
Разработчик: Almost Human Games
Описание
Powers of perception and logic are more important than sheer force is, since Legend of Grimrock 2 puts a heavy emphasis on exploration, survival and challenging puzzles. Discover powerful ancient artifacts from hidden secret chambers and buried treasures. Arm your champions, cast spells and craft enchanted potions and bombs to aid you in fighting the dreadful monsters in highly tactical real-time combat.
Design, share and play custom scenarios with the included Dungeon Editor! Create your own adventures and fill them with puzzles, traps, or even totally new items, monsters and environments with custom graphics and audio!
Get ready to venture forth and uncover the secrets of Nex!
Key Features:
- Explore the wilderness and the dungeons of Isle of Nex: walk in ancient forests riddled with mysterious magical statues, fight the denizens of poison fuming swamps, dive in the Forgotten River in search of treasure, uncover secrets hidden deep below…
- More than 20 hours of pure blooded dungeon crawling gameplay with grid-based movement and thousands of squares filled with hidden switches, pressure plates, secret doors, riddles, deadly traps and more.
- Cast spells with runes, craft potions and bombs, fight murderous monsters with a large variety of melee-, ranged and thrown weapons, as well as firearms.
- Create a party of four characters and customize them with 8 character classes, 5 races, and numerous skills and traits. Collect experience to hone their skills and discover improved equipment and magical artefacts.
- 42 different kind of monsters including 30 new foes unique to Isle of Nex.
- Play custom adventures created by others or make your own with Dungeon Editor.
- More depth, variety and open ended exploration than in Legend of Grimrock 1. Enhanced AI, spell casting, puzzle mechanics and skill systems.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP
- Processor: Dual Core 2.33 GHz Intel or 3.0 GHz AMD
- Memory: 2 GB RAM
- Graphics: Geforce GTX 8800, AMD Radeon 4850 or Intel HD Graphics 5200 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.
- DirectX: Version 9.0c
- Storage: 2 GB available space
- OS *: Windows 7
- Processor: Quad Core 2.66 Ghz Intel or 3.2 GHz AMD
- Memory: 4 GB RAM
- Graphics: Geforce GTX 660 Ti or AMD Radeon 6850 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.
- DirectX: Version 9.0c
- Storage: 2 GB available space
Mac
- OS: Mac OS X 10.7.5 or later
- Processor: 1.4 GHz dual-core Intel Core i5 processor
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2 capable graphics card, Intel HD Graphics 5000 minimum
- Storage: 2 GB available space
- Additional Notes: Low Rendering Quality setting is recommended on Mac models without dedicated graphics cards such as the Macbook Air
- OS: Mac OS X 10.8.5 or later
- Processor: 2.5 GHz dual-core Intel Core i5 processor
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2 capable graphics card, Geforce GT 650M or better recommended
- Storage: 2 GB available space
Отзывы пользователей
Yes
Would love to play some more but the game constantly crashes. Crashed after creating characters, crashed at the first save crystal. Lost all progress both times. Awesome.
Really loved it 9/10
An Excellent First Person Dungeon Crawler that masterfully expands upon what "Faster Than Light" began with "Dungeon Master" in 1987. Violence is only half the battle in this Adventure, as Puzzle-Solving and Planning takes a front-seat. Custom content through the included Dungeon Editor allows for massive Replayability (Seriously, go check out the Workshop).
The Grid-based Movement style lends a peculiar flow to the genre, and it is certainly not for everyone! A true feast for fans of the genre. Finnish developer "Almost Human" struck a home-run with this one.
Never really felt a sense of exploration or adventure. It mostly felt like "walk ten steps now deal with this tiresome puzzle" over and over again. Team building is pretty basic, combat is old school in all the worst ways (and absurdly simplistic) and the day after picking it up I'd completely forgotten it was even in my library.
That being said, if what you want is basically a straight-up puzzle game broken up with fighting, then you might actually enjoy this.
But if you're looking for an actual dungeon crawler, with a focus on exploration, secrets, more strategic combat and near-infinite builds... Honestly, just play Wizardry 8. Much older than Grimrock, but its superior in every way except graphics.
This game was probably more or less fine in 2014 played on a normal PC setup but do yourself a favor and don't bother trying to play it on the SteamDeck. The font and UI are tiny and trying to navigate a game that requires clicking on individual weapons and putting in rune combinations for magic just isn't great. Also I got some really glitchy movement on the SteamDeck that I could never quite figure out the cause.
On top of that an Eye of the Beholder style combat system was fine for 1991 but just comes off as clunky in 2025. I just really couldn't get into it. At least it had automap I suppose.
Edit: Ok so I tried playing this on my PC that is hooked up to a 4k Television and the experience was, honestly, dramatically worse. All of the UI elements are about the size of a postage stamp so just don't bother unless you have an old 640x480 CRT monitor laying around. Completely unplayable if your monitor is more than a couple of feet away and running at HD resolutions.
