Разработчик: SEGA
Описание
All previously released DLC included
Set in a fictitious continent reminiscent of the 1930s, Valkyria Chronicles depicts Europa, divided and ruled by two super powers: the Empire and the Federation. The Empire has set its sights on invading the principality Gallia, which shares its borders with the two superpowers, in an attempt to secure an invaluable natural resource, Ragnite. Within this struggle a hero named Welkin, and his fellow soldiers of the Gallian Militia, ‘Squad 7’ are fighting back against the invasion and the Empire’s attempts to unify the continent under its power.
During the ensuing war, Squad 7 discovers that the Empire possesses a secret weapon, known as the “Valkyrur” – an ancient race with special powers thought to exist only in legends. With this new discovery, the fate of Gallia’s ability to defeat the Empire and save the lives of the Gallian citizens…
- “CANVAS” graphics engine: A unique engine that produces breath taking images that look like watercolour paintings in motion.
- “BLiTZ” tactical battle system: Experience strategic maneuvering of units combined with conventional RPG gameplay, all layered on top of the moment to moment action afforded by real-time controls as players command each squad member and tank in battle.
- Epic storyline: Players will immerse themselves in the epic struggle for freedom, as the fate of the world lies in the hands of Welkin and the members of the 7th platoon.
- Customisation: Over 100 customisable characters allow players to create a variety of platoons to suit each battle’s needs.
- Beautifully rendered battlefields: Players explore 30 different environments, using unique terrain features to gain advantages in battle.
Additionally this brand new PC digital version comes bundled with all previously released DLC, including:
- Hard EX Mode (harder versions of skirmish missions in the main game)
- Edy’s Mission “Enter the Edy Detachment” (a side story campaign)
- Selvaria’s Mission “Behind Her Blue Flame” (a side story campaign)
- Challenge of the Edy Detachment (six challenge missions)
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows Vista/Windows 7
- Processor: Intel Core2 Duo @ 2.0GHz (or equivalent)
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTS 240 (or equivalent)
- Storage: 25 GB available space
- OS *: Windows 7
- Processor: Intel Core2 Duo @ 2.8GHz (or equivalent)
- Memory: 3 GB RAM
- Graphics: NVIDIA GeForce GTX 280 (or equivalent)
- Storage: 25 GB available space
Отзывы пользователей
If you love the anime, buying this on sale is quite worth it!
You may also buy the 4th version and play it afterwards, but since I didn't have the money for the 4th version, I'll probably buy it at a later time after finishing this first version.
Unfortunately, you will not be able to play the other versions for they didn't get ported, sadly.
However, as I've said, this is worth it if you like the anime.
I need to play more
One of the best games I've ever played.
This game is a console-oriented story-based tactical turn-based strategy JRPG. And it really works. Plays great on controller and works fine with keyboard and mouse.
The story is rather cute. All the characters have genuine stories, motivations, emotions, and have flaws. No objectification or s**ualization here.
If you like the aesthetic of the 1930's and 1940's but want none of the uh, depressing additions that come from those times, this game is for you
The voice acting is nice. I have no idea of the Japanese dub, but the English stuff sounds nice and well done. I haven't noticed any weird lip sync issues, but I haven't paid that much attention either
Uh oh apparently yesterday was its 16th anniversary!!!
i like it
9/10 Wish there more games like these. (And that 2/3 are ported properly)
The game sometimes opens but minimizes and wont let me bring it up again.
In short: it's a combination of advanced wars and a light-hearted anime. Great soundtrack, engrossing game mechanics and an overall charming story.
In detail: I got this game on steam out of nostalgia. I last played this game when it came out. I loved advanced wars on the DS and simply couldn't find another game like that, turn based ish, but with more depth and plot. I found Valkyria chronicles and enjoyed it thoroughly.
The game runs perfectly no issues there. The soundtrack is good and never gets familiar. You grow attached to your squad and it's painful if they ever die on you. The plot stays with an (overall) lighthearted theme. The scale of missions reflects a growing theatre of war and with the extra skirmish and dlc missions they can get very difficult.
Overall would give it an 8/10. when you consider there aren't many games in this kind of genre then you could even give it a 10/10 for what it does.
Its a fun game with a great story line.
Damn fun game that combines the adrenaline of a shooter with the cocaine-like cerebral effects of a turn-based strategy game. Graphics and UI are dated, but for $5 on sale, it's an absolute steal to pick up.
