Разработчик: Rocksteady Studios
Описание
Suicide Squad: Kill the Justice League - Digital Deluxe Edition
Jumping into the Digital Deluxe Edition unleashes even more mayhem with the Justice League Outfits for the Squad, 3 Notorious Weapons, 4 Weapon Dolls, 1 Battle Pass Token*, and 4 Color Swatches.
*Battle Pass Token redeemable for Premium Battle Pass access (Seasons 1-4 battle passes, subject to availability). One Battle Pass available per season. WB Games may modify or discontinue online services with reasonable notice at any time.
About the Game
From Rocksteady Studios, the creators of the Batman: Arkham series, Suicide Squad: Kill the Justice League is a genre-defying third-person action shooter where the ultimate band of misfits must do the impossible to save the world: Kill the Justice League.Join the newly “recruited” members of Amanda Waller’s infamous Task Force X (aka the Suicide Squad), Harley Quinn, Deadshot, Captain Boomerang and King Shark, as they set out on an impossible mission to Kill the Justice League. Drop into an expansive and dynamic open-world Metropolis ravaged by Brainiac’s invasion and terrorized by the heroes who once protected it.
Each Squad member brings their own traversal mechanics to help them navigate a sprawling and battle-torn Metropolis, combining free-roaming exploration and combat verticality for an unforgettable experience. Players are free to experiment with a variety of different play styles to unleash maximum damage on their enemies. Whether in single player or online with up to three of your friends, players can take on this suicide mission their own way.
Post-launch, players can expect a continuously evolving Metropolis with free new playable villains, environments, weapons, in-game events, and more, all included with purchase of the base game.
Поддерживаемые языки: english, french, italian, german, spanish - spain, arabic, korean, polish, portuguese - brazil, simplified chinese, traditional chinese, japanese, spanish - latin america
Системные требования
Windows
- OS: Win 10 (64 bit)
- Processor: Intel i5-8400 or AMD Ryzen 5 1600 3.20 GHz
- Graphics: NVIDIA GTX 1070 or AMD Radeon RX Vega 56
- DirectX: Version 12
- Storage: 65 GB available space
- Additional Notes: RAM: 16 GB (2x8); SSD Recommended
- OS: Win 10 (64 bit)
- Processor: Intel i7-10700K or AMD Ryzen 7 5800 X3D
- Graphics: NVIDIA RTX 2080 or AMD RX 6800-XT (16GiB)
- DirectX: Version 12
- Storage: 65 GB available space
- Additional Notes: RAM: 16 GB (2x8); SSD Recommended
Отзывы пользователей
Completely unplayable, utter dogshite, CONSTANT stutters and freezing and even DLSS and FSR break cutscenes, gg modern Rocksteady
Bought it for $3, spent 40 minutes playing and 25 minutes rebinding controls.
It reset my binds twice.
Also it's making me redo the tutorial.
Still a buggy cash-grab.
Here's some money.
Suicide Squad: Kill the Justice League; is it really as bad as people are making it up to be? with some going as far as calling it one of the worst games ever made? in my humble opinion the answer is no. (Bring on the pitchforks!)
So, is it a good game then? as a 70$ live service title? certainly not, but as a 14-18h 3.49$ campaign? you can do way worse than this imo, and to me it was certainly more than worth it for that price.
I'd like to start by saying i've been holding on playing this game for a while now, i was fully expecting to hate it & to have a terrible time with it after all the negative reviews i had read & watched (many of which are admittedly well deserved), but now that i've finally given it a shot i'm having a really good time with it and even wish i started it sooner.
Look, i'm a DC fan, and we haven't been getting that many decent AAA games (or movies) lately, i already liked the suicide squad characters and thought they were decently portrayed here, and i was already aware of how they shat on batman's legacy as i had so much of the story spoiled for me long ago and i agree, they should've never done that along with all the other things wrong with the game, it should've never been a live service game to begin with, but still, even with all this, it IS still fun and enjoyable for the right price, and calling it one of the worst games out there is just not fair nor accurate imo.
Let's start with the good:
+ I've yet to finish the story (i'm like 80%(?) done with it) but so far it's been pretty good and entertaining, and i'm looking forward to see what will happen next. (the parts that weren't spoiled for me anyways.)
