Разработчик: Almost Human Games
Описание
Powers of perception and logic are more important than sheer force is, since Legend of Grimrock 2 puts a heavy emphasis on exploration, survival and challenging puzzles. Discover powerful ancient artifacts from hidden secret chambers and buried treasures. Arm your champions, cast spells and craft enchanted potions and bombs to aid you in fighting the dreadful monsters in highly tactical real-time combat.
Design, share and play custom scenarios with the included Dungeon Editor! Create your own adventures and fill them with puzzles, traps, or even totally new items, monsters and environments with custom graphics and audio!
Get ready to venture forth and uncover the secrets of Nex!
Key Features:
- Explore the wilderness and the dungeons of Isle of Nex: walk in ancient forests riddled with mysterious magical statues, fight the denizens of poison fuming swamps, dive in the Forgotten River in search of treasure, uncover secrets hidden deep below…
- More than 20 hours of pure blooded dungeon crawling gameplay with grid-based movement and thousands of squares filled with hidden switches, pressure plates, secret doors, riddles, deadly traps and more.
- Cast spells with runes, craft potions and bombs, fight murderous monsters with a large variety of melee-, ranged and thrown weapons, as well as firearms.
- Create a party of four characters and customize them with 8 character classes, 5 races, and numerous skills and traits. Collect experience to hone their skills and discover improved equipment and magical artefacts.
- 42 different kind of monsters including 30 new foes unique to Isle of Nex.
- Play custom adventures created by others or make your own with Dungeon Editor.
- More depth, variety and open ended exploration than in Legend of Grimrock 1. Enhanced AI, spell casting, puzzle mechanics and skill systems.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP
- Processor: Dual Core 2.33 GHz Intel or 3.0 GHz AMD
- Memory: 2 GB RAM
- Graphics: Geforce GTX 8800, AMD Radeon 4850 or Intel HD Graphics 5200 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.
- DirectX: Version 9.0c
- Storage: 2 GB available space
- OS *: Windows 7
- Processor: Quad Core 2.66 Ghz Intel or 3.2 GHz AMD
- Memory: 4 GB RAM
- Graphics: Geforce GTX 660 Ti or AMD Radeon 6850 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.
- DirectX: Version 9.0c
- Storage: 2 GB available space
Mac
- OS: Mac OS X 10.7.5 or later
- Processor: 1.4 GHz dual-core Intel Core i5 processor
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2 capable graphics card, Intel HD Graphics 5000 minimum
- Storage: 2 GB available space
- Additional Notes: Low Rendering Quality setting is recommended on Mac models without dedicated graphics cards such as the Macbook Air
- OS: Mac OS X 10.8.5 or later
- Processor: 2.5 GHz dual-core Intel Core i5 processor
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2 capable graphics card, Geforce GT 650M or better recommended
- Storage: 2 GB available space
Отзывы пользователей
Legend of Grimrock 2 which I have been playing for some time suddenly will not load after an upgrade. Can this be fixed ?
I don't know if I am going to be in the minority over this but in my honest opinion... the first one was better.
Yes, I know. The environment is a lot better than in the first game, it's longer, there's more enemies, there's more loot, so... technically the game should have been improved, right?
Well, not really. While the game does shine in those categories, it has problem from a technical and gameplay standpoint that I felt like the first one did better. From the technical standpoint, the game has longer loading times than the first game, for some reason? And sometimes it will crash when you try to load the game. Now it seems this is a problem due to the lack of optimization for the newer system, so hopefully Almost Human Games (I am not sure if they are still around at this point) can make some kind of remaster to make the game run better on modern systems.
Then there is the big part: The gameplay. Genuinely the game feels harder than the first game, but also deaths feel cheaper. My biggest gripe with the game is the new system where your character can have wounded body parts. This happens randomly and it is absolutely annoying. So imagine you are in a room full of enemies, and one enemy hits your party from the back. One of your characters suffered a foot injury and now not only the movement is slowed down, but also his carry limit is reduced, which makes the entire party immobile. There is no avoidance to this, this happens randomly and there is no strategy against it. You have to either use the blue crystals which are very valuable or go to the nearest crystal to go back at full health. I hate this, it doesn't bring challenge, it's just a cheap RNG disability that they give you randomly.
Another problem is scaling. Some of the mobs that I encountered from the early game are also encountered in the late game, and even though my party is stronger and has better armor and weapons, somehow the enemy is scaled so they take equal amount of hits and if surrounded they can still kill your party. One such example are the mosquitoes. I also hate this, I never was a fan of enemy scaling in Oblivion, and neither am I a fan in this game as well. If you are stronger, you should be able to one shot weaker enemies. It's absolutely unnacceptable that a crab I fought from the first dungeons takes the same amount of hits in the last dungeon.
Some of the puzzles don't make sense, and I had to look up a guide to actually solve them. I never used a guide in the first grimrock game.