One of my favourite games of all time, a timeless and niche tactical rpg from 2008 that I remember fondly growing up. This series is something special and somewhat of a hidden gem. This world and the story told through it is very charming and I would recommend this series to anyone who likes tactics-esc rpg games. Valkyria Chronicles 1 does show it's age these days, and I would highly recommend playing blind without the use of guides, due to lots of easily exploited mechanics and jank from the old design of the missions. I love VC1 over VC4, however I would recommend VC4 for more solid and modern gameplay. There is also an Anime released for this game, however the story is portrayed significantly better in the game.
The only thing that'd make this game better is if Sega would hurry up and give us a 5th in the series.
one of my favorite games of all time the turn based combat some how feels faster than most games in the same catagory probably due to the crossfire mechanic
my only real gripe is the between game menus and how you navigate them (and some achivements requiring you to let party members die)
Tried to like it, but unfortunately not for me. Combat is interactive enough and provides a decent challenge though.
Any individual who would join a military (of any nationality. They are all, ultimately, all roughly the same in this regard,) should first turn to history as their primary teacher and advisor.
History teaches us:
-Exceptionalism is a threat to those above you in the hierarchy and it must be punished.
-Success will earn you increasingly impossible tasks.
-Political recognition is a temporary shield from a jealous structure that wants you dead simply for doing the job you were hired for.
I'm not being funny; this was my experience while I was in, and this game does an excellent job of emulating that reality.
In the event you don't believe this to be an endorsement:
-The cast is very endearing.
-The gameplay is extremely fun, once you understand the unique take on turn-based combat.
-It's a slow burn, but it ramps significantly in intensity the whole way through.
-Hitoshi Sakimoto has a divine gift for music. He can reach straight into your heart and pull a love for a country you've never visited (and technically doesn't exist. Alternate history and such,) straight out of your heart.
-I hold the epilogue of this game as being among my all-time favorites. It's extremely wholesome, and grants an incredible sense of closure.
Furthermore, "Senjou no Valkyria" (the anime) exists for anyone without the patience to play through the game.
Valkyria Chronicles is a truly standout game in the tactical RPG genre. Its mix of strategy and action creates a unique experience that sets it apart from most other games in its category. The blend of turn-based combat with real-time aiming and movement gives the gameplay a fresh and dynamic feel, making each encounter engaging and rewarding.
One of the game's strongest points is how it manages to balance tactical depth with accessibility. The ability to control individual units on the battlefield, combined with strategic positioning, gives the player a sense of control over every situation. It feels satisfying to plan your moves carefully and execute them with precision, but it’s also forgiving enough to allow for experimentation.
The story, while not groundbreaking, is solid and does a good job of carrying you through the game. It’s character-driven, with a variety of personalities in your squad that add a nice layer of depth to the narrative. While it may not reach the emotional heights of some other games in the genre, it’s engaging enough to keep you invested throughout.
That said, the game isn’t without its shortcomings. One notable frustration is the inability to fast-forward or skip enemy turns. Watching the enemy's moves in real time, especially in longer missions, can really slow down the pacing and drag out the experience. This feels like a small but significant issue, as it interrupts the otherwise smooth flow of gameplay.
Despite these minor flaws, Valkyria Chronicles remains a great tactical experience with a unique blend of gameplay mechanics that make it feel different from the rest. If you’re a fan of strategy games or are looking for something new to try, it’s definitely worth picking up.
I liked this game until I couldn't return to book mode because it kept crashing every single time I tried. You also can't save at that point in time, which means that I lost all the squad choices + upgrades.
On top of that, in order to go to the book mode in the first place, I need to get through tons of dialogue. Frankly, I don't have the patience. The game doesn't work for me. A shame really, since it seemed to get good just around that point.
If anybody has any resolutions, I'll gladly try any of them. However, I've attempted it multiple times now, and the game just can't handle going back to the damn book mode.
Edit: Found a fix. You have to go to the book mode before doing any upgrades to your weapons/squad. They had 10 years to fix this bug but alas, no. This workaround is sadly still necessary to this day.
👍
It's pretty fun with good characters and story
El arte estilizado tipo libro de ilustracciones hace que los graficos del juego se sigan sintiendo vigentes y le dan un aire bastante unico.
Its a delightful game with its own unique aesthetics leverages its well with solid presentation. Though I wish more games like this existed because the story book idea would work amazing with RPG and such. The combat itself is very fun though it *can* get slow at times especially if you are binging it (dont) Only complaint I got is DAMN IT ISARA. All and all would recommend 9/10
Great Game
Funny scout team go brrrr
I was suprised with this gem of a game, unique gameplay thats very enjoyable, great story, charming characters and great OST, i highly recomend, such a shame games like these arent made anymore and the only thing that sells is slop and AAA garbage, do u guys not like good games anymore?
