
Разработчик: 8888888 LABS
Описание
Craft the perfect ship, and then take to the skies with other pilots in real time combat. Cap flags, race ships, and blow each other up in a social multiplayer environment. Gimbal is the shooter you've been waiting for.
Features
- Fast and Gnarly Top-Down gameplay
- Real Time Multiplayer for 16+ players over Internet/LAN
- Super Customizable Vehicles
- Choose from 142 parts, including engines, turrets, guns, and gadgets
- Build for power, speed, durability, handling, and awareness
- Multiple game modes [Battlegroup, Deathmatch, Capture The Flag, Racing]
- Player hosted servers
- Rigid Body Physics engine with Aerodynamics
- Bounty/Money system for player advancement
- Image-based ship sharing
- No DLC or fees. You bought the whole game- you get the whole game
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP / Vista / 7 / 8
- Processor: 2.0+ GHz Single Core CPU
- Memory: 1 GB RAM
- Graphics: 256 MB, Shader model 2.0, Nvidia GeForce 6600 or better
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 600 MB available space
- OS *: Windows XP / Vista / 7 / 8
- Processor: 2.5+ GHz Multi Core CPU
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce 9600 or better
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 600 MB available space
Отзывы пользователей
You can build your own spaceships and bring them into simulated space battles
bought it as an indie game, really creative hangar mechanism and a fun multiplayer game. Pretty dead now but good if you have some friends
I do not make reviews often. This game is very good. I wish there were more players still online. I want to see more from the people that made this game. They have something special.
Amazing game, sadly it has no playerbase as of now and is completely abandoned by the developers. The game itself is still fun as you can play offline with bots (You can add as many bots as you like, so massive skirmishes are possible!). There's always the option to play with your buddies on LAN or on your own server aswell, but don't expect to ever play with strangers, there is nobody playing on servers these days.
I still recommend buying the game if it's on sale, it has great mechanics and is worth being played.
The game was great back in 2014-2015. Back then it had a decent community, full servers, and a dynamic range of playstyles/ships people developed and pitted against each other depending on the server point caps. The controls were good once you figured out how to map and design your ship, the ship building mechanics were superb if a bit rediculus once they uncapped the cost limit, and the different craft you could run into would amaze you.
That all died years ago. The devs abandoned the game, the players abandoned it, and now its just a few empty servers with a handfull of bots to beat up on until you get bored. I could see it being good fun if picked up by a bunch of friends or maybe a community for some game nights once its put out for pennies on the dollar, but it is nowhere near worth full price in its current state.
Maybe someday we can all crack on with Gimbal 2 and relive the glory days, but for Gimbal? their never coming back.
No Single player game play, Thats important when a multiplayer scene is dead and theres nothing left to carry the game besides "look i made a pretty."
Utterly fantastic.
A Ship designer in which every peice contributes both a benefit and a consequence(ship mass/drag is important).
A decent amount of weapons and gear to choose from, and a variety of control options that are built into certain ship peices. Turn the ship(or turrets!) via WASD, Arrow Keys(or any keybinding really...), or install a Control chip that allows the thrusters to auto adjust to face the ship(or turrets!) at your mouse position. You can even set up layers of different chips to have semi-automated targeting and firing systems for your turrets. This is just the tip of the iceburg in terms of ship customizability.
And after achieving the "Mastermind" rank, you can begin building a budget level so you can literally build any size or geared up ship you want.
Definite recommend.
In short: you build space ships, choosing the armour, weapons, engines, accessories, sensors, turrets, etc, and then you fight them against other players. Quick to be fun, with many, many hours of excellent ship customisation. This level of customisation is quite rare, and is very entertaining! Pick it up when it's on discount. :)
First off i want to say this is one of the most fun games i've played.
Gimbal is a top-down, high-atmospheric (or space) game in which you build ships to destroy other ships. The ships are fully customizable. There are many maps and gamemodes to try.
You start off with $1500T and you earn more by destroying ships. When you reach a certain amount of money you rank up and unlock new parts to build with. Once you hit $6000T you can reset back down (you can only do this once) and after you get past $6000T again you unlock "MasterMind mode". This is where you can have as much money as you can get, there is no cap.
For now it isn't a very active game, so once you reach mastermind it can get boring, because the bots cap at $6000T and you 1 shot all of them. If anybody is on the servers though (which there is usually at least 2 people on for now) it is a lot more fun.
