Разработчик: Ska Studios
Описание
Salt and Sanctuary seamlessly combines fast, brutal, and complex 2D combat with richly developed RPG mechanics. Discover, craft, and upgrade over 600 weapons, armor pieces, spells, and items as you explore a cursed realm of forgotten cities, blood-soaked dungeons, desecrated monuments, and the fallen lords they once celebrated.
From Ska Studios, the award-winning indie studio behind a long list of stylistic, visceral, and brutally executed action titles that includes The Dishwasher: Vampire Smile, The Dishwasher: Dead Samurai, and Charlie Murder, comes Salt and Sanctuary, the studio’s most ambitious title to date.
Поддерживаемые языки: english, german, japanese, french, italian, spanish - spain, korean, portuguese - brazil, polish, russian, simplified chinese, traditional chinese, turkish
Системные требования
Windows
- OS *: Windows Vista
- Processor: Intel Core 2 Duo 2.8 GHz or equivalent
- Memory: 1 GB RAM
- Graphics: DirectX 10 compatible video card with shader model 3.0 support
- DirectX: Version 10
- Storage: 2 GB available space
- Sound Card: 100% DirectX 9.0c compatible sound card and drivers
- Additional Notes: Xbox360 Gamepad recommended
- OS *: Windows 8
- Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600+
- Memory: 2 GB RAM
- Graphics: NVIDIA® 9600GT or ATI Radeon™ HD 5000+ or better
- DirectX: Version 10
- Storage: 2 GB available space
- Sound Card: 100% DirectX 9.0c compatible sound card and drivers
- Additional Notes: Xbox360 Gamepad recommended
Mac
- OS: Lion 10.7.5
- Processor: Intel Core 2 Duo 2.8 GHz or equivalent
- Memory: 1 GB RAM
- Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 2 GB available space
- Additional Notes: SDL_GameController devices fully supported
- OS: Latest macOS Release
- Processor: Intel Core 2 Duo
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2+ support
- Storage: 2 GB available space
- Additional Notes: SDL_GameController devices fully supported
Linux
- OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
- Processor: Intel Core 2 Duo 2.8 GHz or equivalent
- Memory: 1 GB RAM
- Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 2 GB available space
- Additional Notes: SDL_GameController devices fully supported
- OS: glibc 2.15+, 32/64-bit
- Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600+
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2+ support
- Storage: 2 GB available space
- Additional Notes: SDL_GameController devices fully supported
Отзывы пользователей
it is a good game, but its antiquity denotes certain details that I don't like very much.
This game needs a map, almost every time you dont know where to go and spent a lot of time going around.
The mechanics are simple, i like it, bosses and enemys are very unique.
i would have finished the game if i had some map to locate myself.
definitely a good game, i hope salt and safcrifice fix small mistakes from this game.
Good game, Salt must be gathered, Salt will be lost. 9/10
The whole point of this game appears to be that your character is a disabled imbecile fighting giant demons.
It's a bit dated now; the idea of an indie take on Dark Souls was probably more impressive in 2016 when it was more of a novelty, but Salt And Sanctuary has many areas that don't hold up to modern scrutiny. Stiff animations, bad character design, dim lighting, all things that greatly affect attack readability in a game where any one attack can kill you. An early attempt at Metroidvania map design is admirable, but the lack of a map and the use of repeated hallways makes it easy to get lost in individual zones, even as the overall map size is quite small.
But it nails the emotional appeal of a Souls game; even if bosses are generally easier than they should be, the thrill of killing a tough foe or finding a new area or unlocking some new equipment is still a gratifying feeling. There's some extra RPG leanings, especially in the level-up tree, that really emphasise character creation and make different playstyles viable. Those looking for a new take on Soulsborne should look to Blasphemous, Hollow Knight and Ender Lillies first, but Salt And Sanctuary remains an engaging adventure despite its quibbles.
loveletter to symphony of the night blended with dark souls designs.
thanks for making this game
I'm a huge soulslike fan and a huge metroidvania fan but I just couldn't get into this game. I gave it two separate chances but no bueno. I don't like the art style or the animations at all, the 2D combat is not clicking with me and being constantly killed by traps, ambushes or various other shenanigans doesn't help my mood. I guess if I played it five+ years ago... but I've grown picky after playing masterpieces like Hollow Knight, Ori 2, Grime, Lost Crown and others. Too bad.