Buy it NOW.
There are no words in any tongue to describe the beauty of this game. It is one of a kind, both in its own series and beyond.
belly good
A Fantastic Tactical RPG that is greater than most in its genre but its secretly kept away as a hidden gem from Sega. The uniqueness with its colours, gameplay, and enjoyable characters create a 10/10 game IMO.
Most bugs/flaws are minor thats its not worth to get into small detail to describe it
I would give this the highest possible rating if that were an option and would most def recommend this masterpiece to anyone that is familiar with rpgs
Control really sucked which is unfortunate
A beautiful tactical style JRPG with a timeless artstyle, a decent story with a strong, varied cast of units, and some nice QoL features that gets ultimately ruined by tedious, puzzlelike, rugpulling battles that are nigh impossible to play through and adapt on the fly without several retries, save scumming, or metagaming with guides. Add in some janky TPS controls and inconsistent real-time chip damage if you don't take your turns fast enough (or take turns with them multiple times in a row).
Ultimately, it's hard to recommend spending the 30+ hours you'll need to beat it unless you're absolutely in love with the aesthetic of the alt-history WW2 style setting and willing to put up with gameplay that overstays its welcome.
Solid 5/10 - Mixed bag
an amazing Port of one of the first PS3 games. We need the whole series ported! So If you Like Tactical RPG's this is a must have. with a story inspired by the events of WWII
I've played every game in the Valkyria Chronicles series (including the 3rd game that was never officially localised) and I still believe that this is the best one. In terms of the story, characters and map designs, it remains the best of them all (IMO). In fact, there are many other games that have tried to emulate this style of gameplay and I still believe that none of them have surpassed this one yet.
This version is a nice upgrade over the PS3 original, with 4K resolution and 60fps framerate (just for in-game graphics, not for cutscenes) and if you play it on Steam Deck you can also play it in 60fps (so it's the best handheld version of the game too).
The only downside is that pressing Start (on a gamepad) doesn't instantly end your turn for some reason, but it's such a small thing that it doesn't really matter.
For those who haven't played it before, it's a turn-based strategy game where each 'turn' sees you moving a character around in real-time. You can take cover, fire weapons (one shot per turn), use healing items and so on, and some character classes (ie. the ones that use rifles instead of bazookas) have automatic overwatch during enemy turns if an enemy enters their weapon range. You can also use multiple turns on a single character if the situation calls for it, or you can share your turns among multiple characters. It's been described as "Anime X-Com", which kinda sums up the 'feel' of the game but there's so much more to it than that.
I have lots of mixed feelings about this one. Going in, the setting seems refreshing, and I was expecting a somewhat grounded tactical strategy, similar to XCOM, but with some real-time elements. Well, turns out, this is only grounded by anime standards - you still get some really annoying anime and JRPG-ish tropes in game design and in plot. On the good side, it still avoided some of the most common pitfalls (At least we're not in school and all the main characters are older than 15).
1 - I somewhat expected, but still was disappointed when the fantastical elements appeared. I can live with existence of a magical rock that can work as ammo, armor, healing potion, gasoline - but the "Valkyria" part of the title got me rolling my eyes more than once, let's say.
2 - Maybe it's a "me" problem, but the strategy part heavily incentivizes you to adopt one strategy that works on at least 70% of missions: you spam 4-5 orders on your scouts, and rush into enemy frontlines, ignoring 90% of damage, and kill your target in one to two hits because you can destroy a tank with a regular rifle in one shot now I guess. You can certainly play in other ways, but I don't think it's possible to get A rank without doing this. And the game punishes you for not doing this, not giving you as much rewards for playing "badly" (which in 100% of cases means "slowly", no other metrics that matter).
3 - Real-time part of gameplay also works a bit strange: enemy units fire at you when they see you, but not every unit (that I can understand), and only when you are not aiming (this I can not). This motivates you to cheese this mechanic a ton, and at the very least spam the "end turn" button to avoid getting hit/spam "aim" if you see your unit may be in range when turn starts. This together with previous point makes me constantly feel like I have to cheat the game in order to play well, instead of playing how I imagine it should have worked.
3.5 - Using covers also seems like a cheat often - if you are ducked (and you can only do this in a specific location), you always receive less damage, even if you sit on the wrong side of the barricade, to the point where it's useless to shoot anyone who is ducked, however good of a view you get of them.
4 - This comes with a genre, but similar to XCOM, you can miss shots from pretty much point-blank range. This is probably meant to somehow balance the previous two points, but it feels cheap.
