Разработчик: Reality Twist GmbH
Описание
Extinguish fires, salvage damaged ships, direct search and rescue operations, stay in constant radio contact with the Maritime Rescue Co-ordination Center and save lives in 20 different missions. Together with your crew, you’ll become acquainted with the hard day-to-day life of a sea rescuer and make the high seas a little bit safer.
So, choose your vessel and your location on the North or Baltic Sea, switch on your radio and get ready!
Features:
- Rescuing: Steer the salvage cruisers HERMANN MARWEDE and HARRO KOEBKE across the stormy seas. Deploy boats to rescue people in distress at sea!
- Engaging: Take on the role of the foreman (captain) of the rescue cruiser, and move around the ships freely in first-person perspective! View your ship from numerous camera angles, from inside and out!
- Absorbing: Featuring up to 30 main and supporting characters, elaborately dubbed and with fascinating background stories. Get to know your crew and radio in regularly to the Maritime Rescue Co-ordination Center.
- Wide-ranging: Two scenarios (North Sea and Baltic Sea) provide a wide range of missions.
- Salvaging: Salvage ships! Pump water out of shipwrecks! Extinguish fires on the open seas! Rescue people in distress at sea! The game features the entire spectrum of sea rescue missions.
- Changing: Experience realistic water, waves and weather that react in real time to the operation, time of day, and the ships and their movements. Sail in bright sunshine or the most raging storms, crystal clear twilight or dense morning fog!
- Challenging: Take note of tide conditions, use the nautical chart to navigate and deal with the many problems of the On-Scene Coordinator! Steer the ship using either simplified or realistic controls!
- Collaborating: Produced by simulation and game experts kindly supported by the German Maritime Search and Rescue Service (DGzRS)
- Connected: A product penned by simulation and games experts with the support of the German Maritime Search and Rescue Service. Includes dev diary. Every copy sold supports the work of the Search and Rescue Service.
Поддерживаемые языки: english, french, german, spanish - spain
Системные требования
Windows
- OS *: Windows Vista/7/8
- Processor: AMD ® Athlon 64 X2, Intel ® Core2Duo or comparable dual core processor min. 2.4 GHz
- Memory: 4 GB RAM
- Graphics: DirectX 9.0c compatible graphics card with Shader 3.0 support (min. 1 GB VRAM, 1.5 GB recommended), AMD CrossFireX is not supported, AMD Radeon HD3870/NVIDIA GeForce 8800GT or better (AMD HD5870/NVIDIA GeForce GTX470 recommended)
- DirectX: Version 9.0c
- Storage: 2700 MB available space
- Sound Card: Sound card
Mac
- OS: OSX 10.6.8 or higher
- Processor: iMac or MacBook Pro, 2.3 GHz Intel Core i5 processor (min. 2.6 GHz i7 recommended
- Memory: 4 GB RAM
- Graphics: AMD Radeon HD6970M or NVIDIA GeForce GT 650M with 1 GB VRAM
- Storage: 2700 MB available space
- Sound Card: Sound card
- Additional Notes: mouse (with scroll wheel, left and right mouse buttons recommended – otherwise control via Secondary Click)
Отзывы пользователей
Total waste of money, plus adding that the developers never answer
It is impossible to control that stupid little boat, and the main ship's bow thruster is jammed left - if ppl are training on this, expect a lot of failed rescues.10 mins in the game is totally kacked and impossible and boring as flack. What an embarrassment.
Total rubbish against the TRUE Ship Simulator Extremes in all ways. Just gets so boring after about an hour so not worth the money!
The playability of this game sucks....... It's very hard to follow what you're meant to do, with the radio being useless for advice. An example is the mobile phone call mission and it talks about transfering the radio coms into the sister ship and people on a cliff waving... I have the name of the cliff, but I have no idea where that is and all it takes me to is a way point no where near a cliff and refering to the game manual is no help in regards to gameplay. Great idea but badly executed
So its getting a dislike for a couple reasons.
Pros
-Story is alright not good not bad
- Game is easy to learn
now i will start will the cons
- The game and controls are simplified to a mind numbing simplified extent
- The game isnt a true simulator its more a story telling game
- Just about nothing in this game feels realistic
-They pretty much tried to replicate simultor features with BS time consuming tasks. Not fun at all.
I cant recommend this for anyone wanting an actual game... not worth more than $1 just way to simple and small to be anything else.