It took my like 5 tries to beat this game since it came out and finally did. It is hard, the combat is hard and the puzzles are hard. The game is absolutely filled with secrets and every time I made an attempt, my path and choices were different. It feels like a real adventure and real adventurers are never easy.
Quase tao bom quanto o primeiro e bem mais difícil !!! Recomendo
Can't believe I've had this game for so long and I never reviewed it. It's fantastic. Designing a party is fun, exploring is fun, finding secrets is fun, combat (once you're used to it) is fun too. Heck, even the puzzles are fun and I usually hate puzzles in games that aren't very specifically puzzle games. I've struggled to find games quite like this. I've tried a few but they just aren't as fun, don't have the same feel. I highly recommend.
it is way too hard on normal difficulty. Especially later on. They come up with wiered mechanics like rat swarms. And elementals you cant hit, groups of 4-5 zombies...not fun
One of my favorite games, We NEED Grimrock 3!!!!
I bought it on sale not knowing what kind of game it was. I shouldn't have bought it.
immersive with great graphics,puzzles,and exploration. controls are smooth but also purposefully limited and odd to induce old school feeling.
(Played 30+ hours on GOG copy)
This is an incredible modern take on blobbers. Not turn based, and has a lot of dancing and attack juggling so if you hate real time blobbers then this MIGHT not be for you, but give it a chance!
9/10 overall for the vanilla game
Also, don't under-estimate the workshop campaigns.
A lot of small ones but check out Final Adventure for example, complete overhaul of the character stat, skill and magic systems and lots of crazy additions like mining, lockpicking, player base and shops/npcs. The custom mapping/modding tools allow for some crazy creativity!
How is this game so good!? I mean, it isn't a conversation starter, not without sounding like a psychopath sure. But neither is a lobotomy.
Yes, it's 10 years old.
Yes, it was on sale for five bucks.
But it consistently crashes on save, and all the information out there about the problem consists of workarounds that seem to only work temporarily.
Therefore, not worth the five bucks.
Too bad, because it's pretty good otherwise, and a pretty strong nostalgia trip for anyone who played Eye of the Beholder or Dungeon Hack as a kid.
Great fun, if you like exploring and finding secrets this is a good game for you
A superb dungeon crawler. A wonderfully big, intricate knot to untangle, bit by bit. I had such a nice time with it.
The sequel is basically a DLC to the first game... Same game, same problems. So I will just copy paste my other review.
I am surprised a game this poorly designed would have such a high rating. (and a sequel that makes the exact same mistakes)
The controls are so clunky. (just to open the first door you have to pick up a stick, equip it manually, then attack the door...I imagine there is a lot of tediousness like this to come)
(the thing that killed it for me-->)Combat is real time but you have to move your mouse pointer over the character's hand you want to attack with to attack. and you have a magic user but no idea how to cast anything...
also, raising resolution makes all the UI icons really small...just facepalm....smh
I really had high hopes for this because i am very much an old school Eye of the Beholder and Wizardry fan....just too unwieldy for me. Definitely cannot recommend this to anyone.
Game is great, awesome indeed. Exactly like old school games, including the crash to OS every 5 minutes. Jesus.... Every save is a gamble, is it going to save or crash and destroy every action i took. Fix it. Why so many crashes?!?
What a wonderful game. A polished and challenging party-based dungeon crawler. Definitely very difficult, especially by my standards, but very rewarding and a lot of depth in it's minute by minute gameplay and I had a great time exploring all the maps.
I'd say the difficulty is pitched almost perfectly aside from a few instances that, to me, felt a bit unfair - for example, sometimes enemies can just attack you multiple times in a row while you're waiting for cooldowns - some of the riddles just feel a little too obtuse for me to work out on my own, and sometimes I felt lost in what I had to do next so had to look up a guide, but really these didn't really detract a whole lot and, generally speaking I felt quite capable to tackle the games challenges and the constant success and failure always allowed me the opportunities to learn from my mistakes - I was constantly trying to manipulate battles to give me better odds (i.e don't fight more than 2 or 3 enemies at once, try to funnel enemies into a corridor to prevent you being attacked from all sides, etc) and the times when I really did spend the time to work out puzzles and riddles felt so rewarding when i finally got them.
I would have liked to see another game in this style but I think the developers have moved on. Big shame. I think there is plenty more ideas to be had from this type of game.
One of my favourite games ever, and such a niche too. It's just very solid.
Fui jogar Legend of Grimrock 2 com a expectativa lá em cima, porque o primeiro já tinha me conquistado — e mesmo assim, acabei totalmente surpreendido. Eu achava que seria “mais do mesmo”, talvez com uns gráficos melhores e áreas diferentes… mas não. O jogo é muito melhor. Tudo é mais ambicioso, mais aberto, mais criativo. A ilha onde a história se passa é cheia de ambientes variados e interconectados que dão uma sensação real de descoberta e mistério.