A little too difficult for me, personally, but it's very well made with great artwork.
Really good game, however the platforming can get a tad annoying. Its a damn shame the sequel is garbage, dont even bother unless you've always wanted 2D platforming in a Monster Hunter game, with near impossible to read menus. 7.5/10
probably the best and iteration of a 2D dark souls yet
the final sequence of the game was exceptional. the lore, the theme, the atmosphere, the boss' wails of desperation and agony, WHICH BY THE WAY, ARE WAYYYY MORE PROFOUND THAN YOU THINK! you won't fully appreciate the fight if you didn't pay attention to the lore, so make sure to stay attentive!
though i do have some critiques here and there like how you'll very very often find yourself lost wandering round & round looking for where the next area is
but overall, amazing game, 8/10 <3
Souls-like with capturing gameplay and awesome 2D graphics.
There is no better Soulsvania game on the market, and it is arguably a challenger against Fromsoftware - even in 2d format.
Excellent game. Everything you could want in a 2D souls-like. Up to and including fat rolling.
bit late to play this game OMG Im really digging the hell out of this.
Wlways love the art from the dev and hope to see another dishwasher game i cant wait to play Salt and Sacrifice as i got them both
complete waste of money and an absolute pile of shite
Man, what can I honestly saw about this game? It's an absolute masterpiece of a Soulslike! Every boss just feels so well put together when you're an unga bunga greathammer wielding Paladin with the power to bless your weapon with divine strength! Some bosses went down in mere seconds, and other felt so good when you take them down when they can two shot you! This game is something else!! I'm a bit nervous to play Salt and Sacrifice all things considered, but definitely play this game if you're big into the souls combat like I am!!
One of my favourite games ever. The best 2D Side-scrolling RPG ever. It takes heavy inspiration from Dark Souls and it shows, but it's not so much that it's a ripoff. The art is stylistic and interesting (though the art is one thing some people have problem with). The gameplay is fun, the combat is interesting, the progression feels earned and gradual, the plot is interesting but ultimately very piecework, and sound and music and good if a bit odd sometimes.
My biggest gripe is that there is no online multiplayer and that magic is effectively unusable on mouse and keyboard due to direction casting using the direction keys rather than the mouse (seems like an easy fix but whatever) so I just didn't play any ranged styles while I didn't own a gamepad.
Has some fun little sequence breaks too. It's challenging but not too challenging although after the third or forth boss I never had to retry any bosses save for the witch and last boss, they still felt well designed and difficult.
10/10 - game so good I wish I had more of it.
Solid game overall, the art style's kinda uncommon for a dark fantasy type deal but that's what drew me in. Melee combos are fun and the skill tree means you've got leeway in choosing a build, weapons are in no short supply. The boss weapon and upgrade system is also flexible. Very fun to wander into secret areas and the backways into places. Go into it knowing it's a pre-DS3 soulslike and the backtracking/maplessness/slight platforming jank is fine. Difficulty wasn't a problem.
Gameplay's good but but takes a backseat to the atmosphere. Art and design are easily its best aspects - even the areas that are a tad boring or clearly derivative are still cohesive with the whole dreary, waterlogged tone and nice to run around in. The creed system also stands out for how integrated it is into both the gameplay and the world, really cool take on covenants for a single player game and fleshes out the medieval tone so its not just "fantasy but gray." Really like the one track that plays while wandering around but the music is sparse and the boss theme (singular) is unremarkable.
"Unique dark art style indie made by 2 guys" is enough to sell me on anything. Fun time.
I really love this game. But that's also because i grew up on the soulsborne series. I think the difficulty is perfect. Hard for new players but if you know the right weapons it's really easy for veterans. There are some overpowered weapons but they are kind of hidden so i think it's good. The ghraphics aren't THAT good. But for the time it is really good and the ghrapics still aren't bad. I have played this on more platforms than just steam so don't take my time at face value i in reality have about 100 hours atleast. but yes 8/10 would recommend
A great souls like platformer with some challenging levels and bosses. Will be doing a 2nd playthrough for the rest of the achievements. 8/10
Very good game. 2D soulslike in great fashion.