Even though I enjoyed the first one more, I am still giving this game a thumbs up. I think it's still fun and you could still enjoy the new environment and new mechanics. I kind of wished they made a third game though, but we will see.
really fun combat and world exploration, puzzles are a bit hard
Es very fun 100% would play again
I had this on my wishlist for a while. This is the type of games i grew up playing. I finally got it and not only is there not much there, but it crashes everytime I try to save it...making me start all over. Kinda sad I was really hoping to like this one.
The clunky 4 party member controls with what feels like it should be turn-based but still having singular enemies feel as strong as or slightly stronger than your 4 party members is ridiculous given that actions happen in real-time. Limited experience progression makes this even worse, and the first boss feels just way too strong given these factors, especially if your damage involves spellcasters who have low health, low armor, and the spells take a few sections of clicking around to execute. It seems like most people(after looking around online) specifically optimize with particular race/class combinations, and I greatly dislike all the offered species besides Human. I don't want to play as bug-people or furries. At least offer Human/Elf/Dwarf/Orc not bug-people/lizard/minotaur/skaven-ripoff
Refunding this garbage
(y)
iNot quite as scenic as Grimrock 1, Graphic not so nice in outdoor scenes, and the puzzles feels too much as puzzles, attached from the tone of the game. I guess its quite allright, but nevertheless a dissapointing sequel to a great number one.
This is a weird one. I liked it but I lost interest midway through only to pick it up again and finish the same run months later. I remembered basically nothing and I was in the middle of the game. It was dreadful trying to remember what I was doing and what I had to do. But somehow, I got through. It is a cool puzzle game/dungeon crawler but for my liking it is a little bit too long.
one of the best in the genre
I put over 100 hours into this game and still haven't beat it. It may be 10 years old, but it's aged well for grid based game. Tons and tons of puzzles and secrets (you will likely need a guide if you want to 100%, or just accept the challenge).
Overall, i liked the vibe.
i really wanted to like this game... but it's RUINED by Way too Cryptic Puzzles and
no Options to lower the difficulty of them (kinda like in games like Silent Hill 2*)
otherwise i dig it Mostly, ++for custom portraits, map marking N all that OG stuff...
Good game but hard level is way to difficult only doging you can do.
Puzzles are mad hard, yo.
Amazing game. I played the first Legend of Grimrock but only for about two or four hours. This one had a lot of variety, secrets and stunning graphics to keep me hooked!
Hope they make another or DLC!
Confusing as hell. Cant even get through the introduction without having to google what to do. And for whoever will say "skill issue" ... nah.; Ive played a ton of these type of games. Its overly confusing to the point to where the other stuff doesnt matter. Sucks bc it seems like a fun game but im not trying to look up every single puzzle bc its stupidly designed
One of the best RPGs in the past 20 years! Can't recommend this enought!
I have spent already 23h in this game and I enjoyed it quite a bit. I have played the first game so I am quite familiar with the gameplay even though there have been quite a few improvements. It is a very oldschool experience and it truly shows that dungeon crawling genre can still work in modern gaming. I will say that it is not for everyone, that there is no hand holding and the game will not make sure that you don't lose. On the contrary it is possible to lock yourself from progressing at any point in the game. I had to restart from a much earlier save because I got myself stuck between too hard challenge and no way to get back to the surface. I suggest highly playing through first game before attempting to go through second part which is essentially "bigger and better".
There isn't much in terms of story here nor interactions with characters. There are no npcs to talk to or vendors to sell your stuff. Don't expect a town or quest givers. It's just you, your band of heroes and dungeons to go through. Story stringing it all together is very vague and almost non existent, despite a cool cutscene at the beginning suggesting something more.
Great game. Looks like, and gives the vibes of, an old game, but runs like a modern game. A great choice for a classic dungeon crawling game with a little extra life breathed into it.
Compared to the previous game Grimrock 2 is more puzzle orientated, combining familiar gameplay with an hub world to roam in and thus creating a less lineair experience. The game is really well made, but IMO also harder than the first game. Some fights can be tricky due to movement in tight spaces. However especially some of the puzzles can be true mind bogglers and not all are optional, in some cases temporarily halting progress. The fact the game is more free roaming also means you need to pay more attention to your surroundings, as occasionaly you'll find clues belonging to a puzzle on a different map.
If Grimrock 1 has a lot in common with Eye of the Beholder (my favorite dungeon crawler), I would say Grimrock 2 borrows more elements from Dungeon Master.
Really polished, great atmosphere, but also a though cookie to crack. As the intended audience likely wants the game to be I believe. :) If this is your first dungeon crawler, try Grimrock 1 first.
Rating: 8,0/10
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Дополнительная информация
Разработчик | Almost Human Games |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Отзывы пользователей | 90% положительных (1880) |