Mortal Shell

Mortal Shell

3.0
В основном положительные
649.00₽
Steam Store

Разработчик: Cold Symmetry

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Описание

Mortal Shell — это беспощадный и проработанный ролевой боевик, испытывающий ваши рассудок и стойкость в разрушенном мире. Пока остатки человечества увядают и гниют, фанатичные враги терзают руины. Они безжалостны, поэтому выживание требует высочайших настороженности, точности и инстинктов. Находите скрытые святилища фанатичных последователей и познайте своё истинное предназначение.




Эта истерзанная земля кишит мертвецами, но не все они безнадежны. Вам предстоит найти останки побеждённых воинов. Пробудите их смертные оболочки, захватите тела и существенно расширьте свои знания о различных способах ведения боя. Чем глубже становится ваша связь с каждой оболочкой, тем лучше вы овладеваете таящимися в ней талантами.




Обдумывайте каждый шаг и стратегию в бою. Пускайте в бой свой клинок, только когда появляется возможность нанести удар. Рассчитывайте парирования, чтобы проводить разрушительные контратаки. Изготавливайте улучшения, протравливайте оружие с помощью кислоты, изучайте тёмные способности тайной магии, наделяющие ваши атаки сверхъестественной разрушительной силой.




Ваш путь усеян отчаянными противниками, поклоняющимися таинственным богам. Вы повстречаете жалких и гротескных созданий, но не позволяйте страху преградить вам путь. Наберитесь смелости и взгляните ему в глаза.

Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, korean, portuguese - portugal, portuguese - brazil, simplified chinese, spanish - latin america, traditional chinese, russian

Системные требования

Windows

Минимальные:
  • 64-разрядные процессор и операционная система
  • ОС *: Windows 7 SP1 or newer
  • Процессор: Intel Core i5-4590 or AMD FX 8350
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: NVIDIA GTX 970 or AMD Radeon R9 290
  • Место на диске: 12 GB
Рекомендованные:
  • 64-разрядные процессор и операционная система
  • ОС: Windows 10
  • Процессор: Intel Core i7 or AMD Ryzen 7
  • Оперативная память: 16 GB ОЗУ
  • Видеокарта: NVIDIA GTX 1070 or AMD Radeon RX Vega 56
  • Место на диске: 12 GB

Mac

Минимальные:
    Рекомендованные:

      Linux

      Минимальные:
        Рекомендованные:

          Отзывы пользователей

          Не рекомендую 25.01.2025 18:18
          0 0

          just another UE tech demo being like "wow, look how good these graphics are! substance? what's that?"

          Время в игре: 239 ч. Куплено в Steam
          Не рекомендую 25.01.2025 07:47
          1 0

          Mortal Shell is a painfully uninspired Dark Souls clone that tries to imitate the success of FromSoftware’s games but stumbles at nearly every step. While it borrows heavily from the genre-defining series, it fails to add anything meaningful or unique to the formula, resulting in a shallow, frustrating, and ultimately forgettable experience.

          The combat, a critical pillar of any Soulslike, feels sluggish and unpolished. The controls lack the responsiveness and fluidity needed to make fights engaging, and the "harden" mechanic—while novel on paper—quickly becomes repetitive and feels more like a gimmick than a meaningful addition. Enemy variety is minimal, and their attack patterns are either overly simplistic or frustratingly cheap, creating encounters that feel more tedious than challenging.

          The world design is another glaring issue. Instead of the intricate, interconnected environments seen in Dark Souls, Mortal Shell offers dull, lifeless areas that are confusing to navigate and lack any sense of discovery. The drab visuals and bland art direction make it hard to stay invested, as nothing about the world feels memorable or worth exploring.

          The game’s central gimmick—swapping between "shells" with different stats and abilities—is poorly executed. While it sounds interesting in theory, the shells feel more like restrictive templates than meaningful builds, offering little room for creativity or experimentation. This, combined with limited weapon variety, makes the gameplay loop feel monotonous and uninspired.

          The story is vague to the point of being meaningless, with cryptic dialogue and lore that lacks the depth or intrigue of its inspiration. Instead of feeling mysterious or thought-provoking, the narrative comes across as an afterthought, leaving no emotional impact.

          Dark Souls and its successors have set a high bar, and Mortal Shell simply doesn’t come close to clearing it. Instead of forging its own path, it clings desperately to a blueprint it doesn’t fully understand or execute well.

          Rating: 3/10 – A hollow shell of what a Soulslike should be.

