Разработчик: Chicken in The Corn
Описание
1Heart can be characterized as a point-and-click puzzler, but one that is bound to defy genre conventions. Its most distinctive feature lies in the undeniably unorthodox and deeply atmospheric art design.
If you put a high value on game aesthetics and run-of-the-mill visuals turn you off from playing, the eye-catching, well-realised visuals of 1Heart will capture your imagination.
The tale of 1Heart follows a boy in search of his lost twin sister -- a chilling and tense journey that will see you traverse over 60 solitary,strange and often outright harrowing landscapes that brim with unique puzzles and more than a hundred usable items to aid your quest.
Watch the trailer to find out more.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP 32bit
- Processor: 1,6 GHz
- Memory: 1024 MB RAM
- Graphics: NVIDIA GeForce 6100 nForce 405 OpenGl 2.1 support
- Storage: 250 MB available space
- OS *: Windows 7 64bit
- Processor: 2,2 Ghz
- Memory: 4096 MB RAM
- Graphics: Nvidia 7800 GT OpenGl 2.1 support
- Storage: 300 MB available space
Отзывы пользователей
Mouse based puzzles were incredibly punishing and didn't allow for small, human movements. Ending was a let down, story was not fleshed out. Very hard to navigate without a guide since the item interactions were not guaranteed to work unless placed in very specific positions.
I played this game once in 2015, 2018, and 2021.
The art style is fantastic, unique, and timeless. I mean really, brownie points on the art style. Every time I've played the game, I've enjoyed it. As much as I love the game, there are some major flaws that need to be addressed before I would recommend someone to buy this game:
As many people have mentioned, the typos in the paramount narrative scenes, are really really distracting. I understand that the dev is not an born english speaker, but to ask $10 for error littered dialogue and on screen text is unfair. Also, word choice at times is strange. The plot falls flat, incredibly flat. To be honest, for how much effort was put into the art style, I was expecting a better plot. If you read the game summary, it has absolutely nothing to do with the game itself. So avoid the game summary because it is completely irrelevant to the game. The plot at best is a 4/10, it is so vague and empty. However, I see alot of potential for this to become a truly great game.
There are many times when what you need to do next is not obvious. This creates very choppy game play. Overall I wouldn't consider this game complete. I do think it's worth being revisited and being perfected and cleaned up, there is so much potential in this game. Would love to see an update or new release.
To the dev: The atmosphere is there, the art style is there, and you seem to have a place you are drawing your inspiration from for the plot. The game is too short, and the story you're trying to tell suffers because you jammed it into a game too short to successfully carry it out. Complex, multidimensional plot lines need detail,space, and good delivery for it to hold a players attention and for it to even make sense. Keep at it, the game has good bones.
Oof. This wasn't a bad game, it just wasn't great.
The translation is not good, along with the spelling in the subtitles. The puzzles are alright, but many require a lot of pixel hunting and the whole game play experience is just frustrating. The story didn't hook me either.
The music and soundscape is pretty good though.
A game that might give you the chills. I love how you get into the atmosphere as soon as you start the game, and press new game. The puzzles are easy enough to do without help, as long as you pay attention. There is a logic behind everything. The hardest with this game is that some items seem to be nearly invisible, and the reason to stop progress in the game. I needed an item in the game, I knew it 100%. The problem was that I never found the item, until I checked a video online. It was very well hidden, but very important, and without it I could not get further.
Backgrounds are also cool, and the narrator just got the right voice. I can swear he got the voice of the narrator from Edna & Harvey Harvey's New Eyes.
Unique game, but a decent story! Recommended highly if you are a person that sees the details, that other may not.
