Разработчик: Crystal Dynamics
Описание
Поддерживаемые языки: english
Системные требования
Windows
- OS *:Windows XP/ Windows Vista / Windows 7
- Processor:1.8Ghz processor
- Memory:1 GB RAM
- Graphics:3D graphics compatible with DirectX 9
- DirectX®:9.0b
- Hard Drive:2 GB HD space
Отзывы пользователей
i don't actually recommend, only because you cannot use controller unless you emulate i believe. platforming is impossible on keyboard and mouse due to fast movements. other than that, i legit only bought this game for a singular song within a level.
Unplayable. The keyboard set is abysmal and the controler support dose not work. You can’t even set your own keys as it won’t reconsider the buttons on the controller. It’s a shame.
Much like Blood Omen 2 and Soul Reaver 2, this game is prone to crashing randomly.
However that doesn't stop this from being an excellent game and a story worth seeing through to the end.
Although I love the game series and the story, Defiance is NOT a good game gameplay-wise, and I actually cannot recommend it. I wanted to give it a thumbs down, but it has so many great moments that I cannot do so.
On the plus side:
+ great story, especially if you know the predecessors
+ great music (although most is reused from the predecessors)
+ great graphics
+ The fighting system is fast-paced and fun. Interactions with the environment. Stuff breaks in battle or you can set enemies on fire or throw into the abyss.
+ Some bosses have creative and unique fighting patterns.
On the downside:
- The camera is artistic and makes it look like a movie but it is a struggle to play with it. In jump sequences the camera often makes you jump astray or even switch angles in crucial moments. You have no overview over the room. Sometimes you don't see ill-positioned enemies or fight behind a wall.
- The puzzles are easy, not to say dull. Mostly they are just find-the-key style puzzles.
- Timed puzzles in combination with weird camera angles are a pain.
- The same enemy types attack you over and over, usually with no way to skip them.
- The game feels overly long and repetive with the same reavers you already got in the previous games, getting new elements just to get another element that you need as a key to move on with the story.
- You have to run through the very same environments over and over.
So if you consider playing it, know what you are getting yourself into: A lot of frustrating moments that pay back with great animatic scenes if you struggle through them.
This review is very biased since I played this game when I was around 6 years old and to me this is an utterly exceptional game, so beware.
[hr] --- [/hr]
ASTONISHING STORY, UNPARALLELED GAMEPLAY, EDUCATIONAL GRAPHICS!
[hr][/hr]
Why Astonishing Story you may ask?
The story builds upon Blood Omen 1, Kiiiiinda but not really Blood Omen 2;
And more recently and most importantly, Soul Reaver 1 & Soul Reaver 2.
Only these latter ones are more recommended to udnerstand the main storyline, the rest can be pieced together.
The story deals with Time paradoxes & timetravel, Enigmatic mysteries within a complex fictional world, Ethical & Philosophical dilemmas, and a Dramatically culminating Finale!
These pair exceptionally with the phenomenal soundtrack, the, at times, eerie atmosphere, and most impactfully, the sublime voice acting & eloquent speech utilised.
Truly a Masterpiece which shan't soon leave my heart.
[hr][/hr]
Why Unparalleled Gameplay you may ask?
This is a unique combination of
"Damn, for the time when this was made, this is amazing!"
"The buttons are easy to pick up, and combos are not too difficult to make straight away!"
"Hmm, not needing the mouse is actually kinda liberating!"
And
" DAMN THIS BLOODY CAMERA WON'T LET ME SEE THE COLLECTABLES?"
"WHY WON'T YOU FRICKIN SELECT THE ENEMY THAT BLOODY WELL ATTACKS ME??"
"THESE WRETCHED FISH THINGS ARE DARNED IMMORTAL!"
Truly, the ups & downs of a veritable adventure! Comparable only to a ride between the Fires of Hell when you feel like you can't beat any living thing (later in the game) , a Migrane-inducing Mocking Maze when you are hopelessly lost in Vorador's Mansion , and a Telenovela's Tear-Draining Drama if you don't expect the ending and was as invested as I was at 6 years old.
