
Разработчик: Rocksteady Studios
Описание
Suicide Squad: Kill the Justice League - Digital Deluxe Edition
Jumping into the Digital Deluxe Edition unleashes even more mayhem with the Justice League Outfits for the Squad, 3 Notorious Weapons, 4 Weapon Dolls, 1 Battle Pass Token*, and 4 Color Swatches.
*Battle Pass Token redeemable for Premium Battle Pass access (Seasons 1-4 battle passes, subject to availability). One Battle Pass available per season. WB Games may modify or discontinue online services with reasonable notice at any time.
About the Game
From Rocksteady Studios, the creators of the Batman: Arkham series, Suicide Squad: Kill the Justice League is a genre-defying third-person action shooter where the ultimate band of misfits must do the impossible to save the world: Kill the Justice League.
Join the newly “recruited” members of Amanda Waller’s infamous Task Force X (aka the Suicide Squad), Harley Quinn, Deadshot, Captain Boomerang and King Shark, as they set out on an impossible mission to Kill the Justice League. Drop into an expansive and dynamic open-world Metropolis ravaged by Brainiac’s invasion and terrorized by the heroes who once protected it.

Each Squad member brings their own traversal mechanics to help them navigate a sprawling and battle-torn Metropolis, combining free-roaming exploration and combat verticality for an unforgettable experience. Players are free to experiment with a variety of different play styles to unleash maximum damage on their enemies. Whether in single player or online with up to three of your friends, players can take on this suicide mission their own way.
Post-launch, players can expect a continuously evolving Metropolis with free new playable villains, environments, weapons, in-game events, and more, all included with purchase of the base game.
Поддерживаемые языки: english, french, italian, german, spanish - spain, arabic, korean, polish, portuguese - brazil, simplified chinese, traditional chinese, japanese, spanish - latin america
Системные требования
Windows
- OS: Win 10 (64 bit)
- Processor: Intel i5-8400 or AMD Ryzen 5 1600 3.20 GHz
- Graphics: NVIDIA GTX 1070 or AMD Radeon RX Vega 56
- DirectX: Version 12
- Storage: 65 GB available space
- Additional Notes: RAM: 16 GB (2x8); SSD Recommended
- OS: Win 10 (64 bit)
- Processor: Intel i7-10700K or AMD Ryzen 7 5800 X3D
- Graphics: NVIDIA RTX 2080 or AMD RX 6800-XT (16GiB)
- DirectX: Version 12
- Storage: 65 GB available space
- Additional Notes: RAM: 16 GB (2x8); SSD Recommended
Отзывы пользователей
Got this for 5 bucks decided what the hell. Honestly the game play isn't bad and is the missions were more interesting and the writing was better i could see more people saying this game is alright. Now would i say you get this for 100 dollars for the edition i got?
HELL NO!!!
but for 5 bucks honestly there are legitimate bad slop you could spend that on and regret.
Obviously this game isn't for everyone and i dont blame people for not even wanting to try this after all the news. trust me the hate is warranted but i had fun and maybe you will too
Definitely had me in the first 8-10 Hours but became lackluster and too repetitive, I did love the idea of unlocking new villains and having the new voice lines and comedic wits that would come with them along with the individual skillsets of the villians just didnt keep me going enough. great game on paper, would have been better as a singleplayer/co-op campaign style game with the nice world of metropolis to explore in an open world story driven game rather than a live service.
After completing 100% i can tell that this game is sucks... this game is boring, repeatative and unintresting with very dull and lazy version of comic book counterparts. sad that rocksteady downfall was this garbage
The game at first looked fun but when closing the game at some points I struggle too much to even launch the game. It brings me to a page on Battlenet says that I cant launch the game because of Anti-cheat and does it tell me how to fix my game and launch it properly? NO... It just says how amazing Anti-cheat can be and how it is used on other games but it doesnt help me with my launching problem
The game itself is alright but again it gets boring and it causes my neck to ache and when that happens I know I am either getting bored or I am just not enjoying what the game brings me. The gameplay is the same and every side quest that you do is like a copy and paste and the story isnt that interesting to continue. When killing every Justice League that was my end game I was at all not interested to fight 13 braniacs in other multiverses. I even went to go see online if he has more interseting move sets for his boss fights turns out he copies the Justice Leagues movesets.
My conclusion for my review is that the game is not worth getting at full price and if you still wanna try it yourself either dont or wait for a cheaper special
For what its worth i found this game to be somewhat enjoyable if you look at it from a weird spinoff comic book perspective. the monetization for this game is insane though having multiple different avenues to yoink your cash whilst offering basically nothing. being able to explore metropolis is great though. i find the characters to be really enjoyable and the in game banter to be funny but also sometimes awfully cringe. you can tell money went into this game in the quality of characters and movement. however the gameplay lacks reason to come back.
as a die hard DC/Arkham game fan, this game falls flat on every single thing except the visuals and combat (but the gameplay loop is boring as hell.) I played it when it first came out, all the way through 100%, on my Xbox. then never touched it again because I hated it so much, but I wanted to give it a fair chance. Then after it shut down, I bought it on sale and played again. Couldn't even muster an entire hour. This game, from start to finish, is awful, and an embarassment.