+ The Suicide Squad/Task Force X themselves are decently portrayed here and i've been enjoying most of the interactions & banter between them, speaking of which; i was very hesitant to let myself enjoy the characters & the story and wouldn't even let myself laugh at some of the jokes at first due to my prejudice from all the negative reviews i mentioned earlier but then i realized, what am i doing? if a joke is stupid but still funny to me then who cares? just laugh and have a good time! i really enjoyed a lot of the jokes & humor in this game and thought many of the stupid/silly cutscenes were actually funny, i even had a few laugh out loud moments which i never expected!
+ The cutscenes are excellent quality-wise imo, i loved them in Arkham Knight and i love them here too, if you are into taking screenshots in games you're in for a real treat here! (the game is worth it to me for that alone.)
+ The graphics are beautiful with some excellent looking characters, it also ran well enough for me.
+ Great voice acting.
+ I haven't experienced any crashes or major bugs to speak of (so far anyways).
The Bad:
- There are only a handful of mission types in the game that gets recycled throughout the story, so far it's alright but for a live service title? certainly unacceptable and i can see myself easily getting sick of them in the long run. (not that i plan to stick around past finishing the campaign anyways.)
- The map is riddled with the usual endless Riddler slop, i was never a fan of them in the previous batman titles and i'm certainly not a fan of them here, get that shi- outta my game!
- All the live-service aspects, i won't be talking about those as i have no interest in them. (I'm NOT reviewing this as a live service title!)
- Enemy variety is lacking, and some are unfun to go against, some side missions restrict how you can kill them making them even more annoying to deal with.
- The traversal aspect for Harley (and Captain Boomerang to a lesser extent) suck, i would've loved to play more of her as she seems fun but i just can't..
The meh:
- The gameplay seems to be the most polarizing aspect of the game for people, i personally didn't love it or hate it, it was just "alright" to me, certainly a downgrade compared to the old Arkham style gameplay but still very much serviceable.
- The loot so far is pretty meh.
All in all, if you go into this NOT as a live service game but as a short 3.49$ campaign set in the Arkham universe AND can look past the disrespect to Arkham's batman legacy (which is admittedly something not everyone can do) i think you'll manage to have a good time with it (especially with friends!).
Yes, a lot of the hate is warranted, but that doesn't mean there isn't fun left to be had with the game still. 7/10 for 3.49$, 4/10 for 70$. (i wasn't gonna dare score it that high but let the abuse come!)
this game looks fine within the first hour but man they ruined everything
they wanted to make the story longer and made it cringier instead.
its poorly optimized and it needs dlss for it to even run 5 minutes without fps drops.
DISAPPOINTMENT
The gameplay is mindless, boring and repetitive. It sticks out, that the minds behind the original Arkham games are no longer part of Rocksteady, which is no wonder.
The idea to set this game in the Arkhamverse is probably the worst thing DC ever did. What was the point? They could have gotten away with the whole crapshow, if it was an alternate universe, created for this purpose. Even then, it would have been an obvious soulless cash grab, but everybody would have forgotten it in a year.
Even getting the game on winter sale, the multiplayer doesn't work, long load times & buggy cut scenes, a overall 0/10 port.
I can't say the gameplay was bad because I never even got to the gameplay the loading was so horrendous. The just a sec load screen was 15 minutes. I gave up. I wanted to play the game. But the devs screwed the load times. I know my pc is getting old but this is just stupid.
Refunded.
Damn man for 3$ its STILL ass, how we go from the PEAK Batman Arkham series to this?
did the devs play their own game? is it their first game they played?
horrid interruption to gameplay for "Mission complete" screens and mvp screens for a campaign missions (Pointless) a few hours in and there's STILL tutorials that, again, massively interrupts gameplay.
90 gigs, so you have to gut your SSD if you don't have TBs, a lot more gripes but I think I've given some decent reasons to not even spend THREE DOLLARS on this game.
Meh, it's okay at best. They did Batman dirty though. If it's on sale for $5 sure buy it, but I would not pay full price.
The combat is not bad. Gameplay isn't bad either, regardless of its repetition. I am someone who greatly enjoys looter shooter games. Suicide Squad: Kill the Justice League isn't a looter shooter but it plays one. If you like to beat up enemies as your favourite comic book villains, this game can provide you with that kind of fun, somewhat.
-- Spoilers below --
However, what makes me say it's not recommended is that it's extremely repetitive the moment the prologue ends right to the ending. Sorry, there's no ending. The game does not have an end. The story does not end on a cliffhanger, rather it was cut short because the writers never thought this through.