...an unforgettable experience! :D
[hr][/hr]
And Why the Educational Graphics you may ask?
Because though the graphics are trend-setters for their time, in reality some Fortnite kids may feel offended when seeing the pixelation of the past efforts and tribulations.
At least, however, like my teachers said that books stimulate imagination because you aren't spoon-fed graphics into the eye bulbs, so I shall too use this argument in favour of lesser-dense resolutions in videogames :)
[hr][/hr]
I hope you will enjoy the game almost as much as I did, and wish you may not lose yourself on the journey!
Take care :))
good game, camera sucks due to fixed camera angles but i enjoy the action hack and slash of dmc to push through it and its story is still pretty good if you've been keeping up with LOK.
10 points out of 10, a game from childhood. Combined with the new remastered versions of the first two, you can complete the full story (about Raziel and Kain), remember and rethink this story once again. It's a great game and there aren't many like it these days. However, it's a pity that the gameplay can be a bit archaic.
One of the best single player games of all time. With the new remaster of SR1 I hope the entire LoK series get's the same modern exposure.
One of my favorite games as a kid was Legacy of Kain. Recently I started replaying old games because I wanted no drama and all in all fun experience. Did not disappoint. 10 out of 10 in every aspect. I personally don't mind old graphics. I care more about the story and gameplay. No problem with "annoying camera" here, its as I remember it.
Amy Hennig where you at?
Please come back and finish the story, my god its a beautiful story.
I started my legacy of Kain journey only recently, though i had played a little of SR2 when i was younger, playing them all back to back...i don't think i've played such well crafted and beautiful story that's touched my heart in such a short time...
My favourite game series is the Prince of Persia series and honestly the Legacy of Kain series has become one of my favourites of all time.
The voice acting
The story
The emotion..
i loved every bit of my journey and i implore you all to please pick up these games up and play them yourself.
Incredible story 10/10
Goog
Story is the only good thing about this game, horrible combat, horrible camera, and horrible platformings, it's a shit game with a good story.
Legacy of Kain: Defiance is a great game, but the camera makes it a chore to play. It will randomly jerk, making me lose focus of my character. For a game from 2003, despite the technological limitations back then. I can name numerous games with far better controls. My word of advice is to get the game on a discount just for the story if you are a fan of Legacy of Kain series; otherwise, the controls and gameplay mechanics leave a lot to be desired.
Horrible camera gameplay, incredible story.
In my eyes Defiance is the best the Legacy Of Kain series has to offer, rather than being the titular action adventure the Soul reaver games were known for , Defiance adapted a Character Action with platforming on the side format and while the Puzzles from Soul Reaver 1 and the almost mosiac level design is missed the improvement in combat more than makes up for it for not having them although the combo is pretty finnicky and combo almost alway never work as you expect because its very similar to fighting games . Combine that with the Story that Concludes Raziel's Journey and you got a Second look diamond which never got the recognition it deserved.Highly Recommended ! especially if you have completed Soul Reaver 2 , if the combat controls could be tightened you'd have best possible version of this game here is to hope that Aspyr is working on just that when that Defiance Remaster comes out
Note: if you're playing with a controller which you should be , go to settings set the controls to Gamepad + keyboard and set Secondary Stick to Z-RX and set gamepad type to Analog.
I paid 80 cents for this game and I feel I was ripped off, the camera makes it almost unplayable, if I knew the camera would be this bad I'd have downloaded it on piratebay
The story is good but the playability is pure garbage, let's hope they remaster this game, the remasters are worth the money because they are great to play, in here you have to wait for the camera to catch up or to attempt a course of action 20x because the camera will screw with your commands
a true classic that i hope one day would get a remake
Now would be the perfect time to get some STEAMDECK support for this game since the remasters are doing so well of the previous games.
Replaying this game now in 2024 has been a sobering experience.
EDIT: I pushed passed the issues mentioned in the review and actually finished my replay. I still hold firm to the serious issues with the auto-camera, and way too much combat. But that aside, if you can endure the issues, the game is as great as I remembered it. Not an ideal ending to the series, since it's not a proper ending, but probably as best as we can get considering the situation that we might never get any other game.