Só me people complain about backtracking, and this game indeed has it. It has Dark Souls 1 vibe, when you are always lost and trying to find where to go. The soundtrack is quite disappointing, as it has nice music, but very repetitive.
The gameplay is awesome, although not in Hollow Knight level. It indeed has more soulslike vibe due to having different builds, weapons and armours.
I didn't find the game too hard, but I concluded it without a guide so I probably missed some extras here.
I would this game a solid 6,5/10, worthy both your time and money, specially for soulslike fans.
This game was played on and Steam Deck.
I really love the game, It's like dark souls combine with Castlevania and it's a masterpiece.
Good mix of Souls and Metroidvania.
If you like one of those genres, you'll probably like this. If you like both of those genres, you definitely will.
All the jank of Dark Souls 1 without much of the charm
MOST ANNOYING SOULS LIKE IVE EVER PLAYED THE GRAB ATTACKS MAKE ME WANT TO KMS BUT PLEASE PLAY IT
It is a game that I haven't play in awhile but has been good going through the game
when going back to it. A Souls-like and Metroidvania game with bosses that are interesting, exciting, and a fair fight.
The soundtrack to fighting all the bosses does sound stale when you traverse going through place
to place finding every boss to wack at.
The story and lore is interesting if you are into looking into the lore.
Tis a good game.
cool kid play this
4/10, gave it several tries, I guess mage just wasn't made well in this game, but that means they lost me, the gameplay isn't interesting enough to make me replay as a melee. game simply seems outdated and I'm not trying to play jank in 2024 I guess, backlog of games is too long to continue giving this a shot.
Has been a good bit of time since I played, but from what I remember this game was really cool. Another must-play if you are into a dark fantasy twist on metroidvanias. Overall my experience was great and linear, but it is important to know I like sticking with melee weapons in these types of games.
Anyways, the pros are quite numerous, but nothing sticks out as absolutely amazing. The music is super cool, but does get a bit repetitive. The guitar riff is great, but like 20 hours of it gets to be a bit much at times. Not bad, though. The story I did not pay too much attention to, but seemed decent. The combat is just like other metroidvanias as far as I am aware, though maybe a bit more dated compared to the newest iterations. Not a problem, though, as I am sure it was great for its time. I just happened to show up late to the party. I do really like the artstyle. It looks soft, but quickly reminds you that it is not soft. Not at all. Lol. Oh and the game never felt unfair to me. That was cool. It is also very affordable.
There are no real major cons or anything that absolutely abhors me or would want me to not recommend this game. Again, it is dated, so the combat is a bit basic and maybe the story is a bit hard to grasp or pay attention to. Then again, it is nothing worse than you would expect from Souls games, where you really have to read the story through external means if you want to be most engaged. I get that vibe from Salt and Sanctuary. One last small thing is I can see it being easy for new players to get lost or forget paths, but it wasn't too much an issue for myself.
But yeah, overall a pretty good game. A good dark-fantasy metroidvania with a neat artstyle and a good guitar riff.
Godlike Game
everything except the gameplay is so wonderful
Absolute peak soulslike.
Great atmosphere, satisfying exploration, decent build variety, banger soundstrack, WORKING POISE!
And the game even got updates recently that fixed a lot of balance problems. I can't recommend it enough. Its so good. Amd most importantly, its fun.
Wish the co-op worked slightly better tho.
lots of fun with builds and game looks great still , can be super frustrating at times but i rly liked its alot 8/10
It has a nice dark atmosphere, I did like the variety of character classes, I liked the way I wanted to play as naked one. I liked the option of Desecrating the Sanctuary, it was a surprise and fun but it's costly!. I didn't like that you can't unlock easily Devoted trophy after Desecrating the Sanctuary and visiting candlelit lady at The Watching Woods to be forgiven and retaking the oath at the sanctuary...I didn't like the 3 times tricky climbing in Pitchwoods to reach the sanctuary at the top, it does more frustration than adding something new,... but all of these does not prevent me to replay the game with another character... I do recommend it for that after finishing the game with a character it leaves a hmm in the mouth that it'll invite you to check how another build can perform.
o jogo é muito bom
se você gosta de soulslikes e metroidvanias no geral, vale a pena testar mesmo se não estiver em promoção
a variedade de builds é grande, os bosses são justos (alguns são chatos mas nenhum que te impeça de jogar o jogo), a lore é intrigante e a ambientação é surpreendentemente boa
jogaria denovo
I genuinely wanted to give this a shot, but I couldn't stop laughing at how ugly the character models are and it was SO clunky from the start. I gotta stop trusting the public opinion lol.
