Travellers Rest

Travellers Rest

4.0
Очень положительные
650.00₽
Steam Store

Разработчик: Isolated Games

Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot

Описание

Создавайте, выращивайте, и стройте! В Travellers Rest вам придётся использовать все доступные инструменты, чтобы стать лучшим трактирщиком в королевстве. Готовьте уникальные блюда и напитки, чтобы порадовать своих клиентов, открывая для себя мир и его колоритных персонажей. Сделайте своё заведение самым популярным в этом замечательном новом приключении!

Ваша таверна, ваши правила

Развивайте и управляйте своей собственной фэнтезийной таверной. Обставляйте ее мебелью и другими декоративными элементами, чтобы улучшить свою репутацию. Не останавливайтесь, пока не получите таверну своей мечты!

Заботьтесь о своих клиентах

Сотни клиентов ждут, чтобы о них позаботились - подайте им кружку пива или выгоните их, если они начинают мешать остальным! Заработайте горы золота и станьте лучшим трактирщиком в стране.

Создайте свой собственный стиль

Открывайте новые рецепты и создавайте уникальные блюда и напитки, чтобы порадовать своих клиентов. Разумеется, вам понадобятся лучшие продукты, чтобы они оставались довольны - создайте сотни предметов и мебели, чтобы поднять ваше заведение на самый высокий уровень!

Откройте для себя мир

В королевстве полно колоритных персонажей и интересных занятий. Возьмите пару дней отпуска и отправляйтесь на поиски всего, что может предложить мир - в своих путешествиях вы обязательно найдете что-нибудь полезное для своей таверны!

Играйте со своими друзьями

Веселитесь, играя вместе с друзьями в мультиплеере до 4-х человек! Объединяйтесь с ними, исследуйте мир, или заставляйте работать в вашей таверне! (И вам даже не придётся за это платить!)

Поддерживаемые языки: english, french, german, spanish - spain, polish, portuguese - brazil, turkish, japanese, korean, portuguese - portugal, simplified chinese, russian, traditional chinese, italian, dutch, thai, ukrainian, czech, romanian, hungarian, indonesian, catalan

Системные требования

Windows

Минимальные:
  • ОС *: Windows 7 (SP1+)
  • Процессор: SSE2 instruction set support
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: 1 GB dedicated video card with shader model 4.0+
  • DirectX: версии 10
  • Место на диске: 2 GB

Отзывы пользователей

Не рекомендую 12.04.2025 22:48
1 0

Five years in early access.

No main story; it uses grinding as a replacement for a story, but at some point in the future we'll have the story. No real interesting mechanics to speak of; you gather/buy materials, make food/alcohol to sell, use the money you make selling that to buy more ingredients/items to grind for hours to level up to buy some recipes to make different foods.

I wouldn't consider this a game like I wouldn't consider a packet of saltines a proper dinner.

Время в игре: 8275 ч. Куплено в Steam
Не рекомендую 12.04.2025 11:07
2 0

Literally zero story line in the game. Five years of development for one quest?

Время в игре: 1325 ч. Куплено в Steam
Рекомендую 12.04.2025 06:59
0 0

Fundamentally this is a fun game of its ilk and I got into it to play local co-op which has been a blast. Has a few weird bugs and definitely could use more additions and polish but some of the things they left a little simpler seem to help keep the game more streamlined. We felt a genuine sense of accomplishment once we had our restaurant fully staffed and could focus on our assigned tasks outside to keep it flourishing. The hours pass quickly and we are both sad when we run out of time to play. Not sure if it would be as fun for me alone but as a shared experience I am very happy I purchased it.

Время в игре: 1037 ч. Куплено в Steam
Не рекомендую 12.04.2025 01:09
2 0

Not being able to upgrade storage is annoying. You can collect more than you can hold. Not being able to sell your extra items is annoying.

Время в игре: 468 ч. Куплено в Steam
Рекомендую 10.04.2025 21:59
0 0

What gem this has turned out to be. I held off for a while before getting this. Where this game excels is in the mutli-player game. Bought several copies and gifted them. This was nice surprise.

Время в игре: 477 ч. Куплено в Steam
Рекомендую 07.04.2025 18:03
1 0

Such a cozy game, and after playing Stardew Valley for what feels like a thousand years, this game is the perfect breath of fresh air.

Время в игре: 230 ч. Куплено в Steam
Рекомендую 05.04.2025 17:04
1 0

a nice chill game that eats up all your time if you're not careful. even in early access there seems to be a lot to do

Время в игре: 3124 ч. Куплено в Steam
Рекомендую 03.04.2025 08:51
3 0

It is a game where we can do a lot of things such as running a tavern, fishing, farming, animal husbandry, construction. With updates, it definitely goes a long way and becomes more enjoyable.

Время в игре: 940 ч. Куплено в Steam
Не рекомендую 02.04.2025 16:20
2 0

Its good. The gameplay loop is good. But its been for development for ages. Its lacks content.