Now, back to the actual review.
While the story/dialogue and writing is decent in Defiance, and the reveals to the plot significant, it's not really to the level of Soul Reaver 2; which I'm now convinced it thoroughly surpasses this one.
But what drags this game considerably is the gameplay. They got rid of the amazing puzzles from Soul Reaver 1 and 2, which I admit were decently challenging, and I assume company leadership decided that's a no-go for the audience of 2003, when this came out? So they wanted to streamline and make the game accessible to the most mainstream audience.
Which I can appreciate, since I'd love for this series to have garnered a bigger audience since it deserved it. The only issue is they replaced all of the decent puzzles with just a few of the most superficial ones; and a lot of combat. And I mean a lot. It's constant, unrelenting how much shit they throw at you; it almost feels it's just to keep you busy and prolong the game length.
While the combat is again more streamlined and feels better for the first hour of gameplay it quickly devolves into the same repetitive pattern and you really get tired of it. It might be flashier and feels better than in SR1/2, but the amount of it more than negates that little improvement.
They also made various other changes to the base game that are just annoying. No longer do you simply phase into the spectral real upon dying in the physical one. No, you suffer a reload and it moves you back to the last checkpoint. This might be due to some technical limitation, but they had no issue like this in SR1/2. It's just an annoying change, that it feels like was made at some point and they didn't bother improving it.
They also effectively killed almost any exploration the previous games had. SR2 did a bit of funneling of the player, but this is just ridiculous. The auto-camera almost takes you by the throat and shows you where you need to go.
But the most absolutely harebrained excruciating of a change they introduced in Defiance is the awful auto-camera that constantly reorients itself according to where you are on screen. Absolutely dreadful implementation. It wasn't ideal in the original Soul Reaver 1, and the remastered version got rid of it. They didn't do it in Soul Reaver 2, and that was amazing. Hands down the version implementation in the series. But here in Defiance they brought it back in the most awful way possible.
I find it hard to describe how awful to the experience the auto-camera is, but I will attempt to with a few examples. And these are quite constant, in the most annoying of places. They affect both combat and puzzles/platforming. While it is mildly annoying in combat, since you sometimes lose orientation, target the wrong enemy, and this further exacerbates the stun-locking nature of some of the attacks they do; it is nowhere close to how this impacts platforming especially.
The game every so often requires you to jump onto platforms, grab ledges, not fall off platforms, etc. And the camera orientation often either changes mid movement or is positioned in such a way that you cannot judge distance properly, cannot jump off at the last moment you need to in order to be able to grab some ledge. Absolutely infuriating of a shitty camera system. I remember being very annoying even back in 2003, but at this point it has killed my current run of it, since I didn't want to wait for a potential remastered version, like we received for SR1/2.
But in this state I cannot fathom grinding through endless repetitive shitty combat encounters, to then be jerked around with platforming annoyances, only to get at the good story. I can just watch a youtube playthrough or just the cinematic parts for that. I did not expect my run to end during Chapter 5, but I won't do this to myself.
I'll hopefully retry with a remastered version, if they will ever get to it. Otherwise I'm out. Soul Reaver 1 and 2 were masterful, fun and challenging in the right ways. This is not. I hope that if they do tackle a remaster they do something about the amount of combat. And about the auto-camera. I still cannot believe this shipped with that shitty of an implementation.
Score just based on story: 9/10.
overall score: 7/10, due to the grindy endless combat and the awful auto-camera that screws with you both in combat and especially in platforming. And also the loss of any solid exploration the previous games had.
[LAGACY OF KAIN DEFIANCE] was a good game i just don,t like the ending they kill off Raziel why didn,t they just
kill off kain to if was going to do this they should of kill both off would have made more sense wouldn,t been
bad if they would ever remake another one some day in are life time to continue defiance and resurrect raziel from the blade for unfinished business they did leave the end with questions Janos Audron was possessed by the Hilton and after fight with Raziel he got away. and other thing people probably don,t like is all the backtracking which you had to do the graphics the abilities got to play as the soul reaver and vampire all were good.