          Время в игре: 805 ч. Куплено в Steam
          Рекомендую 24.01.2025 09:43
          0 0

          this game was the shit. it sucks there isnt more weapons and shells etc etc.

          Время в игре: 5146 ч. Куплено в Steam
          Рекомендую 23.01.2025 22:01
          0 0

          {{{ NO SPOILERS AHEAD }}}

          If you aren't the type to 100% or go through a "New Game Plus", I'd say wait for a sale.

          ~~~ Why do I recommend it then? ~~~

          It doesn't have a crazy amount of weapons, only has a few bosses, and only so many classes to unlock. Even with such a small amount of content it's FUN.

          # Your move set doesn't have to be built around the enemies #
          Every weapon I unlocked, felt fun to use, and viable in combat. The 2 other abilities you can unlock for them make them a step above just swinging a weapon and doing damage. Whether it's a huge slam move or a flurry of quick blows, each weapon gives you 2 other tricks to implement. All weapons can be upgraded, so if you find a favorite one, you won't need to replace it if you don't want to. (My favorites were the "Hammer and Chisel" and the "Smoldering Mace")

          # I enjoyed each and every classes differences #
          Each one of them have a specific play style to follow. Basic well rounded Boi, Dex Nerd, Beef cake, and a Battle Poet if we're just going with stereotypes. All of these classes have mini abilities or passives you'll want to unlock, making the work you put in feel that much more satisfying. There aren't skill trees in the sense you can choose a "specific" build for each class, you just keep unlocking things to make that class stronger.

          The issue some might have with it, is that you aren't customizing everything exactly to your liking. The bonus of that system, is simplicity in choosing. Things are already built for you in a way that fit's that character, but doesn't take away from that characters capability in combat.

          # There's a some really cool abilities, but they aren't free #
          You've got some resource management here. Of course health and stamina are the basics, but you've also got something called ~"Resolve"~ (All 3 of those resource caps change based on your class too)

          That resource, determines how often you can use Weapon Abilities AND Seal Abilities. Luckily it can gained by dealing damage, parrying when resolve is EMPTY, or from items you snack on mid combat :3

          Want to punish after a parry? Want to stun an annoying enemy? Want to spartan kick someone off a ledge? Well you have to earn it. Making combat feel STRONG but also PATIENT. You aren't a total god, but you sure can dish out some damage if you play your cards right.

          Have Stamina -> Hit Bad Guy -> Gain Resolve -> Make Bad Guy Wish He Was Never Born -> Repeat
          (Obviously a little more complex, but it's an entertaining combat loop that can change based on whatever or whoever you bring.)

          # The Ambiance #
          You inhabit the dead body of what was once a great warrior, unlocking memories of their past as you grow stronger. Every corner of the land you find yourself in has a different feeling attached. Each a unique brand of anxiety as you trek through them. The enemies you face reflect the very ground around them, diversifying the challenges you face.


          # I wish there was more, in both senses of the sentiment #
          - I love the way the game felt, but the story could have been expanded upon so much more.
          - The game play was satisfying, but I might have liked more variety as time went on.
          - Each area had a variety of enemies, but once you beat that area, you're done. (Which could be both a good and bad thing)

          All that said, I'm happy with the time and money I spent.


          Время в игре: 902 ч. Куплено в Steam
          Рекомендую 22.01.2025 08:45
          0 0

          fun game, difficult at the start until you learn the mechanics and then it gets really fun and yeah even more fun, sester Gennesha actually dances if you play the lute near her.


          a little side note, the world is really interconnected as far as i can tell. like you walk for a while and you go through a hole and then you are like wait I've been here before, and that's a really neat experience that not really many games that i have played except for ds1 (that i remember) have.

          the weapons fell real smooth if you use combos

          Время в игре: 244 ч. Куплено в Steam
          Рекомендую 20.01.2025 06:37
          0 0

          hard but rewarding once you get the rhythm of combat

          Время в игре: 247 ч. Куплено в Steam
          Не рекомендую 19.01.2025 15:44
          1 0

          I'm absolutely a casual gamer, still, I don't mind a challenge. That said, I don't understand this game, I'm tired and just want to have fun. I'm not having fun.

          Время в игре: 86 ч. Куплено в Steam
          Не рекомендую 17.01.2025 08:54
          0 0

          This game has some interesting aspects in it that separates its self from other souls-like games. But also on that same note, it tries to copy or attempt similarities and falls utterly short.

