
Разработчик: Airship Syndicate
Описание

Эвенор практически разрушен. Ваша задача — овладеть силой Путника, чтобы управлять охватившим мир хаосом. Пригласите еще двух друзей и повышайте свою мощь. Управляйте приключениями с помощью мутаторов — модификаторов настройки, которые помогают направлять исследование обширного мира — и собирайте ценное снаряжение и трофеи!
Управляйте хаосом
Каждое прохождение зависит от ваших решений: входите во врата приключений с помощью таинственного устройства под названием «кинжал Мрака». В каждом приключении есть уникальные модификаторы и испытания, которые создаете именно ВЫ. От вас зависит, какие области исследовать, каких боссов встретить, какие материалы собрать и каким Путником стать.Станьте Навигатором
Освойте силу могучего Путника и управляйте ею! Овладейте множеством уникальных способностей: от таинственных технологий и магии до смертоносных боевых искусств, подбирая именно то, что подходит вашему игровому стилю. Объединившись с другими Путниками, пересеките огромный мир и создайте подходящие именно вам приключения. Выбирайте места для исследований и противников для битв, чтобы проложить подходящую тропу для вашего Путника.Исследуйте и собирайте
Во время каждой охоты и экспедиции во Мрак вы будете находить новые места, монстров и снаряжение. Соберите все комплекты брони и предметы уникального оружия, а также сотни украшений для жилища, по осколкам собирая регионы разрушенного мира.Вместе сильнее
Путники сильнее вместе! Выполняйте сюжетные задачи или охотьтесь на босса вместе с друзьями, ведь игра Wayfinder поддерживает совместный режим для трех игроков. Присоединяйтесь к приключениям друзей или выходите из игры в любой момент, всей командой сражаясь с Мраком.Поддерживаемые языки: english, french, italian, german, japanese, spanish - latin america, korean, polish, portuguese - brazil, traditional chinese, spanish - spain, simplified chinese
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС: Windows 10 64-bit
- Процессор: AMD Ryzen 5 3600 / Intel i7 6700
- Оперативная память: 16 GB ОЗУ
- Видеокарта: AMD Radeon RX 5600 XT / Nvidia GTX 1650 Super
- DirectX: версии 12
- Место на диске: 50 GB
- Дополнительно: SSD Required
- 64-разрядные процессор и операционная система
- ОС: Windows 10 64-bit
- Процессор: AMD Ryzen 7 5800X / Intel i7 10700K
- Оперативная память: 16 GB ОЗУ
- Видеокарта: AMD RX 6600XT / Nvidia RTX 3070
- DirectX: версии 12
- Место на диске: 50 GB
- Дополнительно: SSD Required
Mac
Linux
Отзывы пользователей
This is a brief note to express my gratitude for the effort you’ve invested in creating this game. At its price point, this game truly stands out as something special and unique.
As a software developer myself, I can only imagine the countless hours of tireless work you dedicated to crafting such a stunning masterpiece. From the coding to the design, this game is nothing short of remarkable.
Ladies and gentlemen, you are looking at one of the best ARPGS ever made.
The art design is top notch, mixing high-tech with magic, valleys with ancient crooked forests, and, of course, it would not be an action-RPG without mines. All those environments are well-polished and look believable.
Character design is great as well, you are offered tons os cosmetic choices for both characters and weapons, and let me say, they look great and detailed to the extent of having their own sound effects.
Combat and abilities feel genuinely unique, no two characters are alike, no two weapons are alike. You will have quite different approaches while playing as different characters, neither will you use different weapon archetypes in the same way. You definitely do not expect souls-level depth of combat from a semi-independent dev.
To sum up, the game is totally worth its full price and deserves FAR MORE attention than it's getting now.
So, a failed MMO was successfully reshaped into a single/co-op experience. It was not perfect - I could list minor issues for approximately forever - but was a good time all in all. A shame that it's nearly impossible to shift the rating at least into the well-deserved blue.
It's a good game but it is VERY badly optimized. I can run Monster Hunter World at max settings with no issues but this game uses as many resources on the lowest settings and micro stutters.
I bought three copies of this game, two for friends while it was on sale. Regret not paying full price. All three of us are at 100+ hours and Enjoying it. My only hope is that there is more content to come. I understand Wayfinder had a rough start. As it sets now, It is worth the price.
fun game, Intense story... Not sure what it was about cuz i switched voice to German.