The game is great. its also great with friends. people are just upset things didn't happen their way. People act like they have a deep relationship with Kevin Conroy and are his nest buddy. Bought fot $7 on sale and dont regret anything. 8/10
complaints:
-boss fights feel lackluster
-combat is clunky and sluggish
-combat is repetitive
-skill tree doesnt really add anything of value
-gear/loadout system isnt great
-kid ivy
pros:
-enjoyable characters (other than ivy)
-enjoyable storyline
-good graphics
-detailed DC lore and cameos
-fun and well animated cutscenes
as a DC fan this game is really enjoyable and the story is intriguing, def worth 3 dollars on sale. that being said, this isnt the type of game you get for the gameplay.
def not worth 70 dollars, but overall i do this think game is fun :)
It's a good game if you consider that this game is taking place in a parallel Arkham Universe due to the presence of the multiverse concept in this game! Yes, it is not worth the full, even half of its price at all! I bought this game at a 95% discount which is worth the money if you are a huge fan of DC games and loves to play shooting games also. And also, don't take or consider the storyline of the game as canon to the mainline Arkham Universe! I wish that WB drops keeps this timeline seperate and make games with the storylines of what happened after Batman Arkham Knight or about the journey of other DC Superheroes and their storyline taking place during the Batman Arkham Saga.
Over hated game. It had an amazing mix of violence and humour without being corny which not many games can do. There's a few glitches but not enough to change my opinion. Absolutely amazing game. Only part I didn't like is the bosses are too easy to kill and the missions did start to get a little repetitive near the end of episode 7. Finished game in 2 days, loved every second of it.
i have really enjoyed this game.
cons:
the missions get repetitive fast
must have a strong pc to run the game. this is a major con since no where does it feel like it should. even running the game on the weakest settings i didnt really notice much difference. even played it on a pc not up to par with what it wanted for minimum requirements. other than massive long load ins it worked.
LGB skins. i could care less if LGB stuff is in it. but if it must be in the game to appease certain people then at least make the skins look good. they looked like garbage.
Amanda Waller: extremely pointless character that in no way made me feel like this was the actual amanda waller from comics. she was a sadistic evil woman which was not amanda waller. i secretly hoped she would be taken out most of the game.
pros:
Harley Quinn. didnt care for the shaved sides of her head nor the little poof ball hairstyle that went with it, but there were plenty of really good skins for her.
The fighting styles fit the characters and made them each feel different.
Weapons: i would of loved to be able to use weapons from the other groups on different characters but they are character specific. it would of been fine with they gave bonuses for the characters for certain weapons and none for the ones that dont primarily use them. other than that the weapons worked.
Story: my only issues with the story is the lackluster boring game play of the batman level and boss fight. the level had to be done by all 4 characters in the dark. i spent most of my time running into things not knowing they were even there. as for the boss fight, it was too much like i was playing against some cheezy boss in other games. the story was just fine though a bit short.
Characters: each character felt as if they were unique to each other. they had banter that felt like it was natural and not forced. poison ivy was just fine. had no complaints there except again not enough time with the npc. she was cute, funny, and a bit scary when she got upset.
Graphics: looked decent even though they were not even close to what the specs of the pc could provide.
City: is a character all unto itself. roof tops you can see the scope of the invasion. the buildings are large and tall. you had a whole set of enemies to deal with like copters or artillery pieces. the city also looks clean and together from above.
as you dropped to the streets it is invasion city. destruction is everywhere with raiders patrolling. the place is littered with debris from the invasion. it is dirty and dark here.
The online store: prices arent too bad. plenty of skins to buy. this is a pro and con in my book.
Skins: Pro: there are a bunch of skins per character and as i said the prices are not that bad, could always be better. Skins within the same set can have certain parts toggled on or off.
Con: i feel all the skins should be in the same set.I use Harley all the time and enjoy the main set of clothes but like her hairstyle from other sets more. it would be cool to mix and match the heads on the suits.
over all i would give this game a 7 out of 10. the repetitive of the missions brings the score down along with the dreaded Amanda Waller character and the high specs supposed to have for unknown reasons.
story mode lang habol ko. Dito ko lang rin napagtanto na si batman lang ang bumubuhat ng DC.. may time na stutter ket optimize. mas maganda pa laruin yung GOTG kahit 2021 pa narelease compare dto na 2024 pa.
Honestly, it's not a bad game. I got it for $4 and enjoyed my time with it.
The gameplay is great and movement is fluid. The characters' moveset are different enough to one another to give you freedom in how you want to play. The story is quite good I found and voice acting was very well done. I only had a problem with the variety of enemies which I feel they could have included more types if enemies. The batman sections were awesome and put you on the other side and it felt terrifying.
Metropolis was well designed but quite small I felt.
The issue I have with the game is mostly the endgame content and the seasons. They were too grindy and had you do the same thing a million times to get better gear and do the same missions a million times again.
If you play only the story though. It is a solid 7/10 game, nothing groundbreaking but fun nonetheless. But considering the endgame content and live service elements I will give it a 6/10.
