A City Sleeps™

A City Sleeps™

2.5
Смешанные
249.00₽
Steam Store

Разработчик: Harmonix Music Systems, Inc

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Описание

Deluxe Edition!

The Deluxe Edition of A City Sleeps is available now for pre-order and contains both the full game, exclusive wallpapers, and the original soundtrack. The soundtrack features an original experimental electro hip hop score by M-Cue (), who also serves as one of the game's level designers.


About the Game

From Harmonix, the creators of Rock Band and Amplitude, comes a fresh new approach to the traditional shoot 'em up! All the action in A City Sleeps is driven by an entrancing experimental hip hop / electronic soundtrack, with no beatmatch required. The game's Idol System also introduces a tactical layer on top of proven shmup gameplay to accommodate a range of play styles.

A City Sleeps follows Poe, the youngest member of The Silk, an ancient clan of dream exorcists that can enter the minds of sleeping hosts to rid their dreams of demons. When the residents of SanLo fall into an endless slumber, only Poe can rescue them from a never-ending nightmare. Equipped with her legendary Koto-sword “Heartstrings”, and flanked by her stable of powerful ghost familiars, she must cleanse their dreams, and uncover the city’s dark secrets.

Driven by an unforgettable original soundtrack that builds through player actions and enemy engagement, A City Sleeps infuses classic twin-stick hardcore shoot ‘em up sensibilities with moment-to-moment tactical choices.

A STYLISH, MUSIC-DRIVEN SHOOT ‘EM UP FROM HARMONIX


MUSIC / GAMEPLAY SYNCHRONY - Level design and song authoring is done in parallel, ensuring a hand crafted and utterly unique audio-experience. Music drives player projectiles, enemy spawning, movement, and bullet patterns.

THE “IDOL” SYSTEM – Get tactical! Use Poe’s ghost familiars to possess inanimate objects of the dream world; these “Idols” will assist you against an endless enemy horde. The soundtrack builds as you leverage a range of both offensive and defensive abilities including AOE damage bursts, and healing bullets. Experiment with different ghost combinations to compliment your own personal play style.

GIVE UP THE GHOST!! – Reverie, Lucid, Nightmare; multiple difficulties for all skill levels. Need backup? Buff Poe with equip-able relics and unlockable ghosts types for a tactical advantage, or take a stab at the re-mixed “Cursed” variants for an even greater challenge! Compete against friends and the world in the global leaderboads!


Поддерживаемые языки: english

Системные требования

Windows

Minimum:
  • OS *: Windows 7 / 8
  • Processor: Intel Core2 Duo 3.00GHz
  • Memory: 2 GB RAM
  • Graphics: ATI Radeon 2400
  • DirectX: Version 9.0
  • Additional Notes: Controller strongly recommended!

Mac

Minimum:
  • OS: OSX
  • Processor: Intel Core 2 Duo or Faster
  • Memory: 4 GB RAM

Отзывы пользователей

Рекомендую 19.10.2023 16:55
0 0

I don't know for how long this game has been in my library. I was holding back playing it because I thought it wouldn't work with controller... but it's working without any problems. And I just noticed that this game is by Harmonix, my favorite game studio. This might take a stage to get used to but at the end of the first stage you will understand that this game is actually a very cool and unique combination of music based gameplay and shoot em up.

Время в игре: 28 ч. Куплено в Steam
Рекомендую 30.03.2023 23:11
0 0

i love this sh*tty game so damn much, all the text and dialog makes you groan, the art is so deviantart but it sets such a perfect atmosphere for the tone of the game, the controls are...there sometimes, the music is CRAZY good, it's so full of heart, ever since i was a kid harmonix was always the coolest studio to me and stuff like this is totally why, there is so much potential here and they have just always struggled to find an audience. this game is so unique not just as a rhythm game but as a shooter, the totem system is such a sick idea and adds tactics to a genre that's quite devoid of that kind of thing, it's just such a beautiful hidden diamond ore that needs the right person to love it to shine. i think you should buy it. thank you

Время в игре: 24 ч. Куплено в Steam
Не рекомендую 12.02.2023 18:23
0 0

The game has a decent concept and a soundtrack that turns out really nice. The problem is in terms of shmup games it does that very poorly. It feels like you're flying around in a flash game and shooting being tied to the audio just means there are times youre just doing nothing.