Firstly! This game is intense on puzzles and requires a LOT of thinking. (Or to have a guide handy when you get stuck :p)
Okay, so what did I think? Well, I loved everything about it really. The puzzles were hard (some harder than others) but possible if you thought you way through it. But some of the hidden items and things you are meant to do are confusing. And some you need to think literally about. Such as, what makes up a fishing pole and what do you need to use an empty lantern (Oil and a Hook) But a lot of the time some things also don't make sense (Lets murder animals and put them in bottles! :D)
There were a couple little problems. Needing to use a guide to progress on occassion wasn't all that good. Like these puzzles Professor Layton would even scratch his head over! There was 1 line of text that wasn't translated. (When you click on the arm things in the torture room thing on your 2nd visit to the room (1st visit is in the tutorial part)) Russian maybe? Idk languages well enough to say for sure. And a the 'play for over 3 hours' achievement glitched out for me I think. (Since I've played twice that yet haven't gotten it. Also the clicking achivements I think you have to be clicking on actual clickable objects for the click to count.
All in all, I'd say it is worthy of a 7/10. However. For someone who is not a fan of puzzles, I do not reccomend this at all.
I really wanted to like this game. The style, the atmosphere, the designs, all of the above roped me in immediately.
However the dev missed something important when they made 1heart: If your going to literally HIDE crucial parts of a puzzle in your game, make sure that there's a notification on your cursor indicating that something is interactable, otherwise you'll be wasting hours backtracking rooms and environments trying to figure out what the fuck to do.
This could be remedied by simply clicking on every fucking pixel in the game to find said puzzle pieces, but oh, that's right, the game doesn't allow that. By that, I mean that if you click in multiple places in fast increments, the screen will freak out and literally TELL you not to do that. It even forces you to stop whatever you're doing and not click on anything for 5 seconds until the game finally settles down so you can resume.
What sane person would think that any of these things are acceptable in a POINT-N-CLICK adventure game? I've never used guides for any puzzle games that i've played, but for this game it's a necessity if you want to progress in this game.
Unless you want to play a game of "guess what the dev is thinking", go waste $10 elsewhere.
Don't get me wrong, this isn't a bad game. Just not good enough to recommend.
The gameplay is point and click puzzling solving which is actually pretty solid. The main problem is that the puzzles range in difficulty from easy to just plain crazily convuluted and overally complex. This makes the game feel tedious and frustrating. The challenge is all over the map and it breaks the game in my mind.
The game is relatively short, but I feel the price tag is justified for the amount of time you'll probably spend as you try to trudge through the puzzles. The game has a lot of gore, but they went a bit overboard with it, and it doesn't feel scary at all because of it. I do, however, feel that the art syle works for what they were trying to achieve and is one of the main highlights. The story is fragmented and poorly delivered, with no closure at the end.
It has no replayability. There is literally nothing different if you play the game a second time, unless you want to try and replay it for some achievements. Hardly seems worth it to randomly click the screen 5,000 times for a single lousy achievement. The "play the game for three hours" achievement seems bugged, so this screws those who likes to try and get a 100% rating in games.
Lastly, I had minor issues with the game in terms of funcationality. There's no options menu to fix the screen resolution, sound, etc. You're forced to play in full screen. This would be fine if my game didn't crash when I tried to alt tab out if it was necessary. This wasn't always the case, and luckily the game's auto saving is good, otherwise it would be a complete trainwreck.
Although an honest attempt was made and there are some good points, "tedious" is really the best way I can describe this as a whole.
Unless you like looking at a morbid picture for about 30 minutes, you might not enjoy this game. You follow a young girl looking for her sister in a warped and dark series of events. You will have to find tools and solve puzzles through the various still backgrounds to proceed. The puzzles can be as obscure as the story is some time, as you'll find yourself back tracking three times over to find if you missed something. This games is suited to those who have darker tastes in art and story, and also want to learn a lesson on why you shouldn't leave your kids home alone while you are on vacation. 7 out of 10.
5/10 I enjoyed this game, though some of the puzzles beat me I must admit, and I was unable to complete the final puzzle (speedy mouseclicking isn't my idea of a good puzzle), but no matter. The 'computer' glitched out and would not allow me to type, but when I went back to it after leaving it running for 40 minutes, suddenly it worked again. Odd.
I can't say you should pay a lot for it, but the game time was satisfactory, though the ending (which I had to watch online due to the afore mentioned speed puzzle) was not so enjoyable.