          Pros:
          Graphics (Cinematic feel)
          Combat is engaging
          Free to explore (No linear path)
          Short gameplay making it easier for NEW players to get into souls-like genre.
          In-game photo-mode for HD captures with great features.

          Cons:
          No multiplayer (if you care about that)
          Lack of variety with enemies, even in new zones
          Certain Shells are just better than others
          You can not make a unique play style or build
          Weapons lack diversity, you have a limited option
          The zones are not that interesting
          The over usage of fog makes the game appear cluttered and lazy, as if trying to mask bad zone design and attractiveness
          Too many redundant enemies to fight off realistically. Enticing players to just run past them
          Enemies drop basically nothing, and offer very little Tar (Currency) giving players more reason to speed run through zones
          A seasoned souls-like player may find the game too easy and short
          Technically there are only 4 bosses (The rest are considered mini-bosses)
          Lore is not engaging and feels intentionally ambiguous for no reason
          Beating the game feels more like a chore

          Conclusion: Playing Mortal Shell was not a particularly enjoyable experience. After an hour of game time I was losing interest. I create content, therefore I merely completed the base game for the sake of finishing it. I get that this is an indie game with a small crew, but it isn't worth $29.99 for what you get back. I'd wait until it's on sale and then get the most out of it.

          Время в игре: 636 ч. Куплено в Steam
          Не рекомендую 16.01.2025 21:56
          1 0

          Way too janky to be enjoyable. Has great graphics but the lack of budget shows when the levels start looking very procedural.

          Время в игре: 188 ч. Куплено в Steam
          Рекомендую 16.01.2025 21:47
          1 0

          good game but its kinda rolling simulator

          Время в игре: 247 ч. Куплено в Steam
          Не рекомендую 14.01.2025 22:57
          2 0

          If you liked ELDEN RING, *** DO NOT BUY Mortal Shell ***

          Horrible.

          While graphics look nice, the combat sucks extremely. Parry and Dodge are extremely unreliable, resulting in countless deaths. Sometimes keys won't register and the boss takes away half of your health in one hit.

          If you expect Elden Ring combat here, you are in for a bad surprise. It is VERY FAR away form ER combat.

          Loading times when you die are annoying, and I can tell you that you will die and wait a LOT.

          Healing items that you can find have a timer until they respawn, so you have to wait like an idiot until you have 10 healing mushrooms.

          The concept of this game just s*cks. Good grpahics is not enough. I wish it had been better.

          Время в игре: 876 ч. Куплено в Steam
          Рекомендую 13.01.2025 15:53
          1 0

          Aesthetic in a souls-like game can take me really, really far. I liked this games aesthetic enough to give it a thumbs up. I liked using the little mallet thing a lot. I liked the geometry world. I hated the first world which was pretty hard to navigate without a map, even if you have a good sense of direction.

          The criticisms about the game's combat quality in other comments is true, this isn't as good as dark souls, but what do you expect? Dark Souls is the king of the genre, and this is a decent entry. I'd buy this on sale in the 10-15 USD range.

          Время в игре: 2708 ч. Куплено в Steam
          Рекомендую 06.01.2025 23:31
          0 0

          there is knights and gouls fun if you need to get anger out kinda like therapy but free

          Время в игре: 401 ч. Куплено в Steam
          Рекомендую 06.01.2025 21:03
          0 0

          I played it twice: the first time I didn't get it nor like it so I uninstalled it... But then I tried again and I managed to finish it!
          It's kinda short, pretty difficult at times and the lore is a little bit confusing.
          I like the visuals and the environments and the shells look so badass!
          I will play it again in the future, for sure! It was fun!

          Время в игре: 1046 ч. Куплено в Steam
          Рекомендую 06.01.2025 04:04
          2 1

          Played only the main story (no NG+ or Cycles). The game is kinda short - 40 hours of playing, being a slowpoke and meticulous - but enough to enjoy and stop at the right "emotional high peak" moment.

          The strongest part of the game is the mechanics and battles. It's not overwhelming but tricky enough to have fun and not get bored (at least during the first run). The weakest part is the poor "default" senseless/faceless level design, which, with no map and not even a compass, makes the game annoying with no point (drawing the map myself was kinda part of the adventure though, so highly recommend doing so =)), and the AI-gen based visuals, which look okay at first glance but, when you ask yourself "What is it here for? What was it built for? What happend here? Why?" start to feel out of place. If there is a lack of LORE info, the visual part should tell the story; if there is a lack of visuals, LORE info should be provided to compensate. Lacking both makes the whole thing feel kinda pointless. But maybe that was the idea - to let players decide for themselves what the heck is going on there after all =)

          Completed "Returnal" and "Elden Ring" on PS5 (haven't played any of Dark Souls though) and could say "Mortal Shell" might deserve attention for sure!