The developer listens to everybody, and tries to add in anything that is suggested. There is a very good forum where you can talk about anything in the game. There is a very good community, most people are nice.
That is pretty much it, I highly recommend the game to anybody.
Okay, it's a top-down space shooter where you build your own ships from prefab parts, with some allowance for real physics so you need to have your ship control realistically, a pretty decent start.
Unfortunately, all you can do with the designs you have built and tested is participate in old-fashioned multiplayer arenas, a grossly obsolete form of gameplay. When you get there, you are probably just going to run up against a guy who found a way to mount dozens of guns and blows you away because there is not a whole lot of balancing factors in the game to prevent them from pulling stuff like that.
Good thing I got it on the cheap, as games like Gimbal tend to taunt me by being really cool core ideas that are being leveraged ineffectively.
Yes, you can create anything.
Yes, you can build a giant blob of guns and engines.
Yes, you can have fun with friends.
Yes, you will be blown up.
Yes, you will laugh.
Yes, you will have fun.
Yes, you should buy this game.
9.89874/10
Gimbal is a fun little multiplayer 2D top-down arcade space shooter. It has a number of modes, including death match, team deathmatch, and racing. It has unlocks and progression. It has an appealing art-style and sense of scale to it. Unfortunately, the one thing it does not have is a player base. At this current time, there are nine servers running, with a combined total of twelve players. The best match I could make was a 3v2 team deathmatch, rounded out by bots. A real shame. With a strong player count, I would recommend this. With an iffy player count (or if you can't arrange a number of people to play with on your own hosted server), I'd have to say there might not be a lot of value to it.
This is by far the best vehicle combat game I've ever played. Unfortunatley as it is, playing online isnt so great. I recommend gathering a few friends and playing on private servers using hamachi. Other than only having a handfull of people playing online, it's flawless.
First off and just to put this out there, I love this game it's a pretty top down 2d space shooter were you battle other players in a variety of maps in a ship that you build out of some parts that the game has to offer. It can be hard to get used to but for the most part it's easy to understand and easy to play. However I do have a few problems with the game as some of the weapons are a bit to powerful and the small number of servers can be hard to deal with but other than that I think that this little gem deserves more attraction.
PS, the game can get laggy at times when people are using massive capital ships but for the most part the huge number of explosions and bright colours are sure to keep pyromainics playing for as long as they can.
I tried hard to like this game. I really did.
So, the basics of the game are as advertised. Build a ship using a variety of parts (the higher the level, the more you unlock) and fight.
Things break down pretty fast though. First, there is a cheat to get yourself to maximum level virtually instantly. (Check the Community Hub for details.) In fact, you apparently need this cheat because any other players out there are also max level, and if you want your ship to be competitive you need the best parts.
Single player mode (set up your own server and fill it with bots) exists...but really the game is supposed to shine in multiplayer. The problem is there's no such critter. There are only a handful of public servers/maps, and the most players I've ever seen on at one time are two.
In the end, there's no value here. There are plenty of games out there where you can upgrade your soldier/fighter/spaceship, with a cheaper point of entry, and more players. Nice idea, but if three months after release (as I write this) the community doesn't exist, it's not going to.
This game is brilliant! It saddens me to see this game hasen't got allot of popularity for lack of exposure. The servers are few but they will grow the more people that start playing. So much fun, and so much too it I can't explain it all here, just take my word for it, get this game.
Also there are 75% off coupons out there for this game. So go and get this game!
10/10 This is by far the best pc game of this kind!
You really need to have it! If you like to build thing and custom ship , well you simply need to add this game to your collection!
You have a ship in mind ? very well now just create it! ,it's simple as that! This game deserve to be know by everyone!
If you like to PvP and you like customization this game is for You!
You will be like me, totally in love with the game !
100% FuN!
Sounds like more fun than it is. Held back by the complexity of getting even a rudimentary ship working. If the idea of having a lot of control over tiny details in your ship is appealing you'll probably like this.
When I've played there are always less than 100 or so people on. It's hard to play with people of similar skill level and the bots range from brain dead to impossible.
This game is quite fun. It's a 2D Top-Down Space Shooter set in the upper atmosphere; as such, you need to deal with manuverability via thrusters, but aerodynamics are still a factor.
The game itself is enjoyable, but the real fun comes into the ship building aspect; there are many different ship types, weapons, gear, software and armour to choose from. Want rotating turrets? You can have that. Want to attach yourself to enemy ships so that you can destroy them close up? It's possible.
