Разработчик: Primal
Описание
The world of Nimoa is as beautiful as the morning dew, but only at first glance. Under the surface of hills and fertile valleys lurks an old and eternal evil. Living as a mould, stretching threads through an infected area like deadly toadstools. The center of this "being?" deep in the under world is the giant daemon, Skarborr.
GAMEPLAY
You, the player, take the role of the young, inexperienced dragon. In the role of the savior of Nimoa you move through the skies and faces all the challenges of the evil Skarborr. At the beginning of the game the player has the choice of three dragons: Annoth The Fire Breather, Barroth the magician and Morrogh The Necromancer. All three are different and all three have their own ways of dealing with the great many adversaries you will meet. You also develop the dragon's combat abilities throughout the game to deal with the increasingly tough and resilient enemies, until you meet and conquer Skarborr himself.That is not all, you will also need to control other characters and complete important tasks on the path to overall victory: a warlord and his steed on a potentially fatal fact finding mission, the thoroughly competent hunter on a mission of delicate accuracy and selective killing and the three huge creatures and their riders in an attempt to destroy magical generators keeping the dragons away from the next big fight.
Through 12 enormous and differing geographical areas the task is not only to hunt and destroy despicable monsters, but to build, maintain and defend human settlements. A dragon's individual character, breathtakingly fluid graphics and addictively exhausting aerial combat bring you many hours of sometimes sweat generating gameplay.
You will also fall under the spell of "The I of the Dragon" with its mystical atmosphere, impressive sunrises and colorful but ominous sunsets, for who knows what the night will bring.
FEATURES
- A choice of three dragons each with its own abilities, based on fire, ice and acid, developing either into a battle, wizard or sniper dragon. There are no limits to the possibilities
- 12 unique territories representing various geographical areas: mountains desserts, forests and savanna etc. Each map has over 10 square kilometers to cover
- More than 60 spells with special effects available to each dragon
- Real time Terra-Forming allows complete mountain ranges disappear and reappear in another location
- Static and real-time lighting ensure the correct lighting conditions to every day and night cycle
- Fascinating sunsets and a night sky full of stars await you
- The Time Control-Option makes it possible to adjust "The I of The Dragon" to your own speed
- Slow motion mode with a fascinating effect
Поддерживаемые языки: english, german, hungarian, czech, polish
Системные требования
Windows
- OS *: Windows 98/Me/2000/XP/7/8/10
- Processor: Intel or AMD Single Core CPU
- Memory: 2 GB RAM
- Graphics: DirectX 9 compatible
- DirectX: Version 8.1
- Storage: 1 GB available space
- Sound Card: Direct X Compatible
- OS *: Windows XP/7/8/10
- Processor: Intel or AMD Dual Core CPU
- Memory: 4 GB RAM
- Graphics: Shader 3.0 or higher
- DirectX: Version 8.1
- Storage: 1 GB available space
- Sound Card: Direct X Compatible
Mac
- OS: macOS Sierra
- Processor: Intel Mac 2.GHz
- Memory: 2 GB RAM
- Graphics: with Shader 2.0 support and 256 MB RAM
- Storage: 1500 MB available space
- Sound Card: Sound card required
- Additional Notes: Keyboard, Mouse
- OS: macOS Sierra
- Processor: Multicore CPU
- Memory: 4 GB RAM
- Graphics: with Shader 3.0 support and 256 MB RAM
- Storage: 1500 MB available space
- Sound Card: Sound card required
- Additional Notes: Keyboard, Mouse
Linux
- OS: Ubuntu 16.04 LTS or SteamOS
- Processor: Intel/AMD Dual Core 1.5 GHz
- Memory: 2 GB RAM
- Graphics: with Shader 2.0 support and 256 MB RAM
- Storage: 1500 MB available space
- Sound Card: Sound card required
- Additional Notes: Keyboard, Mouse
- OS: Ubuntu 16.04 LTS or SteamOS
- Processor: Intel/AMD Multicore CPU
- Memory: 4 GB RAM
- Graphics: with Shader 3.0 support and 256 MB RAM
- Storage: 1500 MB available space
- Sound Card: Sound card required
- Additional Notes: Keyboard, Mouse
Отзывы пользователей
Tried to get into it but I don't have patience for the unresponsive controls. The simple act of breathing fire on a ground enemy too often requires repositioning indefinitely until you find the random spot that the dragon will breathe fire from. Nevermind the air enemies. Your dragon will move into position and consistently, repeatedly not attack them.
No complaints on performance. Frame rate was fine though there is a 2 - 5 second delay when calling up a dialog box or menu/map screen.
Left and right arrow are supposed to turn left and right but 99 times in 100 pressing them do nothing. Very frustrating experience.