Время в игре: 3190 ч. Куплено в Steam
Не рекомендую 01.04.2025 17:25
2 0

Well, let me start by saying this game and it's idea is awesome. But if you expect to play full game any time soon, don't even bother. I am constantly following their roadmap and most of the project ideas have not moved for a long long time. For some reason, I think this is not the main project that dev team is working on, which is shame. Incredible potential in this one.

Время в игре: 5550 ч. Куплено в Steam
Рекомендую 26.03.2025 18:10
1 0

Been playing it with my partner and we love it. There's obviously still a lot left to do before the game is complete, but we are eager to see where it goes. The dev team is very responsive. Stardew has been my comfort game for years and this scratches the same itch. I especially love the depth of the cooking and the ability to customize your tavern layout.

Время в игре: 2039 ч. Куплено в Steam
Не рекомендую 25.03.2025 07:05
1 0

I really wanted to like this game. But at some point the world in the game just felt empty. The introduction alludes to a story with some progression-like mechanics but after the tutorial, there's no more story. I think the developers are more focused on adding more features and making this game more like a sandbox game, but that's just not for me.

While it's cool to be able to have your own farm, apiary and what-have-you, I would have preferred a game where I am solely a tavern-keeper. I don't want to be a farmer, beekeeper, fisherman, lumberjack and a craftsman. It would have been more enjoyable to just plan my supply chain with other merchants while managing my money or something similar.

TL;DR: Not a bad game, it's just not for me and probably you too if you were expecting a story-driven game with some events sprinkled on the side.

Время в игре: 945 ч. Куплено в Steam
Рекомендую 23.03.2025 18:20
1 0

If Stardew Valley and Plate UP had a game baby Travelers Rest is what you would have ! It is addictive and fun, and really meant to play with others

Время в игре: 238 ч. Куплено в Steam
Рекомендую 19.03.2025 18:58
1 0

Mai is adorable. I think the "progress" in this game will be very satisfactory based on the pacing now. If you want a nice managing game that you can spend your time on and feel rewarded for it, it's a nice pick. I personally really like the art and the slightly dull colouring. My only two problems would be 1- lack of npc interactions, no relationships whatsoever 2- the downtime. when you're waiting for drinks to age or stuff to be made in the early stages, I personally didnt find anything to do.

Время в игре: 270 ч. Куплено в Steam
Рекомендую 19.03.2025 16:50
1 0

awesome game. Reminds me of stardew valley but i honestly prefer this game.

Время в игре: 446 ч. Куплено в Steam
Рекомендую 19.03.2025 15:17
7 0

TL;DR


Completion time: ~75 hours for 100% (could be ~45 hours without grindy achievements).
Difficulty: 2-3/10.
Verdict: 6.5/10. Fun for a while but the gameplay loop gets stale. The game is in early access and has potential but really needs new content to shine.

Review


Disclaimer: As an achievement huntress, I always keep achievement hunting in mind when reviewing a game.
Traveller’s Rest is in early access and has a solid foundation but lacks the content to keep it engaging long-term. You brew drinks, cook food, expand your tavern, get animals, farm and serve customers while managing resources. The start is fun and unlocking new recipes, decorating the place, and handling the growing crowd feels rewarding.

The biggest problem is that it does not have content. Once you upgrade everything, there is very little left to do. Customers feel like faceless NPCs with no personality or reason to exist beyond entering, dropping some coins, and getting beaten with a broom if they act up. Achievements add some extra challenges but several feel grindy and unnecessary, like gathering HUNDRES of pieces of trash or serving 50+ customers at the same time. Without those, 100% completion would have taken around 30 hours less.

The pixel art and music are charming, and the game is promising, but it really needs more content to shine. If the devs expand the gameplay loop and add more late-game mechanics, this could turn into something great. As it stands now, it is fun for a while but struggles to hold attention.

What I liked:


💜 Cute pixel art and relaxing soundtrack
💜 Satisfying early-game loop with brewing, cooking, and upgrading
💜 Casual and stress-free gameplay

What I didn’t like:


💔 Repetitive and grindy, especially in the late game
💔 Lack of meaningful progression and empty endgame
💔 Some achievements feel like unnecessary padding
💔 Customers feel lifeless with no real purpose

Please note that English isn't my main language. I used ChatGPT to rephrase my gibberish into readable form, so my review might sound harsher than it actually is!

Время в игре: 4516 ч. Куплено в Steam
Не рекомендую 19.03.2025 01:38
4 0

Please don't take this negative review as a reason to be turned away from this game. It's got a good core, but some of the updates need to be looked at. And I'm hoping the Devs read this.

I bought this game about a year or so ago. I really liked it then, but took a bit of a break once I hit the end of the content that was available at the time.

After seeing an update for the 20th time (good on you!), I decided it was time to come back and see what changed.

Some of it is an improvement.
Some of it is a *big* miss.

This is directed at the Dev (or Devs).