The only real downside is the leveling system; it takes a while to level up (which is the only way to get new parts.) There is also a budget system, which limits how much you can put on it (ship space can also be an issue.)) You increase your budget by killing people in explosive fashion.
They could fix this in my opinion by making it easier to level up or simply removing the leveling system and retaining only the budget system, but that's just me.
Overall, the game is very much worth more than the asking price. Try it out!
This game is an incredible combination of fast paced combat and detailed ship design.
Combat:
Combat is fun and, at times, thrilling. Some imbalances exist, especially on the "newb" servers-but there isn't anything that skill and design can't overcome. The design of your ships will have a major impact on how you fight. Build a hulking tank? You won't be moving much, and will probably need a turret to hit anything. Build a lightning fast missle boat? You'll be darting in and out of combat, tactically choosing when to strike, and when to retreat for repairs. Controls are 100% customisable and never hinder gameplay.
Design:
Ship design is deep, although slightly restrictive. You start by choosing an airframe, essentially determining your base stats (a "class" if you will). Due to some imbalances, the larger airframes are rarely used, but eventually this should be fixed. On this base you can attach weapons, thrusters, structures, machines, and more. Realistic(ish) physics mean the interactions between parts and the locations of your thrusters will play very important roles. Other components are simpler, but still require careful contemplation on how to balance the monetary and spatial constraints, while maximizing combat output.
Progression:
As you play you progress through four ranks, increasing your budget with kills and wins, and unlocking new technology each rank up. Reaching max level is not difficult, and can easily be achieved in a single day-perfect for those with less time to sink, but who still want to compete. On the other hand, it is possible to reset your rank, gaining "cool points" and rejoining the newbs. While this provides no tangible advantages, releveling can be quite fun. You can design ships for every price range, and master flight of the weakest platforms. Additionally, its sometimes more fun to fight with weak ships than powerhouses, as skill becomes even more important.
Multiplayer:
The game is currently focused on multiplayer, and suffers because of it. The lack of players means only 2-3 servers are ever really full and fun. Fortunately you can add bots to liven the game up when few people are on. Other than a poor player base multiplayer is a smooth experience. Hosting is easy, and provides a plethora of options affecting gameplay. Joining is even easier, especially when connecting to the official servers.
TL;DR:
Help us out by buying the game and increasing community size! If you're still on the fence there's a demo available on the game's website, where you'll also find the forums.
Gimbal, is a nice looking 2D space shooter that has a lot going on underneath the hood. At first glance it looks like one of many ordinary space shoot'em up games, but as soon as you unlock the so called hangar option a new dimension opens up.
Within the hangar players are able to construct their own personal space fighter to do battle on one of the many maps. With each level progression the player unlocks new parts which become available at the hangar screen.
Much, if not most, of Gimbal's power is due to this feature and sometimes you're spending more time construting and tweaking your ship than actually playing a map.
The maps which are at your disposal are okay and look nice. Each map comes in 2 versions: normal and mini.
Another good thing about Gimbal is the option to host your own server, add bots to it (This allows for Co-Op and solo play) and to adjust almost any setting to your liking.
Controls are another league of their own. I haven't seen that many games that allow for just "You got a key, button or axis to use? press, jiggle it." That's a very nice feauture, because with the many weapons and construction options at your disposal, controlling that killer ship can become a science of its own.
But, it's not all sunschine with Gimbal, it actually has one huge flaw. And that's the level cap. First of all there're just a hadful of levels/ranks you can gain: about 4. And as a result you're pretty soon done gaining ranks and earning parts. Which is another downer for Gimbal. Although the hangar is just the thing to use, you soon realise that it's not perfect. There're not enough parts. With a game as Gimbal you want 1000 and more parts, 200+ weapon choices and so one and so one. You don't just want to build fighters. You want to construct a Star Destroyer... Not gonna happen, not allowed.
True, it's a lot of work to creat a game with such options, I won't deny that, but a game like Gimbal needs at least some modding support so players can add their own parts and designs. Without that option its life span is rather short.
On the other hand, with the low price tag you can't go wrong with Gimbal.
All things work just perfect, no bugs, just not enough construction parts in the end.
Дополнительная информация
Разработчик | 8888888 LABS |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 13.05.2025 |
Отзывы пользователей | 78% положительных (104) |