Please don't buy this. Please, don't do the same mistake that I did, it's not worth even $1. Please
It's all bad, It stutters the FPS even on low (my PC is high-end btw), gameplay is bad, story is bad, live service is bad. Lost 3 hours of my life to this, ashamed of myself.
I don't really have anything new to add that hasn't been said already. Overall this was just a very disappointing entry in the Batman Arkham series.
Purchased deluxe edition day one. Finished main game, got all characters, and killed every season's Brainiacs, and got all achievements on Xbox as of yesterday. Purchased again on Steam with the 90% off discount and sold my Xbox copy so I could have all Arkham games in one place on Steam.
Cross-saves work fine, except most achievements don't carry over. My characters are leveled up enough that it should be easy to quickly get the achievements that didn't unlock, though due to the nature of saves in this game some may be unobtainable (I don't know yet) since you can't start a fresh save.
Main game story was okay up until the cliffhanger ending of the main game that sets up the live service, which we all know was a year long failure. Final season ended with a whimper and a narrated 2 minute slideshow. The ending we did get was very short and open with not much closure. Not to mention continuity errors: Harley is surprised when Batman mentions clones despite killing Green Lantern and Flash clones prior and later rescuing the real Green Lantern and the Flash per Amanda Waller's orders. Not to mention at this point if you played the seasons, the player is also aware that they didn't kill the real Justice League members, especially because the real Flash and Lantern are fighting with you in the final Brainiac fight. So this "revelation" was kind of odd.
Batman also mentions the Squad did well following his plan, but this doesn't make sense either, because what was his plan? Did he know Brainiac didn't come in peace and allowed the Justice League to get captured and murder everyone so the Suicide Squad could save the day?
Also, once I started doing the seasons, I noticed lots of plot holes that make the overall story even worse for me. It seems the seasons were implemented without much regard or attention to the previously established story.
If you are only interested in the story, you can play the main game and skip to the final episode. The main story is about 8 hours. Seasons don't contain much story besides unlocking a new character, dialogue about how you need to weaken the next Brainiac iteration's forces (which means playing missions with the same objectives as before), locating the next Brainiac (grind episode rank by replaying missions from before), and hearing the next Brainiac iteration talk about how smart and great he is and how small and insignificant you are before you kill him over and over again. Final two or three seasons don't even have cutscenes. Seasons are also just more of the same from the main game, but presented in the current season theme.
I honestly did not care about the battle pass stuff at all as I played solo, so the unlockable emotes and voice lines I really couldn't have cared less about. I also didn't really care for the battle pass skins either. I found most of them ugly or boring, so my squad members stayed in their default clothes.
Gameplay and traversal is actually pretty fun, but that only goes so far when every mission is one of a few objective types with a different coat of paint.
To get all achievements, the end game for the main story is an absolutely miserable grind having to play the same three missions over and over again to slowly raise the Mastery level to 20+ in order to get the Tier 3 Bane gear to drop.
I'm marking my review as not recommend, because had it not been for the Batman Arkham IP, I wouldn't have had as much patience with this, and I would've dropped it once I finished the main story. Only recommended for hardcore DC or Arkhamverse fans who don't mind the repetitive grindfest. The main story doesn't feel complete and the seasonal content didn't add much story-wise and was just more of the same with more grinding. Also, the ending was bleh. I almost didn't 100% the achievements I was so fed up and bored with the repetitiveness, but I love the Arkhamverse and DC, so I continued on, but it was challenging that patience.
The repetitiveness is tolerable if you pick it up occasionally, every few weeks or months in between other games or so, rather than dedicating yourself solely to completing everything before moving on to your next game.
If there is a future entry in the Arkhamverse, it will have a lot of loose ends to tie up.
TLDR:
- The gameplay is fun but the badly planned live service and incredibly repetitive nature of the game ruins the overall experience with the main game not really having an ending, and the seasonal episodes not containing much story besides the same repetitive objectives and grinding missions until you can kill the episode's Brainiac.
- If you want, you can just do the main story and skip to episode 8 or watch the final ending slideshow cutscene on youtube, as the seasons are all pretty much the same thing with different loot and a new character you can put in your squad.
- If you love looter shooters and don't mind replaying the same mission objectives, there is a lot of loot to collect with each seasonal episode containing its own loot pool.
- I did not find battle pass content interesting.
- For players returning from another platform, saves carry over. Achievements do not.
One of the worst fucking games I have ever played—no exaggeration. This game is a joke, but not even in a funny way, as is evident in every single aspect of it.
Every attempt at humour is painfully unfunny. The most laughs I got were from the absolute game-breaking bugs and lack of proper infrastructure. The cutscenes are complete nothing burgers, where pretty much every character says nothing but the most cringe-inducing shit constantly. No one’s motives make sense, and every character is perpetually brain-dead in the name of ”StOrY pRoGrEsSiOn.” Worst of all, the incessant voice lines in every fucking situation are unbearable. There are only so many times I can listen to Rick Flag or some other lobotomised cunt comment that I did something every three fucking seconds as I traverse around the map.
