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Разработчик: Pathea Games
Описание
Players' reviews
Sandrock's 400+ Hours Maestro: It has it all- quests, crafting, building, relationships, skill progression, farming, fishing, holidays, weather system, mounts, dungeons, combat, and a rich and detailed world/story.
My Time Devotee: I have almost 80 hours in the game and I'm around 2/3 of the way through the main story, it's massive. It really immerses you in the interesting world they've created.
Expert Sim Sorcerer: My opinion is there is nothing quite like the My Time games on the market. I like them even better than SDV (and that's supposed to be the cozy gaming gold standard) but I wasn't really invested in the story or cared about the characters that much.
Персонажи и их истории
Об игре
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My Time at Sandrock-Действие My Time at Sandrock, как и My Time at Portia, происходит в очаровательном постапокалиптическом мире спустя триста лет после того, как в День Бедствия было уничтожено большинство современных технологий.
Приняв предложение о работе мастером в Песчаном Взгорье, вы попадёте в дикий и суровый город-государство, где, вооружившись верными инструментами, вы сможете вернуть городу былую славу. Собирайте ресурсы и стройте машины, знакомьтесь с местными жителями и защищайте Песчаное Взгорье от чудовищ, чтобы спасти город от разорения!
КЛЮЧЕВЫЕ ОСОБЕННОСТИ ИГРЫ
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Превратите заброшенную мастерскую в отлично отлаженную фабрику! Используйте сложные машины для обработки материалов и изготовления фрагментов огромных конструкций, а потом собирайте их по частям, чтобы привести Песчаное Взгорье к процветанию.
Создавайте уникальные предметы на верстаке, а потом украшайте ими мастерскую, дарите их жителям Песчаного Взгорья или выполняйте их поручения.
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Исследуйте обширную пустыню, окружающую город-государство Песчаное Взгорье. Отправляйтесь в руины Старого мира на поиски артефактов, собирайте редкие материалы в труднодоступных местах или просто отдыхайте в Песчаном Взгорье с соседями.
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Откройте для себя подробный сюжет с сотнями побочных заданий и познакомьтесь с более чем 30 совершенно новыми персонажами. Проводите с ними время, чтобы узнать их характеры и истории и завести новые плодотворные знакомства.
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Переключайтесь между ближним боем и стрельбой от третьего лица в динамичных боях. Используйте новое оружие и ведите тактические бои, чтобы прорвать защиту врага, или просто улучшайте свои характеристики, чтобы с лёгкостью выйти победителем из любой битвы!
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Получайте опыт, повышайте уровень персонажа и открывайте новые навыки! Станьте мастером-ремесленником или боевым специалистом, или сосредоточьтесь на социальных навыках — выбирайте подходящий вам стиль игры.
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- Потратьте доход своей мастерской на то, чтобы превратить пустыню в плодородную землю;
- Выращивайте и продавайте урожай. Или готовьте из него множество вкусных блюд;
- Принимайте участие в фестивалях вместе с другими жителями Песчаного Взгорья;
- Находите секреты и многое другое!
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И жители Портии, и никогда не бывавшие в Портии мастера откроют для себя в My Time at Sandrock новый увлекательный мир, который смогут исследовать в своём темпе, и познакомятся с персонажами, нелинейные истории которых захочется пройти не один раз. Опытные строители найдут в Песчаном Взгорье всё, что им нравилось в My Time at Portia, и даже больше. Почувствуйте себя как дома в очаровательной ролевой игре-симуляторе жизни My Time at Sandrock!
Поддерживаемые языки: english, simplified chinese, french, italian, german, spanish - spain, japanese, thai, traditional chinese, russian, portuguese - brazil, korean
Системные требования
Windows
- ОС: Win 10
- Процессор: Intel Core i3-2100 | AMD FX-6300
- Оперативная память: 8 GB ОЗУ
- Видеокарта: Nvidia GeForce GTX760 | AMD Radeon 7950
- DirectX: версии 11
- Место на диске: 50 GB
- Дополнительно: Рекомендуем установить Sandrock на SSD; Минимальные системные требования могут измениться в будущем
- ОС: Win 10
- Процессор: Intel Core i7-9700K | AMD Ryzen 7 2700X
- Оперативная память: 16 GB ОЗУ
- Видеокарта: Nvidia GeForce GTX1060 | AMD Radeon RX 580
- DirectX: версии 11
- Место на диске: 50 GB
- Дополнительно: Рекомендуем установить Sandrock на SSD; Рекомендуемые системные требования могут измениться в будущем
Отзывы пользователей
I absolutely, positively ADORE Sandrock. My PC couldn't handle the game at the time, so while I have the game on steam, it shows I haven't played alot. However, I have played the game on my Switch and let me just say it has been amazing. I've run into very little issues with the game, most of the characters are charming, and the story kept me invested. I've played it like 3 times now. It's an absolute comfort and I'm so so excited to see what Evershine will be like. I feel bad I missed out on supporting it on Kickstarter but I'm definitely keeping an eye on Pathea games from now on. Definitely give the game a try if you like cozy games with a rich storytelling.