All they had to do was add one final chapter to the story campaign where we board Brainiac's ship and defeat him before introducing to us the multiverse concept. They never planned for this game to have an ending. They never planned to give us any closure to the story until they reached 13 DLCs. That won't be happening anymore as they are shutting down the game. Look what that got us. A repetitive game that had a story only to end without a story.
It probably doesn't make sense right now. Go watch it on YouTube. Find Brainiac 8th boss fight for this final season, Season 4 Episode 7. You'll see what I mean.
Still terrible almost a year after release. Buggy, unoptimized, poor writing and the gameplay isn't decent enough to make the experience worth it. The co-op experience is also frustrating because of all the bugs and the connection issues. I got this game at 95% off and I regret it. Warner Bros. couldn't publish a good game if their lives depended on it.
"Suicide Squad: Kill the Justice League" delivers an exhilarating experience with its dynamic gameplay, sharp humor, and engaging story. The characters are brilliantly crafted, and the cooperative action keeps the excitement alive. A must-play for fans of the DC universe and action-packed adventures!
I remember when before and after this game released that a bunch of people where complaining about it and I had a funny feeling the game wasn't actually as bad as people were making it out to be which these days is unfortunately, somewhat common.
Now that the game was 95% off I thought screw it and bought it and so far I have been having an absolute blast playing it and as I suspected people were just making stuff up as they went along to make the game fail, now I'm not saying the game is perfect, no game is but it is no where near as bad as people were making it out to be and it runs like a dream on my setup (7900xtx, 7950x3d cpu and 64gb of ddr5 ram) so if you're thinking about picking it up now is the time to do it :)
Better than Anthem, worse than Destiny 2: Beyond Light. 4/10
With a completely straight face, I can declare that this is a passable single-player open world. But how on Earth-1 was WB going to turn it into a live service? Destiny 2 has major annual expansions with quarterly seasons, Genshin Impact has continuous events and content releases, and Dying Light 2 simply butchered its own DLC schedule to make a sequel. By contrast, since launch, KTJL has only added equipment, battle passes, quests and payment-required characters. All around, it is shockingly bad value, doubly so with the seasonal material being removed upon updates. It's a DC-themed Far Cry clone and it being dead on arrival has been the vindication gamers have pleaded for, we want better games than this, and won't buy this garbage.
I think that KTJL is violently overhated. The narrative is nothing to write home about, but has it’s high points. It feels more in service to the comic book fan, rather than the prior Arkham games. It’s humour is subjective, and the tone is … lumpy at best, but it is hardly offensively bad. Shooting is competent, abilities are flashy, and traversal is interesting. Audio quality is satisfactory, and no loading screens in the open world is a nice treat.
However, a game composed nearly completely of rooftop arenas has an enormous and obvious design problem, impossibility in creating variety. In almost all cases, including boss fights, combat takes place in a flat space, broken up by vertical pillars, which also have flat tops. Ground-floor conflict is nearly entirely discouraged, there are simply no objectives set on the lowest levels. Unintuitively, since enemies do not take fall damage, knocking an enemy off a roof causes a horrid inconvenience of finishing the rest of the fight, hoping they make it back to you in time, and then tapping the scanner to see where they are, and scrounging out the kill. This whole spiel wastes a lot of time, in a game where lightning-fast movement is required for survival. However, in the world of shooter design, verticality is disparaged for the simple reason that display technology has favoured landscape images over portrait. It’s not fun being shot, or blown up, from angles that a player cannot see without snapping their viewing angle straight up. KTJL is filled with these unpleasant occasions where players need to snap aim to targets they cannot see, because in order to fire their gun, they need to aim down sights, narrowing the field of view and lowering sensitivity. Combined with the vertical nature of the environment design, and the falling enemies, taking aim will get you hit, and enemies waste your time. However, Aimlabs is free, and I could be experiencing a skill issue.
Brainiac's generic fodder enemies pack in some of the worst traits I’ve seen in combat design. Every enemy is capable of deploying the one-way shield seen on every roof, even doing so when the squad is standing right next to them. A common enemy type that is simply immune to ranged damage until meleed. A universal two-button counter that works on every enemy type as long as they show the counter UI. Sniper enemies that possess all of these traits, and disappear to recover when attacked. Compared to other shooters, irritation is the main feeling I have toward the experience as a whole. If none of that sounded fun, it definitely wasn't to play.