This game is plagued with nothing but bugs. Boomerang disappeared and was nothing but a floating gun and boomerang for more than three chapters—accidentally funnier than any joke made by anyone other than King Shark, who was only humorous because of his unbelievable capacity to be nothing but brain-dead.
The only reason I have so many hours in this game is because I genuinely fell asleep playing it. It was that boring. It is a combination of the same four mission types. There are tutorials that are still unlocking as you finish the fucking game.
Off rip, you immediately deal tens of thousands of damage, not even mentioning that you can immediately unlock the later season’s weapons from the inbox.
The difficulty is a joke. My friends and I had to play at the hardest difficulty and only struggled in a single part because our games completely white-screened after beating the final boss, inadvertently failing the mission.
The traversal is disgustingly mundane and infuriating. Considering these criminals now have the equipment of some of the most powerful DC heroes, you would think that any one of them could move more than 100 metres without having a short 30-minute lunch break and a small siesta before even considering moving again. What makes this even worse is the fact that every mission is conveniently placed on the complete opposite fucking side of the map at every point throughout the story, meaning that you get no choice but to go back over random buildings that you went past because "ReaSoNS." This happens to such a stupefying extent that there is literally a mission where you do nothing but backtrack over multiple buildings you already traversed to get to the fucking mission start.
I don’t think I’ve ever experienced more anticlimactic fights in my entire 20-year gaming history. All fights finish instantaneously, the fights are repetitive and predictable, with Batman being the most disappointing, which, on the hardest difficulty available, was killed by… shooting him in the face. The best fight was Superman’s, purely because there was actual substance in the fight and it wasn’t just go here, do thing, and continue. Though the fight ended the same—he just drops to the ground, and that’s it—when anyone with any knowledge of DC knows that Superman should have laid these cunts out in a single instant without hesitation, especially under the control of Brainiac.
TL;DR
Suicide Squad: Kill the Justice League is an unfunny slogfest of tedious cutscenes, repetitive missions, game-crashing bugs, and the worst possible boss fights known to man. I paid $5 for this game, and even that feels like an incredible stretch for how much it should be worth.
Every time I booted up this game to play with a friend it felt like this game had so much potential and fell short on every aspect. Like just a few more things could have made it fun but I was frustrated at every turn. Game-play loop got boring at the end. I just don't see me ever playing this game again.
Suicide Squad: Kill the Justice League - A Fun Concept, But Struggles with Execution
This game attempts to breathe life into the chaotic world of the notorious antiheroes, but while it brings some engaging moments, it falters in key areas that may leave many feeling underwhelmed.
Multiplayer and Replayability
Here’s where game starts to falter. Multiplayer is a central component, but if you don’t have friends to play with, you’re left with long matchmaking times and a small player base. Finding new players can be a struggle, and the lack of an active community makes the multiplayer experience feel hollow.
While the story and character interactions offer moments of fun, it’s hard to ignore the game’s technical shortcomings and limited replayability.
Graphics and World Design
The visuals are one of the game’s strong points. Metropolis is rendered in rich detail, and the character models look fantastic. However, the expansive world can feel slow to traverse, especially when the gameplay doesn’t offer the fast-paced action you’d expect. For those with less powerful PCs, the performance issues might make navigating the world feel like more of a chore than an adventure.
This game is pretty great despite it's major flaws. PC performance is pretty rough, gameplay loop is repetitive, enemy variety is terrible and the mission variety is bad. Butttt the controls (using controller) feel great and responsive, shooting and traversal has been a lot of fun, and the characters are acted and voiced extremely well. Get it on sale if you are interested.
nefasto, se ve horrible y se juega horrible, optimizado con el orto
Dialogue? Awful. Gameplay? Clunky as all get out. Plot? A spit in the face to DC fans. Worth playing? I kind of want my 3$ back, but it sat in my backlog too long and can't be returned
Can't recommend. I found that although I wanted to find out the rest of the story, the gameplay was just too boring. The amount of useless animation once you end a mission is crazy and unskippable. Need way too long to get used to controls, etc.
Not an abhorrent game but not a good game either. There is fun to be had with the traversal and getting some of the weapons and higher masters but even thirty hours in I have barely started to get interesting loot that makes the game feel real different. Maybe pick up if you want a game to grind that will likely be on sale often due to the poor sales numbers but else wise if you want a looter shooter type game there are a myriad of better options whether it be Borderlands, Destiny, or even Payday 2. As with all games of this nature, sad to think what could have been but what is here will make some good memories for a select few, good for them.
