Разработчик: Blue Bottle Games
Описание
Features
- Unique Setting - Near-future, post-apocalyptic Michigan with local cryptids and folklore. And something else beneath the surface...
- Turn-Based Play - Take your time with each turn, and play at your own pace. Save and quit when you want, and resume later.
- Permadeath - If you die, that's it. NEO Scavenger is balanced around a single difficulty level: permadeath. Your save will be deleted if you die. So choose every action carefully!
- No Grinding - There is no XP in NEO Scavenger. No levelling-up. Instead, progress comes from learning how to play the game better, and using your strengths to your advantage.
- Semi-Random - Much of the map is randomized each game, including the location of ruins, creatures, weather, and certain quest branches.
- Sandbox or Story - Search for clues to your identity, what happened, and who's hunting you. Or simply test your mettle against man and nature alike. Play how you want!
- Abilities and Flaws - Choose abilities and flaws each time you play. Different combos unlock different abilities and quest branches.
- Crafting - Extensive crafting system which allows for substitutions of similar items. Make a rifle scope from half a pair of binoculars, or a noise trap from a pill bottle and pebbles.
- Desperate Combat - Detailed combat with moves like "Tackle," "Lure," "Kick While Down," "Demand Surrender," and "Threaten."
- Realistic Wounds - Creatures have complex wound simulation, with multiple wound locations, infection, bleeding, and pain management.
- Realistic Metabolism - Hypothermia, fatigue, thirst, hunger, disease, intoxication, shelter...everything is tracked.
- Realistic Inventory - Complex inventory system with slots for holding, wearing, containers, and more. Fit items in grid spaces, and manage encumbrance.
- Hex-Based World Map - Navigate ruins, hills, forests, and plains in a hex-based map. Line-of-sight, elevation, and daylight matters.
- Tracking - Creatures leave their tracks and spoor on the map, which can be followed by others. Players can also hide their tracks.
- Hiding - Players can use hiding to avoid being seen while traveling the map, as well as during story encounters.
- Hunting - Trap small game for food and fur, or track and kill larger prey on the map for butchering.
- Hacking - Use hacking skills to unlock scavenged laptops, cellphones, smartphones, and tablets. Mine them for paydata, or snoop through personal files.
- Foraging - Search for edible plants and water, and use special skills to identify what's safe to eat.
- Haunting Soundtrack - Music composed by Josh Culler, specifically for NEO Scavenger, plays periodically, lending an atmosphere of loneliness and desperation. (Also accessible as mp3s outside game.)
- Creature AI - Wandering creatures go about their own business, hunting, scavenging, and hoarding. Morale affects their choices, and some will gang-up and cause trouble.
- Dynamic Weather - Temperature, rainfall, and night/day are based on real-world data for autumn in the area. If you live long enough, you may see snow fall.
- Detroit - Take refuge from the wasteland in one of mankind's last bastions of safety. Buy supplies, get medical care, and seek clues in a cyberpunk-styled city.
- Trading Cards - Collect NEO Scavenger trading cards, badges, emoticons, and profile backgrounds!
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Microsoft® Windows® XP (32 bit), Windows Server 2008 (32 bit), Windows Vista® (32 bit), Windows 7 (32 bit and 64 bit), Windows 8 (32 bit and 64 bit), or Windows Server 2012 (64 bit)
- Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom 1.6GHz or faster processor for netbooks
- Memory: 1 GB RAM
- Graphics: 128MB of graphics memory
- Storage: 75 MB available space
- Sound Card: Any
- Additional Notes: Please try the free demo to verify that it works for you!
Mac
- OS: Mac OS X v10.6, v10.7, v10.8, or v10.9
- Processor: Intel Core™ Duo 1.83GHz or faster processor
- Memory: 1 GB RAM
- Graphics: 128MB of graphics memory
- Storage: 75 MB available space
- Sound Card: Any
- Additional Notes: Please try the free demo to verify that it works for you!
Linux
- OS: Red Hat® Enterprise Linux® (RHEL) 5.6 or later (32 bit and 64 bit), openSUSE® 11.3 or later (32 bit and 64 bit), or Ubuntu 10.04 or later (32 bit and 64 bit)
- Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom 1.6GHz or faster processor for netbooks
- Memory: 1 GB RAM
- Graphics: 128MB of graphics memory
- Storage: 75 MB available space
- Sound Card: Any
- Additional Notes: Please try the free demo to verify that it works for you!