Played this on my PSVita a month or two ago, and to my surprise it's available on PC.
Surprisingly good game, despite me having little to no interest in games from this genre. It's a pretty nifty title as well, seems pretty polished and the gameplay is easy to pick up but hard to master. Overall I'd give it a "fall into the abyss by accident while exploring" (9) out of/10.
Its more dark souls than metroidvania.
Dark souls 1 that is. There's poise ❤
Easily the best 2D souls like out there, an absolute blast of a game that captures the magic of darksouls 1
Good game, great map/exploration.
Decent attempt, but the lack of a third dimension of movement makes this limited souls like formula unappealing.
Honestly a pretty fun game, it takes a while to get used to and the artstyle can be hit or miss for some (took me a bit to come around to it myself but I quite like it now) but if you like soulslikes and metroidvanias this is a worthwhile game to play, while its controls arent perfect (I keep accidentally dropping through floors because I naturally hold a bit down when I run in games) The game is still a enjoyable experience. Local multiplayer is also very nice, even if a bit exploitable at times (we may have saved eachothers assess from a big fall a couple times).
The gameplay is really clunky and makes it hard to beat enemies who knock you down.
Kinda boring how you just attack enemies with the same kind of attacks the entire time to.
8/10
Good game, simple, fun and violent.
Cant recommend unless being in a giant maze with no map or indication of where or how to go sounds fun for you. Everything else about the game is great but no idea how to get back to my death or realizing I'm going in circles constantly ruined and killed any enjoyment. I really tried and I'm a die hard Metriodvania fan. I held off for years not buying this because I knew there was no map but still wanted to give it a fair chance. I thought the game would push you in the right direction with the standard "need to do this, to unlock that" which id did at first but midgame? forget it, everywhere connects to everywhere and id say about 4 hours if the 17 clocked was running around lost. It was insane to me when I first heard no map in game and it was insane of me to think that was going to work. I'm an old gamer so if you're young and still have a sharp mind it may be an excellent game for you.
Salt and Sanctuary is a certified hood classic when it comes to 2D Souls-likes, probably one of the best ones around. It's a must play if you're a fan of the genre!
This is a really giid game,especially if you like metroidvania games. Hope you all enjoy!
good game, but confusing af. The only problem I have with it is that it's a metroidvania-style game without a map.
good game achullay great game but the witch of the lake dookie
Thought it was a clunky pile of shit at first and almost quit in the first 30 minutes. Stick with it. Had a blast exploring, beat it at level 60 with a weapon I used for 90% of the game, and didn't even touch multiple areas apparently, so I'm looking forward to more playthroughs. One of the best Metroidvania/2D soulslikes around. 8.5/10.
Not a bad game, but I was very unimpressed. I probably had too high of expectations because of how highly it's rated, but I accidentally chose an ending option I didn't want because the final boss was so anti-climactic I thought there had to be something more, and chose not to go into NG+ because it wasn't fun enough to justify playing through again for me.
I found the game fairly easy overall with the platforming being the hardest part by far. But it wasn't a fun kind of difficulty, it just felt clunky and frustrating, similar to a lot of the platforming in Dark Souls games. I beat most of the game with no armor and a not fully upgraded weapon because fast rolling makes it very easy to dodge everything, and I could still tank at least one hit from every boss, and I never found the materials to finish upgrading the basic great sword.
Maybe it's more fun on NG+ cycles if you keep your abilities, since I couldn't be bothered to go back and try to explore previous areas with the lack of map and there might be interesting stuff I missed out on. I may return and try a NG+ cycle down the road since I know I missed two bosses, but for now I'm not engaged enough to stick with it.
P.S. Carsejaw the Cruel is the best boss, but that triple stab is absolute bull****. The fact that you don't get knock down i-frames until you hit the ground means he can just air juggle you to death.
Дополнительная информация
Разработчик | Ska Studios |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 22.01.2025 |
Metacritic | 84 |
Отзывы пользователей | 88% положительных (6711) |