5 - AI is incredibly dumb. Like, unfathomably dumb. The most danger you are in usually is by underestimating how much damage they can push to you, and if you are just unlucky and they manage to hit your tank with a rocket 3 times in a row. Mostly they will just shuffle around aimlessly, until they see someone in your team and then shoot (maybe).
6 - I liked the way load customization works, but wanted upgrades to tank to scale more. For example, I don't understand why I want an upgrade to thread defence that gives me, let's say, 75HP, when I have two parts that have the same size in total, and they sum up also to 75HP. IMO it makes more sense for the large parts to sum up to more than the little, because it's harder to fit them into your machine.
7 - I guess I should point out that maps had lots of variety, and without the order-spam tactics, will force you to change your roster and tweak what you have to do to win. I wish there could be more details in the briefing part of the set up about what can we expect, because there were multiple times where I had to restart an hour-long mission because I had messed up who I've deployed at the start and wasted too much time fixing it during the mission.
8 - Got used to this by the end, but some of the unskippable "flare" type of stuff takes a bit too long: calling for a medic, issuing orders, receiving potential buffs leads to an unskippable animation, that sometime feels like a waste of time. At the same time, there's no way of knowing in the moment what do those animations imply - you still have to sift through a couple of menus to figure out what exactly does "Tank Lover" means.
I can't say I hated the experience, but given the hype I've heard about this game, I was certainly disappointed, and from what I've heard about VC4, I don't think I'll be playing that one.
A Fantastic Tactical RPG that has gameplay not seen in any other game series. It's uniqueness in gameplay as well as the beautiful watercolors and enjoyable characters wove together to form a great game like no other.
Although, It is hampered at times by sudden puzzle like levels that can be tricky and even frustrating for players expecting a more grounded and consistent gameplay loop. As well as a rating system solely based off of how quickly the objectives are completed rather than a more holistic overview of all parts of the missions, such as number of rounds to complete, damage taken, enemy units killed, allied units killed, and etc. This easily forces players into save scumming to get good rng during missions as they are incentivized to constantly take risky tactics.
As detailed as I described the setbacks for this game, I truly believe it is masterclass for a branch of the Tactics RPG genre that is largely unexplored outside of this game series. I would easily pay full price to experience this game once again, so with the option to buy this game at frequently high discounts/low prices, I give this game a very positive YES recommendation.
Isara. You'll always live inside us.
The dreams you left that day, now they're all ours.
Not recommended, due to poor story, characters are not interesting, and the combat is badly implemented.
This game give me depression 10/10 recommended
still in my heart even though i complete it 10/10 game
The strategy involved is a fun challenge.
Love the game, I had it on ps3, ps4 (platinumed it) and bought it again here as well. The PC version is a great port.
Amazing cult classic of a tactical turn based JRPG. One of my favorite game franchises and is one of the best games I have ever played. Returning to complete this fully after I first played it on the PS3 is a great experience. Really hoping to see more from this if possible, if SEGA ever intends to revive this series again.
A bold innovation in turn-based tactical role-playing games
8/10
There has never been a single excellent wargame or tactical role-playing game on the market that lacks fun, depth, or playability. Players are often kept away by issues such as complex and hardcore game rules, overly concise game tutorials, randomness that cannot be linked to the actual condition, etc. On this level, Valkyria Chronicles has achieved limited but bold targeted innovation in the original PS3 version, which was released in 2008. While retaining the fun of its genre to the maximum extent, it perfectly integrated relatively freely controllable third-person shooter gameplay into it. Even today, it has already been almost 10 years after the remastered version based on the Valkyrie Chronicles 4's engine was released, this one could still stand out among several tactical role-playing games with its unique gameplay.
The story takes place in a fictional Europe during the early years of WWII, all related background, character details, and other worldview information have been comprehensive and detailed supplemented in the game. The plot that focuses on anti-war may only be described as neither good nor bad, but the moderate length, easy-to-understand narrative style, and full voice acting are perfectly coordinated with the tactical part of the game, making it feel surprisingly comfortable both in terms of gaming and reading experience. In terms of gameplay, Valkyrie Chronicles combines 2D top-view maps with 3D real-time TPS battles. Although the same unit can be moved multiple times, which is very different from its genre, the action point and limited ammunition for certain weapons could prevent excessive reliance on single-soldier combat to a certain extent. Including various strategic elements such as cover, field of view, weapon range, units, weather, reinforcements, and terrain environments such as cities, forests, grasslands, deserts, and barriers, the game is unparalleled in terms of playability, randomness, strategy, and fun. Whether you prefer infantry-tank coordination, want to push the front steady, or want to execute surprise attacks by infiltrating enemy lines, the game offers multiple strategies for players to explore. The sense of immersion, fulfillment, and achievement brought by winning through tactical layout and actual operation is unmatched by any traditional tactical game. The step-by-step, rich, and solid tutorial content in the game is enough for anyone to get started quickly, and the appropriate role-playing elements will not let players fall into repetitive and monotonous resource farming.