The creators of this game were the real criminals for taking my money having to pay for this game
Jesus christ fix the fucking game ive got 3 hours on this purely stuck on the loading screen, even the main menu lags and it takes 10 goddamn minutes to get to the graphics settings to fix it, and the only time the game loaded (i have no idea how) it was a total laggy mess the voice acting was out of sync i was in about 1 frame per 10 seconds and i think it wouldve been fun if not for this. Fix it.
dont buy the servers dont work if you try to play with a friend, the games buggy af and whoever came up with the controller maps has never played a game in their life cause wtaf is that button layout. by far the worst game ive ever attempted to play the bad press is well deserved with this one
To be clear, this is not a good video game, but the sheer audacity, the complete and utter lunacy to make four protagonists as obscure and unlikable as these the main characters of your video game does deserve some kind of award. I personally checked out when a cutscene played out in which all four of them like, honked each others asses in a kind of ass-grabbing daisy chain while they were frozen in time by The Ezra Miller or The Green Lamp or whatever nerd shit I certainly care a lot less about than The Batman. It's like Anthem, but less fun, because three out of four characters have just shit traversal options, and in every full party there is the one player who can have marginally more fun playing the one alright character and then there are the other ones playing the goobers with their wacky traversal gameplay.
Suicide Squad: Kill the Justice League – A Disappointing Take on a Beloved Franchise
As a long-time fan of the Suicide Squad and Rocksteady’s past work, this game is a huge letdown. Instead of delivering a gritty, story-driven experience, it’s a live-service, loot-focused shooter that feels completely disconnected from what made the Arkham series great.
The modern aesthetic and character designs feel forced, stripping away the personality of these iconic villains. The writing leans into an agenda-driven narrative, making the Squad feel more like generic action heroes rather than the unpredictable, morally gray characters they should be.
Gameplay-wise, it’s repetitive, with uninspired missions and bullet-sponge enemies. The always-online requirement, battle pass, and microtransactions only make things worse. Instead of a dark, engaging world, we get a soulless live-service model.
Rocksteady was once a studio known for quality single-player games, but this feels like a corporate cash grab.
⭐ 4/10 – A wasted opportunity.
TLDR: There is potential behind this game, but unfortunately it gets buried behind a lot of corporate interference. You can probably get away with just watching a playthrough of the game on YouTube, or picking the game up on a extreme discount. I paid $16 for it, and feel that I got my money's worth, but I hear the game goes as low as $4 on sale sometimes, which is obviously a lot more reasonable.
I wish Rocksteady was allowed to make this game a strictly narrative based single player experience, rather than an infinitely-replayable live service looter-shooter. The story and concept behind the game is actually pretty good. But the gameplay gets repetitive. Most of the missions are following the same recycled format of defend an objective from a bunch of waves of soulless enemy types. And these missions are peppered throughout the main campaign, between actual story levels that progress the plot. By the time you've beat the game, you've likely done the missions enough to get tired of them, and have little to no incentive to continue to grind the end-game content.
The DLC was handled poorly, as well. Even after about 50 hours of gameplay, I'm not even half way through the first battlepass (which i didn't buy btw), so I don't know how they thought people would actually grind through 4 of those things. Apparently, getting the new characters is a bit of a grind themselves, which gives little pay off, because once you unlock them, you're just in the same world, doing the same missions you've already done 100 times already, but with a slightly different moveset, that doesn't justify a replay. I didn't personally get to play with any of the new characters, as whenever I tried to load into the first expansion, the game would consistently freeze. In the end, it was probably a good thing, so I didn't feel obligated to keep playing. The character design, including the voice acting, on The Joker is so off, it's bad. Idk why they chose an alternative universe version of the character in Mrs. Freeze instead of just going with Mr. Freeze or Captain Cold, or if they really wanted a female in the role, just use Killer Frost. All would have the same powersets but leave a slightly less bad taste in your mouth. No one asked for Lawless. That was a waste of a character, and if they wanted another female in the role, they should have done an iconic character from the squad such as Katana. Deathstroke was the only cool edition. Too bad I'll never play as him, though. They should have crafted unique individual story-driven levels where you play through as these characters as paid DLC's instead of what they did. That would have been more interesting and gave more reason to actually check them out, but that goes against the core of what they set up with this style of game.
All the enemies feel bland and with very little to them. I'm not a fan of the gameplay loop where you have to continuously get slightly better loot to do the same mission against slightly tougher enemies. It seems like a cheap way to artificially inflate playtime, with no real payoff. I only played as much as I did to try to complete the achievement list, and gave up out of sheer tedium. That, and the fact that the game is still broken to the point where, after a month of dealing with the same infinite loading glitch, and making a Steam Guide to share multiple workarounds for it, even those fixes stopped working, and I was unable to load into the game any longer. I swear, at least 8 hours of my play time is from sitting in the main menu, waiting for my game to load from various sessions.
What they did right is the main characters and voice acting/casting of the crew. All the characters in the story mode (minus side characters like Poison Ivy and Toy Man, who are really cringey), are well acted, well written, interesting chemistry and dynamics, and good adaptations/interpretations. It allowed me to overlook a lot of the cracks in this game and push through. That's why I suggested watching a playthrough instead of buying the game, as the story is worth it. Otherwise, I'm generally not a fan of games that flash dozens of numbers in your face every time you deal damage, and bombard you with dozens of useless currencies to craft meaningless gear upgrades. I don't know how WB Games didn't see what happened with Marvel's Avengers Game, because that followed the same structure with the same short-comings: a pretty good story with cool characters and a decent base for gameplay, ruined by live-service elements and artificial replayability. Coming from Rocksteady and their Arkham game series, you would except the combat and traversal to be smooth, which it is, but maybe not as buttery as previous titles, but it's kind of apples to oranges, since this game is so much more fast paced with a lot more going on constantly. Still, a good enough foundation. They also did a really good job creating the world and environment. Metropolis feels dense with a ton of detail and easter eggs. Having Brainiac's skull ship looming over you the whole time is awesome, too. They could have done so much with this place if they were allowed to make their game a bit more like the Arkham games, with side missions featuring different villains, for example.