Escort, kill all, collect and deposit, kill with special restrictions, reach point and secure area objectives is very 2010's. If this were only for open-world activities, I wouldn't be happy. Every main quest being constructed from these is downright depressing. You’d think, that an open world RPG, would create Far Cry outposts or towers for the sake of combat variety, and this just doesn’t have any. If Destiny 2: The Red War, a campaign composed of public events, patrols and playlist difficulty strikes has more objective variety, alarm sirens should sound at the design level.
Abhorrent continuous stuttering, frequent fade-ins, laggy menus and janky performance don't tell half the story. It's a deal breaker for performance alone. User interface is just broadly offensive, the game possesses combat effects that visually stack upon one another, with no option to shrink or remove less important ones. It’s frequent that a team of fully levelled characters cause sensory overload from reaching combos or throwing grenades. An eyesore overall.
Do not buy the Ultimate Edition DLC, at $53 AUD MSRP, it is, without a doubt, the worst value proposition yet from a supposed ultimate edition of a game. But why? What is the ultimate edition of a game supposed to do for you? In Destiny 2, which sells an annual pass at $75 AUD, it contains all of the annual seasonal content for the game, materials and activity access(dungeon keys), all in one. That’s in the ballpark of buying Elden Ring: Shadow of the Erdtree($60), or Payday 3: Year 1 Pass($45), all of which possess around 30ish hours of gameplay and exclusive content. For this price point, it needs to cover a year of playtime, even if it’s not all at once. For SSKTJL Ultimate Edition, you get ONE battle pass, some guns freely acquired from the post-game and skins. No characters and no store currency. In many ways, it's not worth even the $2.65 it was discounted to. My entire playthrough of the story only got me 20 ranks into an 80-level battle pass, all 80 of which are required to unlock either another pass or one character. I'm not going through that much suffering for the opportunity to grind out another character, I was done with this game long before that point.
What disappoints gamers the most is missed potential, and SSKTJL is simply reeking of it. With more care, this could have been a DC-themed peer-to-peer Borderlands competitor, with permanent expansion packs, gear progression and campaign co-op endgame. What we have instead is a cobbled together combat sandbox, Destiny public events and a raid, I guess. Neither the worst game I’ve played this year, nor the worst Far Cry clone, I did not have an overall positive experience in this game.
I was VERY open minded towards this game because I wanted to enjoy it for what it was, but even at 5 dollars I feel like I got ripped off 💀 DO NOT BUY THIS‼️
What a waste of storage space, took hours to get into a match with friends, then when we added our 4th friend finally then it wouldn't even let us connect in the end.
it took 5 hours to connect a full squad and we couldn't even play a full mission
The co-op is like a bad Tinder date, I can never connect.
Don't believe the hate!
The amount of hate this game's been getting since its reveal as a live service game is absolutely insane. I understand where the initial hate came from, I was very disappointed to see a live service game from Rocksteady too, but 10 months after release, people are still talking about this game like it's the worst thing ever made by a human. Funny thing is, most poeple who talk about this game are people who haven't even played the game. They're just bandwagoning. A lot of youtubers made bank thanks to these people blindly consuming all the hate content they can find about this game. There are people out there who have such sad lives, they keep track of how many players this game is losing daily. Pathetic..
Ok, enough of that. Let's talk about the actual game now. Is it really the worst thing ever made by a human? No, not even close. In fact it is not even a bad game. I honestly think this is a good game. It's not a misunderstood masterpiece or anything, it's not great, but it is good. First thing you notice when you start the game is the visuals. They look gorgeous. Character models and facial animations especially look great. Story is very interesting and fun. I really liked playing as the bad guys, and trying to kill the Justice League. The idea of these regular people (except King Shark) taking out the Justice League is ridiculous, and the game knows this, so it leads to some hilarious moments. The characters have really funny reactions to certain things and the banter between them is very funny. Writers were clearly inspired by James Gunn whom I like a lot. Voice acting being great really helps too. All the main characters do a great job but I especially have to mention Kevin Conroy as Batman. Hearing him as an evil Batman was so much fun and it's clear that he had a lot of fun voicing this version of the character. May he rest in peace.
Last, but definitely not least, the gameplay. It is excellent. There are 4 characters excluding the dlc, and they all have a unique movement system that has surprising amount of depth. I almost exclusively played as Deadshot, and flying around in a jetpack over Metropolis never got boring. Combat is also really good. Admittedly, the enemy variety is almost non-existent, but I was having so much fun combining my movement and combat abilities to cause mayhem, it took me a good 25 hours till I started feeling the repetitiveness. Speaking of mayhem, the combat gets absolutely crazy at times. In some missions towards the end, there will be so many enemies all around the place, and you'll need to try to kill them as quickly as you can while also trying to complete your objectives and making sure you're constantly moving and managing your shield. It is an adrenaline rush that reminded me of Doom Eternal, which is probably the highest praise I can give to a game.