The game is good and worth its money
But man....the stinky of pay to win still lingers
All their level up systems are so needlessly sad
e.g.
you need 5 upgrades up to 5 times for a character
and another 5 for 5 times for each potential weapon
i know everything is free and obtain in game but
you are serveing me a turd shaped chocalate cake
i know its cake but its so hard to give it a chance
I don't understand the resources or progression, or even what the story is. I think they missed the mark on the onboarding for this one.
But, the visuals, the combat, the game feel, and just the general vibe, make this a nice chill way to spend your time. I hope the devs can fix some of the wonky aspects of this, and it could become something really brilliant. For now, it's a 7/10 from me.
As someone who loved WildStar and eventually got burned out on World of Warcraft, Wayfinder has been the perfect blend of everything I’ve missed. It captures the vibrant world-building and engaging combat I liked in WildStar, while offering a fresh and relaxing MMORPG experience without the endless grind that made WoW feel like a second job.
The combat is smooth, the world is beautiful, and the co-op multiplayer is fun. No more worrying about raid schedules or grinding for hours. Wayfinder lets me enjoy the best parts of MMO life without the stress. If you miss the feel of WildStar but want a more accessible experience, Wayfinder is definitely worth checking out.
You want a MMORPG experience on a smaller scale that works as a singleplayer or 3 player coop?
A vibrant and colorful joy to play.
The devs are serioulsy punching above their weight class.
Honestly this is pretty gas. You can feel this is something special. I wish the MMO had been good, but this takes all the best parts and makes something new. I wish they could do a complete relaunch of the game as this being the final product. I think this game is worth your time and money. If you ever see this game on sale at a price you like I think its worth a go. I hope the devs keep pushing this game in the right direction and I look forward to seeing what this game evolves into over 2025.
I did really enjoy my time with the game and was looking forward to exploring it more, but alas i cannot recommend it at the moment. Once you come to the highlands the fps dropped from a stable 144 down to 25-40 at times, it's the inconsistency that killed us because mostly we had around 80, which is very playable, but it keeps falling below 30 even, which causes these annoying stutters.
And while i can accept that i only have a decent computer with a RTX 3080, the graphics don't really reflect this and i play far more demanding games at 1440p without issues, but i turned on dlss performance mode, went to 1080p, turned down settings and nothing really changed, for either of us. ( my friend and co-op partner has an even better rig with the same issues )
I will keep this game wish listed and come back to it at some point and see if its changed, or when i've bought myself an upgrade that can brute force those stutters
Bland game with poor performance. A dead mmo that became a dead single player game. I can't imagine it's any more fun with friends, but it could be. There's just not a lot of substance here at all. It is pretty nice looking though.
I got the game on sale and to be honest I wanted to play it when it was still in beta and now that I got to play it and got it cheaper, sadly I'm still gonna request a refund... How can my 3070 with the recommended amount of 16gb of ram (Mid graphics) not run this game smoothly?!
I didn't even get close to the hour mark of gameplay and was already annoyed with the controls, the feel of the abilities and the generic idea of running around and doing talking quest simulator for my whole playtime...
Normally I would give these type of games a longer chance and play longer but nothing felt right and it just annoyed me how the game doesn't look that stunning and yet I can't run it smoothly.. From the little time I did play I'll give it a 4/10 :/
was actually hyped during the download, quickly disappointed on after start up.
They should make a Arcane/League of Legends game like this!
When this game was an MMO, it was pure trash/cash-grab. The turnaround the devs made to this 1.0 version is amazing. I really loved the art, the characters, the combat, and it has a ton of contents for you to do, you can even have an apartment! You should give it a try certainly!! It's much better now without the monetization, and as a single player game!
Was browsing steam till I found this game, bought it thinking I could just return it if it was bad. Turns put its actually goated. Still enjoy the game play and the Open world aspect of it. (Even if the story is a little hard to keep up with) The leveling mechanic feels fair, the speed of all the enemies are reasonable and aren't impossible to beat even if they're 1 level above you. A solid 8/10 game. definitely one of the most fun mmo's ive played EVER. On that note....
If the devs add split-screen co-op ill suck off every dev until they're nothing but husks of dried wood without sap.
*Updated
This is a 3rd person "Closed-World-Leveling(not RPG*)-Action"-game, played out in a fantasy-like setting. I have seen some of the many "reviews" (unfortunately the bar for what an actual review should be is non-existent according to Steam policy at the moment), and it has been really hard to gauge the actual mechanics of the gameplay, by merely watching someone else play the game.
