Разработчик: Laboratory Systems
Описание
It is about time for our quadrennial operation check through various parts of the facility. In the series of missions, combine robotic modular geometry components into different structures to adapt to combat situations. Build ground defenses around, send propeller air probes, attract and transfer scrap resources, and anything else the physics allows. Clean up anything unwanted to complete the maintenance task.
Crazy physics-based gameplay
99% of the stuff is physically simulated, affecting how objects move and behave in action. Consider physical phenomenon when making strategic decisions. e.g The bullet bounces off non-targets. Obstacles or drones can physically affect opponent rushing in. Structural balancing...Strategy focused, multipurpose robotic components for fast in-place live construction
Things are made of robotic components which can be served for multiple purposes. This allows for fast building of functional small structures in realtime with pause. There is also no upgrading of things such as ground defense towers, just modify them or build more onto them to adapt to new situation.Open and reusable game mechanics
Objects will be reusable for other purpose/or have additional usage with more sandbox elements introduced.Experiment, sandbox and survival modes
Experiment mode (aka. campaign) explores a wide range of gameplay with robotic component combinations, including expansionary defense, conquest and production etc.Sandbox supports building and testing of varies structural designs with large material supply and completing additional challenges.
Survival mode is fortress defense.
Clean metallic esthetics, floating high in atmosphere.
The clean style matches the sci-fi background while giving clear visual on structural design. Also supports colorbindness.Поддерживаемые языки: english, simplified chinese, traditional chinese
Системные требования
Windows
- OS *: Windows 7
- Processor: Core 2 Duo
- Memory: 3 GB RAM
- Graphics: Shader Model 3.0 1.0 GB VRAM
- DirectX: Version 9.0c
- Storage: 2 GB available space
- Additional Notes: Minimum Resolution 1280x720
- OS *: Windows 7
- Memory: 4 GB RAM
- Graphics: Shader Model 3.0 2.0 GB VRAM
- DirectX: Version 9.0c
- Storage: 2 GB available space
Отзывы пользователей
I remember playing the demo for this game a long time ago, I had no idea it actually came out until much later in life. As a fan, and developer of other various physics based AND TD things I love this game. Both way back then and now! I can tell many aspects are a labor of love, nuanced controls, AI behaviours, line-of-sights, and I really like the offensive nature of the game, more than just a defense, with many regions to travel between carrying your blocks along with you.
Comparatively I do enjoy the wacky physics this game exhibits as it adds to the charm of chaos that the enemies also have. meaning its not just a game about stats as some times the fight might not go you way.
If I HAD to nitpick somewhere, the 'one-joint' nature of some of the builds does end up limiting my creative design, or perhaps I am missing something (I'll update this if I figure that one out)
Very neat idea. I love things like this
extremely cool concept, the physics doesnt compliment the tower defense part of the game very well, its also very difficult
funny block combat game
Game is pretty cool, cool sandbox aspects and all that, but the game is honestly not fun as its just a pain to get through. everything feels weak and the enemies feel incredibly strong.
turret
Prob one of the greatest if not best tower defense games out there. Wish it didn't have to be so underrated.
T_T
I hate the controls and the physics are jank.
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Дополнительная информация
Разработчик | Laboratory Systems |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 16.01.2025 |
Отзывы пользователей | 78% положительных (152) |