Your Tutorial is WAY too much.

"Less is more" is how you should be approaching future changes. Trim it down, space it out, remove some restrictions.

If you hit the player with *the entire lexicon of how to do everything all at once*, you're GOING to overwhelm them at worst and annoy them at best.

I'll helpfully list what you should be looking at.

- Your new Lore and Intro Story: You should lead with the Background information, starting with the scroll and Voiced Cutscene. Then go directly to the Tavern. The player meeting the stranger and signing for the deed *doesn't* need to be there. It's awkward and kinda just bad. Like I said. "Less is more".

- The Infodumping: When characters show up, they tend to drone on and on for awhile. Info dumps are bad. If you're going to info dump, put plenty of gameplay between each one of them. Meeting Mia initially is fine, her teaching you how to run the Tavern is fine. Following it up with being sent to town with 15 minutes of dialogue and meeting 8 different NPCs just to go back to the Tavern for more dialogue with no break is NOT fine.

Your characters are charming and well designed. It's the pacing that needs the most attention here.

I would recommend having the player receive shipments at the beginning first. Then later, after a week, send them to town. Maybe have a price difference between shipments and trips to town. In the hour I played just now, I felt like I was reading the entire time.

- Respect Player Autonomy: When I finally got to the part of your Tutorial when I was learning how to plant crops, you restricted me from using the Axe to clear room for said crops. My Character would say "I don't know how to use this"... When it's an Axe?

A lot of your tutorial doesn't respect the player's intelligence. It's holds their hand way too much, and railroads them to the next lesson you think they should learn. This is fine during the sections where you're teaching a menu - how to cook and how to run the Tavern - but it's not so fine when doing something basic like cutting down a tree.


When I first played the game, the Tutorial was minimalist. You respected our autonomy and ability to FAFO, and it worked fine. Most of the mechanics are self-explanatory: Cut trees, Clear weeds, till soil, plant seeds, water crops.

I shouldn't have to go through an entire hour of text just to get back to running a Tavern.

tl;dr
Your Tutorial and Intro suffers from bloat. I like this game, and want you to succeed. Please consider trimming it down, streamlining it, or at the very *very* least adding a "Skip" button.

Время в игре: 1932 ч. Куплено в Steam
Рекомендую 17.03.2025 14:32
2 0

The only real flaw in this game is that there isn't yet more of it. It's extremely fun to play, the basic premise is interesting, the NPCs are intriguing, all in all it's very enjoyable. The only thing that stops me giving it five stars is that there's yet to be much plot or development. It'll happen eventually I have no doubt, but there is a point in the game where you come to a standstill and there's just nothing left to do, and it happens much too soon. There are intriguing suggestions of future plots and problems all over the place and I'm terribly curious about them. Once the main plot (and new locations such as the mines?) are finally added in, this is going to be fantastic. And in the meanwhile I am enjoying making all the recipes and thwacking ill-mannered patrons out of my tavern with a broom. ;) (as a bonus point there's a few cameos from older games that show up in town and I was so delighted to see them!). Still, if you want more than just a tavern-running sim, you might want to wait for future updates to start.

Время в игре: 5823 ч. Куплено в Steam
Рекомендую 16.03.2025 18:00
1 0

One of the best, if not THE best tavern game. Got lot's of things to do, recipies galore and many ingredients. Now with multiplayer without splitscreen it's even better! Only downside is, it's STILL not done. Other than that, you can have a ton of fun with it.

Время в игре: 2864 ч. Куплено в Steam
Не рекомендую 15.03.2025 20:55
2 0

It has potential but looking at how long it takes to add new features we're looking at around 20 year project.
And a lot of those are just waiting to be added like upgrade to some equipment and tools.

On the other hand main town has a lot of graphicly diffrent characters that you barely speak to witch seems like a waste of resources or someone just wanted to show off while claiming making a game.

Process of expanding your tavern is grindy and a lot of things just cost so much with not that much in return. Also seasonal crops could be sorted out a little better cause now it's just a mess and you have to carefully read it whole or risk losing on crops.

Adding new recipies is a drag more then excitment you have to go out of your tavern to a cave through a portal and to a flame that teaches you...I mean yeah ok but why it's not on tavern grounds? Why force player to go through 3 maps to get to it with not much interesting in between.

There are a lot of limitation to what npc's are selling at the moment at least some of them. So it ends up a trip to vendor just to get info "no beef, no chicked this week". You can raise your own but like everything it will take some grind and cost.

What's with the story there seem to be something interesting happening and then poof you're left alone and it doesn't look like the ghost quesgiver will return anywhere soon.

Время в игре: 1266 ч. Куплено в Steam
Рекомендую 15.03.2025 11:51
2 0

First of all, I absolutely love this game. As far as drink and food there is so much to do. I do wish there was more crafting involved, and more things to do on the "beach". More customization would be great as far as decor and clothes. I believe there is a good challenge involved during the start up of the tavern. I love the amount of food you can grow. Please dont let this game die, it could be SOOOO good if you continue updating. There are a few bugs here and there but when isn't there on a game. Will definitely recommend!