Right of the bat I'll say it is a very frustrating game, not in difficulty but in control.
the camera is ALL over the place where walking down a path can send you walking sideways off a bridge if you are not quick to adjust to the change, the game however does give you a buffer where pressing forward continues you walking in the direction you wanted but will easily shift you, Also there are moments where the camera will rotate causing what would be a horizontal jump to actually require a jump holding straight forward which would be towards the curved wall but as you do it curves, Causing moments where controlling the character are very unintuitive. Otherwise I'm playing for the amazing story that goes with it, and the combat is kinda good for an old title.
[H3]I also played it on PlayStation 1.
The port hold up pretty well. It's still worth buying today.
If this ever gets remastered, please improve the camera. I don't care if you don't touch a single art asset, just fix the camera.
It is a great game story wise, the conclusion of the legacy of kain saga, tho it is very hard to recommend in this state.
You will need at the very least to get a texture pack (aka modding) and become frustrated by trying to make a joypad work like it should, also the camera is a literal pain in the ass...
Still worth playing if you have the patience otherwise the steam release is not the best, especially if you think about modding it to make it somewhat more enjoyable.
It is also a real JOKE that the game is only available in english despite the original release being multi-language
I hope Aspyr is watching and is going to remaster this game
cool
As much as I love the previous LoK games this one just doesn't fucking do it. Monotonous slog of constant enemies that take way too long to kill with a battle system that isn't fun at all. Backtrack through ENTIRE stages MULTIPLE (And I mean MULTIPLE) times to solve a single puzzle. Just fuck everything about this garbage. The story takes an absolute shit on itself, I'm 8 hours in and have 0 fucking answers to anything. I'm tired of hitting shit ass stone statues that don't fucking die surrounded by smaller shit ass enemies in nearly every single goddamn room. Not to mention I'm fighting the horrid camera the entire time. It's not fun, it's boring as fuck. Fuck this game. (Yes I was mad when I wrote this)
i love it
bought the game on my sream deck and wont let me play keeps asking for me to insert disc
Very basic gameplay with heavily repeating assets.
Levels repeat, Blue guys dungeons repeat, bosses repeat, battles repeat, very brain dead puzzles repeat, the MUSIC repeats (Like two theme per character. Not level, CHARACTER! At least Blue guys exploration music is nice).
I got so bored I just looked up the cutscenes online. Plot is very old school collect the elemental artifacts to defeat the big bad. Lotta wafty dialogue, most of it is just the characters describing what they see. Gets very JRPG by the end, with a 90's cartoon feel from thanks the voice actors.
I'd say if you weren't already a fan as a child you're not missing anything or just watch the cutscenes if you're interested in what happens. Not a bad game, just meh.
9/10
this game needs a remake and sequel.
gay
Some enemies can be a headache to fight due to repetition and the platforming with the camera at times made me wish I wasn't born unto this earth but outside of that? Fucking amazing, voice acting is top tier. Story telling and art direction are strong as fuck and gorgeous to explore. If this thing got a little polish to it as far as a camera that works and it would be solid.
very alright
This game is really nice!. The gameplay is amazing. i only played about 53 mins of it as of this review. its a really like 2003 ish style game. i love vampires and i love old games so this fits!. thanks to my friend who told me about this. :3
Bad review because the gameplay sucks, but the story is unrivaled despite this game being 20 years old.
The key issues that this game has gameplay-wise are bad camera angles that can make platforming and movement difficult, and getting locked in a room full of enemies that you have no choice but to fight like four billion times.
running well
I still like playing this game!
not dog sh!t like blood omen 2 but boring asf
so far 2 games worth playing from this series
soul reaver 1 , 2
horrible controls and camera good story though
One can only match, move by move, the machinations of Fate. And thus defy...the tyrannous stars.
played through on steam deck what a good game very good story excellent voice acting when are we going to get a remake of this masterpiece trilogy
A classic in the hack-and-slash genre, where you hack and slash, and nothing else.
Дополнительная информация
Разработчик | Crystal Dynamics |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 16.01.2025 |
Metacritic | 70 |
Отзывы пользователей | 83% положительных (538) |