
Разработчик: Scott Cawthon
Описание
From your small office you must watch the security cameras carefully. You have a very limited amount of electricity that you're allowed to use per night (corporate budget cuts, you know). That means when you run out of power for the night- no more security doors and no more lights! If something isn't right- namely if Freddybear or his friends aren't in their proper places, you must find them on the monitors and protect yourself if needed!
Can you survive five nights at Freddy's?
"For all the simplicity of the game’s controls and premise, Five Nights at Freddy‘s is frightening. It’s a fantastic example of how cleverness in design and subtlety can be used to make an experience terrifying. Simple still images and proper character design steal the show in this game, and show that Scott Cawthon knows quite a lot about the secret fears people feel when looking at creepy dolls and toys. It’s elegant in how it sows fear, and is a must-own for anyone who likes scary games." -Joel Couture
This game was created using Clickteam Fusion!
Поддерживаемые языки: english
Системные требования
Windows
- OS: XP,Vista,Windows7
- Processor: 2 GHz Intel Pentium 4 or AMD Athlon or equivalent
- Memory: 1 GB RAM
- Graphics: 1 GB
- DirectX: Version 9.0
- Storage: 250 MB available space
Отзывы пользователей
Amazing game pretty scary but mot too scary really fun would recomend
i thought this game was for babies but i can't beat it and that makes me feel bad about myself. thumbs down.
Super fun and would absolutely recommend.
This game is a MASTERPIECE!!! i feel bad for anyone who cant\doesn't have 5 dollars to play this. the jumpscares are top notch, and everything in this game fits perfectly. I wouldn't change anything in this game if I HAD TO.
I've watched so much about this game, I know pretty much every mechanic. A decade later, this game is still scary. Masterpiece. Cinema
freddy is an absolute menace is the later nights, man sat at my door for 2 hours then ran into my office at mach 10 the 1 millisecond i left the door open.
but fr, this game is really fun and has a good bit of difficulty. though, it can feel a little rng-dependant during night 5-6 but i still enjoyed it regardless. It also managed to keep me engaged despite the sometimes drawn-out feeling nights (though this does add some tension during the later hours which may cause you to slip up). never really played any of the fnaf games besides security breach and pizza sim, so this game felt like a breath of fresh air to me.
good game with an interesting (yet convoluted) story, regret not getting around to finishing it sooner.
this sieres is the best video game sieres ever this is the original and it's just great scott you are the godfather of my favorate video game seires so thank you
impressed my family and friends with my insanely fast mouse clicking skills cus of this game 10/10
Let’s settle something right now, because I’m tired—exhausted, really—of people smugly dismissing Five Nights at Freddy’s like it’s some sort of glitchy carnival sideshow for attention-starved teenagers. “It’s just a bunch of jump scares,” they say, arms folded, brows furrowed, radiating the smug energy of someone who just learned what a “CPU” is and now believes they’re qualified to teach game design at MIT.
Let’s all take a deep, meditative breath through our noses, exhale through our disbelief, and talk like adults for a moment—adults who may or may not be hunted by undead animatronic mascots with the personal boundaries of a chainsaw-wielding tax auditor.
First, let’s address the gameplay—the nerve center of this pizza-soaked fever dream. Yes, you are seated. Yes, you stay seated. Yes, your greatest weapons are a set of security cameras, two doors, a pair of flickering lights, and what I can only describe as a deeply strained relationship with a building’s power grid. The horror is not in running, gunning, or stylish backflips off haunted staircases. The horror is in waiting. The horror is in hearing something shuffling just off-camera. The horror is realizing you closed the door too soon, drained your power too fast, and now Freddy is giggling outside your door like a caffeinated ghost clown.
“But there’s barely any movement!” cries the modern gamer, raised on a steady diet of triple-A open-world explosions and emotionally manipulative dog companions. Yes. That’s. The. Point. FNaF is a horror game that marinates you in your own dread. It doesn’t just scare you; it makes you wait to be scared. It’s less “boo!” and more “you know something’s coming, and it will absolutely ruin your entire week when it does.” FNaF is stress in pixel form. It is pure, distilled tension, like a haunted Excel spreadsheet where the pivot table might scream at you.