So I went ahead and bought it, and my experience so far is:
This game has; experience points, levels and skills/abilities just like all others of its kind. However the gameplay mechanics are the interesting part of games, and what makes games distinguishable from each other. This game does deliver gameplay mechanics that aren't what most would expect, and the many reviews I've seen that state that this game is alike others in that respect, are just plainly wrong. Because it is obviously a cross between Oldschool Tera and Dauntless :D (feel absolutely free to disagree as I did with others :P)
Yes, there are some unfortunate remnants of "eastern-mechanics", not sure what else to call them, as many countries in Asia have similar game-mechanics. However it is fun in the beginning, to be like: "What the heck is all this? More importantly, how do I use it and what do I keep for later?", but as everything in life the amazement wears off eventually.
Yes, the gameplay does tend to become monotonous after a while, and you do yearn for more varied maps for combat to take place in, perhaps some places where you could use the terrain to you advantage, meant entirely for the "last round" of the various Hunts/Expeditions/???, where there is a circle room at the end, that isn't nearly large enough for all the enemies crammed in there, as well as your character and space to move...not so much :(
Yes, the "Closed-World" means that all gameplay occurs in loaded areas, that are all within set boundaries. So not an "open-world" But to their credit, they do a LOT with the space that is available to the players. Loads of puzzles to solve, although it is difficult to create functioning traps and mechanisms, varied enough to make the experience interesting every single time. But it does encourage Exploration, with a Nice Fat Bonus for the players who do ;)
So I am actually unsure what to give this game...up or down it really all depends on what you personally like in a game.
*Roleplaying is not a "catch-'em-all" word, for all games that have experience points gains in them. Currently there are literally zero actual Roleplaying games on the market today, at least as a functioning computer game (perhaps excluding the few titles which come very close but still have a ton of missing mechanics for handling what should happen if a player goes "off-script" which cannot happen of course).
this is exactly what i wanted and got invested right after the tutorial!
- visuals are awesome
- combat is fun (a bit clunky sometimes but that can be improved)
- the character sheet is complicated enough to be interesting but not overwhelming (looking at PoE here..)
a small fantastic highlight is that i can switch a hero at any point of the game, experiencing all classes and abilities whenever i feel like it!
and the fact that we even have a customizable home there makes it cozy!
Great game. Amazing combat. You can get hours of fun out of this game. All the characters feel and play different. People need to forget about what it use to be and concentrate on what it is. It’s even fun solo. Would recommend.
As a first impression, this game seems fantastic and I thought it would be an easy recommendation for a co op MMO style dungeon runner with some homies. However due to current performance issues I can't in good conscience recommend it.
With an RTX 4060 and the latest drivers the game typically ran at between 70-98 fps for me. (Ryzen 5 5600g + 16gb Ram)
However; this game suffers from some awful stuttering to the point its not playable in my opinion. During combat (specifically when abilities are activated by either players or enemies) or when encountering new enemies the game hitches and stutters to the point you think it hard crashed.
I did do some research and tried numerous "fixes" according to multiple reddit threads and steam discussion comments, however none fixed the issue. I was really looking forward to giving this game a shot but the performance problem is just too great at the moment.
I would like to commend the Dev team however; for continuing to attempt and fix this game and saving it from what seemed like a terrible launch and some development issues. Clearly the team is dedicated to this project and it has some solid passion and talent behind it.
On to the game itself. From my limited playtime as you can see, I managed to complete the first few "Dungeons", and unlock the Co Op mode. In which, I had a random join and we did some exploring and dungeons together.
*Combat*
It was a great time, the combat I found satisfying and sleek. Dodging and blocking/countering is extremely effortless and smooth. Slaying the monsters in the game felt rewarding and fun to do and I was looking forward to what designs and bosses I would encounter later in the game.
*World*
I believed this game was a lobby based, random dungeon generator of sorts when I purchased it. I was pleasantly surprised to find it had an open world that you could explore for loot and enemies. From the small bit I played it seemed decently engaging, good enemy variation with cool designs. The mobs were plentiful but not over crowded.
*Art*
The art can be seen as "Generic". However; its certainly not bad by any means. I quite like the Torchlight esque vibe of the artwork and character designs. The armor looks great, weapons are detailed and the abilities are satisfying to execute.
*Graphics*
I think this game is truly beautiful, lots of good viewpoints and a tremendous amount of detail in the town. The world definitely felt alive and interesting. I never care about a games graphical fidelity as long as the gameplay is good, but it never hurts to have some sprinkles on top.
