Разработчик: Uppercut Games Pty Ltd
Описание
Добро пожаловать в обновление 1.5 «Болт арбалетчика»
В игру приходит новый герой — Арбалетчик! А в городе появятся новые виды оружия и реликвий.
Медный город
«Медный город» — это беспощадная rogue-lite игра в восточной стилистике «1001 ночи». Ваш герой вооружен саблей и кнутом. С помощью кнута можно цепляться и задействовать механизмы, обезвреживать ловушки и оглушать врагов, разбивать предметы и просто атаковать врагов. Бейте и рубите, побеждайте толпы мертвецов силой и хитростью. Ваша задача — успеть добраться до следующего уровня, пока не упадет последняя песчинка времени. Собирайте сокровища и обыскивайте сундуки, улучшайте оружие и броню и находите могущественные артефакты. Но не надейтесь на легкую прогулку, ведь сам город восстает против вас. Вам предстоит преодолевать глубокие провалы, уворачиваться от смертоносных лезвий, уклоняться от копий, стрел и ловушек в полу и избегать резервуаров с ядовитым газом. И в каждую из этих ловушек можно заманить врагов.
Также в городе заключены джинны. Обычно они настроены дружелюбно и готовы предложить вам различные награды в обмен на собранную добычу или даже выполнить желание.
Во время игры вам придется чередовать использование меча и кнута, а также бегать, красться, скользить и прыгать. Процесс перемещений и боя плавен, органичен и идеально сбалансирован. Игровой мир постоянно меняется, но генерируется согласно определенным логическим алгоритмам, поэтому вам будет интересно проходить игру снова и снова. «Медный город» — беспощадное место, и игроки будут умирать страшной смертью снова и снова, — но каждый раз возвращаться, чтобы попробовать еще один раз…
Поддерживаемые языки: english, french, german, polish, portuguese - portugal, portuguese - brazil, russian, simplified chinese, turkish, traditional chinese, spanish - spain, italian, japanese, korean
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows 7 64Bit
- Процессор: Dual Core 2.4+ GHz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: GeForce GTX 550 or Equivalent card
- DirectX: версии 11
- Место на диске: 4 GB
- 64-разрядные процессор и операционная система
- ОС: Windows 10 64bit
- Процессор: Intel i7 2.5 GHz
- Оперативная память: 8 GB ОЗУ
- Видеокарта: GeForce GTX 770 or Equivalent card
- DirectX: версии 12
- Место на диске: 4 GB
Mac
Linux
Отзывы пользователей
its ok
so first the things I liked:
-the setting is really something special. the small bit of lore is creative and interesting and the visuals and music are gorgeous
-the combat feels great. very responsive and surprisingly fun for a first person slasher
what I didn't like
-the roguelike nature of the game prevents it from living up to its true potential. the combat never really seems to gain any depth outside of characters that you unlock via just playing the game. I think challenges to unlock them a la Risk of Rain would be preferable. More importantly, the random upgrades you acquire as you play really dont seem to be very impactful or game changing.
my verdict: worth picking up on sale just to experience the creative stuff indie devs are cooking up
I wish I could give this a "meh" instead of a yes or no, so i'll just rate no to balance out the other reviews. I enjoyed the game, but it's pretty lukewarm, and let's be honest, Ziggurat does first person Rouglike much better.
This game is like a delightful diet buffet: there is a little bit of everything in there, but it's very light - like melee oriented gameplay, with some physics, a little bit of verticality and platforming, some rogue like stuff, and even a little bit of immersive sim spices into the mix. I like it, it's nice, relaxing, light, it doesn't want you to grind anything - there are no DLCs, no paywalls anywhere, juste a simple fun little game... it's adorable
I haven't heard of thoses Bioshock guys in a while though, I hope they're doing well
Nice little game
It is definitely fun, but only truly fun if you enjoy roguelike games. I definitely do not enjoy starting from the first level every time. But thank gods they made 3 checkpoints to which you can teleport with 3 wishes you have (after you reach them first time of course; 3rd teleport costs all 3 wishes).
Also, quite often best strategy is not to fight which for me feels a little contradictory to the point of action games, but here it is either that or making a costly mistake somewhere.
Wish movement was a little more responsive, but I've seen devs saying that this is intentional, to make player think twice. Well yes and no. It just makes it harder, imho.
It would've been a fun little game, but it's completely broken and crashes all the time.
As much as I do enjoy a lot of the ideas going on here, the controls are weird, the progression isn't very satisfying, and the game bounces between laughably easy to unfair and frustrating. If you like the way City of Brass looks, pick it up at a STEEP discount. Otherwise, there are better Rougelikes on Steam.
Crashes too much, waste of like 2 dollars
The first reason that stops me from recommending this game is that it's not what it claims to be.
City of Brass is not really an action-adventure game as much as it is a beautifully constructed troll game, with layers upon layers of distractions, noob traps, and red herrings that will trick you into losing until you learn to recognize them.
The first times you play, you might assume you have to carefully explore the maze-like maps to find the exit, always on the lookout for traps, using all the intricacies of the combat system to dispatch the numerous enemies you'll find, find new equipment, and maybe keep an eye out of for the telltale signs of a secret room and its treasure: all of that is WRONG.
See the compass at the top of the screen? It doesn't point in the general direction of the exit, letting you figure out how to actually get there: it indicates the shortest path to the exit, no matter how convoluted that might be, just follow it blindly and you'll make it out.
The enemies? Run past them, killing them gives you nothing and you're on a short timer, no time to waste!
The traps? Disable them all with one of your three wishes (use the other two to convert the two evil genies) so you'll be able to sprint faster towards the exit.
The equipment? Don't bother, it's mostly sidegrades and even the straight upgrades don't really make a difference, grabbing one of the many explosive pots lying around and holding onto it for boss fights/enemies blocking your way forward is 100x more useful than even the rarest and most expensive pieces of equipment.
The secret rooms and the treasure? You guessed it, you don't need any of that (except a bit of gold for the initial "disable all traps" wish) and time is running out, just keep moving.
The second reason that stops me from recommending this game is that, even after you understand what it really is, it's not very fun.
The store page claims "eternal replayability", but in practice every run plays out the same, even if you decide to challenge yourself with self-imposed limitations, try to find certain weapons/equipments, or try to hunt for specific achievements.
You always rush the first two levels of each area, the third level is a bit more involved as you prepare the area around the boss fight, then fight the boss, then rush the exit, then you enter the next area, rinse and repeat, after the third area there's the final boss which is so bad (and so trivialized by the right wishes) I won't spoil the surprise.
Always the same areas, in the same order, with the same bosses, with no random modifiers of note, and with no real surprises after the first successful run through.
It's a real shame that a combat system this smooth and varied is trapped into a game that makes no real use of it.
The graphics are neat too.
Дополнительная информация
Разработчик | Uppercut Games Pty Ltd |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 18.01.2025 |
Metacritic | 69 |
Отзывы пользователей | 80% положительных (435) |