          Время в игре: 2381 ч. Куплено в Steam
          Не рекомендую 03.01.2025 15:30
          1 0

          I wanted to play more of this game but I found it to be too difficult and didn't get hooked on the game to put effort into it and get good.
          It's fine, I would have given mixed review if I could.

          Время в игре: 501 ч. Куплено в Steam
          Рекомендую 03.01.2025 05:02
          0 0

          Honestly extremely easy game I live streamed playing this game and i got to the final boss in 7 hours and people where so confused because apparently i was severely unprepared and still won so......had a blast playing it though

          I'd rate it a 6.9 out of 10

          Время в игре: 448 ч. Куплено в Steam
          Не рекомендую 01.01.2025 03:55
          1 1

          Not fun, very bland and lacks build craft flavor. Plus everything is very repetitive, you don't feel overpowered.

          Время в игре: 245 ч. Куплено в Steam
          Рекомендую 31.12.2024 10:01
          0 0

          This game is great. It has so kuch potential for further expansion on the concepts and mechanics. Just push through the first hour. Its really rough. Once you get to the sester, it becomes much better.
          Please do Mortal Shell 2. This time:
          1. Improve introduction world building and motiviation. Why are we here. What binds me to this game and its world?
          2. More shells and weapons. Variety is key. Also more areas and bosses.
          3. Make the main hub easier to access after the tutorial area. It should be a straight forward path, and not a maze. First playthrough I went the wrong direction and ended up in the tenple before reaching the tower. ALT+F4 and didnt play for a year. Decided to give it another go. Found the main hub and now I love it.

          Время в игре: 443 ч. Куплено в Steam
          Рекомендую 31.12.2024 06:59
          0 0

          Get Good son. Easy game lol. Seriously enjoyed it. I just wish the story was longer. Under 20 hrs is a bit short. A few things I would like added if they make a second is fast travel between the chick (mainly because I went to the twiceborn guy first and got stuck for a bit due to being under-powered and had to run all the way back out to power up elsewhere), anvil at every checkpoint and just give us the weapon swap thing when we get the weapon and same for the shells but with infinite uses(pointless farm).

          Время в игре: 1153 ч. Куплено в Steam
          Рекомендую 29.12.2024 20:47
          1 0

          The game is fun, and the combat is very engaging. I only have two problems with it:

          There is no map, so I often don't know where I am or where I've been. It would be super helpful if this game had a map.

          There are no missions or anything to tell you what to do next or where to go. It kind of just throws you into the world and expects you to explore on your own. I mean, I get it if that's what they were going for with an open-world game, but I'm so lost right now.

          Despite the confusion, I still leave this review positive. I'm going to keep at it, and maybe somehow I'll finish it.

          also the music in this game is just so fire I wish they would sell it

          Время в игре: 473 ч. Куплено в Steam
          Рекомендую 29.12.2024 11:28
          0 0

          One of my favourite souls like - played it on PS - now replaying on PC. Some nice unique abilities, the shell system is interesting, combat is somewhat varied and the world/ambience is grait.
          Its from a small studio so game is relatively short compared to FromSoft souls games or compared to Lies of P etc, but its okay, not too short .
          The dlc adds a fenomenal rouge-light experience.
          I really hope a sequel is coming.

          Время в игре: 859 ч. Куплено в Steam
          Не рекомендую 26.12.2024 03:53
          0 0

          Really wanted to like this, but unfortunately the main lesson from this game is the lesson of most Souls-imitators: Don't mess with the Fromsoft combat formula unless you really, really know what you're doing. The Harden mechanic completely trivialises most encounters and boss fights, since you can attack blindly, harden as soon as an enemy winds up, get one or two hits in, then back off and repeat. It doesn't help that the dodge timing is ridiculously generous, that a double-dodge covers insane distance quickly, and that angular positioning mostly doesn't matter- enemies turn to face you more or less instantly. All this removes potential depth and turns the optimal combat style into a boring universal loop of attack, harden, wait, repeat, which as far as I can tell works against literally everything with no adaptation required at all.