Overall, I'm giving the game a positive rating, as I don't believe that Rocksteady deserves such damage to their reputation after this let down. The aspects that they had control over, such as the characters, story, world building, all are exceptional, and on par with standards they had set with previous outings with DC properties. The flaws come from having too many cooks in the kitchen, and a push from corporate to greedily milk consumers for bundle and battlepass money, trying to chase trends in the industry that consumers hate. And they shot themselves in the foot with it, because the playerbase plummeted shortly after launch. They would have sold so many more copies of the game if they just made a good single player experience, and allowed word of mouth to rocket their game to critical and financial success, which they had every opportunity to do, given the track record and trust generated from Rocksteady. But now that trust is tainted, all to chase short term gain. It's a shame this game turned out how it did. It could have been really good.
game for 70 bucks even with them shutting down servers
Paid $5 when it's on sale but still felt ripped off somehow.
Gameplay's pretty cool, but there's absolutely no variety and game loop get old pretty quick.
Story is kinda insane in the worst way.
I wish Suicide Squad is not real.
As much as people $hit on this game and i can see why, i actually enjoyed my time playing it with my friends. Story is very fun and actully not too horrible in some moments. Grindy gameplay type could push a lot of people away, but luckly for me, i'm into Looter Shooters so it's just up my alley. Overall sad how things endeed, but still will 100%.
LIVE SERVICE DONE WRONG
The Suicide Squad: Kill the Justice League is a third-person shooter developed by Rocksteady Studios. Set after the events of the Arkham trilogy, this time we step into the shoes of the Suicide Squad, not Batman.
The game delivers some fun and engaging gameplay, particularly in co-op mode, but it’s held back by a repetitive structure and a story that doesn’t leave much of an impact.
Rating Suicide Squad was a tough call for me because it falls into that "just fine" category - mediocre, but not necessarily bad. And that’s the problem. Being just okay often means there’s nothing remarkable about the experience. Suicide Squad embodies this perfectly. It’s painfully average in almost every aspect, failing to shine in any particular area.
If I could, I’d give it a mixed review. It’s not a bad game (despite some of the more extreme reviews), but it feels like it was doomed from the start. Too many questionable decisions get in the way of what could’ve been a fun and fresh spin-off to the Arkham series.
Ultimately, my lack of recommendation comes down to one thing: the mind-numbing grind. It’s just too much to overlook.
Introduction
I’m not sure who decided to make that "thing" the tutorial/introduction, but it feels like they were setting the game up to fail. Throwing players into a bland, empty map just to teach them how to move, jump, and shoot? Really? What’s the point of that when, just 20 minutes later, you get a "real" start?
It’s even more ironic that, just two locations later, they manage to craft an excellent semi-horror setting in the Bat-Museum, showing they’re fully capable of creating something great. So it’s hard to understand why they didn’t take that approach from the beginning.
Story
The premise is straightforward: Brainiac, an alien invader, launches an assault on Earth and brainwashes the superheroes of the Justice League. The titular Suicide Squad - Harley Quinn, Deadshot, Captain Boomerang, and King Shark - is tasked with taking them down.
However, the story doesn't do much to stand out. The plot lacks the necessary tension or intrigue to fully captivate. Despite their prominence in the title, the Justice League villains don’t receive enough screen time to make them feel like a real threat. On top of that, the story quickly becomes repetitive, with too many similar encounters taking place one after another.
Characters
The dynamic between the squad members is easily the highlight of the game. Watching the constant banter between these four idiots is both entertaining and hilarious. While the humor might not be for everyone, the growing chemistry between the characters is genuinely fun to witness.
The supporting cast also gets their moments to shine, with Amanda Waller and Lex Luthor standing out as my favorites. Both are just ruthless individuals who will stop at nothing to achieve their goals, and it's a blast to see them in action. Smol Ivy is also fun to see.
And honestly, screw Toyman. He’s easily one of the most irritating characters you’ll encounter in any game.
Gameplay Loop
The gameplay revolves heavily around shooting, with some melee attacks thrown in. There are four playable characters, each with a unique concept, but ultimately, it all boils down to using guns. While I get it for Deadshot and Harley, Boomerang and King Shark should have their own distinct combat styles. It feels like the true potential of the "Suicide Squad" hasn’t been fully realized. You’ve got these bizarre, over-the-top "super-villains," and the only thing they’re doing is shooting guns? That’s a missed opportunity.
That said, the shooting itself isn’t bad - quite the opposite, in fact. It’s done competently, with various gun archetypes (specific to each character), and each one feels distinct and satisfying.
Melee attacks also play a crucial role in combat. They can help replenish your shield, apply status effects to enemies, or simply be used to beat your foes into submission.