What i did not like about this game was the lack of realism of the ship controls. A big rescue vessel turns like a Jet Ski. Way too manouverable. Same with acceleration and deceleration; Ships seem to have no mass.
This game is a great one. It is like an adventure-simulator.
I think many people misunderstand this fact, and criticize this game not being an all round sim.
In reality, the game focuses a lot on narration and credible, based on real emergency cases, missions.
It is real that it lacks completely a damage model for the ships, and maybe (I say maybe) the wind and streams effects aren't enough strong (or, better said, they are non perceivable adequately just because they can't do damage to the ship). but, on the other side, the water buoyancy effect, the waves, the weather, the mass of both the water and the vessels, the inertia and the relatives interactions with other vessels and objects are modeled in an incredibly realistic and enjoyable way, I really haven't seen something similar altough being a sim player from when I was a kid.
And remember that probably the ship can't be damaged because the developers wants to focus on the narrative effect of the missions, not imposing time limits or game overs damage conditions to it.
It can be a questionable choice, but it should be respected, if it is the case. I don't think at all that a team that realistically modeled the effects of an immense water mass in a so credible way would have problems modeling at least a simple damage model.
And is this narrative approach that really let the player feel a dramatic and at the same time very enjoyable atmosphere, a thing pure sims often forgot completely, and the lacks of true game over conditions gives the game a relaxing and less punitive sensation relating to many other games.
Last but not least, also the modeling of the daughter ships are very good, and the immense difference in mass and buoyancy respect to the main ships is extremely well perceivable both graphically and dinamically.
Some missions are a little tricky (like the second of the Heligoland first campaign), but they are designed that way, the player must think before acting.
The most annoying thig is that the game lacks a save-game-during-missions option, so if you decide to leave a mission at his half-completion, then you must restart it from the beginning.
The game has 2 locations, 4 campaign for location and 4 missions for campaign: a total of 32 missions, not bad!
and for each location, there are 3 free cruise missions in different weather conditions, for a total of 6 more. And not to forget the tutorial mission, a very intriguing and dramatic one, where the protagonist ends his course and is promoted as the effective commander of the rescue ship after the completion.
I feel I can recommend this game to a large audience of players, fort being more forgiving, for having smart and interesting missions, for the dialogues, narration and the interesting characters, and for having a realism focused at enhanching the fun and enjoyability, instead of frustrating the player. And last but not least it gives a nice depiction of the German Maritime SAR and of Sea SAR Operations in general, and how complex and dangerous these maritime missions must be in real life.
EDIT: I was able to actually sink a ship in a mission, obtaining a mission failure.
Pure BDSM in last missions for both seas when you need to find 100500 castaways in darkness, mysti, hard stormy sea. Simulator? No piece of chocolate. Where are castaways jackets blinking in light? Where is helicopter helping to search? Where are other boats? And where is real judgment of time? 30 mins in north sea water - they are dead - stop mission. Not simulator - just shirt missions design.
How they can call this a SIMULATOR I do not know its an arcade game at best.
It started off ok but on the level where you have to keep the fire hoses on the fishing trawler is highly annoying.
The Hermann Marwede sounds like a speed boat this is the main rescue ship going backwards takes forever.
So far i've only completed the tutorial and got 5 achievements for that; nice! The frame rate is quite good 50 - 60 most of the time in 1600 x 900 at 'nice' quality one step lower than the highest quality which is called 'fantastic'. At SGD 3.20 (80% off) i think it's a good deal, i mean steal.
Things you can do:
- You can walk around the rescue boat and board the daughter boat at the back.
- You can launch a rope to attach to another boat to tow it.
- You can use the fire extinguisher view to aim the water cannon to douse the flames on a burning boat.
- There is a close camera view of the rescue or extraction of a castaway from the sea from the daughter boat.
[*]You use the com radio before returning to base; i think that's a required part of gameplay.
All in all in think there is a wide variety of things to do in this game. The rescue boat looks detailed and realistic. Overall good enough for me 7/10.
it is a really good simulator and is very realistic but it has some annoying and tedious in places it looks really good and has quite a good bit of content too if i was to add 1 thing to it it would be to add the soundtrack so you can listen to the music from the game :)
I had pretty low expectations of this game and they we're only just met.
Encountered a bug early on where my joystick or steering wheel was causing an control conflict.
Once I'd resolved that, the game is alright. Nothing fantastic but a good game in its class. Voice acting is average at best, cringe worthy at times.