Время в игре: 289 ч. Куплено в Steam
Не рекомендую 05.07.2020 15:01
3 0

Once upon a time I bought A City Sleeps and was so unsatisfied with the product it became the only game on steam I've ever refunded, even to this day. Plagued with problems from lackluster controls to poor readability, the latter being a MAJOR problem give the genre of the game. Conceptually a rhythm-centric bullet hell is a good idea, but the execution is just not good enough.

Время в игре: 114 ч. Куплено в Steam
Рекомендую 09.02.2020 03:16
0 0

Bullethell music game. It's great! A very lmited number of levels but the concept is SO friggin cool that's it worth it. It's got that good sort of challenge any good bullethell has but nothing you can't handle if you frequently go for this kind if thing.

Время в игре: 669 ч. Куплено в Steam
Рекомендую 11.11.2018 01:29
0 0

This is a shoot-em-up game made by the original Guitar Hero studio in which enemies spawn and bullets fire all in time to the background music. It has a very interesting concept that looks and feels as great as you'd expect. The visual style is very appealing and as you'd hope for in a music game, the OST is amazing. As someone who hasn't played bullet hell games, the difficulty felt a little challenging but fair.

Really my only complaint is that there are only 3 levels, and so the game can be finished in about half an hour. There are multiple difficulties to work through and things to unlock, but I still wish there was more of this world to explore and more music to listen to. Regardless of this, I would recommend trying out what is there for yourself.

Время в игре: 252 ч. Куплено в Steam
Не рекомендую 13.06.2018 02:01
4 0

This one's hamstrung by its execution. A bullet hell rhythm shooter is a cool idea (and the music here is very good), but the fact that your firepower is tied to the percussion of the song means that, if there's no percussion, you have no firepower. You come to rely on melee, which means you get hit a lot. You'll have your face pressed firmly in the ass of enemies, trying to both kill them and charge up your Ghost Hand so you can get through level two's insanely cheap rose mini-boss. They try to discourage you from using Mercy (the healing ghost) by tanking your multiplier with her active, but given how quickly this game starts playing dirty, she's basically a requirement. Get Symphony instead.

Время в игре: 363 ч. Куплено в Steam
Рекомендую 30.10.2017 09:58
0 0

I'm a sucker for music driven games and somehow enjoy bullet hell shooters, so A City Sleeps is right up my alley. It's by far not perfect but I enjoyed playing it, and regularly come back to it once or twice a year. My only big complaint: It's way too hard for my taste/skills. ^^

Время в игре: 313 ч. Куплено в Steam
Не рекомендую 16.03.2016 01:19
2 0

While at first this game might appeal to your senses, that will fade quickly along with your interest. There isn’t really anything here. Very few variations in enemies, level design, weapons, and even the score lacks in the creativity department. It all becomes very dull, very quickly.

I’ve played free mobile games that have more content than this.

If you really feel inclined to check it out, play it for one hour...and decide if you want to return it or not. At that point, you will have had the opportunity to experience most of what this game has to offer. Which, sadly to say…isn't much.

Время в игре: 85 ч. Куплено в Steam
Не рекомендую 10.01.2016 14:23
1 0

A middling bullet-hell shooter with dual-stick mechanics whose soundtrack far exceeds the game itself. I found myself wanting to just listen to the music more than actually play.

