
Разработчик: Traveller's Tales
Описание
Поддерживаемые языки: english, french, italian, spanish - spain, danish, dutch, polish, portuguese - brazil, russian, german
Системные требования
Windows
- OS *: Windows®XP SP3, Windows Vista/7/8 with latest service packs and updates installed
- Processor: AMD Athlon 64 X2 EE 3800+ (2*2000 Mhz) or similar Intel CPU, such as Intel Pentium Dual Core E2180 (2*2000 Mhz)
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 7600 GS or ATI Radeon X1950 Pro or better
- DirectX: Version 10
- Network: Broadband Internet connection
- Storage: 10 GB available space
- OS *: Windows XP/Vista/7/8
- Processor: AMD or Intel Quad Core running at 4*2600 Mhz
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 480 or ATI Radeon HD 5850 or better
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 10 GB available space
Mac
- OS: Mac OS: 10.8.5
- Processor: 1.8Ghz
- Memory: 4 GB RAM
- Graphics: 256 MB
- Storage: 9 GB available space
- Additional Notes: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series and NVIDIA 9400. This game is not currently supported on volumes formatted as Mac OS Extended (Case Sensitive).
- OS: Mac OS: 10.9.5
- Processor: 2.4Ghz
- Memory: 8 GB RAM
- Graphics: 512 MB
- Storage: 9 GB available space
- Additional Notes: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series and NVIDIA 9400. This game is not currently supported on volumes formatted as Mac OS Extended (Case Sensitive).
Отзывы пользователей
EVERYTHING IS AWESOME
absolute cinema
Classic fun for all ages
Fun and easy to 100 percent except for a few collectibles but none feel impossible. One issue though; the game can be inconsistent and glitch in some levels and fine in others. Specfically, in free play mode, some levels let you sequence break to quickly get to missed collectibles while some softlock and have to be reset. Either way, great game to get on sale and does go on sale quite often.
What can I say I have a soft spot for LEGO games they are part of my childhood and I almost forgot how much I enjoy them even now that I am 22 years old
It is an aesthetic game
At first glance, Garfield Kart: Furious Racing and The LEGO® Movie - Videogame may seem like vastly different experience with one (the better one) being a hardcore kart racer set in the world of Jim Davis’s iconic lasagna loving cat, and the other a puzzle platformer based on the LEGO® Movie. However, beneath their surfaces, both games explore surprisingly similar philosophical themes regarding creation, control, and godhood.
In The LEGO® Movie - Videogame, players play as Emmet, a nobody, who initially believes he is just like everyone else. Over time, Emmet comes to realize that his universe is not a self contained reality but rather an artifical construct shaped by The Man Upstairs, a godlike figure who represents the human creator of the LEGO® world, Mega-mind. Emmet’s journey is one of existential awakening he shifts from a passive participant in a rigid system to someone who can bend the rules, shaping the world around him with newfound agency.
Garfield Kart: Furious Racing presents a parallel, if more subtle, version of this metaphysical struggle. The game’s world exists entirely at the whims of Garfield, a being who is, for all intents and purposes, its supreme deity. Garfield, as conceived in Jim Davis’s comics and extended universe, is not just a cat but an agent of reality. His world operates under rules of his choosing; time bends to his laziness, physics defers to his hunger, and his desires (lasagna) override logic. Within Garfield Kart, the very act of racing exists not because of any natural law, but because Garfield wills it so.
In both games, the protagonist’s relationship with creation is central. In the LEGO® Movie - Videogame, Emmet starts as a mere pawn in a preordained system but gradually attains godhood upon realizing the artificial nature of his world. By contrast, Garfield is already a god. His world functions solely because he wishes it to. The other racers (Odie, Jon, Nermal, etc.) are not so much independent beings as they are elements of his domain expansion; infinite lasagnas. Their ability to drive karts is not so much an inherent skill as it is a comedic construct dictated by Garfield’s amusement. This is further emphasized by its implicit reference to the Sonic Racing™ series, in which characters capable of running at supersonic speeds paradoxically rely on vehicles traveling at conventional speeds.