Great game
Would be nice to see a save game feature.
Needs more areas to play in.
More updates to
I wanted to like this game, but its terrible.
don't be fooled by the videos, theirs a good reason they show so much real world footage.
low frame rates on boring missions, this game lacks in every area. its been forgotten by the devs as a lost course. even the links to the website don't work any more.
save your money.
The game is similar to Ship Simualtor Extremes and it is quite simple to learn. It can be fun if you enjoy driving a boat and ocasionally do some rescues.
At first, the controls of the small boat can be frustrating but once you undestand that it is better to steer on place and then move forward, it all becomes more simple. In other words don't use A or D together with W while driving the small boat. Use A or D to turn in place and then use W to advance.
I had no issues with the FPS or grapnics as other reviews say.
The game is based on missions and there are about 24 of them. You unlock them as you go, plus there is a free ride mode with weather condition options. I guess it is a mode for reaxing while looking at the sea. There is nothign special about it.
Also, you will need to learn to switch from orbiter camera F1 to first person F11 because you need them quite often. While on the small boat, F1 and F10 (the rescue camera) are needed. The rest of the camera modes are optional.
You can stear the boat with W A S D in all camera modes except the First person F11.
If you want to set up the speed and not use the W and relax then you need to use the mouse to drag the contols on the low right of the screen to the top position.
This is not a game for everyone. You might need to watch some youtube clips to see if you like it.
This is the best ship game ever if you have mainstream pc you'll be "gud2go" no problems with game im just totally overwhelmed its a very good game many hours of gameplay also it will Teach you how to drive the Highways of the open seas cause the way they made this game is more like doing a course on driving boats and rescue techniques and how to tell tides and what the sea does and how to avoid the danger zones ive only played an hour of game but i can tell theres alot more to go man please update it to 2016 version or 2017 ship simulator....etc
As an arcade game it's Okay, but personally I thing it's a bit of a joke refering to this game as a 'Simulator'.
This game does give a basic but fairly decent idea of how sea rescues are often carried out. Graphics are nice but for some reason are unusually heavy on RAM for what you get, resulting in a poor frame rate for something that doesn't appear particularly high-spec.
Controls are pretty rubbish to be honest, these would certainly benefit from having a precise control feature, such as with V-Step's Ship Simulator series, and the boats acutually reponding better to control input, particularly when going astern (reversing).
Physics could do with some fine-tuning, such as the boats being less bouncy over waves that don't appear particularly big or rough, also the afore mentioned poor controls go hand-in-hand with these below-par physics, especially in the case of the smaller daughter-boats.
Have also come across at least one bug. The first being that the already poor controls bring it on themselves to go full ahead on the throttles and full to port (left) on the steering, any atempt to correct them, either by using the keyboard or click-dragging the mouse only working until buttons are released. Sometimes this bug takes affect at the start of gameplay, sometimes only taking affect in the middle of gameplay.
As a spare time arcade game this is okay, but on the whole it's got potential but in need of a great deal of improvement. Taking all into consideration I honestly can't say I recommend this.
I'm giving this a 'thumbs down' not because it's a complete disaster. It's not. The game is stable, free of obvious bugs, and it is somewhat engaging for the first couple of hours. Let me run through the first challenge as a case study:
You get a call that some one is in trouble. You put the pedal to the metal and head toward the arrow which indicates where the people are who need rescuing.
You realize very quickly that this is taking a long time. Ten minutes in fact. That's ten minutes of doing nothing but holding down the 'w' key. I discovered later that there's an option that doubles the speed; so reduce the time to five minutes of holding the 'w' key.
[Edit] Greanthal pointed out that I could go at 4X speed. I didn't remember that option so I returned to the game and headed out to sea. Under menu there are several speed options one of which is 'fastest'. This is what I had clicked before and got 2X speed. So I clicked it again and got the same result. What I didn't realize was that 'fastest' is not 'fastest'. If you click the option again you get 4X. I guess it means 'fastest acceleration'.
[Edit] This does not save the game from my thumbs down rating however. In the third mission under the Baltic senario, it still takes 7 minutes at 4X to reach the rescue destination.
Once you arrive on the scene you perform a couple of tasks including pulling three people out of the water. This all takes less time than it took to get there.
Now you discover you have to take the rescued people back to port . . . another five minutes of holding the 'w' key. You get back to port and you find out you have to return to the damaged boat . . . another five minutes of holding the 'w' key.