          Because Harden trivialises defensive play, the only way for the devs to remotely preserve the characteristic Soulslike difficulty is by making the resource management component unforgiving. So stamina is very limited, and has a substantial delay before regeneration even when not fully depleted. There's a reason Dark Souls stamina starts coming back immediately when not fully burned-- if it didn't, combat would be insanely slow. And that's what happens here; even though the animations fast and tight, combat still has a slow, unfun pace because the ultra-limited stamina and cooldown on Harden means that if you try and play aggressively you're likely to end up in a sitting-duck position. Tiel is the one exception as he has low health but highstamina, so can actually play somewhat dynamically, but the fact that the devs felt the need to "balance" having access to dynamic gameplay with having an extremely small margin of error is honestly really telling about fundamental design flaws. And even for Tiel, the "Harden loop" is still optimal, it's just that he actually gets to *try* and play the game in a fun way on pain of very high risk!
          Healing items are also really screwy; how is it that in the 2020s devs still haven't learned to just copy the Estus flask? Why on earth did they think real-time-limited healing item respawns were a good idea? This isn't an MMO, for goodness' sake!

          I could talk about the repetitive world design and lack of enemy variety, but really there's no point. The devs' vanity mechanic is ill-thought-out and ruins the feel of combat, which is the one thing this genre of game needs to get right to be worth anything. The whole point of Soulslike combat is attack commitment and anything that conflicts with this should be approached with EXTREME caution; Harden smashes it with Smough's hammer and spits on the corpse. If they make a sequel, I could *maybe* see it working if it was used as a kind of animation-independent parry, requiring tight timing-- but even then you'd have to design encounters around it, which they certainly haven't done here and which may honestly be impossible. But I'd really suggest just taking the mechanic out. If stamina was rebalanced to account for this, you'd have a good, tight game on your hands!

          Время в игре: 740 ч. Куплено в Steam
          Рекомендую 25.12.2024 16:13
          6 0

          ---{ Graphics }---
          ☐ You forget what reality is
          ☐ Beautiful
          ☑ Good
          ☐ Decent
          ☐ Bad
          ☐ Don‘t look too long at it
          ☐ MS-DOS

          ---{ Gameplay }---
          ☐ Very good
          ☑ Good
          ☐ It's just gameplay
          ☐ Mehh
          ☐ Watch paint dry instead
          ☐ Just don't

          ---{ Audio }---
          ☐ Eargasm
          ☑ Very good
          ☐ Good
          ☐ Not too bad
          ☐ Bad
          ☐ I'm now deaf

          ---{ Audience }---
          ☐ Kids
          ☑ Teens
          ☑ Adults
          ☐ Grandma

          ---{ PC Requirements }---
          ☐ Check if you can run paint
          ☐ Potato
          ☑ Decent
          ☐ Fast
          ☐ Rich boi
          ☐ Ask NASA if they have a spare computer

          ---{ Game Size }---
          ☐ Floppy Disk
          ☐ Old Fashioned
          ☐ Workable
          ☑ Big
          ☑ Will eat 10% of your 1TB hard drive
          ☐ You will want an entire hard drive to hold it
          ☐ You will need to invest in a black hole to hold all the data

          ---{ Difficulty }---
          ☐ Just press 'W'
          ☐ Easy
          ☐ Easy to learn / Hard to master
          ☐ Significant brain usage
          ☐ Difficult
          ☑ Dark Souls

          ---{ Grind }---
          ☐ Nothing to grind
          ☑ Only if u care about leaderboards/ranks
          ☐ Isn't necessary to progress
          ☐ Average grind level
          ☐ Too much grind
          ☐ You'll need a second life for grinding

          ---{ Story }---
          ☐ No Story
          ☐ Some lore
          ☐ Average
          ☑ Good
          ☐ Lovely
          ☐ It'll replace your life

          ---{ Game Time }---
          ☐ Long enough for a cup of coffee
          ☐ Short
          ☑ Average
          ☐ Long
          ☐ To infinity and beyond

          ---{ Price }---
          ☐ It's free!
          ☐ Worth the price
          ☑ If it's on sale
          ☐ If u have some spare money left
          ☐ Not recommended
          ☐ You could also just burn your money

          ---{ Bugs }---
          ☐ Never heard of
          ☑ Minor bugs
          ☐ Can get annoying
          ☐ ARK: Survival Evolved
          ☐ The game itself is a big terrarium for bugs

          ---{ ? / 10 }---
          ☐ 1
          ☐ 2
          ☐ 3
          ☐ 4
          ☐ 5
          ☐ 6
          ☐ 7
          ☐ 8
          ☑ 9
          ☐ 10

          Время в игре: 447 ч. Куплено в Steam
          Рекомендую 25.12.2024 13:57
          0 0

          This game is not hard, but it's punishing. I think it's quite cool, but at the end of the day, I just didn't wish to backtrack so much after dying. I didn't beat it it.