In conclusion, I really think this game is worth a try especially if you were discouraged by the negative reviews. It is currently 95% off, while some exceptional individuals may argue 'NoT eVeN iF iT wAs FrEe', it's a no-brainer at this price and I highly recommend checking it out. I also recommend starting as Deadshot, he has the most straightforward movement system and is perfect to learn the game. Thanks for reading my review and have fun!
Worst game ever created. Game-play can be fun, ruined the legacy of Arkham Batman and WB burned their reputation with there fans. Cut scenes are good but what good are cut scenes if the story is absolute garbage. After completing every mission, waiting to get loot is like waiting for the garbage truck to pick up your trash. Overall I'm glad I got this game for $5 because ain't no way I would have spend $100 on this piece of junk.
This is the most horrendous game I have ever bought and I spent €3.50 on it. I literally could've got a can of Monster Energy and would've gotten 10x my value over this garbage. Please take this off the market it sucks.
Won't even run and it is not fixed since ever. Do NOT buy this game even for 3 euro
It's just so boring. I love looter-shooters but this one takes all of the fun of looting out of the question. There are legendary guns after the second or third mission, and then some uncommon gun will make your legendary gun useless.
Yes you can upgrade them with the Penguin, but it's just not worth it.
Almost 8 hours in and I feel like 3 hours of that was gameplay. The cycle goes: Long Cutscene, 3-5 minutes of gameplay, straight to a menu after your mission, then another long cutscene.
Most looter shooters have all of the loot to pick up so you can look at it later or replace your weapons, this one puts you in a menu at the end of every mission which immediately takes away your momentum.
I thought Harley Quinn was the only fun character, her traversal and her special moves were the most enjoyable.
Deadshot has a JETPACK that goes impossibly slow, Captain Boomerang has THE DANG SPEEDFORCE and it feels slow. King Shark's jumps feel kind of slow, but he's a big dude so it makes sense.
I don't think the story is interesting enough for me to keep playing. I played all of the Arkham games before this, and it is neat that this is a continuation, but it is not nearly as interesting. Such a shame.
The skins looked kinda cool though.
Me and a friend play shitty games for fun sometimes, so when this was on a sale for next to nothing we gave it a go. And by god, I expected it to be bad, but not this bad. Never mind the boring and repetitive gameplay, it took us HOURS to manage to get into a squad in the first place. After a myriad of crashes and connection errors topped with unusually long loading times it still had nothing to offer. Can't recommend this even if it was free.
The Good:
- Movement is pretty fluid I guess.
The Bad:
- Literally everything else.
Seriously? This might be the worst game I have ever played in my whole life. Like its rots your brain and destroys your self esteem as gamer. Holy Smokes!
I think it's fine for around 3-5$. The gun play is ok and the characters feel powerful. Everything else is pretty meh.
Bought this for dirt cheap, and well the least I can do is give it a proper review so here we go:
Pros:
-Traversal
-killing enemies feel satisfying
-King Shark
-Early on is fun with friends
Cons:
-Modes and combat get repetitive very fast very early
-a victim of bad writing
-they don't know their source materials, its all just surface level info
-the justice league being brainwashed by brainiac, and having brainiacs resources and army got nerfed so bad (Especially Batman)
-Metropolis doesn't seem like a city thats at war/ under siege, feels too peaceful
-bugs and glitches (I got floating gun as deadshot until we beat green lantern)
-No patches
Conclusion:
Could've been a great game, i will not reccomend this to anyone playing this game alone, i reccomend you to play this game with friends, a lot of wasted potential, and so many plot armor for the suicide squad, and very cringey dialogue like Hack saying: "I AM THE LINE" or waller saying "Waller out" at the end of the story, imo it should have been free
gameplay is fun for a sandbox third person action shooter. world detail and overall graphics are really nice. way better than I expected considering all the negative reviews. haven't tried the online coop yet, but with almost 10 hours in I haven't encountered any issues like the game crashing or weird bugs.
Playing Suicide Squad KtJL, despite all it's backlash, it's an okay game. It's unfortunate that it launched with a $70 price tag and so many MTX in the store cause it could have had a decent life.