Back at the rescue site you attach a rope to the boat (takes about a minute) and you turn around to head back to port . . . another five minutes of holding down the 'w' key. I think you get the picture.
Among other issues I have is that you can't turn off the music. It's integrated with the master volume. The music is louder in the menus but still in the background while travelling back and forth holding down the 'w' key.
Also, the claim about the wonderful water physics is a gross exaggeration. I spent most of my childhood on the water, including open sea. The water in this game barely resembles anything I've experienced. A passing boat makes a deep furrow which lingers for an unnaturally long time; it looks more like a large furrow left by a tractor and plow ('plough' if you're outside North America). Worse is that your boats do not interact with these 'furrows'. You practically hover as you pass over them; not so much as a slight dip.
Some one in a review said it might be a $15 title. I'd say it's barely worth it at $10.
First note, that despite the very suggestive title, this is not associated with the game Ship Simulator Extremes that you can also buy on steam, and is developed by a different company. This is both a good and bad thing - it's good because there are many, many fewer graphical bugs and general slowness than you get from the classic ship simulator, but it has problems that I'll get into later.
My biggest concern with the game is the ship physics. They just don't feel right - a long endurance rescue vessel seems more like a small boat, and the boat feels terrible at low speeds, because of how it moves in the wrong direction when trying to steer. This might be realistic, but it sure doesn't seem like it.
Secondly, there's a distinct lack of content. There are only a few other ship classes, and cargo ships are represented by fishing boats etc. It gets annoying, but not too badly. Given the nature of the ships that they've modelled, a true open ocean scenario would be wonderful.
Third, the towing and cable attachment walkaround system is way, way too slow, even in calm seas.
I actually rather like this game. Poor ship physics aside, the campaign is at least okay, and there is a fair amount of diversity. However, it isn't quite worth 25$ - if it was 15$, I'd say you should buy it, but not at the current pricing. I hope that the developers continue to expand the content that's avaliable, though I'm not too hopeful.
Edit (too long for a comment):
I think that the easiest one of my complaints to fix is the walk-around one, I suspect that there's just a constant somewhere that can be changed.
The motor launch dynamics also need to be improved, as the sliding action when attempting to turn at low speeds makes it difficult to perform rescues effectively. However, this might be a realisim thing, as I have very little real experience with these boats.
The thing that I'd like the most to be added, content-wise, is an open-ocean component, far distant from the shore. The Hermann Marwede in particular was designed for this, and it doesn't show up a lot in the game. This would also go well with the addition of the emergency towing vessel Mellum, also based on Heligoland.
Only one real new ship class is needed for freighters, really, and I think that something like a 5,000TEU containerized vessel would be enough. I'm not sure how hard it would be to add, though.
With respect to the missions, something that's been bothering me about the ones that exist already is that they're so close to shore and in good enough weather that the majority would seem to be done by helicopter. It would be nice to make you cooperate with a helicopter, possibly even conducting air operations off of the Marwede.
Finally, a mod kit would be very nice. VSTEP doesn't have one, for reasons I can't determine, but I know that I would be interested at least in developing new content for the game.
I think that implementing any two of my suggestions would make me, at least, reccomend this game. I'm excited to see where the game goes in the future.
Edit #2:
The ship physics are really the worst thing, though. The ships's weight more or less does not exist (the RHIB pushes a 5000 ton freighter around), and the boyancy model is nonexistent. Floating appears to happen based on a uniform height above the water. Furthermore, the drag model doesn't work: when you have a ship under tow, the top speed does not decrease whatsoever.
So far so good.... Not like the other Ship Sim but ok... If you go to the web site ( http://www.ship-simulator-maritime-sar.com/ ) it helps with the controls... Advance controls handle alot better in the first person view and rescue missions.... Good reading any way.... I like it...
After some issues with the controls I managed to track down the issue. An old joystick driver was giving fake control inputs to the game and making it unplayable. So be aware that you need to get rid of all inputs aside from that which you are using.
The game is something different from the normal shooter or horror survival game that seems to be the norm these days. It is fairly enjoyable and simple to get the hang of. Do not skip the tutorial however or you will be completely lost.
My final verdict is; Wait for a steam sale. The game isn't worth $25 in my personal opinion. However it is definitely enjoyable.
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Дополнительная информация
Разработчик | Reality Twist GmbH |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 18.01.2025 |
Отзывы пользователей | 38% положительных (39) |