O que mais me impressionou foram os puzzles. Eles não são só bons — são perfeitos. Complexos, mas sempre lógicos. Me fizeram parar, pensar, testar hipóteses, anotar pistas… e quando a solução finalmente vinha, era sempre uma recompensa satisfatória. Nenhum parecia injusto ou forçado, e todos estavam bem integrados ao mundo e ao design do jogo.
A dificuldade não vem só dos inimigos, mas da inteligência que o jogo exige de você. Fiquei vidrado por horas tentando resolver certos enigmas, e nunca me senti entediado. Grimrock 2 não só superou minhas expectativas como redefiniu o que espero de dungeon crawlers. É o tipo de jogo que te respeita como jogador — e te desafia de verdade. Devorei esse jogo em uma semana e recomendo que você faça o mesmo.
Jogaria um Grimrock 3 agora mesmo fosse lançado.
great old school game
oneofthebest
My favorite blobber.
If you enjoy watching a 7-foot-tall minotaur in your party get their ass kicked by a tiny rat man who inexplicably has 10K hitpoints while they fail to hit them 10 times in a row, this is the game for you.
"What if we made all the puzzles absurdly obtuse and gave the player no idea how to progress outside of trial-and-error bullshit?" Congratulations, you've made a game that could have been great into a shitty slog.
A worthy sequel which expands the more confineded space of its wonderful predecessor a LOT.
Challenging, atmospheric and very satisfying when you have finally found that switch, killed that tough monster or solved that tricky riddle.
PS: the title song is such a banger I find myself just hanging out in the main menu listening to it
As per the first game...
A good dungeon crawler
I found the puzzles and combats a little drawn out at times and felt a bit of a grind was needed to solve puzzles and beat monsters at certain points.
Once you know the secrets it is easier, but on the first run you find yourself running out of food and light.
Basically you have to find every key and most secret buttons to progress, there is no moving on without searching everywhere, but it is great fun :-)
Plus it is so much bigger, and has more routes to choose from so you can try one area and when you get stuck you can try somewhere else.
Battles are hard but you can learn tactics to help make things easier.
One of my favorites of all time.
Well made Mod
best dungeon crawler I have ever played
Improves on the first and takes dungeon crawling a step further. Tons of fun.
Imagine if the developers of a game decided that we will take everything from the first game, put it in a second game but expand every property 100-fold. That's LoG2....it's like LoG but on steroids.
Get this if you like old school dungeon-crawlers with good atmosphere and endless options.
Oh and did I mention there is an integrated dungeon creator and player made content? Yeah....just buy it already!
10/10
The Finns know their shit
If you've found this game you likely already know what you want out of an RPG. This game offers tons of charm with an atmosphere that pulls you in. Up until a spider ambush sends you flying out of your chair. Worth the price.
I love Dungeon crawlers and I want to like LoG2 more than i do currently but:
Having to individually Right-click every party member to act during battle is REALLY annoying, my eyes are looking at the lower right corner of the screen 70% of the time.
I decided to look up any sort of keybind function to make this more enjoyable but all i found were some 3rd party macro tools and a lot of angry people talking about "casuals" and "going back to modern games".
Tbh i just want some QoL, i dont need you to turn this into doom or something like that lol
If you think that managing 4 party members in realtime combat with a system like that sounds overwhelming or not fun, then maybe dont play this one.
One of the best old school dungeon crawlers. Incredibly enjoyable.
solid
Great game. Well worth it.
Maybe the best game of all time
Excellent RPG
Great game. Would play LoG 3 if it would existed
The best (modern) dungeon crawler I've played by far. It's insanely polished for this genre. There's a huge amount of enemies and environments, the music and ambience is perfect, it's challenging but not too hard (except for the final boss). There's a dungeon editor and a workshop with custom campaigns. I really struggle to find criticisms. I don't like weight systems in any game and this one is not generous. I had to look up a couple puzzles that seemed somewhat obtuse. Also I felt a bit overwhelmed in the mid game trying to figure out where to go, what to do, in what order and not missing anything. Ultimately I would say it's a very good game and definitely worth a shot if you like RPGs.
Love this game.
Legend of Grimrock 3 please <3
I just love it. Wish there were more.
Didn't think i'd need to have a phd to finish a game yet here we are.
Really enjoyable Dungeon Crawler with good graphics & challenging puzzles. Controls make it a little frustrating at times but for what it is, it's a solid game with lots of replay options for character classes, skills & professions.
Found a single tile with a ladder leading up to it, opened my map and heard a clicking noise, next thing I know a new spell scroll was sitting in front of me and I was surrounded by enemies. 10/10
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Дополнительная информация
Разработчик | Almost Human Games |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 01.06.2025 |
Отзывы пользователей | 90% положительных (1941) |