Разработчик: Ska Studios
Описание
Salt and Sanctuary seamlessly combines fast, brutal, and complex 2D combat with richly developed RPG mechanics. Discover, craft, and upgrade over 600 weapons, armor pieces, spells, and items as you explore a cursed realm of forgotten cities, blood-soaked dungeons, desecrated monuments, and the fallen lords they once celebrated.
From Ska Studios, the award-winning indie studio behind a long list of stylistic, visceral, and brutally executed action titles that includes The Dishwasher: Vampire Smile, The Dishwasher: Dead Samurai, and Charlie Murder, comes Salt and Sanctuary, the studio’s most ambitious title to date.
Поддерживаемые языки: english, german, japanese, french, italian, spanish - spain, korean, portuguese - brazil, polish, russian, simplified chinese, traditional chinese, turkish
Системные требования
Windows
- OS *: Windows Vista
- Processor: Intel Core 2 Duo 2.8 GHz or equivalent
- Memory: 1 GB RAM
- Graphics: DirectX 10 compatible video card with shader model 3.0 support
- DirectX: Version 10
- Storage: 2 GB available space
- Sound Card: 100% DirectX 9.0c compatible sound card and drivers
- Additional Notes: Xbox360 Gamepad recommended
- OS *: Windows 8
- Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600+
- Memory: 2 GB RAM
- Graphics: NVIDIA® 9600GT or ATI Radeon™ HD 5000+ or better
- DirectX: Version 10
- Storage: 2 GB available space
- Sound Card: 100% DirectX 9.0c compatible sound card and drivers
- Additional Notes: Xbox360 Gamepad recommended
Mac
- OS: Lion 10.7.5
- Processor: Intel Core 2 Duo 2.8 GHz or equivalent
- Memory: 1 GB RAM
- Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 2 GB available space
- Additional Notes: SDL_GameController devices fully supported
- OS: Latest macOS Release
- Processor: Intel Core 2 Duo
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2+ support
- Storage: 2 GB available space
- Additional Notes: SDL_GameController devices fully supported
Linux
- OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
- Processor: Intel Core 2 Duo 2.8 GHz or equivalent
- Memory: 1 GB RAM
- Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 2 GB available space
- Additional Notes: SDL_GameController devices fully supported
- OS: glibc 2.15+, 32/64-bit
- Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600+
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2+ support
- Storage: 2 GB available space
- Additional Notes: SDL_GameController devices fully supported
Отзывы пользователей
good game, but confusing af. The only problem I have with it is that it's a metroidvania-style game without a map.
good game achullay great game but the witch of the lake dookie
Thought it was a clunky pile of shit at first and almost quit in the first 30 minutes. Stick with it. Had a blast exploring, beat it at level 60 with a weapon I used for 90% of the game, and didn't even touch multiple areas apparently, so I'm looking forward to more playthroughs. One of the best Metroidvania/2D soulslikes around. 8.5/10.
Not a bad game, but I was very unimpressed. I probably had too high of expectations because of how highly it's rated, but I accidentally chose an ending option I didn't want because the final boss was so anti-climactic I thought there had to be something more, and chose not to go into NG+ because it wasn't fun enough to justify playing through again for me.
I found the game fairly easy overall with the platforming being the hardest part by far. But it wasn't a fun kind of difficulty, it just felt clunky and frustrating, similar to a lot of the platforming in Dark Souls games. I beat most of the game with no armor and a not fully upgraded weapon because fast rolling makes it very easy to dodge everything, and I could still tank at least one hit from every boss, and I never found the materials to finish upgrading the basic great sword.
Maybe it's more fun on NG+ cycles if you keep your abilities, since I couldn't be bothered to go back and try to explore previous areas with the lack of map and there might be interesting stuff I missed out on. I may return and try a NG+ cycle down the road since I know I missed two bosses, but for now I'm not engaged enough to stick with it.
P.S. Carsejaw the Cruel is the best boss, but that triple stab is absolute bull****. The fact that you don't get knock down i-frames until you hit the ground means he can just air juggle you to death.
Better than expected. The ending was cool. The combat can feel clunky at the start but you warm up to it. The bosses and world was memorable and I enjoyed the lore. Defs worth a play through. Only thing is achievements don't register if you are offline that's annoying
A decent attempt at a souls-like/metroidvania. Gameplay feels decent and there is a fair amount of depth to the map, story, npcs etc. However:
-You will die more to falling than bosses/enemies; platforming can be a bit awkward at times i.e falling through surfaces or not ledge grabbing
-A lot of one shots (until I realised u can just use the shield to block 100% of the damage)
-Navigation can be a bit awkward because of the statues
-Skilltree is overly complicated considering how simple the skills are
-Boss move sets are very simple
-Aesthetically is a bit goofy, could have gone more stylised
Overall an enjoyable experience, 7/10
I've been playing this game for 12 hours and still can't get the hang of it. The character is clunky and move slower than the enemies. The game tried to compensate the slow movement with hard bosses, which makes the game even more unbalanced. To top of it all, the graphic for the visual setting, character and the monster's design included is unbearable for me. I tried to love the game but I'm beginning to ask myself if I'm going to finish this game, or uninstall the game in the near future.