This season will be it's last, luckily they released offline play for it, since it's player base was pretty much non existent barely scraping the double digit thousands.
Traversal mechanics and gun play is fun. Mission are INCREDIBLY repetitive and most of the loot is absolutely useless.
Story is okay, though it shouldn't have been stated to take place in the Arkhamverse, would have done better had it been it's own thing.
Coop is something I can't really test buy have heard that's been a complaint as well.
All in all, worth the $5 I paid for the deluxe edition when it was on sale. Total I would have paid being $30.
Disgusting, Predatory, Malicious, Greedy, Wolfish, Bitter... Just a few words to describe how ridiculous the studio is to go ahead and shut down online support for a game that's geared towards online co-op. I have played every single Batman Rocksteady game and was very excited to get Suicide Squad to play with friends... Finally. Disappointed doesn't even come close.
Firstly, I bought it for 3 dol. I can't believe this crap cost like 100+ millions, let alone 200. The art direction makes me wanna puke. Everything is a toxic colored mess. The characters don't shut up for a second. Clearly, the lead designers thought if we were left alone for a minute we would lose engagement or fall asleep. Harley Quinn and Boomerang are insufferable. If they paid SBI or someone else for such low quality writing I think I need to change profession. As the game itself I can just copy\paste my Gotham Knights review. Core gameplay mechanics are ok. Movement systems are done competent. Cutscenes (out of context, just the cinematography) are great. Every element of the game looks wrong. Expensive, polished, but wrong. Like if they wanted it to fail. For 3 dolars - I tink this is a good experience. If I paid full price for this I think I would've started a riot. The sad part is that it had potential, just gamedesigners made bad decisions repeatedly
This game is so bad, it's not even worth 95% off. The game play is terrible, the first two hours of the story and characters sucked and the performance is piss-poor, with massive frame drops and random crashes. I also had issues trying to play coop with my friends. In the end, we all decided to refund our $3. Please avoid this defective product at all costs.
This game is utter trash. It runs like garbage even at lowest settings, and I have an above average computer. Combat is lame and one note, half of the long as hell mission was just cutscenes, that were laggy as hell. This is not including the disrespect done to the Justice League. I payed 5 bucks and I still want my money back. I probably would by now if the game wasn't running so slow. THere is more that I can say but I can't anymore. Easily one of the worst games I have played
I got this game when it was on it's concerningly sharp discount last week, and for that price, I'd say I got my money's worth. On the heels of a really strong trilogy of games, it's very sad for me to see Rocksteady making a game largely designed to appeal to board meetings rather than fans, though I respect the talent and commitment they showed in trying to make it work.
The writing isn't terrible, neither is the gameplay, but you can't escape the feeling that this wasn't the game anyone wanted. I've played most of the Co-op Shooter ARPG Loot-system Living game idea wasters out there, and while it must be said that I think this game handles loot scaling and progression better than most of it's peers (guns always felt solid to use, health and damage scaling never forced me to pick something underwhelming just to keep up) it still felt like a system added to the game to make you play longer, rather than make the game more fun.
Which is part of the main issue of this game overall: it struggles to justify itself. The gameplay is fun but not exceptionally complex, and one run of the campaign feels like enough if you don't want to play it over with another character, the story is enjoyable but not so memorable as to attract replays, and the long term gameplay loop of the same few mission types with the occaisional modifier ends up feeling like busywork. Knowing WB, there's every chance this game stops existing forever at any time, which makes me a little sad knowing how much work must have gone into it, and how little thanks the people who did that work will have gotten. If it becomes very cheap again, and you like these characters, I'd say grab it and give it a playthrough, I played solo so can't speak to the quality of multiplayer but solo with bots is fine for a runthrough. My only hope is that Rocksteady survives this game, and will be able to make something more creatively distinct in the future.
This shit ain't worth it bro. 85 mins in and the gameplay is already getting boring *crying ahh emoji*
It is immediately obvious why this title tanked...
Expectations vs Delivery
An incredibly similar thing occurred with Gotham Knights, a decent story and fun world traversal slapped on top of a rather average, far from revolutionary and unexciting combat system. While Gotham Knights at least had some variation, and some really cool co-op(tional) team up moves, Suicide Squad is just 2 ways of shooting a gun and a punch. That's it.