          Время в игре: 236 ч. Куплено в Steam
          Рекомендую 24.12.2024 19:42
          0 0

          10/10 game got to waste my life with a homie playing music and drinking

          Время в игре: 75 ч. Куплено в Steam
          Рекомендую 23.12.2024 10:47
          0 0

          Mechanically? Kinda meh.
          Art direction? SUPERB. Atmosphere? SUPERB. Exploration? SUPERB.
          Underrated imho.

          Время в игре: 281 ч. Куплено в Steam
          Рекомендую 22.12.2024 11:50
          0 0

          If you want to 100% this game be aware it takes 90 hours (assuming you got gamer blood).

          The game itself is very short taking around 7 hours to beat first go. If you are truly masochistic you can beat it first try as as the corrupted unborn and save even more time. The real issue comes from the added mode where you need to clear the game 7 times. For best results you have to clear it once per shell to corrupt them as well as on the corrupted unborn shell. Each of these runs can take anywhere from 2 hours to 1 hour if not longer. If you want to lick the paint off the walls before clearing you can easily reach 4 hours per run. All in all its about 80-90 hours of replaying the game after beating it to finish it with little to no new or added content. I can see no other reason to add something this profoundly stupid to your game other than to pad playtime. For this reason alone I want to give the game a bad review. However it does reward those few with the endurance and skill to actually get to the end. Or people who have SAM installed.

          5/10, the "meh" of soulslike games. If you like the genre you will like this. If not, probably not.

          Время в игре: 5794 ч. Куплено в Steam
          Рекомендую 21.12.2024 21:52
          0 0

          A great game for the Souls lovers.

          Pros:
          - Solid gameplay with unique elements
          - Satisfying combat
          - Great graphics
          - Won't take you by the hand and gives you freedom to explore
          - Won't overstay its welcome. You can finish it in less than 15h

          Cons:
          - The main area is boring and uninteresting actually and the level design is terrible there, making it absolutely a pain to navigate without maps
          - Enemy roster is quite limited, although this part is understandable given the smaller scope of the game
          - I found this game to be a bit too easy if you're seasoned in souls like

          Время в игре: 863 ч. Куплено в Steam
          Рекомендую 21.12.2024 05:15
          0 0

          Amongst all soul games this one is very unique. The shells provide preload outs which has never been seen in souls, the hardening mechanic should be included in more souls games. This games weapons are similar to bloodbournes tricks weapons, which is such a great feature. The only complaint about this game is the bosses are rather limited and are fairly one sided.

          Время в игре: 122 ч. Куплено в Steam
          Не рекомендую 20.12.2024 03:02
          1 0

          After playing games like Breath of the Wild, Elden Ring, Tears of the Kingdom, even games like Darksiders...Mortal Shell feels really clunky. I do not recommend it.

          Время в игре: 33 ч. Куплено в Steam
          Не рекомендую 19.12.2024 06:31
          0 0

          There is not much to say, the game is just not good, when you watch a video is one thing, but when you play you realise it's not a good game, it's clunky and boring. I love souls like, but this is just not it. First game i got a refund in 10+ years.

          Время в игре: 162 ч. Куплено в Steam
          Не рекомендую 16.12.2024 21:21
          1 0

          I haven't played that much, as you can see at my hours, but this game doesn't want to be played, is what I am getting from the first area.

          This game wanted to be Dark souls, yet took all the worst and none of the best. The game tries to be hard, not by providing a challenge, but by being unfair. The tutorial is minimal, but I don't mind that. But then you are placed in the first level. The game doesn't tell you, not does it hint you where you need to go. You look around, and all the enemies look exactly the same. There is no progression in which enemies you encounter that might tell you you're going the right direction.

          Talking about enemies, the game learned all the wrong reasons of Dark Souls 2. Enemies are always placed in groups, so you end up fighting multiple enemies at the same time unless you ever so slowly walk forward and try to get the first enemy to come at you without drawing aggro from the entire group. But many enemy groups are already a mixed group of light melee fighters, heavy melee fighters and ranged fighters, making figting one-on-one very difficult and requires a lot of patience. On top of that, many enemies are hidden behind walls, trees and other objects, so you're often entering a fight with more enemies than anticipated. And to make things worse, the game places bear traps randomly on the map. Hidden traps would be fine, if it wasn't for the fact that this is the first level, and there was no warning or mention of the possibility of traps being a posibility in this game.