I loved to play the game long time ago this this is serious problem. I cannot recommend buying the game.
Game aged too bad. Played it in childhood, but now it's barelly playable. Too hard to control drake. Remaster required.
Well... this one is hard for me to recommend due to the keyboard movement bugs, but since it's so rare to see a true dragon action RPG available with a proper skill tree and a good "feel" for the dragon's abilities and power, I have to recommend it. Please keep in mind that this game is very old, so don't expect modern graphics and gameplay mechanics (and expect some bugs on modern Windows). I played this game on Steam and on an old version that a friend of mine gave me a few years ago.
Strong points that I like:
- The "feel" that you are a powerful dragon in the endgame.
- The mid to endgame spells. From presentation to impact on gameplay.
- The "class" system. The 3 dragons available have their own way of playing. If you try to play the Ice Dragon the same way you play the Fire Dragon, you will have a very hard time progressing in the game. You need to learn how to play with each one individually, thinking about how to start and conduct each battle differently.
- The "time control" feature to accelerate some battles and travel helps to reduce the impact of the "boring parts".
- The territory system with information about lairs and enemies gives an "open world" "feel" in certain chapters of the game.
What I don't like that ruins the experience:
- The keyboard controls are very buggy on modern Windows. I know it's an old game, but since the game received some fixes in recent years, the developer could have fixed this issue (or at least suggested a workaround). When you try to turn while flying in a straight line, your dragon doesn't respond correctly when using the keyboard (and this is essential for evasive maneuvers). I tried using guides to fix this bug with some settings and managed to reduce the problem a bit, but it still sucks to play this way. I came very close to giving up sometimes because of this keyboard movement bug.
- The story is OK, and it wouldn't be a negative if it was a more "open world" game. I don't think it's a bad story, but since the game is very linear, sometimes you might not like some quests and that might make you stop playing for a while.
- The lack of a more "sandbox" experience or game mode with more replayability might make you stop playing for a long time
My personal opinion (not a review):
For me, the perfect dragon game would be a mix of the combat mechanics of Drakengard and this one. In The I of the Dragon you feel powerful as you level up because your high-level abilities can be really amazing to watch. If you build your stats right, you can make your spells really powerful. The simple fact that you can build your dragon's stats however you want is invaluable for this type of game. Yes, the dragons are specialized in some way, but you can still make your fire dragon good at magic (even though it's not recommended) and you won't be punished for doing so as long as you try to maintain some balance in stat growth. If the developer could mix these RPG systems with powerful skills mechanics and add a more fluid action RPG combat like Drakengard, it would be the perfect dragon game for me, as long as its focused on the idea of a game that is at least "almost open world" or maybe more similar to mount & blade with territory conquest. Drakengard is a very good linear game focused on story, and The I of The Dragon is somewhat linear too, but it gives you a "feeling" of freedom to explore the territories on the world map to do all the quests and eliminate all the lairs. If it is possible to mix the best mechanics of both games and add more replayability, I'm sure the game would be more popular than it is.
If you are a fan of dragon-themed games and enjoy old games in a way that you can overlook the bugs that often occur when playing on modern Windows, then I recommend that you watch a few videos before purchasing, just to make sure that it is a game that you will enjoy buying.
If you don't like dragon games or if you don't like old RPG games and don't have the patience to put up with the bugs or try to fix them with guides, then stay away from this title.
I really like this game and hope to see some sort of sequel or remaster someday. Until then, I will still come back to this game from time to time as long as I can still get it to work.
I'm just happy that I found this childhood gem again, Most importantly it remind me of the era which games were made with cool ideas and just trying to make something people would enjoy. It's seriously dated but it was phenomenal experience on my cousin potato PC back then. The only game you play as a dragon with RPG leveling up and skills system, protecting the town and help building stuffs is very cool too.
P/S: I love fully grown Morrog, he look so cool, black necromancer dragon, he's a bit weak at beginning tho.
Horrible Pathfinding, horrible voice acting, tedious mission, repetitive gameplay. But it's fun.
Old but gold.
I liked when they said "It's dragon time" and then dragged their elemental balls all over everyone
Yet another oldie masterpiece that I grew up with! And on Steam!
I was very happy upon stumbling into it because I thought the game disappeared.. Still got the physical copy, but getting it in its original and English language in its vanilla version was quite the experience.
As the name itself tells, although being a bit confusing as the I stands for Eye, one of the reasons why I had no luck finding it, and you play as a dragon.
Yeah!
This is one of the few videogames where you actually control your dragon!
No, no spells to transform into a dragon or control a summoned dragon by yourself as a magician in some RPG videogame.. But pure dragon without anything attached to it!