Now, let’s talk about the graphics, because nothing says “I missed the point” like someone criticizing FNaF’s visuals as being “too simplistic.” Oh no, how dare this indie game made by one guy in his garage not have ray-traced, 4K ultra-realistic textures of Freddy’s bloodstained bowtie? Look, this isn’t Call of Duty: Animatronic Ops. It’s a claustrophobic surveillance sim built to make you feel powerless. The lo-fi style? It’s intentional. It's there to transport you straight into the fluorescent hellscape of a sketchy family restaurant where the pizza is cold and the lawsuits are warm. If you think it looks cheap, you’re probably also the kind of person who thinks The Blair Witch Project needed more CGI.
And please, please, let’s not pretend that the story—or should I say, the epic, sprawling operatic multiverse of deeply unsettling lore—isn’t a factor here. If you think FNaF is just about not dying before 6 AM, then I regret to inform you that you’ve missed an entire subculture, several novels, a VR game, a movie, and enough fan theories to fill a Congressional hearing. The game dared to have layers. It dared to have a purple guy. It dared to hide entire plot arcs in mini-games that looked like they were made in 1983 on a toaster. This isn’t lazy design—it’s bait for obsessive lunatics (read: fans) who will spend five hours on a video essay analyzing the emotional implications of Balloon Boy’s laugh.
Still not convinced? Think FNaF is just for kids? Think again, and think harder. No child under 13 has any business understanding the psychological nuance of a game that teaches you how fear builds—not from gore or volume, but from silence and stillness. It preys on adult anxieties: responsibility, helplessness, minimum-wage jobs that slowly chip away at your soul until one day you’re staring into the dead eyes of a robot chicken while desperately trying to budget electricity. The fact that children play it doesn’t mean it’s childish. That just means kids are braver than you.
And yes, jump scares are part of it. You know what else has jump scares? Every horror movie that ever made you drop your popcorn and question your bladder control. Jump scares are tools. And in FNaF, they are not the only tool—they’re the payoff. You don’t start with fear. You earn it. With every second survived, every flickering light checked, every hallway where you think you saw something twitch. FNaF doesn’t just jump out and shout “boo”—it lurks, it waits, it gestures politely toward the abyss and lets you fall in willingly.
So the next time someone tells you “FNaF is dumb,” nod politely, smile gently, and understand that you’re speaking to someone who got eaten by Foxy once and never recovered emotionally. It’s okay. Not everyone can handle sitting still in a room while a possessed bunny plots their doom. Not everyone is built for subtlety. Some people need their fear spoon-fed to them with orchestral scores and gallons of fake blood.
Five Nights at Freddy’s is a test—not of reflexes, but of patience, perception, and how long you can survive while teetering on the edge of a nervous breakdown. It’s horror for people who understand that the scariest thing in the world isn’t the monster—it’s knowing the monster is right outside your door, and you only have 2% power left.
And that, my dear skeptics, is not stupid. That is genius, dressed in a silly hat, stuffed in a bear suit, and humming a lullaby just before it devours you.
I like the FNAF series so much. When, for whatever reason, I overheard somebody at my school say "dead children", it was like that picture with the monkey that says neuron activation.
This game is so unique and nostalgic, I remember watching a lot of FNAF content back in the day and this franchise has always got my attention. I just wanna thank Scott for this amazing piece of art that should belong in the hall of fame of games. And remember... "I always come back!"
these is a classic indie horror game nothing can't beat the original i been knowing these game for many and i mean for many years
best game ever!
classic but not too scary so where u need to go pee pee in a tortilla blanket
Five Nights at Freddy's isn't just a horror game—it's a cultural phenomenon. Whether you're a die-hard fan who’s followed every cryptic clue or someone who just remembers jumping out of your seat in 2014, there’s no denying the nostalgic weight this indie gem carries.
At its core, FNaF is deceptively simple: you're a night guard trying to survive five nights in a rundown pizzeria filled with animatronics that definitely weren't made for children. But beneath the surface lies one of the most intricately built lores in gaming history. Haunted robots? Mysterious murders? Bite of ’87? It's all there—and then some.
The gameplay is a masterclass in tension. You're stuck in a chair with limited power and even more limited hope, flicking through camera feeds and listening for audio cues while Freddy and his friends get a little too friendly. It’s claustrophobic, nerve-wracking, and oddly addictive.
The lo-fi visuals, grainy atmosphere, and iconic sound design (yes, that scream) perfectly capture the early YouTube horror era. For many, this was their first dive into indie horror, and it still holds up as both a game and an experience.