Время в игре: 4094 ч. Куплено в Steam
Рекомендую 12.03.2025 10:33
1 0

Played through most of the content with my wife over a long weekend. Really fun game play, I recommend it for groups and solo players.

Время в игре: 3291 ч. Куплено в Steam
Рекомендую 12.03.2025 04:34
1 0

This game is so fun and relaxing! My husband and I regularly play this for hours together. The devs are absolutely killing it patching very often. All the new content has been a lot of fun and I cannot wait for more.

Время в игре: 3176 ч. Куплено в Steam
Не рекомендую 10.03.2025 21:24
3 0

I wanted to like this game. I wanted a medieval, possibly light fantasy tavern keeper game. but this isnt it. it has the ground work to be it but the systems and world around it scream "I wish i was stardew valley" with farming being a requirement, a town you rarely visit being filled with unnecessary detail, cooking recipes that require you to focus on the seasons so you can get all the appropriate ingredients and crafting being a requirement. and finally, a story that screams about its own self importance like it's trying to be the next Zelda

All I wanted was a game where i start with an run down alehouse that I can slowly build up to a proper Inn by wisely spending money. Instead, i got this. a game where you cant even buy the crafting materials by artisans that make them.

Время в игре: 1834 ч. Куплено в Steam
Не рекомендую 10.03.2025 19:47
1 0

It's a great little game. Running the tavern and making it your own is a very compelling and satisfying loop. The music and art is nice. I do not recommend buying it until it's completed. There's no story, and most of the map is incomplete, so once you have maxed out your recipes and crafts, there is not a whole lot to do. I'd throw it in your wishlist and see if it ever gets out of this incomplete limbo. I'll update this review upon completion.

Время в игре: 674 ч. Куплено в Steam
Не рекомендую 10.03.2025 14:45
2 0

This game was released early access in 2020, and as of today it is still very empty. You are stuck with the same copper tools the entire play through with no way to update. There are so many blocked paths, NPC dialog that leads no where even though quests are hinted at, and no further quests after the initial tutorial. The game has a lot of issues still on top of the lack of content. Mine will freeze out of nowhere and crash, causing progress for that day to be lost with no notice.

The game looks like it has a lot of potential and hopefully they continue with the road map. It has good sound effects, nice music, and detailed environments. Unfortunately after completing the initial tutorial and building up my tavern (level 15 currently), the game is now just a repetitive circle that never ends. If this game is ever fully released I would consider updating my review, however I feel like after 5 years of being in early access, that may not happen.

Время в игре: 596 ч. Куплено в Steam
Рекомендую 10.03.2025 03:20
1 0

NEEDED a tavern simulator game. FOUND the perfect tavern simulator game. Just wish it had a bit more story and relationships with villagers, but as an Early Access title, I'm sure that and much more is still to come.

Время в игре: 1933 ч. Куплено в Steam
Не рекомендую 09.03.2025 23:19
1 0

Love the game, cannot play multiplayer, lasts less than 5m before disconnecting from the server, thus making playing a whole day impossible much less a session. Wifi is fine, connection to the server is dropped on a hairpin

Время в игре: 3119 ч. Куплено в Steam
Не рекомендую 09.03.2025 14:05
1 0

This game has a lot of potential but just a glitched mess currently. It looks beautiful and has amazing potential, but in its current state it is missing the mark.

It plays really poorly on my hardware which no other game has the same issues. Lots of slow downs and glitches and crashes.

Content is okay, but needs a lot more content and map. Story and most of the extended map is currently not available.

Buy it once it is out of early access, but its limited in current state of play.

Время в игре: 1248 ч. Куплено в Steam
Не рекомендую 09.03.2025 02:00
1 0

I want to recommend it really badly, and it is really close, but honestly the biggest drag on the game is that you only earn the 'reputation' (experience to your next level) when customers LEAVE your tavern, but customers can stay almost all day. Why on earth do you not earn a small amount of reputation for every drink/food served and table/spill cleaned?? This causes it to take way, way too long to level up.

Second biggest drag is that the food/drink prices are so, so painfully low. It does not feel worth it to bother planting and growing Tea plants and taking the time to gather water and cook the tea, when just selling regular water is only 20-40 silver less. The amount of time it takes to make something compared to the end value you'll get out of it makes it feel like it's only worth making the most basic things over and over again.

The game wants to extend its play time by making things take unnecessary amounts of time or unnecessary amounts of actions. It also manages to have too-hands-on tutorial that doesn't feel like it's enough still somehow since only 22% (1 out of every 5 people who played the game) even made it to getting a fishing pole.

Just make the dishes more valuable. Make reputation faster. Make customers leave and give full reputation sooner.