The tracks in Garfield Kart are not mere locations; they are manifestations of Garfield’s dreamlike whims. From the lazy suburban streets to fantastical environments, they reflect the cartoonish, consequence free nature of his world, where nothing happens unless it serves the joke (Nermal). Much like The Man Upstairs with his LEGO® creation, Garfield enforces his reality’s logic and ensures the world remains in line with his own preferences. The player, by assuming control of Garfield and racing in this fabricated world, steps into a position of privileged awareness; not unlike Emmet when he recognizes the truth of his own realty.
Both games engage with the theme of self awareness leading to power. Emmet’s journey is one of transcendence, he begins as an ordinary figure but, through the realization of the artificial nature of his world, atains godlike creative power. In contrast, Garfield starts from a place of absolute power. He is not just a character; he is the world’s storyteller, the one who died for our sins. To play Garfield Kart is to step into the mind of a god, piloting an avatar of ultimate, lazy omnipotance.
In a way, Garfield Kart: Furious Racing could be seen as a postmodern critique of traditional game narratives. Where most games provide the illusion of struggle and progress, Garfield’s reality is static; there is no true threat other than its creator, no real consequence, only an endless loop of racing as dictated by his own amusement. In contrast to Emmet’s rise to godhood, Garfield has already won before the race even begins; he is the strongest scourer in history, whereas Emmet is the strongest sorcerer of today.
Ultimately, The LEGO® Movie - Videogame and Garfield Kart: Furious Racing share a core philosophical foundation: the player assumes the role of a being within a controlled world, engaging with themes of creation, free will, and the realization of one’s place in a larger, fabricated reality. While Emmet must awaken to his godhood, Garfield has already ascended throughout heaven and earth, and he alone is the honored one.
It has the LEGO movie in the video game in it
kren
Really fun but has a moderate amount of glitches, including Steam achievements. I don't have the Welcome To Bricksburg achievement despite having all the red bricks. Now I have to create a new save file just to get all red bricks again in hopes of the achievement popping up.
HOOOOOOLYY SHIT
Picked this up again for the nostalgia, had a very nice time with it. Lacks in content compared to other Lego games, but not bad at all.
7.8/10 not enough Unikitty
Lego Movie Videogame is a lot of fun, and one of the highlights for me is definitely the evil unicorn! It's such a fun, quirky character that adds a lot of charm to the game. The humor in this game is spot on, and the evil unicorn is a perfect example of how the Lego Movie franchise blends absurdity and fun into something that’s impossible not to love.
The game itself is a great mix of puzzle-solving, action, and humor, staying true to the feel of the movie. The evil unicorn, with its funny yet menacing personality, really stood out and added an extra layer of enjoyment for me. It’s these kinds of oddball characters that make the game so entertaining, and they keep you coming back for more laughs and good times.
very nice gameplay but the end achievments are difficult
Not the best lego game out there but it's still a good time.
Pretty much the movie with gameplay.
4.8/10
ahhh... bring back childhood memories
I love The LEGO Movie! But uh... this is a pretty samey experience. So I guess if you are a big LEGO-head then uh... maybe? but there's way better lego games out there. also the dance minigames can eat my BALLS
Peak
good game
bench glitch
Originally had this game on the Xbox 360, bought it on here again for a nice nostalgia trip experience on Steam Deck. Looking forward to getting some good hours put into this.
good
good
It's awesome. Just like the double-decker couch.
got it on sale 100% worth it game of the year
very lego indeed
Some very good and fun nostalgia.
very good very good
Everything WAS awesome! But now I'm a grown-ass man.
Made my childhood. Happy 11 year anniversary!
This game runs smoothly on modern computers and Windows 11. The replayability of this game is very high because there are a lot of things to find and to unlock even after you have completed the story mode.
If you're wondering yes everything was awesome
I stepped on a lego and my foot started bleeding
Will play again
Its A Cool game I got the cups for it in mcdonalds one time
DO NOT PLAY, this game is so glitchy theres always atleast one softlock happening i never made it past attack on cloud cuckoo land because Theres always one softlock
Fun, quick Lego game to 100%. Only 15 levels with an estimated time of 15 hours to 20 hours to 100%. Compared to other very grindy Lego games I've played in the past, this was a nice easy-going game to play for a little bit.
Here is a list of bugs I ran into and what I did to resolve the issues:
Level 1 - (Free play) Unable to enter the dance mini-game. I got it to work by having no extras turned on and building both speakers while playing as the original level characters (Emmet and Gail).