Several points make the game somewhat frustrating:

* Your attack rate is not consistent. It is tied to the beat of the music. While usually at a good clip, there are some spots where it slows down.
* Not shooting isn't really an option. When you stop tilting the stick, a significant chunk of the music goes mute, which diminishes my enjoyment of the game.
* Tied in with that, dual-stick shooting gets really old really fast when you can't let up.
* No bombs. You have to earn your bomb by closing to melee range at hitting enemies, which turns your ranged attack into a melee one.
* Doesn't feel good. I don't really feel in-control of movement, as the game feels too sluggish to warrant the "only your core takes damage" dodges that a bullet-hell shmup demand, and using the dash is an exercise in "point in a general direction and hope you didn't point the stick one or two degrees off". I recognize that the game is themed around dreaming, and sometimes when you dream you get a floating feeling where you fly around, but you can't have that in a bullet hell. It's gotta be precise.

If you can get the soundtrack alone, it's great. But I think the music is wasted on this game.

Время в игре: 65 ч. Куплено в Steam
Не рекомендую 05.01.2016 15:54
2 0

Tho the game features an potentially fun gameplay, Harmonix forgets what make music games great & didn't know what makes SHMUPs tick..

The flow..

The game insist on the use of adaptive soundtrack that would be better with the "adaptive" elements..
The parts of music stops when you stop shooting, or when u killed the enemies too fast, etc..
The so called "tactical layer" idol system is not fun to play/manage, plus it breaks the flow of music..
The level designs were horrible, the enemies encounters were uneventful, & the bosses which should be the core of SHMUPs are soulless..

TL;DR: While it's an interesting notion, Harmonix failed to sync the gameplay with music like it promised..

Время в игре: 17 ч. Куплено в Steam
Рекомендую 20.12.2015 07:02
0 0

Twin-stick shooter bullet hell. I cut my teeth on the bullet hell subgenre with this game and enjoyed it. Played it to the first credits roll (as of this writing.) It gets a bad rap on the rest of the internet because it's thin content-wise. There are three stages with five difficulty variations, two of which are identical to previous difficulties with extra handicaps. Beating levels unlocks "relics" (equippable power-ups) and "ghosts" (which can be slotted into "idols" in a level to heal, do damage, etc.) which allows you to customize your loadout. There isn't much of a story. The flavor text accompanying each level describe the player character (Poe) and her place in the world. She's a "silkworm," a working-class exorcist in a futuristic city who dives into people's dreams to free them of malevolent kami (which are basically thetans) to make ends meet. I like the aesthetic, the sound design, and enjoyed playing it. After playing another game (Undertale) I wanted to try a bullet hell game and this fit the bill. It's kind of a shame that there's not much here.

Время в игре: 287 ч. Куплено в Steam
Не рекомендую 17.01.2015 01:24
33 0

Bought this game out of support for Harmonix to be honest, plus i love Shoot them up and bullet hell games so i figured i won't regret buying it for sure.

well the game itself isn't broken but there are some glaring issues:
+ the soundtrack is great.
+ the art style is good too.
- moving the character is very slow and the dash isn't much of a help.
- only 3 very short levels ( but you can replay them with increased difficulties)
- Rhythm and shooting doesn't work well in this game.
i love Harmonix to the death for the RockBand series but this game isn't worth it i think.

P.S. here is a word from Harmonix "We've been paying close attention to all your feedback on the game and have been considering it closely. As such, we've decided to permanently drop the price of A City Sleeps to $9.99 (Standard Edition) and $12.99 (Deluxe Edition) to be more in line with your expectations as a Steam player"

this seems kinda passive aggressive to me cause they are kinda saying Steam Gamers are cheap, i don't agree with that at all, i will still support Harmonix for their past work and i hope they don't stumble again like this game and Rockband Blitz.

Время в игре: 101 ч. Куплено в Steam
Рекомендую 26.12.2014 07:58
0 0

This is a wonderful game made by Harmonix. I would recommend this game to anyone who is a fan of Bullet Hell shooters and wants a challenge. The game also has one of the best soundtracks I've heard in a while and the art is fantastic; I love Matt Perlot's art, it's just great. The game might feel short to some people because it only has 15 levels but each level increases with difficulty the further you progress which adds more challenge to this game because, duh, it's a Bullet Hell shooter game, that's the whole point.