Время в игре: 231 ч. Куплено в Steam
Не рекомендую 06.03.2025 18:18
5 0

This game could be great but right now is absolute mid and not worth the time.
Yes I am aware the game is in early acess, but it has been for a long time now.
Whole areas are missing so the maps feel half done.
Interactions with NPC's outside of buying ingredients or recipes is pointless.
The amount of effort and work early on to generate any kind of $$$ is outrageous, saving up is more than painful and needlessly grindy, probably because there is content lacking and they are trying to artificially prolong your gameplay.
Early recipes for the inn include animal produce, which you don't get to have for a long long time because again, saving up early is a real pain.
Buying random items from the npc's you need to be wary, it might be that you can't use them yet because you have no acess or use for them yet and spent all your hard earned tiny fortune on it without beign able to give it back.
There is no way to sell anything anywhere except through your inn making recipes, I have 300 raspberries sitting around that I don't want to delete but also can't sell.
Animals need special feed or hay and can't eat the stupid grass outside. (???? why) so it takes extra money and effort taking care of them.
You need an extra workbench that costs 3-5g (which is a lot at the beginning) for almost every little thing. 2 Woodworking benches, 3 for stone, 2 for smelting and that isn't even all, just the regular workbenches.
You have big stones on your farm that you get to daily mine that you can't remove and that are stuck in a stupid place that you have to decorate around.
Sometimes your employees of the inn just don't turn up???
Special guests don't appear if you had your bar open the previous day after midnight.
Just to mention 2 bugs that irritated me the most.
Oh and animations that are needlessly long just to show off your did work on your pixels even though you just wanna keep fishing or just pick something back up that you aciddentally threw away.
Is it a bit fun for an inn management game? Absolutely and it can be so much more.
But as it is right now it just sucks. Don't even try the multiplayer. You're better off playing something else right now unless they finally get to updating this game.

Время в игре: 1829 ч. Куплено в Steam
Не рекомендую 06.03.2025 15:27
11 0

After thinking about this game, I decided to change my review.

Before you buy, understand this:
THIS IS NOT Stardew Valley. This is a very ordinary mobile game about farming, disguised as Stardew. Remove the ability for the character to move and add a touchscreen. The game for mobile is ready.
And it is also a clicker (but maybe I haven't figured it out yet, but more on that later).

The main activities in this game boils down to two things:

1) Preparation for opening a tavern (includes farming, crafting, cooking)
2) Selling food and drinks. (and even then you will stop doing this as soon as you hire an NPC)

Which reduces the game to just one activity. Preparation.

Let's talk a little about preparation:

1) Farming - I bought seeds, I planted and started the timer. Well, once every three days I watered. That's all. No fertilizers, no boosters. Only the season affects what will grow now.
By the way, the seed merchant does not have a filter. That's why all the seeds are in one single list and if I'm looking for a specific product, I need to remember where it is or scroll up and down until I see it. (at the same time, craft merchants have filters)

2) Collecting resources - you need resources to craft all the decorations and equipment for your tavern. Equipment is a priority, because it is the only thing that determines whether you will have some money or will get by on pennies (like me).
And you need a lot of resources, which means that you need to run the entire map to collect all the resources. (because they spawn every day)

3) Cooking - I collected the products I grew, bought what I can't grow yet, bought meat and started the timer. That's all. The food will cook itself.

At the same time, there is no food level in the game. The cost of food depends ONLY on the resources invested in its production. No "epic" dish.

4) Tavern decoration - not bad. So far I have few variations, but there is potential here and I hope with time I will discover more.

5) Construction - no idea. After 20 hours of playing, I managed to improve my tavern only once, and ONLY thanks to the training on renting out a room, because the resources and money were provided to me. I still can't save up for at least expanding the room.

Now let's talk about working in the tavern:

You can do 4 actions in this part:
1) Give out a drink or food at the counter
2) Wash the table and floor
3) Serve at the table
4) Tell an unhappy customer that he is wrong, or hit him with a broom.

There are also small things, such as taking food to the room and turning on the fireplace, which you do once in the evening.

At the same time, you cannot convince a customer to buy more expensive food, because passive skills are responsible for this. An aggressive customer always just says something and walks around the tavern, he does not break furniture, he does not provoke other customers. So it's just a momentary distraction.

You can hire 4 NPCs for your tavern, who will be responsible for certain actions (for some reason some coincide, while some do not)

For example, the waiter and the hostess can wash the floor, but only the hostess can place candles on the tables. It is not clear why.

The hiring of employees is reduced to a minimum:

First, you look at how cheap it will cost you. And only then, what skills he has. And even then, there is no reason to think about your choice, the game does not give you crazy penalties for some positive skill. You choose a positive skill with the least negative impact on your game. If only there was an option that if the bartender sells everything at a high price, then let there be many more dissatisfied people. But for now, there is nothing interesting here. Especially since their skills have a linear upgrade.

By the way, even if you put a crate with drinks to refill kegs and taps, NPCs will not do it, simply because it is not implemented yet.