Stressful Game that has an ending that berates the player,
Game contains mouse lag, causing major difficulty in puzzles. (though it's finishable, it's extremly frustrating and stressful.)
I felt like this was a waste of money, I might as well as have played a browser based point-and-click game.
Point & Click adventure game with a great "creapy" atmosphere. Please be aware that history itself doesn't make a lot of sense (even the ending doesn't explain anything) but fortunately the game is saved by it's variety of puzzles which are on the difficult side.
A good 6 or 7 / 10 for me
A quest gradually turning into crap. Puzzles are OK, but some actions are truly unobvious. one puzzle (with the radio) is just broken. (you have to play a different tune than the key) The worst thing is that this "artistic" graphics makes impossible to discern things. You just need to use your sixth sense to guess that you need to click that grey dot, one of hundred on the screen, because it represents hatch while others represent stones.
Near the end of the quest you suddenly have to start playing realtime, shooting squares with precision and speed of Counter-Strike Pro and without a single error. Gamers with disabilities - don't even try this game, you will be disappointed.
After that you get a bummer instead of ending. It is not scary or instructive - it is just stupid.
This is a very weak game.
Currently on my first playthrough. Nonetheless, there are some things I just have to mention.
Pros:
+ atmospheric, creepy
+ most puzzles are logical
+ super creepy sound effects and music
+ there's a map for quick-travel
+ the sheep. My God, the sheep.
Cons:
- weird plot hiccups
- some puzzles are completely baffling (I have to do ..uh, what, here, exactly?)
- no indication of what you can take/not take in the environment
- only one HOP so far...
- the translation. My God, the translation.
All in all, I'm enjoying it. I'll update this when I've finished the game.
I strongly recommend it. It has a really great dark heavy atmosphere, with some nice eerie cutscenes (I just love the narrator's voice). There is a good variety of puzzles (some very hard to solve, some easier) which is great. I wish there was more games like this one having both a compelling story and strong puzzles.
Before looking at time played, I have played 4-5 hours worth offline
This game's story is a little confusing and its design is VERY simple. But this is a case where a simple point and click riddle adventure can make for hours of fun. The riddles are genuinely challenging and the environments are quite pretty. After all the time playing....im stuck.... But i do recomend this game if you have time to kill and want to challenge your brain. Also fun to race a friend to the end...i lost but it added to the fun
8/10
I have at the time of writing this, nearly 30 hours of time in. Most of this is me starting over again and again while I was recording my walkthrough videos. With that in mind, I want to share my thoughts about this game with you.
First: Are you are a fast action, first person shooter, explode first ask questions later kind of person?
If you said yes and get bored reading a review half way through then this isn't the game for you.
This is a point and click adventure puzzle game. There is no combat mechanic in it. The game makes you think. So if you enjoy puzzles and creative and/or critical thinking then this may be something you like.
Second: Are you used to games holding your hand? Do you skip the dialog knowing the answer is in the journal or marked on the map for you?
If you said yes then this may not be the game for you either.
This game has a story and a plot. This game has a clear direction your character is going in. The difference is that it doesn't tell you what that is. The character has no clue what is going on and so why should the game tell you?
Third: Are you a snob for perfect grammar and spelling? Do you judge a game by its sound effects? music? graphics?
If you said yes then this may not be the game for you either.
This game was created by a polish company. Words, Spelling, and Grammar don't always translate well the first time. The development team is working on fixing that of course, but people like to take their shots when they can. It's a translation issue not an intelligence issue. Also the game isn't full of CGI or motion capture cut scenes. They use very well done stills and limited animation paired with an excellent narrator and music to get the mood across.
There will always be someone who has something bad to say about a game. Everyone is entitled to their opinions. But look carefully at what they are saying before you judge the game by their words. This game is thought out, well designed, and the challenges require observation, problem solving, and some skill. Some of the puzzles are static puzzles, others are random, but no puzzle is repeated in the game.
tl:dr ?
If this is where you skipped to don't buy the game. It isn't a game for you.
If you are here for a summary? ok then.
Classic Point and Click Adventure Puzzle. A throwback to the 90s
Good graphics and music set the mood and theme for the game.