2D souls with all the bs included
atmosphere and bosses are cool tho
Very fun game with darksouls vibes and mechanics im currently replaying and decided this game needs a review.
This has to be one of the best metroidvanias i've ever played, the music, the sceneries, the boss fights, inmaculate! You will like this game if you are into soul type games, such a fun experience. Is really easy to get lost tho but if you like looking around for secrets you will found it quite interesting with the spots of some items. 9/10
very fun and very epic
secret ending is very cool.
This game captures the magic of a Dark Souls game very well while still feeling unique and innovative on it's own. Bosses are surprisingly varied despite it being 2D, and the level design is as intricate and carefully designed as Dark Souls 1's map, except this game doesn't have anything like Lost Izalith. The amount of weapons to use and ways to specialize your character works perfectly with the pacing, even if the combat itself can get a little samey close to the end. The Metroidvania aspects of this game fit well with the exploration but don't take the spotlight for too long, and the first character upgrade in particular is really mind-bending and changes how you view the game's world completely. Having the XP/Upgrade currency and regular money do different things upon death keeps death feeling impactful but not too punishing. The only thing AND I MEAN THE ONLY THING I don't like about this game is that the last tier of a specific kind of weapon's upgrade has it's material (a material which there is only one of) behind a door that you can permanently lock yourself out of very easily. Over all this game has a great sense of style, a reasonable learning curve, and a ton of quality content relative to the price, and somehow I'm only just now realizing this game has multiplayer.
loved this games artstyle the players eyes look off but its easy to ignore combats fun liltle bit easy but its alright maps easy to remember and great looking bosses are alright once you discover theyre gimmicks though they become pretty easy and the final boss is super easy i dont think ive lost more than like 10% of my hp to him great game though give it a chance id probally give it an 8/10
Amasing game. I love it.
The only difficulty is that the game has no map and you have no idea where you need to go again when you get a new power.
I'm huge souls like fan, but this one is not to my liking.
After the first boss I went to two different areas (probably "wrong" ones) and in both was greeted with unbeatable enemies.
They taught me how this game works:
- if the enemy kills you - you need to kill it after resurrection in order to get your salt back, die again and lose everything
- each death takes a part of your gold
So I lost all souls (salt) and money and patience on these two enemies.
I'd rather replay any other souls like I actually like.
Played with shield and heavy armor, bosses - walk in the park, normal enemies - shred me to pieces in one or two seconds.
Add platforming (for which I need to take off my armor) and it become very tedious and unfun.
one of the best games of all times and a truly hidden gem
i have loved these devs for a long time, this game is pretty solid.
Game Good
I got this because I love dark souls!!!!!!!
Salt and Sanctuary is a weird experience. It is all a metroadvania game should not be. It has uninteresting game-play, sloppy controls, bad sound design and overall has lackluster boss fights and a over-simplistic story in general. Its souls-like elements feel unfinished and the controls need a lot more polishing. All of the classes - even the Rogue - feel slow to control, this feels like a huge step-down from peak games such as Hollow Knight. This game has so much blood, that when I play this game I feel stressed and overall anxious. The game's sinister atmosphere creates unease in a way that can not be described. I do not feel comfortable playing this game and it surely can not be compared to cozier games like Celeste. I do not recommend this game to any audience(except psychos).
My verdict is 1/10: it has good character customization, that is literary the only pro for this game.
An excellent game.
It offers a thrilling yet lonely experience. It provides a unique souls-like experience that evokes curiosity, punishment, satisfaction, and agony, ultimately leading to the fruit of grind—survival. The game explores questions about human nature, suggesting that it often leads to demise. Are you able to stay strong in the face of danger? If not, were you strong to begin with? The gameplay was enjoyable, but I wish they had developed the music further. Great work overall! Big props to the developers for their creativity. <3
This is a fun game
Add a map function!! Who makes a metroidvania game with no map!!!!!
I initially wrote a positive review for this game, but I should have waited until finishing it because turns out...I can't finish it! It just so happens that there is a way to soft lock yourself via normal play simply by going to one of the zones in the game. It requires limited-use items to get back and the game makes no mention of this, and if you don't have those, then your game is over. This is completely unforgivable design, and for that reason, I am ditching this pos game and changing my review. I can't believe something so egregious made it into the final game, but here we are. It's a shame because I was actually enjoying it quite a bit up to that point.
An awesome mix of souls like, castlevania sotn, with some hollow knight mixed in.
Praise the salt.
pretty enjoyable 2d souls game. 2d does negate a bunch of difficulty in the soulslike genre. 8/10.
One of the best RPG out there.
horrid
2D Souls game. Initial impression was very good.
Fun little Soulslike in 2D.
So far I have very much enjoyed it. Bosses aren't very hard, so I would recommend it to people that are getting used to this genre
Castlevania meets Dark Souls! What more need i say.
A side scrolling metroidvania, souls-like game. I had a lot of fun playing this game being a fan of both genres.
