bad ending you can get! It's kinda obvious which choice will lock into it, so don't worry about accidentally screwing your save file. I'd advise not taking it your first time through, since it skip, like, one third of the game.
Nightdive also added one little thing: there are now 3 talismans hidden throughout the game. Collecting them gives you a permanent Berserk effect for your fist, which is a cool reward even if it's only obtainable during the last leg of the game.
As for the negatives, the crossbow sucks: it's slow, not hitscan and the alternative ammo only works on one type of enemy. The sewer level is also annoying, being a confusing maze of gray bricks and green toxic water where it takes a while to get your bearings.
Besides that, it's a fun experience and one last hurrah for the Doom engine. Go for it!
A trail blazing FPS mixing light RPG elements with an intriguing story, side quests, and some rough edges. Recommended if you like action RPGs or classic FPS's, and don't mind pixelated graphics and some sprawling maps.
It may have had a dated engine by the time of its release, yet being more mature now, I can appreciate what they were trying to do. It really feels like going first person in a 16-bit-era RPG, yet with real-time combat. The comic styling helps add to the charm, IMO anyway.
Tips: Save often, don't be afraid to use several slots per mission, and no shame in consulting a map or walkthrough since maps can be tightly packed and confusing. Cheats are included, and can help to explore hazardous areas like the sewer when you're low on env suits, then you can reload a pre-cheat save once you know the way.
I love this game. I have a hard time accurately judging things these days because nostalgia is so strong with games I grew up playing. I loved this game when I was a kid, but it was too difficult for me. I finally beat it as an adult and I loved every minute of it. It's a FPS RPG, but it's simple. Games these days are too convoluted for me. This feels more like a classic run and gun FPS, but with a purpose.
Nightdive Studios <3
Hailed as the original FPS-RPG game that spawned countless imitators, Strife: Veteran Edition is a love letter to the classic from 1996.
Not as extensive as Nightdives later releases but does very good job at providing both the original version and a modern enhancement. Note that the original render is still locked to 320x200 resolution
juu
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Дополнительная информация
Разработчик | Rogue Entertainment |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 19.01.2025 |
Отзывы пользователей | 93% положительных (353) |