As the pioneering work in the series, Valkyrie Chronicles fully demonstrates its bold and innovative game design, but it is undeniable that there are also various problems in the game, some of which significantly influence the gaming experience. The typical Japanese plot construction itself is inevitably narrow and superficial, lacking profound depth, and the descriptions of conflicts and the portrayal of villains are extremely stereotyped and sloppy, the ending of the story also feels too hasty. When it comes to gameplay, aside from common issues in early tactical games, such as poor AI logic and performance and long player waiting times, the extreme imbalance between units and unreasonable level ranking systems cannot be simply ignored. The Scout's exceptionally long movement distance makes it the main force in most situations, and the ranking system is only bound to the number of turns taken. On some moderately sized maps, you need to finish it in just one turn to get the highest rank. This indirectly encourages the Scout Rush strategy as the most cost-effective, simplest, and brainless strategy, which subtly affects the player's tactical choice and deviates from the game's intended design. On high-difficulty skirmish battlegrounds, it is nearly impossible to complete them perfectly on the first attempt. Players often need to rely on a large number of S/L for exploration and trial, which ultimately makes the game a bit like a puzzle game rather than a tactical one. In addition to the cumbersome chapter selection process, extremely poor tank control, and low-precision, mosaics-filled scene models, the PC version also suffers from issues such as extremely low cutscene volume and poor mouse adaptation. It may also crash without any warning, which will have a devastating impact on the gaming experience since there is no automatic save function. If the player does not have the habit of saving at will, their hard work may be wasted at any time.
For fans of tactical role-playing games, Valkyrie Chronicles is definitely worth trying for its unique and entertaining gameplay. However, the unbalanced strength of the units and the unreasonable flawed ranking system make the strategic choices in this one different from those of most others. This level design, which to a certain extent encourages cutting corners, may not appeal to hardcore wargame players. Due to the poor compatibility of the PC version nowadays, it is recommended that players who have the condition to play the more stable Switch port version. If you decide it on the PC, just don't forget to save it frequently to avoid losing your process. Also, there is an adapted anime series that focuses more on the relationships between characters and the expansion of the worldview, if you really love this one then maybe you shouldn't miss it.
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put it in my blood
war bad
Be aware it's more of a puzzle game than a tactical or strategy game. Many of the battles are highly gimmicky to the point of needed very specific actions to complete rather than freeform tactics. Movement can be stuttery, and more than once I ran into a landmine because of this. Some of the gimmicks don't even work as advertised every time. After finally winning a battle after six attempts the game crashed to desktop when I alt+tabbed to stop a background app so I could fully appreciate the in-game audio. No auto-save. Probably dropping this permanently.
UPDATE: Ended up completing the game. I really like the presentation and the story, but man trying to figure out some of those battles is controller-throwing levels of frustrating.
This game is good untill chapter 10. Holy shit does Fouzen suck.
Excellent strategy RPG, with enough customization to be rich but not so much that you spend more than a few minutes outfitting your soldiers. Only downside is really bad controller aiming. Just use the controller to walk/select units and then grab the mouse to aim, works great.
Valkyria Chronicles is absolutely one of my all-time favourites. The story has heart, the art looks great, the game is fun, and it's been a borderline obsession of mine for years. I played the original PS3 release I don't know how many times, even tried my hand at a fanfic, and soon I will have bought this game on 3 different platforms.
The only major flaw it has, and a relatively minor one at that imo, is that the subtitles are a transcript of the English dub and not a proper translation of the original script. Far as I can tell, the main story beats remain intact, but some dialogues do suffer from needless additions or awkward phrasing that can detract from a scene or alter characterization.
But, other than that, A+ experience in my book.
Cool strategy game.
Personally it quickly became my favorite game of all time last year when i played it. it has shown some age and has its flaws (mainly sudden difficult spikes and easy cheesing levels) but really is exactly what i wanted out of a tactical jrpg, I've since bought the game on every platform except switch but will soon with the announcement of the limited run ragnite edition.
P.S. Sega, PLEASE 2 and 3 HD :) i want an official English of 3 so bad
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Дополнительная информация
Разработчик | SEGA |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 17.11.2024 |
Отзывы пользователей | 90% положительных (6904) |