Controls? they are exact, no room for error
Replay ability? low unless you are a completionist and want those achievements!
Итак, я закончил игру, и все почти ясно.
Впечатления очень хорошие. Угнетающая атмосфера игры, визуальный и аудио ряд - все дополняет и завершает общую картину игры. Сложные головоломки это как раз то, что необходимо. Отлично сделанная Point&Click игра. Есть небольшие огрехи в переводе - встретился пару раз польский язык вместо английского. И один слот для сейва - это кошмар. Там нет никакого способа, чтобы переиграть в какой-то момент - и надо начать все с начала, или, разве что, перед этим вручную сделать бэкап сэйва из папки с игрой.
8/10
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in English
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So, I finished the game, almost everything is clear.
Impressions are very good. Depressing atmosphere of the game, the visual and audio series - everything fits and completes the entire scene of the game. Challenging puzzles are something that is necessary. Well done Point&Click game. There are small flaws in the translation - met a couple of times a Polish strings instead of English. One slot for save game - it's a nightmare. There is no way to continue the game from some point - you have to start all over again, or manually make a backup of your savegame file from game folder.
8/10
I've only played this game for about 90 minutes so far but I'm loving it. The story so far is interesting enough to make me want to continue playing. The gameplay is very similar to your typical BigFishGames hidden object game but even with that I would say you should give it a try. If you're into the high action shoot-em-up games of today then you may want to pass on this.
This game is a lot like other point and clicks I have played. Many of them were free online flash games, so thats the experience I went into this game with. First things first. Do you like a challange? If you do this may or may not be up ur alley...
This game has the tendency to throw a lot of items at you without any explination, hints, or dialogue that might lead you forward. Most items needed are hidden, as in the blend very well in the back ground. other times the damn items are not picked up, even if you have clicked them 2 or 3 times. for example,
*SPOILER*
the crow bar thing you need is next to the vent of the raised city. I clicked that fucking thing 4 times. the 5th time I guess I clicked it in the right spot because I picked it up.
*SPOILER END*
A game should not be hard, becuase the mechanics are fucked up. and as for any direction in the game, there is none. you basically wander about not knowing where to go and what to do next. maybe thats a apart of the ambiance. who knows. it left me wishing there was more story line in the form of notes, or messages. I felt like I was just doing random things that had no real significance. (yeah i know its point and click, the point is to solve random puzzles) but some good PCs have story to them or reference other storeis or events.
Next comes the graphics. The digitially drawn graphics were nice. they added to the creepy factor and the dream like atmosphere. I wish there was a bit more creepy invovled but its fine the way it is.
My biggest problem was the grammar. (ignore my bad grammer, i dont care suckas) throughout the game, there were rubish sentences and misspellings, like "the doors ale closed" "ale" closed dont you mean "are" closed? and others with no subject verb agreement and in some cases, the use of wrong words. I know they are polish, but still. If you are going to have an english version, get a translater, not google translate. The narrartor was cool, I really liked his voice.
I dont see my self playing this game again. which brings me to a close.
TL:DR
the game as messed up mechanics, and you dont always pick up an item after clicking it. the bad grammar was distracting but the narrator and graphics were cool. The lack of intructions and dialogue in the form of notes or messages, made it feel like I was wandering about aimlessly.
so I give it a 5/10. I wouldn't really recommend it. its problems are not bugs per say but fixing the game would require making a new one.
also the creators could have gone so much further with the ghost girl, and other NPCs. you dont encounter anyone but a few animals.
If you liked Myst and enjoy spooky/dark atmosphere, this is a good game for you. The puzzles were challenging but not impossible. The only negative is that this game was trasnlated to english (from polish I think) and the translations are a bit off, you definitely get the jist of what they're saying but it often comes off as a little goofy which detracts a bit from the dark atmosphere.
All in all, a good point and click puzzler with unique artwork/graphics.
Дополнительная информация
Разработчик | Chicken in The Corn |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 18.01.2025 |
Отзывы пользователей | 55% положительных (38) |