Отзывы пользователей
Joggers stole my eyes, cant have shit it Detroit
Game makes me FEEL like a homeless man in LA
A game that every few weeks you can pick up play a run then drop, highly recommend
focus on making games
Fallout for a junk computer.
I am going outside. I am attacked: I die.
I am going to sleep. I am attacked: I die.
I find a hoodie. The hoodie gets broken next turn. Hypothermia: I die.
the ruthless backshots this game gives me weirdly feels good.
for the price its a great game give it a try i doubt you will regret it
A crackhead stabbed me with a broken bottle 10/10 would get stabbed again.
After 20 hours I finally got a grasp on this game. I have a .308 and a .45 with ammo and the ranged skill. I got a decent vehicle, plenty of cash and backup supplies. The wasteland fears me now. I then promptly got beaten to death by a ghost after defiling its corpse. 10/10 experience.
Not easy to recommend this game, but I do. First of all, the mechanics of scavenging, survival and item management are simply fascinating, the story is intriguing and the newspaper entries really well written. The world is very well constructed. However, I can't appreciate the rogue-like aspect of this game, where there seems to be instant deaths in many places, and where you die so many times that the story is almost out of reach, the game consisting of starting again and again from the beginning (well, at least for me). I recommend playing it with a game save mod, which changed everything for me.
Felt invinceable after getting a children's Backpack. Wept for several hours after losing it next turn.
peak hobo simulator
The most fun game to go into playing blind. Every death was a learning moment. Trekking across the map to the cyber city was an experience.
Off the bat this game is played through a series of menus and stylized UIs.
Survival is difficult. Obtaining food and water will always be on the back of your mind. Rather tedious sometimes but that's the point I suppose (be a trapper).
Combat is incredibly balanced. Nothing more to say. Learn the turn based dance.
Story is a confusing mess that CAN be untangled. You'll feel much like the player character, dropped fresh from a cryosleep pod.
EXPLORE! So many alien things to find in this strange new world. Don't wear a gas mask. Breath deep.
I love this game.
I play it infrequently these days, but its one I keep coming back to.
Sometimes after years of being away.
It's punishingly and progress always feels earned. There's nothing cheap.
Well done Blue bottle.
I do enjoy the game, but i have trouble recommending it. It has an interesting story and world wanting to be told, but clunky systems and mechanics get in the way of it all, most obnoxious of them is the constant RNG getting in the way. Getting familiar with the game only helps a little bit. Even with everything in your corner, trying all out to get a cohesive story out of things is nearly impossible. Quite simply, you'll die so often that you'll get chunks here and there, but never a single unbroken line.
In addition to that, in pretty much all the random events, you have no agency whatsoever. I understand trying to push a narrative that doing the right thing is likely to get you killed. But the outcomes of all the events basically boil down to, leave without interacting or be beaten, stolen from, killed outright or the exact opposite of the thing you want.
All in all, interesting but i can't recommend it.
Shakes fist at addicting RNG! I'll be damned, this is strangely compelly to keep trying over and over. TF, tho. I cant play this game for ****
Recc'd
Amazing game. Sure its hard but youll get the hang of it. You can find crafting recipes in the crafting tab, should you be confused plus you find papers with recipes on them. Combat should be avoided but you can make a harded spear thats a really good first weapon that I often use until I have a gun.
A little tip if you die very soon is to take the tough and/or strong plus trapping traits and fight in the beginning with strong/tough, then use trapping on the corpse while cutting it open.
The only thing I dislike is that you can't get traits after the beginning. A school or npcs who teach you for money, quests or loot would be nice. But theres a mod for that, sadly the hacker trait can't be learned even in that mod.
One of my favorite games ever. A true masterpiece.
Excellent game, very immersive, yet also strangely relaxing at the same time.
Fun game but damn difficult you will die many many times before getting anything close to a "good" run my best run died from a dogman who got me while i was super tired so i just passed out mid combat. (do think its a touch bs since one would assume in a fight for life adrenaline fight back that exhaustion but cest la vie)
I was desperate for fire so as a last resort I used a broken bottle, some random sticks big and small, along with the power of the sun AND I MADE FIREEEE!!!!!!
I wish there was more content, i wish there were more games like this!
I swear this game was free when I got it, but I'd pay the 15 bucks for it either way. This game perfectly tickles my itch for a high stakes rpg gameplay that I can experience however fast i want. I went into my first play expecting something akin to Fallout 1/2, did not get that, but was pleasantly surprised by what i did find.