One of the standout features, however, is the unique movement for each squad member. The animations are smooth and the transitions are seamless, making it a noticeable improvement over the Batman games (it's on the level of Arkham Knight).
Grind
This is exactly why this game died so quickly. After just four or five hours, it’s clear that Rocksteady had no clue how to design a live-service game. The missions quickly fall into a repetitive cycle, and the rewards are almost meaningless.
To make matters worse, the story progression is locked behind an absurd grind. It might not have been as bad if the gameplay weren’t so monotonous, but having to replay the same four or five missions repeatedly just to unlock enough mastery levels is a prime example of poor game design.
UI
The UI is cluttered and overwhelming. There's an excess of unnecessary text, numbers, and colors. You could remove half of it, and it wouldn't make a noticeable difference.
Loot
Looting, which should be one of the main draws of the endgame, feels underwhelming. While there are classic rarity tiers, afflictions (like poison and fire), set bonuses, and additional effects layered on top of stats, the system still feels like a standard looter-shooter - except with fewer rewards to show for it.
The drop rates are downright frustrating. You can spend hours farming, only to walk away with little to no meaningful upgrades. Sure, you can dismantle gear and use resources to improve your current items, but that’s hardly an enjoyable process. At the very least, there should be a solid payoff for grinding through these monotonous missions.
Talents
Each character has three skill trees, though they’re nothing particularly exciting. They mainly provide a handful of passive abilities and stat boosts to improve combat. Later on, you can unlock squad skills, but these are even less interesting - flat stat increases with no real depth or unique impact.
Visuals
The visuals in Suicide Squad are vibrant and detailed. While I’m not entirely sold on some of the aesthetic choices - Metropolis feels too clean for my taste - I can't deny that the game looks good overall. The character models, particularly their facial animations, stand out and are absolutely stunning, showcasing a level of detail that deserves serious recognition.
On the flip side, the level design falls short. The environments feel monotonous and lack any memorable elements, making the locations feel flat and forgettable.
Audio
The voice acting is excellent, with each character delivering great performance that perfectly captures their unique personality.
The soundtrack is energetic and complements the action-heavy tone of the game, though it lacks any truly standout tracks.
The sound effects are well-crafted, with guns feeling punchy and satisfying to use. Ambient sounds further enhance the immersion.
Technicalities
In my experience, the performance is generally solid, maintaining around 70-80 FPS on high settings. However, there are noticeable drops below 60 FPS during larger fights.
I didn’t encounter any game-breaking bugs (though some players have reported issues with mission progression), but there were several smaller glitches. These include textures failing to load properly, abilities not triggering as expected, objects not being deleted correctly (so you can still bump into them), and AI teammates sometimes failing to engage with enemies.
I got it incredibly cheap, so it's hard to complain, but hey, let me try? Fundamentally I think the problem is how EMPTY everything is. I only played for half an hour so maybe it will improve, but I find it difficult to motive myself into finding out. That's not a good sign. I've never had that issue on an Arkham game.
If it goes on sale for 3 bucks again, maybe try it out, but the list price is absolutely insane.
Went into this game expecting the worse and was pleasantly surprised. The moment to moment gameplay is super fun and engaging, the story and writing are pretty decent and even got a couple of laughs out of me, and the dreaded live service mechanics seemed to take a back seat during most of my playthrough.
One of the worst games you can play. There is not a single aspect of the game that can be supported. 3.1/10
bought this game on sale for like $4. I dont even think its worth that. I liked the story or what I got before I quit but i think its woth it to just watch the cutscenes on youtube. the gameplay loop is boring just shoot easy minions and bossfights just wait for damage then shoot target. And i feel that whoever worked on this has never made a game before because every 5 minutes a forced tooltip or mission end screen pops up that takes you out of the gameplay for 30 seconds. like theres no faster way to feel bored than looking at a mission complete screen.
It's a boring fanfiction. Three bucks just to spend some time watching cutscenes—it's decently polished, but after the main story (if you can even call it a story), you can safely uninstall the game. The seasons aren't worth it at all.
i cant say anything nice about this because there is nothing nice about it because once you beat Braniac you just kill all the braniacs which would be good except it is repetitive boring and not fun i got this for $7 and it is still not worth it
What, we some kinda suicide squad?
Got the game on sale with low expectations but it was actually not that bad. Gameplay was fun and some of the story moments were good. Still not worth 70$
This game is completely mundane. It's like, kind of nothing. It doesn't do anything special. I wish it actually fucking worked is the main issue.
Fena olmayan parkur mekaniklerine rağmen rezil ötesi optimizasyonu ve live service yüzünden sıçan hikayesiyle neredeyse hiçbir şey sunmuyor oyun
15 saatte ana Justice League'i ve ilk Braniac'ı öldürdükten sonra live service modeli başlıyor ve bırakılması gereken kısım da tam orası. Bu oyun bi Destiny vs değil tekrara düşen kısımlar yeterince çeşitlilik sunmuyor.