The game's got very simple controls, which is unfortunately the downside of it aswell, as there's not much to this game besides conquering the areas from monsters as the game's descriptions do explain to the detail on their own.
Feeding the dragon, managing the statistics, including learning various spells, and its breath capacity. There's no option to land somewhere, you're gonna be flying the entire time, forward, altering the direction of the flight, and shifting the height of the flight.. That's pretty much all that's there to it for the controls.
Still, there's something satisfying in playing as a dragon and using spells..
That sure dragged me into the game and the time truly flew by without me realizing so. Yes, the playtime of mine does reflect the length of the entire story.. So it's not like this game is that short for what it's got to offer.
When it comes to the variety of dragons, there are three of them.. Which is already covered albeit vaguely in the descriptions.
Now, why I'd recommend this game..
- The main reason, obviously, because it's one of the few videogames out there where you play as a dragon. Without any limitations to it. It's not like the expectations to see dragons who could do various tricks as we see in some movies is to be seen in the game, as the game's very old by today.. Still, it's achieved a lot for what has been available at that time.
- Another reason is the soundtrack. Yup, the soundtrack is amazing. Fits just perfectly to the theme of the game.
- The length of the game is amazing! Far from a shortie, especially if you decide to clear each area to the brim just like me.. And I have yet to finish the game.
I should be at about.. 70% of completion after almost twenty hours.
I guess, that's it..
I can't deny being blinded by the nostalgia, but no matter how hard I tried, I couldn't have found a better videogame where you play as a pure dragon.. This is the best and only one I have found so far.. And I searched for years, for hours on a daily basis for it. No luck, but this hidden gem did the trick.
Have fun!
Ah the nostalgia. Crappy code, horrendous optimization, okay-ish graphics, GREAT GAME
Being a dragon in open world RPG just feels great..., The city building aspect and switching into other characters seems as if the game was supposed to be way larger with more features and the release-date didnt permit that :/
First game I rage quitted because of the impossible controls.
Some random guy just appearing on a magic carpet to tell you that you need to fight some venomous spiders, then dissapears, and the game starts with you randomly flying somewhere. Map is impossible.
I only got through 0.7 hours before rage-quitting.
Unplayable, keyboard simply does not work. Its an insult to sell game in this state
Is this a good game?
Not by modern standards, no.
However, it does have several things going for it.
1. You get to play as an actual dragon. Not a dragon rider or a dragon in human form or another cop-out, a big, scaly, winged, reptilian dragon who flies around using magic and fire, frost, or poison to destroy evil (and abducting people and animals when hungry).
2. The gameplay loop is repetitive, but if you can overlook the clunkiness it's fairly satisfying. In particular, levelling up is rare enough to be rewarding yet also frequent enough to be a constant motivator throughout the game. It doesn't make the mistake many other games make where you level up 10 times in the first minute and then near the end it takes over an hour to level up once, which also means that you keep growing stronger steadily throughout the game.
3. The graphics are horribly outdated, but the developers clearly did, in my opinion, the best they could with the limited technology available at the time (which, for the record, is over 20 years ago). If you're a fan of traditional RPGs you'll probably appreciate the work done here.
And last, but certainly not least, and in fact possibly the most important part:
4. It's an actual game. Even with all the flaws it's clear to me that this is a product from before greed overtook the gaming industry. Developers sat down for this game and asked themselves what people might enjoy. Not what would get them addicted, not what would keep them coming back to spend more money, but what would actually be fun and entertaining.
Even the 4 quests where you have to play a human (which are all terrible) were clearly put in there because the developers thought they were important to the story or they would add some variation in between being a dragon. The latter of which is thoughtful but unnecessary.
_____
So overall I recommend this game not necessarily because it's good. Its age is showing with outdated graphics, clunky gameplay, a story so straightforward as to almost be bland, and a camera which is constantly trying to get you killed.
I recommend this game because it's from an era where games were meant to be fun. Even if it's only for 20 hours, because it's not a very big game. It starts out with an interesting idea ("What if you're a literal dragon going around slaying monsters and destroying lairs while protecting people") and then tries to make that idea work (flight, an abundance of spells to augment your natural weapons, a straightforward levelling system which lets you specialise your character).
Overall, my recommendation is as much a criticism of the modern gaming industry as it is an endorsement of this specific game, but I would certainly encourage people to buy it (or at least wishlist it for a sale). I'd go so far as to say that a modern version which focuses on addressing issues born from technological limitations of 20 years past would possibly serve as an even better contrast against modern greed-based designs.
Дополнительная информация
Разработчик | Primal |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 18.01.2025 |
Отзывы пользователей | 66% положительных (195) |