Challenging as hell but weirdly not overly frustrating, even for someone as short-tempered as me. Just bring some patience with you, the systems take a little time getting used to.
An incredibly complex, super difficult, hard to learn turn-based survival game. A ton of interactivity, and requires a lot of thinking and even outdoor survival knowledge of the player to really get anywhere.
it didn't do anything for me personally. i died three times, once to hypothermia, another to a feral dog, and a third time from a gunshot to the head. I'd heard about some kind of "glow", but i couldn't make any progress before getting dumped on.
I'm rating this positive, because as a real life outdoors simulation, its pretty accurate. i would indeed die in about a day.
A shoe lasts about week before it falls apart. All buildings are completely stripped of doors, plumbing, wiring, and woodwork. The concept of a door is alien to you, anyway. You need to drink a full bottle of water every two hours, or your sleep is interrupted. The whole world is populated by dogs, who have nothing to do and nothing to eat, except you. So all dogs of the entire world stand in line to wake you whenever you try to sleep. When you do manage to sleep, you wake up from the sound of your plastic bag spontaneously falling apart.
I tried to like this.
I like the game but it has a lot of flaws. Mainly in how punishing it is to the player.
I constantly get attacked by people stronger than Hercules. I shot an attacker TWICE in the chest with a SHOTGUN, and he only received a "bleeding" status for my trouble. He then just kept waltzing up to me like it was nothing. I still can't seem to outrun this guy. Ok, fine those were my last 2 slugs so its melee time. He must be close to death... I manage to then get a good half dozen hits in with my monkey wrench, he hardly flinches. Then its a punch or two from him and lights out for me, I'm dead.
This is a common scenario and not a fluke that happened once. It might as well be the routine. This game does not respect your time.
The game had great potential because the mood and setting is great but it's way too obsessed with gotchas and punishing the player for invisible threats.
Fun
>woke up
>go outside after years of coma from abusing benadryl
>found a local crack head sleeping in his news paper hut
>proceed to bash his head in with a fucking rock and steal his off brand puma sneakers
>i continue east until i get jumped by a skin walker, it then plucks my limbs off and i die instantly
10/10 best depiction of what is like living in flint michigan.
>punches mutant
>thick skin doesnt hurt it
>screams and goes super sayan (pops blood vessel)
>dodges out the way of mutants attack
>mutant falls over like a stupid cunt
>beats the fuck out of idiot on the floor
I can get behind having to learn the game extensively to survive in an unforgiving wasteland.
I cannot get behind some glowing wraith thing randomly attacking me as I try to sleep, and then slipping, hitting my head and falling unconcious for it to maul me as I try to run.
The game has fun, albeit clunky mechanics, and I definetely would see myself playing it a lot, but there is a limit to how much rng i can tolerate.
Turn based project zomboid/fallout where you're being hunted by a furry 10/10
100% reccomend, endless hours of fun, difficult, challenging but not frustrating
Great game with a lot of play time. worth the price and you'd be supporting a pretty cool indie dev as well.
be warned: this game is very hard
10/10
crackhead simulator
don't lose you're flip flop the dog men are coming!
s tier game
really really good. crunchy and weird and really fun
This game will definitely make you rage from unforgiving RNG, and requires quite a bit of research. Despite this, a very interesting game with a unique turn-based strategy approach that is memorable and I revisit a couple of times a year.
Aight
I suck at this game but I want to be really good at it.
Game is ruthless and luck is important, but it's surprisingly full of complex mechanics and making it to the late stages feels really rewarding.
Its aight. I'd buy it on sale though, its showing its age.
yes
14 hours
I still don't understand what the hell I am doing.
I've not gotten far.
Nothing is really bad or confusing with mechanics or UI. I'm just bad at the game, and that's okay.
I've now lost the game multiple times immediately in my first encounter.
I choose to run at a someone.
They brain me with a rock.
I lose consciousness.
I die.
I love every moment.
Save and quit ---> No saved file! so yeah, playing on a steam deck, the game seemingly cant be saved. On another note, the user interface is very not intuitive. With some minor changes to this game, it could be good in my opinion. Until then, its buggy and user-unfriendly
I couldn't tell you why but it's SUPER addictive
Really unique and weird game. I recommend if you're into hardcore roguelites. Getting body armor from a cop was one of the weird and cooler parts of the game lol.
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Дополнительная информация
Разработчик | Blue Bottle Games |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 23.12.2024 |
Metacritic | 77 |
Отзывы пользователей | 89% положительных (3484) |