In short, I would give this game an 8.5/10. It's a great Bullet Hell shooter with fantastic art, music and gameplay.

Время в игре: 1193 ч. Куплено в Steam
Рекомендую 07.12.2014 17:56
2 0

It's a good game but nothing amazing. A City Sleeps is a bullet hell shooter with some minor musical aspect, your projectiles are affected by the beat and it sounds when you attack. That was a bit of a disappointment on a game from Harmonix and I feel this system only detracts from the experience. It's quite short, only three stages with 3 chapters each and some incentive for replayability in form of unlockables and new difficulties. It's a pretty beautiful game and even though I'm not a fan of Electronica the soundtrack is good. It could really benefit from a new free add-on with at least a new stage but it's a good enough game as it is.

Время в игре: 360 ч. Куплено в Steam
Рекомендую 07.12.2014 16:16
0 0

A fun twist on the bullet hell arcade game genre. The soundtrack is excellent and the power ups enhance the gameplay.

My only gripe is that the story is lackluster and the game itself is very short and there's only higher difficulties to play through. This can make for some tedium but it's still a fun and mesmerizing time.

Be sure to catch this game on sale!

Время в игре: 292 ч. Куплено в Steam
Рекомендую 05.12.2014 20:54
0 0

This is an amazing combination of rhythm and shmup gameplay. If you enjoy bullet hell games and EDM, you'll love this. The third boss is easily one of my favorite boss battles of the year, with that bass drop, oh my god

I really love this game and have been a Harmonix fanboy since the original Amplitude. I even bought this OST after playing through it. That said, I don't feel this game is worth $15. It's just lacking in content. You play the same 3 stages over and over, but with more enemies/bullets.

I'll cut them some slack because this game was apparently made in 6 months, which is really impressive, but I wish there was more here. I'd say it's worth $10. Still highly recommended, but not at $15.

Время в игре: 333 ч. Куплено в Steam
Рекомендую 05.12.2014 20:49
0 0

Bullet Hell perfectly in tune with the music.
Enemy appearance, enemy fire, your own weapons and ability and synced up with the music (which is PHENOMINAL btw)
Synced is partially the wrong word however as you and the enemies aren't so much playing the music as you are making it.
When an enemy appears and starts shooting his bullets are the music as are your own. Kill the enemy and that part of the music dies out with him.

While it's only 3 songs, there are various difficulties which include more enemies and in doing so make the music richer and the game more complicated.

Descriptions and videos alone don't do the game justice. You've just got to play it for yourself.

Время в игре: 356 ч. Куплено в Steam
Не рекомендую 19.10.2014 09:42
43 0

What do we have here?
A City Sleeps is a horizontal shmup in which the spawning of enemies and your own rate of fire is determined by the rythm of the games music. Another nice feature is the ability to put one of five ghosts on available points on the screen to create shooting turrets or healing points that aid you in your battle.

What is good:
1. The soundtrack... its awesome and very well done.
2. The difficulty. The game is hard and unforgiving like a good shoot em up should be.
3. The ghost mechanic gives the game additional replayability as you probably will want to try a different approach on a level you've already beaten.
4. Varied bullet patterns. If you've played a few bullet hell shmups you'll be surprised to see a few quite well done and interesting patterns here.

The bad:
1. Controls feel clunky. You either feel like youre not fast enough to dodge the onslaught of bullets or you use your dashmove and overshoot. This of course gets better with practice but right of the start controlling Poe (the main character) never felt quite right to me. To me it felt like the dash move was originally intended to make you invincible for a few frames but then they cut that feature out at the last minute.

2. Gameplay. Despite having scrolling backrounds this is basically a twinstick onescreen arena shooter like geometry wars. Enemies spawn on screen and you try to kill them as fast as possible. Most foes take a ridiculous amount of damage though and often times fighting those bigger enemies feels slow and repetitive. At the end it all boils down to which ghosts to use at what point in the level and i didn't find this particulary exciting. Never before have i played a shmup in which destroying enemies felt so unsatisfying. They don't explode or scream or have nice death animations. Killed enemies just vanish without a sound.