          This game is hard because the game developers wanted it to feel hard. They want to make the game artificially difficult. That much is clear. They don't want you to learn the combat system early (if they wanted, they'd let you fight some one-on-ones in the early game that isn't just the tutorial). Besides the annoying enemy placement and bear traps and confusing map layout, another example of the developers wanting you to fail artifically is the consumables. Whenever you pick up a consumable, it doesn't tell you what it does. Instead, you need to use the item, consuming it in the progress, to learn what it does. So the consumables you pick up in the early game, you lose 1 of them just to figure out what they do. Nothing is better than consuming a healing item when you're full health.

          Let's talk about combat. You have two attacks, a normal and heavy, which each consume a different amount of stamina. You also have a dodge, that unlike Dark souls, doesn't give you invinsibility frames. You can also harden your shell for a short duration to tank hits, but this has a 20-ish second cooldown.
          Your character hits so slow that if you don't attack well ahead of time, the enemies will just attack stun you out of your attack. Enemy attacks also hone on you, so unless you're already a bit away from the enemy, dodging doesn't protect you.

          On top of that, the game has some bugs. Getting stuck in trees, and getting stuck in falling animation are too common for a game that's been out for this long.

          If I still could, at this point, I would've asked for a refund. But I can't, so I will try and play this game a bit more. And if I change my opinion, I'll update this review.

          Время в игре: 83 ч. Куплено в Steam
          Рекомендую 16.12.2024 02:47
          0 0

          Very nice game, a bit short but the gameplay is defenetly one of the best ive ever seen.
          Theres a few bugs like when u parry but dont use the stronger parry you cant harden anymore until u parry again and use the stronger parry and somehow you stop being able to attack or harden with the axagatana but i dont know the reason what causes it.
          I would defenetly recommend this game to every souls like fan tho.

          Время в игре: 1809 ч. Куплено в Steam
          Не рекомендую 15.12.2024 16:18
          0 0

          This game is to hard to be enjoyable.

          Время в игре: 506 ч. Куплено в Steam
          Не рекомендую 15.12.2024 00:45
          1 0

          one of the worst soulslikes ive ever played

          Время в игре: 609 ч. Куплено в Steam
          Не рекомендую 14.12.2024 18:03
          5 2

          So many great ideas but poor implementation.

          Tried the game now 3 seperate times years apart still can´t enjoy the clunky and inconsistant gameplay
          You fight more against the controlls than any enemy in the game.

          Here one enemy encounter I had that sums it up quite good (little long):
          -Don´t know where to go
          -Check out side path I found
          -Walk into bear trap that isn´t visible when you donr explicitly look around for them
          -See enemy
          -Try to bait enemy into bear trap
          -Enemy uses charge attack and charges over bear trap
          -DOESN´T GET HIT BY THE BEAR TRAP
          -Enemy charges at me
          -Knocks me into bear trap
          -Get nearly killed by enemy combo I can´t avoid bc I´m in the bear trap
          -Try to doge next attack
          -Enemy glitches over terrain and slides next to me
          -I harden
          -I survive
          -Get insantly attacked again
          -Can´t harden (cooldown)
          -Try to parry
          -Parry to early bc every animation looks the same
          -Die
          -Enemy get stuck in the BEAR TRAP ....

          Время в игре: 176 ч. Куплено в Steam
          Рекомендую 06.12.2024 13:51
          1 0

          Have Patience and all is set

          Время в игре: 685 ч. Куплено в Steam
          Рекомендую 04.12.2024 03:02
          0 0

          The Game is too Hard! The Map is Confusing. But the character and environment design is good! 7.5/10 if ill rate it!

          Время в игре: 104 ч. Куплено в Steam
          Рекомендую 03.12.2024 03:13
          1 1

          Excellent game. Without question the most methodical, slowest approach to souls combat but I'm OK with it. Level design is great, easy to progress and understand the flow. The parry is incredibly tricky but once you get it you get it. Enemies are not overbearing or overwhelming with artificial difficulty, everything feels very fair even though punishing on user error. 8/10 recommend.