Oh and one really great thing - you cannot stick more tables to increase the number of visitors, because it is a clear number dependent on Reputation (or if you do not hide behind this word - an experience bar)

Now let's talk about the gameplay itself:

1) You have to decide what you plan to do today. Because if you trade in the tavern, you can't actively craft and mine resources. Farming doesn't count, because you set it and forget about it until it's time to water it or collect.

2) The game lasts from 6 am to 3 am (if you managed to go to bed 5 minutes before 3 am, otherwise it will wake up at 11). And if you run out for resources and run across the entire map, you will finish closer to 4 pm (resources are all static, you always know where they will be, except for finding them at the very beginning, you have no reason to explore the map)

3) Amount of production (craft or cooking) completely depends on the number of crafting and cooking tables and speed upgrades. There is no passive or active skills. Just how much money it will take and the most effective setup.

4) You earn mere pennies, especially if you hire NPCs so that your tavern doesn't sit idle while you run around and craft and farm. I've earned 31 gold coins in the last week, my cheapest NPCs ate 22 gold coins. Which left me with 9 coins to buy new seeds. By the way, a keg for bottling drinks costs 5 gold.

5) The game bombards you with a huge number of seeds from the very beginning. More than half of which you can't use in crafting, because you don't have access to the recipes. And the recipes depend on Reputation. In general, everything depends on it. The number of visitors, the number of available recipes, the game mechanics themselves are locked behind them. I don't have a VIP visitor until I reach a certain level.

6) By the way, about the VIP visitor. Apart from the fact that he doesn't leave the tavern until closing, he doesn't require absolutely anything. No special decorations, not even a separate table.

7) Clicker - I haven't figured out how to do this in bulk yet, so I just clicked 200 times to fill the cooking table with fuel. Now I have to do it for the fireplace, stove, crafting tables, etc. Cool...

8) Customer satisfaction - I still haven't figured this one out. I think I just fill the bar to the max with decorations and forget about it.

And finally:

1) I didn't think I'd miss when if I take an item from a box, it immediately goes into the empty hands slot. Because now I either have to drag it there or take it out of my inventory.

2) The game description says to explore the world - I don't know, other than looking at the pixel art, I don't see any reason to travel.

3) Once I've hired an NPC, I have no reason to go to the tavern other than to replenish resources or sleep. I think I bought the Tavern Simulator, not the Tavern Supplier.

4) I don't understand why there can't be a convenient way to display where seeds are used (I already have the recipes). Why should I display the information on the second screen (or, God forbid, write down the tips in a notebook) to know what I need to buy. Otherwise, I have to open the menu with recipes, see what is needed for cooking, see what is needed for making reagents, see what seeds are needed for this and only then buy them.

I don't know. I think I'll spend another 10 hours. The Tavern Keeper is still in development, so this will do for now.

Время в игре: 1292 ч. Куплено в Steam
Не рекомендую 04.03.2025 05:01
6 1

I bought the game in 2023 and remember it being fun and low stress, you could add anything to a recipe, no hard rules. I had fun with it even though it was bare bones. I returned to it a few weeks ago. As it stands now, its still unfinished and had added so many extra steps and features that the game is a grind-fest for no reward.
Making money at first is slow, watering plants, gathering ingredients, mining, fishing, finding the right ingredients for recipes, buying the new machines/recipes for them, its all annoyingly slow and expensive when you're starting out making next to nothing. Then, you spend no time running your tavern and let staff do it while you mine, forage, etc. In a pub sim.

The real knee capping is there's no real progression. Its been in early access for 5 years and them adding multiplayer instead of adding upgrading tools, streamlining tasks, adding progression, etc, doesn't give me hope for the future. We didn't need another stardew/terraria clone, we wanted a fun tavern game which takes a backseat to the rest of the features now.

Время в игре: 2673 ч. Куплено в Steam
Рекомендую 03.03.2025 16:57
37 2

I had to refund, not because I don't like, but because of lack of accessibility. I cant 'tap' over and over. There should be an accessibility to toggle an action to complete (like chopping wood, mining, etc). Hit me back when this option becomes a thing.

Время в игре: 103 ч. Куплено в Steam
Не рекомендую 02.03.2025 17:02
6 0

Love games like Stardew, Coral Island, Critter Grove and more but this game is underwhelming. I played a little over and hour and honestly just didn't want to play anymore, just not my play style and I didn't like not having stuff happening. No real threatening events, no events, no real interesting nps interactions for me. If you soley want to grind to become a Tavern Owner and nothing else go for it I guess

Время в игре: 83 ч. Куплено в Steam
Не рекомендую 02.03.2025 16:38
7 0

I bought this game with the intention of running a tavern business with a friend of mine. We did the tutorial, which took about 90 minutes, only to find out that the multiplayer was bugged — couldn't find a way to join each other. Tried multiple systems, different hosts, etc, no budge. Things kept freezing and locking up for both of us in different ways... the menu would freeze, the multiplayer feature would just send us to a single-player file, and things would just altogether not respond to interaction until I opened the menu to reset the GUI — and I promise it wasn't a computer issue. Both of us were running into similar issues in different ways.