3. Graphics. Stylish but Cheap. Everything looks like a cardboard cutout and is barely animated at all. Think of old flash games. Disappointing.

4. Content. Yes there are ghosts and relics(passive boosts) to unlock when beating the levels at certain difficulties but at the end of the day there are only 3 different levels. They change according to the music at higher difficulties but to me everything felt quite samy.

5. The whole rythm affects gameplay thing. A great idea that fascinates at first but eventually shows its downside: It makes the game unpredictable. Pushing the "shoot" button to kill a near enemy but you are not shooting? Yeah, because the music at this very moment does not allow it. This wouldnt be that bad if you could actually predict the music and play accordingly but the whole soundtrack (as good as it is) sounds like some kind of everchanging rave/techno/remix stuff. Try to predict this. :)

As you can probably tell i do not like A City Sleeps. Compared to other shoot em ups its slow and repetitive, looks cheap and has not enough content to warrant its price tag of 14€.

Youll be far better off to buy stuff like Crimzon Clover, Jamestown, Deathsmiles, Akai Katana or any other shooter from cave.
The only redeeming thing about A City Sleeps is its soundtrack. Yeah. buy and download the soundtrack, its awesome.

Время в игре: 175 ч. Куплено в Steam
Рекомендую 17.10.2014 05:53
0 0

Edit - Taking the price drop into consideration I would recommend this game so long as you are a fan of the genre.
----------------------------------------

Everything about this game is pretty awesome aside from the fact it comes with a pathetic THREE levels.

There are six difficulties for each level sure, but three levels just aint enough for the price in my book, sorry. Wait for a sale.

There is a system where you unlock different modifiers you can place in slots in the level, that seems to be where they are aiming for replayability. Harder difficulties change up enemy types and how many, so it's not like the level is exactly identical for every difficulty.

It's worth mentioning i'm not a hardcore bullet hell guy so I don't really expect to grind out the last few difficulties with any success. It's also worth mentioning that every other aspect of this game is pretty great, so anyone who is a fan of this genre in particular might get their money worth out of it from the difficulties alone.

Время в игре: 51 ч. Куплено в Steam
Рекомендую 16.10.2014 18:56
30 0

A really well polished game with an amazing art style and soundtrack that go well into the game mechanics, and despite short length offers for a fair amount of fun.

The bad:
-Relatively short at only 3 very short level.
-Not much to do or collect besides the leaderboard and finishing the game on every difficulty.

The good:
-Amazing art style and soundtrack that go right into the game mechanics. You shoot in the beat of the music.
-Great in short bursts. Short level.
-Unlockable special abilities change up the levels and add highly to replayability.
-Although short, the game is relatively challenging and offers a variety of difficulty levels to unlock.

For every fan of the sadly scarce Shoot 'em up genre that enjoy a vibrant soundtrack that compliments the game well this is a must have. With it's beautiful art and fluid gameplay, it offers high replayability despite the short length. It is a sadly (at launch at least) overlooked game that in the terms of production quality and overall gameplay is at the top of its genre. If you enjoy the art style and are a fan of this genre, as well as are intrigued by the idea of the music pretty much dictating the game flow, this is a game you shouldn't miss. For everyone else, at least at a sale, it is worth a shot and will probably end up being a gem in many people's game library.

Время в игре: 100 ч. Куплено в Steam

Дополнительная информация

Разработчик Harmonix Music Systems, Inc
Платформы Windows, Mac
Ограничение возраста Нет
Дата релиза 19.01.2025
Отзывы пользователей 67% положительных (33)

Отзывы пользователей

67%
22 положительных и 11 отрицательных отзывов
Обновлено: 15.01.2025 17:32

Жанры

Action Indie

Особенности

Single-player Steam Achievements Full controller support Steam Trading Cards Steam Cloud Steam Leaderboards Family Sharing