Level 3 - (Story) When needing to attack the 4 robots in the alley, 1 of them got stuck behind an unbreakable door. Had to replay the level multiple times until I was able to kill him through the wall.
Level 4 - (Free play) On the last area where you're getting chased, I was going the opposite direction around the track so I was unable to destroy the 3 caravans for the last gold manual of the level. Had to just keep replaying the level until I was going in the correct direction.
Level 7 - (Both story & Free play) Cut scene soft locks because Abraham Lincoln falls off the edge. Had to turn VSync on to fix this.
Bonus Room: When driving the little car, game lagged very badly which made the car gold brick not optainable. Had to turn VSync to the 30Hz option to make the car not lag.
Additionally, I somehow managed to get a character stuck a handful of times.
Overall, the game is fun and I'd give it like a 7/10. If it wasn't for so many bugs I experienced I would've rated it higher. Buy the game when it's on sale and you can get it for a low price of $2. Typical Lego game so it's fun for any age to play. I do not recommend buying the 2nd Lego Movie Video game. That game is quite poor and no way comparable to this one.
Arguably one of the weakest Lego games I've ever played. Fraught with bugs, worse graphics than even the first LEGO Star Wars game, and some bizarre choices when it comes to the games cutscenes (recording new voices and changing the music, rather than just straight grabbing the whole scene from the movie). An overall OKAY game with most of my limited praise going to much of music. I wouldn't recommend it unless it goes on sale, and even then that's a small recommendation.
simply wont run on any win10 machine
so many memories related to this game! i owned it growing up on the ps3, and it was my favorite. getting the chance to play it again 100% was a nostalgic space of time and it still is as good as i remember
Overall, I liked the game, despite its bugs. It followed the plot of the movie well and the gameplay was nice. The major issues that I came across playing through the game were that you need to cap your FPS at 60 to ensure events in some cutscenes happen (otherwise you simply get stuck there forever) and that for whatever reason, under proton, it was impossible to get one golden manual in the Flatbush Rooftops level because the targets on the wagons were not appearing in the chase scene. Otherwise, the game was pretty fun and I would play again.
It's awesome
The game is unplayable since in the first level you need Cleopatra to jump, but you cant switch to her when its time to use her. I tried to be Cleopatra first before the laser breaks the pillar but it forced me to use the wizard to build. So i cant use any character besides the wizard once the pillar is broken
I was in the LEGO Moive Game. 👍
This LEGO game is a classic! It is great to start with for newcomers and those who have played others, it is a must have for your collection.
these new lego games just ain't it mane
Honestamente si vas a tener que buscar en youtube comose le tiene que hacer en algún punto para avanzar, mejor ve el video completo en youtube y no compres ese juego
i got this on xbox 360 the day it came out
As a critic, I love The Lego Movie. It still holds up, even after a decade, with my score on it being a 9.5/10. However, the video game based on the film is unfortunately a lower-quality experience, mainly due to it having many bugs and other issues which I will note down below.
On the interface, you can use the arrow keys, but you cannot use the W,A,S,D controls. Also, when you go into the character selection menu, pressing "Enter" causes the game to pause. The default controls are awkward, like pressing "J" to jump, but you can change the settings. Unfortunately, W,A,S,D controls and arrow key movement are not available simultaneously. Also, the default aspect ratio is outdated, though that can be changed, too. Gameplay was mostly unchallenging for me, hints are repeated needlessly, unless turned off, and the pre-rendered cutscenes, taken from the movie itself, are cut down to a point where certain plot points are missed, making things confusing for players who may have not seen the movie. You get to play through a couple dance tournaments, but the Octan Tower dance has a major issue: showing Xbox controls, despite my playing with a keyboard hooked up to a PC. In the "Put the Thing on the Thing" level, the Think Tank fight sequence is only replayable in Story Mode, but not Free Play. The Bonus Room doesn't feel very rewarding or satisfying, and a couple of its builds don't make sense, due to them being playable characters that you can spawn in at any time.
If anything, maybe the console versions will provide a better experience, because all of the issues mentioned above just cause the joy of the PC version to fall to pieces.
Final Score: 6/10
Дополнительная информация
Разработчик | Traveller's Tales |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 04.04.2025 |
Отзывы пользователей | 83% положительных (1598) |