*Gameplay*
This kind of comes back to combat, as that's the primary focus of the game of course. Again, with my limited playtime it was satisfying and fun to play. Loot dropped occasionally and the cosmetic system was fantastic. I was overjoyed to discover the cosmetic system that allows you to change how your gear appears on the fly, with no currency and no issue. Right from the get go you can customise your character to your hearts content. (Granted you have actually unlocked that piece of armor.)
Overall, I think this game has some serious potential if the performance is ironed out. Contrary to my "Not recommended" review, I do think its worth giving the game a shot with Steams 2 hour return policy. See if the game runs well and if it does then enjoy!
If I discover this game's performance issues are resolved I will change my review and most likely buy it again as again, it is a good time and with a couple friends I'm sure its an absolute blast.
Have a wonderful day homies <3
Oh I don't like this at all.
When people said "It is like a single player MMORPG" I thought they meant the good MMORPGs.
They actually meant the ones where you gotta collect 50 randomly dropped shards to piece together a single item.
Everything from the UI to the gameplay screams mobile game. It feels like the bad parts of Genshin Impact had a baby with the bad parts of Lost Ark.
Four skills with onscreen phone-game icons. That same floaty boring hack-and-slash spongey combat I expect from Genshin Impact style mobile games.
I'm surprised it didn't offer me any microtransactions.
Ahhh, and I get to collect keys to unlock tiered upgrades for each class... Yeahhhhh.... Really bringing the wrong parts from the MMO genre to the singleplayer game.
1% drop chance for skins in a singleplayer game is insane to me.
I came expecting Wildstar and left with the disgusting aftertaste of Genshin Impact in my mouth.
This game is amazing, it had a rough start, you've heard it before, but now it is an awesome game, at a very reasonable price. Everything's unlockable, there's enough content to keep you entertained for a decent amount of time, co-op is very fun. It is a contained and fun experience. It reminds me of Torchlight x WoW x Darksiders. I never write reviews for games, but this one is special, I hope the devs are able to fund the company and create more awesome stuff or expand the game a bit more.
Very few games capture the life and soul of a dungeon crawler. Wayfinder hits a sweet spot between a beautifully crafted, vibrant world and intricate dungeon crawling with targeted loot grinds and customisation in character, builds and cosmetics.
It's a fantastic time solo, or with friends. The character classes give lots of variety while also being really unique and diverse. Add on top individual talent trees, class items and set bonuses, transmogs, and individual character perks and the depth really does shine.
The game hit a rocky start with the MMO model and transitioned into a multiplayer dungeon crawler ARPG. The developers really deserve a lot of praise here - many would have abandoned the game, but they stuck with it and righted the ship. The result is a brilliant little gem of a game that provides countless hours of entertainment in a charming and well fleshed out world with systems to keep you coming back for more.
If the price tag was any higher, I would probably not have recommended it.
It's not awesome, but it's an ok game.
It gets a bit repetitive after the campaign and I can totally see why it had failed as a MMO.
There's a good amount of dungeons of bosses tho. It mainly gets repetitive when you need to grind weapon and character ascendancy. And imho it's not really worth it because the endgame is just "redo all the bosses of the campaign, but this time they have more HP and deal more damage".
It's good! It's like all the best bits of Kingdoms of Amalur, with much needed Co-op. A nice, clean, fun Action MMO that you can dungeon crawl with pals.
As someone who enjoys MMOs, I really like this game. It's not really an MMO, but it feels like one. I'd love to play an MMO like this, but it's plenty fun solo. Probably even better with friends!
Please keep updating this game! It deserves some love and attention, and I can see it being repetitive after some time, but with more maps/places to explore and characters, I think this game can really shine.
This game has been awesome. Lots of great things going on here. Characters, weapons, abilities, etc remind me of some elements of Destiny, and some other similar games. All I know is that my buddy and I are having a ton of fun playing this game and I really do hope to see this game continue to get updates! This game is a hidden gem!
Nice little action RPG with coop. Chill and easy, even in nightmare difficulty.
There are still remnants of when it was an MMO but it doesn't hinder the experience.
Get it to play with friends.
to the devs: please fix the hardcoded keyboard shortcuts in the UI. they should be changed when we customize the key bindings for the game.
Let me begin by saying, I bought this game yesterday and poured 10 hours straight into it without thinking about it, or realizing what time it was. I only put the game down because of how tired my body was, but I did not want to quit.