For a game that's been released for almost 5 years now, it's riddled with bugs and clearly lacks thorough feature testing. I'd love to play this game once the devs get it figured out.

Время в игре: 92 ч. Куплено в Steam
Рекомендую 02.03.2025 09:13
2 0

If you are a fan of Stardew Valley, Harvest Moon, any farming/slice of life sim, this game has a bit more bite to it! It's especially fun to play with friends!

Время в игре: 974 ч. Куплено в Steam
Не рекомендую 01.03.2025 15:14
3 0

Not recommending multiplayer in its current state. It’s super buggy—friends moving around like the flash, and sometimes you can’t even do anything.

It’s better to wait a month for fixes because, right now, even if you buy it, you won’t be able to play properly anyway.

Время в игре: 198 ч. Куплено в Steam
Рекомендую 01.03.2025 05:19
1 0

This is a wonderful game. And I'm going to tell you why.

Travellers Rest has always been a game that I'd described to friends and loved ones as 'Stardew Valley, but you're running the Saloon too'. While Travellers Rest isn't quite at the level of Stardew, admittedly not even close, you can tell that there's some inspiration there. The quiet, cozy atmosphere that the game holds, being able to walk around the map and recently added city to interact with the various NPCs. Even at this early stage of development for the game, there is still lore sprinkled in, secrets between NPCs that exist and begging for the chance to dig deeper and find out more. While it is admittedly threadbare, it's not going to be for long.

This game receives constant updates. I've been playing since before the Farm was added in, and since then we've received major update after major update. The farm has been added, being able to caretake and butcher animals has been added, the beach, fishing, the city, all the NPCs you speak to to gather fresh produce or furniture for your tavern to flourish. And the development team recently brought online multiplayer to the game! And each day it feels they're pushing out patches to ensure that even though this is an Early Access title, it comes with the pure smooth game play experience of a true AAA title.

Isolated Games will put themselves on the map once this cozy, comfortable experience hits its inevitable 1.0 release. Frankly, they should already have more attention, and they deserve it. I've watched this game blossom from a simple tavern keeper simulator with bare bones mechanics and barely-there gameplay into something that I keep coming back to.

It's not for everyone, and I'm not going to claim this game as the second coming. But for what it is, and what Iso Games has made of it, it's exactly what you want. I have every confidence that they will continue to create an experience that brings peace and joy to those who play it.

Travellers Rest is my comfort game. Plain and simple. It could be yours too.

Время в игре: 13654 ч. Куплено в Steam
Рекомендую 28.02.2025 08:55
5 1

This game's amazing. If you're looking to scratch that Stardew Valley itch this is the game for you. It is essentialy a Stardew Valley-like if you will. But still stands on it's own as this fun managment sim on top of the usual crafting, decorating and exploring formula. Since the online update I think this game has realized it's full potential though I think there's more coming wich is nuts since this already is a kickass cozy game. (Devs are really cool, oh and please add mod support <3)

Время в игре: 937 ч. Куплено в Steam
Рекомендую 27.02.2025 16:20
6 0

I would definitely recommend this game to whoever are in this genre or even who wants to keep one or two chill business management games in their library. Even though its still in early access, it shows great promise. Updates are being rolling in pretty consistently too.

Время в игре: 1776 ч. Куплено в Steam
Не рекомендую 27.02.2025 16:12
30 1

I have 92 hours at the time of writing this review, and I picked it up today for a solid 3h, and I can confidently say that it's my last 3h I'll play of this game. If you played it at the first possible stage, yes, I'd say the game upgraded a whole lot. If you've played it last year or so, then I'd say it downgraded.
I miss the customization with my whole heart. The game feels very limiting at the stage it's currently at, and I don't know if I can find myself enjoying it. The NPCs feel very, very bland, too. Obviously I don't expect the customers to have depth to them, but the city NPCs are bland, too. I got the game for 10 euros because from the bottom of my heart, it seemed like a project worth supporting. Now it costs more, for what feels like less. I recommend playing the game, if you're willing to roll back to a good few versions back. At this state, it's both unplayable because it's unfun, but also because the dialog boxes bug out a good 5-10 times in 3-4 hours lol.

Время в игре: 5557 ч. Куплено в Steam
Рекомендую 27.02.2025 02:23
1 0

The beta is awesome, cannot wait to see how much more comes to this game with all the future updates!

Время в игре: 15650 ч. Куплено в Steam
Рекомендую 26.02.2025 14:37
4 0

I played this game when it was very new and loved it. Picked it up again and it's even better. I looks beautiful. It's cozy. It's relaxing. Got the right bits of complexity. The farming is satisfying without being too much. Crafting alcohols and cheese and fermenting them.