Coming from the Arkham series, which Warner Bros lent its SUPERB combat system to the Shadow of Mordor/War series (which evolved it), this to me is the single biggest idiotic and unfathomable design choice. Which they already screwed up in Gotham Knights and then repeated the mistake! It does hurt the game massively to not have this, but fortunately avoids completely destroying it.
Lets put it this way, if you have never played those titles, you won't notice it missing and you'll go...ok 3rd person shooter with punching, wee!
[*]...because what that mediocre combat system is encased in, is a SUPERB story and AWESOME environment.
The opening sequence and the introduction as to what the hell is going on is all very cool. Not once did I get itchy "skip skip ffs move it" syndrome. Great writing, brilliant execution.
Each of the four characters have very nicely been mixed into recent DC Movie vibes and looks which in turn were faithfully reproducing the initial comics, except ofc for Deadshot. While the race swap is revealed in comics after Will Smith played him in the first live action movie (and did a great job!) to have occurred because the original was an impostor the entire time, and is done well enough, it does unfortunately smack heavily of "Hollywood Dabbling". Hilariously, one of Harley's opening lines directed at Deadshot is "are you not supposed to be white".
Notwithstanding this, King Shark is sharky, direct and wierd, cowering Captain Boomerang is Ausie as all hell, Harley is squeaky and nuts, while the focused Deadshot is uncomplicated and organised.
The takeaway from all this, is that an unfortunate miss has left a potentially excellent combat game as a merely acceptable and fun enough 3rd person shooter, albeit with one of the best storylines and telling of it done in a while. The Co-Op(tional) aspect is simple enough, the AI controlling the other 3 characters after you choose your controlled nutjob can be hotseated by other players, be they pugs or freinds, and can only do better than the mediocre AI really.
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While the endgame is heavily criticised as being repetitive, I don't care. The AAA pricepoint is to be avoided under my advice, and the game bought on sale to enjoy the superb story experience and just blast through the levels solo or with a friend.
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For more reviews and rantings, march over to my Curator Page, The Imaginings of a Gamer|
From the perspective of the person who bought it on sale with ''Why not?"
As a 95% discounted co-op title, it's okay. Play the story with friend(s), do some activities, and forget about it. Grinding stuff can be meditative, but it is ruined by the game's unstable performance, which requires DLSS or FSR to be at least playable at some "smooth" level. WB servers are similar to Payday 3 - you can keep logging in for about a minute or two, or disconnect randomly from the session if you're unlucky.
It would be a much better game if it didn't try to be a live service one.
At full price - avoid, you'll be (mostly) disappointed.
Didn't try any new characters other than the main ones. More interested in Deathstroke than Mrs. Freeze or Lloyd's daughter.
An absolute mess of a game. Trying to play co-op is a chore and very far from seamless, with cut-scenes stopping you from loading in, to constant interruptions, server disconnects and crashes.
They games is also a stuttery mess. Not in game, but in its design. It is a 3 minute combat sequence, followed by scores then loading, a bunch of terrible nonsense from the characters, then you move, then you load, and repeat the combat.
The 1 redeeming quality is the actual shooting is fairly good and the rest of the combat mechanics are competent. It is a shame the games seems to be afraid to let you actually spend time enjoying them.
It is also a massive amount of noise and stimulation overload. Visually it is just constant numbers and flashing, and resource explosions(ammo, shields, grenades). Coupled with just constant audio noise like you characters just never shutting up... ever. It is horrible.
I wouldnt recommend this game, I payed £3 and that still feels like £30 too much to suffer though this crap.
Some how not worth $3.50. Read the EULA, this is almost spyware. I crashed multiple time within the tutorial.
It's an ugly, repetitive, corporate product. I'm not even going to call this a game, it's a scheme to make more money. I don't even leave reviews often, that's how much I hated this game.
The game play loop isn't going to be for everyone, it's a pretty generic third person shooter at the end of the day but that said its not bad. The upside is that the characters are written impeccably. I don't generally sit around and watch cut scenes with my ADHD making it pretty hard. But I haven't skipped a single one for this game. Some are genuinely laugh out loud funny and make the less than perfect story more bearable.
i do not get why people hate on this game so much its amazing. the story is very good, the world is well built, the characters are well written and the gameplay (combat+movement) is so fun. after you beat the 'story mode' there is still so much to do/explore (like unlocking new things, extra stories and enteriely new mechanics+characters). the only problems that i have is that the game is a bit too grindy, some of the characters their movement can be kinda annoying and i feel that some mechanics dont get explained well. for people who are dc nerds the story and details are so fun but also if you dont know anything i think would still be very fun. PLEASE GO PLAY THIS, YOU WILL LOVE IT
There is so much hate about this game, but in the last three days I've put my time in and finished the story, maxed episode 6, and episode 1.
its a looter shooter. I honestly enjoyed the game from start to finish. It's a "turn your brain off and shoot baddies" game. lots of hate on forspoken too, great game. dont let other reviews stop you. i snagged the deluxe for like 5$ total and very worth it. solid 7(ish)/10. a teency bit repetitive but i didnt get that feeling until fighting the end game boss for the 15th time to level up mastery.