          Время в игре: 384 ч. Куплено в Steam
          Рекомендую 02.12.2024 19:04
          2 0

          9.5\10. some bugs in dlc. music is the best. I NEED MORTAL SHELL 2

          Время в игре: 3296 ч. Куплено в Steam
          Рекомендую 01.12.2024 18:23
          5 0

          I played and finished this game on console twice.
          I don't leave reviews but when I saw that this game had a Mixed recent score I felt I must leave my take.
          It's honestly one of the best souls iterations and I often return to play it.
          I see a lot of reviews talk about the stone mechanics or farming plants too much, honestly it's a bit much to leave a negative review for. The game doesn't force you to farm or play a broken build and the difficulties lay in the fact that failing is so punishing since you have to kill everything again. Having more resources to heal yourself after every enemy killed and brute forcing your way through the game by over farming is a choice. Using the stone mechanics becomes needed when facing more then a single enemy. Boss fights are a learning curve and require near perfect execution like dark souls. I highly recommend it and remember its under 14G storage easy to keep it installed and come back to it if your other favorite games start to bore you.


          Время в игре: 755 ч. Куплено в Steam
          Не рекомендую 30.11.2024 21:34
          0 0

          This game is pretty impressive in a lot of respects considering the size of the dev team, but that's where the positives end.

          All the games systems are needlessly convoluted, nothing is intuitive, nothing feels rewarding to have figured out. There are few unique enemies, and what there is is repeated all over the place. The majority of ability unlocks give very little value for the amount you spend to unlock them, if not doing nothing meaningful at all. Enemies often ignore stagger, while inflicting in at times where it makes no sense. The game can be easy if you know what weapons, items, and characters to use for the job, but it often feels like that is the way a boss needs to be dealt with, as the games unrefined combat mechanics just lead to a lot of frustration where tells and weaknesses don't give the player any feedback nessissary to know what is really going on.

          The game is trying to be Dark Souls, but they didn't bother to polish the parts of the game that matter to make it feel like a souls game.

          The game can be fun, but if your looking for something that is worth the time investment, this game is not it. I salute the devs efforts, but they just simple where not enough.

          Время в игре: 964 ч. Куплено в Steam
          Не рекомендую 30.11.2024 12:34
          1 0

          Sluggish crap.

          Время в игре: 258 ч. Куплено в Steam
          Не рекомендую 26.11.2024 22:50
          1 0

          --

          Время в игре: 174 ч. Куплено в Steam
          Рекомендую 26.11.2024 00:49
          1 0

          Amazing Mechanics, Graphics, Level Design and Story. Overall a well rounded Souls-Like Game!

          Время в игре: 1030 ч. Куплено в Steam
          Рекомендую 25.11.2024 23:04
          0 0

          One of the worst openings I’ve ever encountered in a video game. Starts with a boss you’re expected to lose to followed by the first real area being a swamp that’s littered with bear traps and enemies that will just spawn when you approach them. The game loves making you fight 3 to 4 enemies at a time which with the slow moveset you’re given makes it understandable that the first 2 hours would filter a lot of players out since these are all valid reasons. The rest of the game has the exact environments you expect so I won’t divulge further. Once you get to grips with the mechanics and acquire new shells and weapons is when the game gets better obviously, and you will eventually get into a rhythm with what the game expects from you but before that, it’s crazy rough and even once you understand it, it's still really rough and generally unpolished and cheap a lot of the times.

          It’s fine for like $5, but this genre is just so oversaturated that it’s fair to skip it if it doesn’t click with you before your two hour refund period is up.

          Время в игре: 842 ч. Куплено в Steam
          Не рекомендую 25.11.2024 20:47
          2 0

          Even Teemo mains can't withstand the mushroom farming

          Время в игре: 272 ч. Куплено в Steam
          Не рекомендую 24.11.2024 06:59
          0 0

          Poor Dark souls clone. I got lost in the over saturated tutorial fog. That was enough to make me dislike the game. It's just a less fun version of elden ring and if that's what you're looking for I can think of a few other souls likes that are better than this one and look like they had a better budget behind them.

          Время в игре: 50 ч. Куплено в Steam
          Не рекомендую 24.11.2024 04:58
          1 0

          I don't get motion sick from games, but this one is the only one that can.

          Время в игре: 61 ч. Куплено в Steam

          Дополнительная информация

          Разработчик Cold Symmetry
          Платформы Windows
          Ограничение возраста Нет
          Дата релиза 02.02.2025
          Отзывы пользователей 72% положительных (3139)

          Отзывы пользователей

          72%
          2,270 положительных и 869 отрицательных отзывов
          Обновлено: 27.01.2025 02:25

          Жанры

          Action RPG

          Особенности

          Single-player Steam Achievements Full controller support Steam Trading Cards Steam Cloud Family Sharing