👍
Solid 2D souls-like. Very dark, gritty, and gory with an odd yet solid story told through the bestiary, a few people, and some items. Lots of replayability in mind to. You know a game does it right when there is plenty of enemy variety and more than a few can mess you up when your not expecting it and there not all just recolored versions of the same thing. Skill tree at first glance is very intimidating but soon realize it is very simple and allows you to make some pretty odd and fun builds. It isn't as well thought out as the big ones like Dark Souls, Elden Ring, ect but is by no means bad. Lots of level variants that are drastically different from one another and some of these places notably piss off players more than others as there are learning curves. Lots of bosses to kill with some being much stronger, some being plain annoying, and some are just straight fodder to your blade. Getting jumping and ledge grabbing down is crucial as falling kills LOTS of players until you really get it. I recommend controller as I have found it much easier to grab ledges without having a mistake then one long fall. Learn that everything has a method to killing it so if something your fighting that isn't a boss is taking much much longer to kill then chances are there is a way better way to end it. Highly recommend this game.
It's like a 2D Dark Souls!
2D Dark Souls
No in-game map, but I've almost figured out where to go!
Pretty short game but enjoyable.
i dont usually type this much detailed comments but this game just feels too good that i need to share my experience it i started off with strength going so far completed half of the game and the complete map is massive i can't belive that i didn't notice this game earlier would recommend it
Top
There is so much I could say about this game. Typically I find that if I have a lot of minor nit picks, it means I really liked a game. That was the case here. It is by no means perfect, but it is definitely charming and I overall had a good time with it. If you like specifically Dark Souls 1 and/or Demons Souls, you should try this game.
Enjoyable souls with a cool art style and unique gameplay. Not too easy and not too hard
This is a great and simple 2D souls-like game. It has many different ways you can build your character, from mages and spellcasters, to sword and shield, if it's there, you can play it. It's also relatively short for playthroughs, typically around 10-12 hrs. per playthrough, allowing you to playthrough the game several times over, checking out everything this game has to offer. The Creeds in this game also allow for replayability since they give you different items from ranking up, giving you different ways to interact with the world and make builds. Not only that, but with the 2D style, this game is also a Metroidvania, giving you new abilities throughout the course of a playthrough, and opening up certain areas of the map, but the best part is some places that require you to get a specific skill can actually be gotten to early if you know where to go or how to gain height or distance. Lastly, though this is something I haven't checked out yet, is the multiplayer. After a little bit of playing, you can unlock a second player option, allowing a friend to fight alongside you. I'm not sure if it's local Co-Op, or if it can work over Steam Remote Play, but just know the option is there.
Anyways, this is my first souls-like game I played, so if you're looking to get into souls games, this is a good starting point, especially since it gets easy on repeat playthroughs. Get this if it looks interesting to you, and I promise you won't regret it.
Great game! Wish it had more content but it's totally enough!
Every good thing I could say about this game is held back by a list of bad backwards thinking game decisions that feel very archaic. Came back after a long break hoping anything would've changed but nope :/
Thought this was a cool developer who was fine with people using glitches that were fun. For example, the long jump became a key feature of the game for many players. The ladder glitches and grab glitches were intricate enough that a player just beginning the game was unlikely going to find it on accident. These were all just fun glitches that did not harm the games experience. The developer obviously disagrees and has now patched them out. Before the game was unbalanced with weapons. Great weapons did a significant amount more damage than everything else. Now instead of just buffing everything else they just made great weapons just as useless as everything else. Honestly heartbraking, I really liked this game.
So yeah its 2D metroidvania Dark-Souls, complete with Blighttown ninjas. But it is more than that. Something this one scratches better than a lot of other sols-likes is a foreboding about the world and allusions to an active outside world which informs the setting the character experiences. The art-style is going to be offputting where the people are concerned, we appear to be lanky podlings, but I do have a fondness for the sketch-esque monster and boss designs. This game does quite a lot for how little it has to go on and its a satisfying run for any soulslike, metroidvania, or combat platform enjoyer.
This game is absolutely phenomenal.
I have all the achievements for this game after about 44 hours, not too hard to fully complete.
I highly recommend trying this game out if your a fan of the dark souls series or anything similar to it.
Gameplay wise, i have finished the game two times, the second time i used the in-game randomizer, it is a fun way to replay the game after the first inital playthrough.
There is also good range of weapon types and armour you can try out, as well as charms that you can put only on melee weapons to give them a slight buff.
My playthrough for the first time was a mostly smooth experience, i completed the game in 11 hours, clearing every area i could find during my playthrough.
All though i am not a big fan of how some bosses are tucked away in areas, or put in a corner somewhere that i didn't know even existed until checking a wiki.
I dont typically write reviews in this much detail but i just wanted to do the game justice for what a great experience it was for me.
Thank you for taking the time to read my review :3
- sog
Дополнительная информация
Разработчик | Ska Studios |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 23.11.2024 |
Metacritic | 84 |
Отзывы пользователей | 88% положительных (6639) |