Now, I didn't bother trying the game at launch. I saw the reviews from sources I trust on YouTube and I brushed it off. So I'm coming to Wayfinder with no bias and no past buyer's remorse. This game, in it's current condition, based SOLELY on the first 10 hours I've played, is extremely well polished. Graphics, combat, gameplay, optimization, and the soundtrack, alllllll wonderful. Soundtrack is especially important in open world games, and this one nails it.
I can't give an opinion on end-game, yet, as of this review, but I REALLY love the direction the game has taken me to so far. It's an MMO, with no subscription, and optional offline play. The art style is quite WOW/Darksiders 2 style, which i love. The loot is satisfying and ALL COSMETICS are (at least now) an intricate part of the reward system, which is great!
This game actually proves the point I always make, cosmetics DO impact gameplay. Trying to EARN the coolest looking stuff, just because it's cool looking, has always been a satisfying way to reward the player for their time. We WANT to look cool because we're good at the game, not cuz we gave away more cash.
Anyway, as of right now, I can't find much of a reason not to recommend Wayfinder. But I'll update this review as I go.
UPDATE: 26 hours in, and there is still sooooo much content I haven't reached. Good sign. True MMO formula, done in a fun way.
I'm having a lot of fun with the game playing co-op with my buddy. We're just hoping that word of mouth gets around that the games in a better state so that we can get more to do eventually. Only complaint is that I have a 2k Monitor and my 3070's struggling a little even with the game on high - medium with DLSS enabled.
the game feels like the most generic thing ever, even the evil stuff in the game is called just "the gloom", as if the rest wasn't generic enough. its pretty well done, but there is nothing keeping you attached to the game, there's no reason to come back to it, combat feels floaty, abilities don't have any satisfying "punch" to them, not to mention you unlock all of them immediately. This game is the worst kind of bad: just boring
This is a hidden gem, brings together the best of many of my favourite games. Lots of forms of progression with a shared profile (can swap characters for different kits anytime), just really good QOL features. Feels like they just want you to enjoy it.
2 of my friends weren't sure as hadn't heard of it so gifted to them I was that confident I would get my money back, and I did.
Game is unplayable, feels like playing alpha build. Unacceptable amount of crashes for a "1.0" game. Really wanted to like it. Maybe try again when its in a better state?
Really good fun. Very much worth the price.
A crazy amount of content and polish for the price. No monetizing of anything.
Games like this should be supported.
I've played this for hours on PS5 and rebought it on steam because its worth it.
This game is loads of fun. Lots of content for both solo and multiplayer.
I've been playing this solo and it's pretty fun. It feels a bit like the Remnant series.
Good game but need more custom character and weapon skill if u can do it it may be perpect game
I got 60 hrs non-stop out of the game and played only 2 characters mainly. (not finished the game) I also did not get to in-depth with dungeon modifiers (just too chicken). There is much potential on that particular front, especially for players, who challenge themselves. I did all that the story wanted from me during my time with it and it felt great. Good atmosphere, characters, story delivery, game art.
My time would have continued if ranged characters where more typical for range, but that's asking to change for me and I accept that it shouldn't. Much potential could've been unlocked if the mod support arrived day one. I see it being problematic though during an active development. Nonetheless, it never dropped, oh well.
Devs improved and implemented the game and additional features over time, which shows love and commitment.
I think the game is great for the money, and massive props to the devs. Keep improving and you'll have an absolute winner.
Game runs really poorly though. Not sure how I can get better FPS on Space Marine 2 on Ultra than this, but it's not terrible.
Was drawn to this game because of the art style and love how it looks but also how this game feels. So far, it's great on PC but, on the steam deck, it struggles to hold the aspect ratio when i change any settings. If you enjoy RPG's or multi-class games, get it.
It's a fun game with annoying Multiplayer bugs such as not being able to turn in a quest together in co-op.
This gives me the rpg feel where i can dive into a dungeon with my buds or solo that ive been looking for. they def fixed it from its first launch and is worth the price as well as a look into. the exploration, tinkering with gear to find what fits my play style, and making the dungeons challenging is the fun ive been looking around for. look up lets plays and reviews, give this a try.
Game is fun, even solo. It comes close to playing a dead MMO.
The visuals are really good, I like the style of the game. The world design is awesome with all the little secrets.
It is a enoyable little experience for the price it is more than fine.