Thought it was an absurd steal for 5 bucks, turns out my 5 dollars was better spent flushing it down my porcelain throne. Out of my 100 mins of runtime, 10 mins was playing the tutorial and the rest of the 90 minutes was spent loading.......
Suicide Sqaud: Loading Screen. more like
I don’t understand why this game gets so much hate, I love it, the story is just what I was looking for, wasn’t expecting much but I find the combat very enjoyable and smooth, and the characters awesome, I love the idea of taking down the justice league and hearing the brilliant voice acting to go with the games moments, I mostly play boomerang but the other characters are fun aswell, the story is engaging for me and as a DC fan I am satisfied, while it’s not obviously isn’t as good ad the Arkham games nor does the story line up great it is still enjoyable and look forward to finishing the story and more. I bought it on sale for $5.00 which is an absolute steal considering that the game is usually $70 but maybe that changes my opinion because I didn’t pay as much as other did. 🤷
A missed oppurtunity. Yet another game ruined by the "Game as a Service" model.
It is obvious how in this game Rocksteady Studios failed to implement the typical mechanics of a GaaS in an action-adventure game, a genre in which Rocksteady has been a benchmark in the last decades with the Batman Arkham saga.
Suicide Squad: KTJL has a very good combat system (which definitely exceeded my expectations, taking into account the transition from the already well-trodden “melee” combat of the Arkham series to a third person shooter) marred by the little variety of missions, both main and secondary. Every mission is basically: go there, kill a couple of waves of mobs, repeat.
But the developers at Rocksteady have proven time and time again that they are capable of creating compelling main quests and consistently varied side activities; so where's the problem in Suicide Squad? It's in the GaaS model, making an online co-op game with high replayability (or supposed replayability). Everything becomes flat, simplified... goodbye to boss fights like the one with Scarecrow in Arkham Asylum, or side-quests like the Mad Hatter ones. Just think of how the devs simplified those related to the Riddler, they put in Suicide Squad only the AR challenges and the trophies to collect around the city, removing all the puzzle.
As for the narrative side of this game, first of all I appreciated the transition from the dark tones of the Arkham series to this more comic tone in Suicide Squad.
As for the story, I can find the opening with Braniac controlling the entire Justice League interesting, but how it is written and developed makes it all unenjoyable. The narrative is way too fast-paced, there is no build-up between confrontations with members of the Justice League. Why this? Again because of the GaaS model just described. The developers not knowing how to give variety to the missions, they simply decided to cut the story short. And also to get players into the end-game as quickly as possible, for obvious (economic) reasons.
Suicide Squad: KTJL it's not a bad game after all, but I don't feel like recommending it because from Rocksteady I expect a game of a whole different depth.
Again... a missed opportunity.
Get past the tutorial part and the game is actually not that bad. Definitely doesn't deserve the full price at it's current state but in this 95% winter sale it's definitely a good grab for u.
The short answer? not bad Fr! Of course, it is not worth it at the original price, but with a 95% discount? Hell yes...You just have to give it a chance! i mean guys We all love Justice League, especially Batman! But pls don't mix it up. overall it has nice graphic and fun game play! Compared to the past, most of its problems have been solved. however, there's still work to be done on optimization.
servers not working not even a year after release, can't imagine paying full price for this trash
The controls are TERRIBLE without a controller. I play on my PC so that I can use my M&KB and not even an hour in I want to rip my hair out. The game looks amazing. I LOVE DC and was REALLY looking forward to this, but I am annoyed that I didn't just play something else for the last hour.
Quit releasing games to PC and then forcing people to use a controller to actually enjoy it.
Игры похожие на Suicide Squad: Kill the Justice League
Дополнительная информация
Разработчик | Rocksteady Studios |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 17.01.2025 |
Отзывы пользователей | 65% положительных (6155) |