Oyunun büyük çoğunluğunu Captain Boomerang ile oynayıp ondan gelen hız ile en azından belli bi seviyeye kadar zevk alabildim. Silahları da karakterlere bağlamamaları ve baya özelleştirilebilir yapmaları da sıkıldıkça bir şeyleri değiştirip zevki biraz arttırmamı sağladı.
5 dolara indirimdeyken alıp 15 saatte bitirip silerek saatine 11 lira civarı bir şey vermiş oldum, fena değil ama güncel fiyatı 60 dolar falan olduğundan kesinlikle dokunmayın, store page'ini açıp bunu okumanız bile hata.
I picked this up for $3 during the sale and even for $3, I would say you should not waste the time it takes to download and install it. The game looks good and the main game play loop is ok, but the looting and shooting is constantly interrupted with unskippable dialog and forced waypoints to progress an poorly written story with really hammy acting.
This is a real missed opportunity. I think the developers did a nice technically sound job, but they were clearly lead by committee of sales and marketing people who don't know anything about what makes a game fun or know anything about the source material.
Just to preface I would only recommend this game if it's on sale.
I picked it up for £5 on sale and I'm actually enjoying it. The gameplay isn't fantastic but it's not bad either, going from the Arkham games to this is a huge, jarring shift, from a stealth based action melee game to a Fortnite clone.
Overall the gameplay is basic as hell and can get monotonous, but isn't as frustrating as other AAA games of late.
Story is great though, I'm really enjoying the plot and voice acting, it's just again such a shift from focusing entirely on Batman and his world to suddenly introducing the whole Justice League and tasking you with killing them in the same game.
It's definitely not as bad as the initial reviews, but it's also not worth paying £60+ for it either. So as I said, if it's on sale go for it and have fun.
*sigh* Welcome, mortal, to yet another tragic waste of potential. Take a number. Oh wait, it’s #2024, the year when I hoped for something worth immortalizing in the Book of Exceptional Games. Instead, what did I reap? A hollow, repetitive shell called Suicide Squad: Kill the Justice League. Now that the game's "complete", let's take a peek, shall we?
Let’s start with the gameplay, which I suppose can be somewhat entertaining for a couple of hours. Every mission, of which there's only about five variations, is a monotonous grind that requires little thought, filled with bland enemies that are more annoying then engaging. Each player character plays nearly the same, with most of their uniqueness coming from passive perks that you won't even notice. Even their ultimates are basically all the same with different coats of paint. Unique abilities? Interesting tactics? More like different flavors of mediocrity sprinkled onto an overcooked casserole of boredom.
Now, the storytelling. Ah, storytelling, the delicate art of weaving a tapestry that entices the soul. But here? Oh no. Here lies a narrative so dead on arrival even I felt no urge to carry it to the afterlife. Flat characters, cringe-inducing dialogue, and twists so predictable I’ve seen fanfiction with better cohesiveness and faithfulness to the source material. Harley, Deadshot, King Shark, Brainiac, the Justice League—they deserved better. This is by far the game's greatest failing.
Suicide Squad: Kill the Justice League is not just a bad game; it’s a bureaucratic hodgepodge of terrible writing, failed ideas and even worse execution. Which is a shame, because I really thought that they were going to prove the haters wrong. A grim reminder that even the greatest studios will wither in the face of time.
positives>>
+graphics
+mechanics
negatives>>
-story
-too repetitive
-service game bs
-too expensive
Nice.
Terrible port!
If you actually enjoy games that run a steady 60+ fps, then this is not for you.
But if you enjoy grinding and only care about the combat, this might be something for you.
In my opinion, the story isn't very good, yet the combat keeps me coming back for more.
Solo play is ideal due to the servers being extremely laggy or taking 1–2 minutes just to put you into a lobby with friends.
With all those negatives, I still think they had something really nice here. If they actually cared to fix it, it would be an extremely solid release for DC games.
Playing The Joker is the most fun you can have in this game IMO
Painfully mediocre but for $4? You could have a little fun with your friends and laugh at a few jokes.
Just don't expect a good game by any stretch.
Wasnt even worth the 3 bucks i paid for it. They should be sued for charging anything for this crap let alone the reg price of 59.99. I played a few times then it just stopped working. wont even launch. I contacted support and they said they never heard of the error code and they were sorry they couldnt help. They told me to search the website for someone eles with the issue and i found nothing about mine but did see that this game has been riddled with issues and that the majority of them have been either fixed by the players or not addressed at all. so yeah im out 14 hours playtime, 3 hours trying to get it to work again and 3 buck plus 2 bucks for the dlc i never got to use. this is a scam as far as im concerned and this shouldnt be on steam at all. honestly if there is a class action i would be happy to join.
Bought it on 95% sale, and was suprised over how we got from Batman to this minimalistic piece of trash. Please never try this again Rocksteady, becuase it simply didn't work well for you. You should instead made an open-world Gotham with character options and villain-hero types fighting over turf with side and main missions, bringing people together saving or destroying our beloved Gotham City.
Игры похожие на Suicide Squad: Kill the Justice League
Дополнительная информация
Разработчик | Rocksteady Studios |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 02.04.2025 |
Отзывы пользователей | 64% положительных (6582) |