What kills the fun at the end for me is the loot drop for the cool looking things, like armor and mounts. Probably the remnants of the MMO design, because you need to defeat bosses multiple times to get a chance for the drop. Drop chance should be higher, it is not an MMO anymore so nobody really cares if the good looking stuff is more easy to get.
I don't have hopes, that the game gets alot of updates, new zones or characters.
But I hope they make another game like this but more specilized in singleplayer.
This is a fine single-player/hybrid MMO, or whatever you want to call it. It's refreshing that it's a one-time purchase at a reasonable price for a reasonable game. I'm enjoying it. The first couple of hours are a bit slow, in my opinion, and things don't open up until you start digging into all of the different systems within the game. The game unfolds once you're rolling through tweaking all the little things for your characters. Build craft has a good bit of depth, and it's fun enough, neither feeling too shallow nor too complex.
Two things I feel could have been improved here are the onboarding, the first couple of hours of gameplay, and native voice communication. Neither are dealbreakers and since you can fully solo the game, it's not like voice chat is a must. It's just a preference of mine, as I prefer finding groups and enjoying the gameplay with other people.
Is it groundbreaking? No, not at all, but it's fun enough for the price, that's for sure. Yes, there's the infamous UE4 stutter, but gosh, if that's going to ruin your day, maybe dial it back and try not to focus on it. We tend to focus on the bad when reviewing games, trying to have bullet points of pros and cons for subjective things. While I'm not a fan of the shader and traversal stutter I've encountered, it's not ruining it for me.
While definitely better than it was at launch, it still feels far too shallow and repetitive. The combat is fun at first, but you'll be fighting the same enemies in the same environments with unfun modifiers over, and over, and over again. Treasure in the same spots; same lame objectives (if i have to move that drill one more f'n time, I swear to god...).
The world also feels very much designed for an mmo/live service game with timed spawns, zone objectives and world events that are just on constant repeat. The itemisation is also very odd. Most of your stats come from obscure armour attachments that have no physical models and seem to all be completely obscure artefacts, which makes sifting through them feel tedious.
There's definintely some fun to be had with this game, especially with friends, but it's ultimately a very shallow and repetitive grind to get through.
This game is a blast to play and very beautiful! I hope more people get into the game so that they will keep developing it, because the changes they have made have improved the game to be a great experience and not like the other greedy games on the market. Its a true shame most of the negative reviews here are from before the game was transformed and those greedy things removed.
After ditching the live service bs, this became a great product on it's own specially for such price. This is quality entertainment and you can just have fun alone or with friends without worrying about Free to play garbage.
This is a solid Action Rpg, the characters are cool and they're not locked to a single weapon type, you have a lot of freedom to experiment and find your own style, and the combat is great!
Complicated Feelings
TL;DR?
I was meh-to-negative on the game until I discovered that melee combat feels waaaaaaay more rewarding to me personally. Now it's a hearty recommend.
I would have given a mixed review.
I love a lot of the design despite it sometimes just looking "Hero Shooter" (derogatory). The different types of character progression stack on each other until it becomes a very murky Number-Go-Up soup. That's a minus for most gamers, but I spent my adolescence playing crapola free2play mmorpgs and am used to navigating such UX nightmares.
That sounds almost all negative on paper, but for my tastes specifically I could recommend that experience alone as a "get it on sale" sort of thing.
I would have given a negative review.
I started with Silo, a character who starts with a rifle and throws incendiary bombs. Combat felt exceedingly lackluster. I loved using his abilities but it just felt... not floaty but certainly not punchy and satisfying either. Switching to a shotgun helped by maybe 5%. I didn't feel inspired to play with any of the other characters I had unlocked, so I quit for a while.
This is a positive review!
I switched to Senja, and a combination of her character design (visuals and personality and how those and her backstory inform her mechanics, everything about her is great) and swinging around a greatsword made Wayfinder click for me. I love how combat feels in this game.
I've long held that the "grind" that so many gamers dread is fine as long as the game respects your wallet and time, and most importantly if the task you're repeating is fun. Running dungeons and doing quests and all those "grindy" activities in Wayfinder is a blast, so long as I'm using a character build that suits me.
Hope you find one that suits you!
Game is actually pretty good.
Good customization, easy to understand and great depth.
fun game. give it a shot! Especially if you're looking for a co-op hack n' slash with some friends.
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Дополнительная информация
Разработчик | Airship Syndicate |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 02.04.2025 |
Отзывы пользователей | 69% положительных (13466) |