And as for the story? Well, if you don’t already know the lore… good luck. You’re going to need a corkboard, red string, and about 17 hours of MatPat videos. (Seriously. Just start with "Game Theory: FNAF – The Clue That SOLVES Everything" and prepare to go down the rabbit hole.)
In short, Five Nights at Freddy's isn’t just a jumpscare factory—it’s the beginning of one of the most ambitious indie franchises ever made. It’s creepy, clever, and absolutely unforgettable. Just… keep an eye on Foxy.
Unbeatable. A legend of the genre. Unparalleled atmosphere, even among later titles.
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☐ Good
☐ Decent
☑ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☐ Very good
☐ Good
☐ Not too bad
☑ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☑ Check if you can run paint
☐ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☑ Floppy Disk
☐ Old Fashioned
☐ Workable
☐ Big
☐ Will eat 15% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☑ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☑ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☐ Good
☑ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☑ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☐ 9
☑ 10
---{ Author }---
☑ https://vojtastruhar.github.io/steam-review-template
This game is great. It's really a shame that the franchise has been ruined by memes, making us unable to take it seriously.
I love fnaf this is a great game but i haven’t played it in years and now when ever i play i poo my pants. So that means this game is awesome
WHERE THE FUCK IS BONNIE.....AHH SHIT
Great horror esk game, horror dies down if you know what you are doing but still really fun
it is a certified classic, not perfect at all but its good, very good
Isn't it funny that one of the most christian men on the planet created a game series about child murders and possessed mascot suits?
Such an iconic game.
(Obviously, I highly recommend playing this game, which nobody HAS'NT, but I'm just sayin)
its good but i cant play because of a resolution issue.
Beautiful game .Changed my life the design is amazing and good ,but the lore is very long
This is the hardest indie game around. No instructions, limited power, lurking danger, no where to hide. I had to watch CoryXKenshin to see how he did! I made it to Night one couldn’t move past that night though lol
Surviving Just TWO NIGHTS at Freddy’s Had Me SHOOK 😭 | FNaF Horror Gameplay
https://youtu.be/UsixFd6kQYk
perfect for one handed gaming one is on the mouse the other well... lets just say im beating my shit and by my shit i mean my penice
Dont play past night 5. It''s all luck base from there. wasted over 10 hours trying to beat night 6 only to get fucked over and over and over again from shitty luck with them disabling the door/light. Good game but shitty luck base.
very good id say no lore for kids but good game for kids
amazing game freddy fazbear is very very cool and you should let him in the office at all times btw
Super well rendered models and environments to an uncanny quality, eerie sound design, and of course, iconic animatronics and jumpscares. The gaming mechanics themselves are simple, it's executing the game without dying that is the challenge (and the overall dread that comes with multiple murderous robots coming after you). Five Nights At Freddy's has such a unique and notorious formula that it has inspired many to make their very own FNAF games, which is incredible!
This is the beginning of the FNAF madness, and it is terrifying! Watching other people play this game on YouTube is fun, but playing it yourself makes you wonder how these YouTube gamers go through their daily lives perfectly concious of those creepy animatronics. Personally, my soul leaves my body whenever I get jumpscared and I only play this game when I'm alone and feel determined enough (which rarely happens). Anyways, many years after having embarked on the FNAF boat, I still believe that FNAF 1 is one of the best horror games that was ever created. 10/10 for your nightmares : )
While it is easy to overshadow this game in the series/franchise it has since spawned, with the more recent games essentially becoming a parody of itself. It is still important to recognize that the FNAF franchise started with humble beginnings in the form of this genuinely scary game.
FNAF perfectly compliments the game's mechanics with a tense and chilling atmosphere that serves to distract and frighten the player while hindering their concentration on threats.
One of the most prominent features of this game in my opinion, aside from famously having one of the most complex and convoluted backstories ever in a video game series (which frankly is a whole other can of worms I have no interest in elaborating on), is how it is reminiscent of old NES games, where the game itself isn't very long but the difficulty of the gameplay compensates for the game's length (which to be clear isn't a fault but a benefit for the game).
A common complaint towards this game I've seen tossed around is that the jump scares aren't actually scary and are just used a cheap excuses to scare the players. However, the reason the jump scares are actually effective to many players is because the lead up to the scare is more frightening than the scare itself. While playing though a night/round in this game the player is most likely on pins and needles trying to focus closely on the screen while also paying attention to audio cues, this effectively puts the player in a state of vulnerability during the game that has them anticipating that something could pop up any minute, hence exemplifying the effect of the actual jump scare if/when they lose.