Some balancing on how much you get of certain items is needed but doesn't hinder enjoyment of the game. The NPCs in the town and surrounding areas are in development and I'm very much looking forward to seeing how they evolve.

Время в игре: 6702 ч. Куплено в Steam
Рекомендую 25.02.2025 15:32
1 0

Nice game! Really fun to build your own tarvern. Also nice that you also have to make the beer yourself.

Время в игре: 327 ч. Куплено в Steam
Рекомендую 23.02.2025 23:29
1 0

This is one of my fave games its up there with graveyard keeper as well. these types of games are not for everyone due to the time consuming of collecting and crafting items but i love grind heavy crafting games. So this is one of my faves

Время в игре: 1731 ч. Куплено в Steam
Не рекомендую 23.02.2025 21:45
8 1

I *LOVED* this game.
But the City Update made me despise it.
Yeah, the dead cat was annoying, but navigating the town is awful - it's like I was given Amazon Prime in terms of delivering items before and now that's been stripped away.

The town must've took tremendous effort... And kudos to you guys for putting it in. But I got used to a certain standard of shopping in the game before. The game is already about time management - finding time for farming, foraging, mining, and opening the tavern - so to add me, stumbling through a sea of NPCs and obstacles just to get crap I could've just ordered from my postbox? Bruh.

I liked the fact that before, we were just dropped into it. Left to our own devices to figure out the game for ourselves - I specifically told my friends I loved this game because there was no tutorial, no hand-holding BS, no annoying NPCs to fish for in an overly elaborate town (Think Stardew Valley, Faefarm, etc), just you and your tavern. Now it's me, my tavern, and that stupid ghost cat.

I also liked that because there wasn't really an established lore or story or reason for you to be doing what you're doing, we could align our own motivations. I personally made up that my character inherited her mother's tavern. But now that creativity has been replaced by some "I'm going to be the next Hokage!" kind of story-line about Kings, Queens, Guild of Tavernkeeps or whatever, and I'm just not feeling it. I don't want to be the next Hokage. I do not want to find the One Piece. I want to run my humble tavern, and keep people fed and happy.

Speaking of anime references, what is with the anime artstyle for character faces? When it first appeared, it completely ruined the medieval vibe. But I didn't have to speak to NPCS often before so I was fine with it. Now that y'all added more NPCS that I have to interact with everyday, however, it's become a cultural whiplash with how the game once was. The worst part is that this game was originally about running a Euro-Inspired Medieval Tavern - and now I can serve hamburgers, kimchi, with a side of onion rings. Isn't that the most medieval thing you've ever heard? /s

Another thing - why are the tools locked during the tutorial? "I don't know how to use that yet" is a phrase that has haunted me since I started a new save on Traveller's Rest. The game-play before was already super intuitive, so to even think about adding a tutorial? Completely unnecessary. Oh what, you don't know how to use a pickaxe? You lift it over your head and friggin' SMASH IT. It really isn't that hard.

Can't say I can recommend it to my friends now. So I'll just be on my older save files.

Время в игре: 3166 ч. Куплено в Steam
Рекомендую 23.02.2025 21:21
11 0

Super cute animated game with low system requirements. Time flies as you serve your guests, brew your own alcohol, and explore the area. Fans of Stardew Valley will definitely enjoy this one.

Время в игре: 1730 ч. Куплено в Steam
Не рекомендую 22.02.2025 15:15
4 0

It was a fun game for a few hours. Then you realize there’s no story or places to go outside of the tavern, and shops. Tons of areas on the map that look like they lead to more parts of the story, but they’re just visual artifacts.

The game just becomes a grind. All day every day in game. Make food, make alcohol, water crops, and watch the AI employees manage the tavern. Over and over and over.

It’s basically a cheap ripoff of Stardew valley. Except if Stardew was restricted to just a very basic farm and the store in town.

So much possibility, so little story and game play.

Время в игре: 1663 ч. Куплено в Steam
Рекомендую 22.02.2025 06:09
2 0

ive been playing travellers rest for quite some time, and its been such a pleasure to see it grow as the developers continue to update! at first it was just the tavern on the farm and the inn with one set of decor- now theres a town with several NPCs, animal ranching, farming with seasons, so many decorations to choose from, and a great leveling system to get there! i am so thrilled to see travellers rest when irs fully fleshed out, it'll be even more incredible than it is now :)

Время в игре: 17823 ч. Куплено в Steam

Дополнительная информация

Разработчик Isolated Games
Платформы Windows
Ограничение возраста Нет
Дата релиза 26.04.2025
Отзывы пользователей 90% положительных (6390)

Отзывы пользователей

90%
5,755 положительных и 635 отрицательных отзывов
Обновлено: 14.04.2025 21:56

Жанры

RPG Casual Indie Adventure Simulation Early Access

Особенности

Single-player Multi-player Co-op Shared/Split Screen Co-op Shared/Split Screen Steam Achievements Full controller support Steam Cloud Remote Play Together Family Sharing Online Co-op