So overall, while the FNAF series has arguably strayed away from its roots becoming a more "kid friendly" internet pop-culture juggernaut. Just know the first games in the series are still here for those who want to experience a more challenging, mature, and frightening experience.
this isnt abt fnaf 1 but since you have to get a copy of fnaf 1 to get fnaf in real time idk why but it keeps saying i need a copy of it when i already do for some reason? anyways this game is fun if u bought this game for fnaf in real time. i cant beat the foxy boss its hard but uhhm i need some help with this glitch. when i open the game it says i need to get a copy of fnaf 1 to play it when i already have and i've already played fnaf in real time but now its just glitched like this. pls help in the comments.
I suck at this game. I spent 8+ hours trying to beat 4/20 mode with a secondary strategy only to try out the first one I thought up and beating it first try.
I really liked it for the challenge and horror of playing it for the first time
Can't believe I can say this game was a product of its time now. It's a very short game and it's old now. Worth a shot and might make you scared. Take that with a grain of salt considering I've replayed it countless times and probably have been desensitized.
While I believe every game after this one only got better and better, as the first FNaF Game, there will always be a nostalgic love I have for FNaF 1. It's a tad boring on a replay, but nothing will ever bet that first playthrough all those years ago.
It may not be my favorite, but it is a classic!
still holds up today and always fun to re-complete
GYAATT, this game freaked me tf out as a kid, now its still a bit scary but more annoying than horrifying. These fucken AI's go crazy at night 7 cbf finishing the last night for an in game star. This helped set the stage for mascot horror no pun intended as well being the first game to set up the fundamentals to the most insanely hard to follow lore I've ever seen in my life. FFS I love what you did Scott but I wished you'd made your narrative more cohesive than what we have to sell more games later down the line. Its genius but leads the wrong way imo.
i loved it and i have dreamed of playing this game since i watched markiplier play it and now i had the option to play it
and it was as good as ever
This game has always been a childhood favorite and will always be a childhood favorite. Now that it has adapted into a movie and gain many supporting fans, I can't wait to see what Scott and his fans would do in the next coming years with this franchise.
The game is nice indi horror i recoemnd this to people that likes indi horror and some jumpscares!
cool concept + overall cool and unique game but i had to watch a youtube tutorial for a majority of the nights
Game Is Really Fun To Play Only Problem Is 4/20 Mode Is Too Easy LOL
the jumpscares are not really scary but its still fun
I could make this game in my basement...kinda samey all throughout but if u like being scared buy Poppy Playtime ch4. Yarnaby, bro, nahh
This game was very cool,
but bonnie was on my freaking meat the whole game.
like this dude is a D1 hater and a menace to society.
his shear existence was enough to give the creator nightmares
and barely let me survive his wrath to the point where i can sense the dread on the soulless faces of the 8 foot robots who try to kill me whenever he enters my hallway.
the only thing keeping me away from this monster is my 1 ton pure steel door closing on him.
please for whoever will get this game beware of the war crimes Bonnie will not hesitate for a second to do.
i was playing this game with a friend and let him play the game first time for a video it was really funny 10/10 good job on your game :D
Very simple game and fun, absolutely no keys needed just mouse but still fun game play I would highly recommend this game
Five Nights at Freddy's- An Indie Sensation
There are many indie games that manage to capture the hearts of players worldwide but none hold a candle to the absolute phenomenon that the Five Nights at Freddy's series has become since the first game's release back in 2014. FNAF has a simple gameplay loop but sprinkles in bits of lore that will have you enticed and seeking out answers to the full story through future games and books. The game's short enough to be beaten under an hour, though there is a 6th night and a 7th custom night for those who desire to 100% the game in the ultimate challenge the 4 animatronics have to offer.
The best way I can describe FNAF 1 is simple and sweet. It doesn't throw too many mechanics and animatronics in your face and the story doesn't get convoluted like it does in later entries. Like many good stories, it's best to enter this franchise with the very first Five Nights at Freddy's that skyrocketed into an indie sensation.
Its 5 am bonnies in my room last second foxy runs it but passes to 6am gave me a heart and panic attack at points 100000000000000000000000000/10
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Дополнительная информация
Разработчик | Scott Cawthon |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 01.06.2025 |
Metacritic | 78 |
Отзывы пользователей | 93% положительных (29767) |