0/10, fr
If u wanna try this in multiplayer, just dont
I played it in mp, and all what game can offer to u is grinding
Just grinding for nothing
No story, no events, nothing. U cant even race w each other (lie on screenshot)
On the last level u basically cant reach lvl 20 w/o greending as hard as u can.
From lvl 19 to 20 u need to spend like 30 hpurs+ making same tasks each day.
Bcs "main story tasks" are not enough to reach it
And trust me, I was greeding whole this time, and now, I just need to do it 10times more, no thanks
My worst expirence in coop games this janre.
This is a really enjoyable crafting game with simulation elements. The story and world are fantastic. Very enjoyable so far.
Great game, but the main story took a lot longer to complete than I expected. You will definitely get your money's worth out of this game
When you conclude that 600 hours spent of life were not in vain and that you enjoyed every second, the only thing left is to say :thank you Pathea <3
Perfect choice of voices (especially for Fang) Beautiful personal stories. A great measure of humor .Justic and Unsuur you guys rock ! . The only downside is the lack of more dialog options when you get close to someone. I guess it wasn't made in 600 hours :)
Multiplayer was a surprise, it still is since I haven't finished. I wish you added some things from multiplayer to single. For example painting. All in all, a very positive surprise with this mod.
I love this game! The main story was so much fun! It balances comedy and seriousness really well.
Also, the characters were amazing! I loved every character's part in the story, and a big plus that the romanceable characters were all different heights!
I can't wait for the next game!
I highly recommend it!!! 😊
It's already addictive. If you liked the first one, definitely pick this one up. Even if you haven't played the first one, grab one of the two. Excellent games. Fulfills the Stardew itch. I actually like the commissions and building aspect of it a lot. Controls may be a bit odd at first, but I got used to them quickly. I prefer to use a mix of controller and mouse and keyboard as straight controller only is not great. But the mix is perfect.
Excellent story and atmosphere, plenty of choices in romanceable characters. Gameplay loop is excellent for those who like collection games.
One of the most immersive games I've ever played. The socializing, the way your workshop and the town progress as you play, the little holidays, the season changing. The game really sucks you in and makes you care about the town and the people (most of them anyway).
I was hesitant to play this because I didn't quite click with My Time at Portia, but wow this is awesome. They have put so much polish and effort into the game that it is easily one of my top 5 farming/small town games and better writing than anything I can remember from Natsume Harvest Moon. All the characters feel distinct and well written. The plot is very much saturday morning cartoon vibes until things start getting real dramatic. I started with the monster whisperer DLC so the water grind was very chill and combat never felt dangerous.
Pen's VA Alex Ross is awesome <3 (I can't believe he also did Owen!)
Fun! Feels like an upgraded version on My Time in Portia. Good times resource gathering, mining, and building stuff. There is some combat fighting, but very easy, even for a casual player like me. Enjoyable and relaxing game.
I play a lot of cozy games primarily Stardew Valley. What I love about My time at Sandrock is you get all the things that I loved about Stardew but you aren't forced to only farm. Sandrock gives you a bit more action and interesting things to do with your time other than farming. I like having options and you still get the marriage aspect as well as the immersive world. It's fun getting to know the characters and learning different trades.
623 hours logged into My Time at Portia. Another wonderful title, but it's still chock-full of bugs, and the optimization for performance still aren't quite there. Though that is true, I just recently got an RTX 3060, and it has been great playing another My Time game.
If you have the money and it's on sale, then get it, but if you are into life sims where you can date NPC's while progressing through the story, this might not be the game for you. For some NPC's(maybe most), you have to wait until towards the end of the storyline to even take them out on a date, regardless of whether or not you have a maxed out relationship with them. For me personally, I like to start dating as soon as possible to add to the richness of the story/plot so you can adventure together. Pretty annoying, but I guess this gives you time to consider your options with other NPC's if you somehow lose interest in the person you originally wanted to romance? I don't know. It's the worst feeling ever getting rejected when you have a maxed out relationship with an NPC.
The fact that you can't put down fencing/walls in your own yard is also pretty ludicrous. Absolutely terrible when in my Time at Portia, a game with far less customization options, gives you the option to do this with no hassle.
If you have the money, and it's on sale, definitely get it. My Time at Portia has some of the greatest soundtracks from any video game, and some of My Time at Sandrock's OST's can just about match My Time at Portia, which is pretty insane. Just make sure that you have at LEAST an RTX 3060. The frame drops can still get pretty bad with this title. I can't believe I'm saying this, but after 80+ hours, i can't recommend this game. Great story, buy bogged down by too many bugs, problems, and inconsistencies.
it's a good refresh from farming sim because it isn't so focused on farming and much more on crafting. But I'm still amazed that they make a game with battling being such a central feature of the game with such a broken crappy battling system. I mean it. Battling is just so bad that you have no challenge and not room for making strategies because it's so easy to handle. If you value a battling system, don't go for this game because you're gonna be frustrated. As I don't care, it's not a downer because I can focus on other things in the game and not be bothered to think much when battling, but I do feel like it's a little shameful that they released such a crappy battling mechanics when it's something so central to the story..
Could not put this game down. The characters have wonderful and unique personalities, the building aspect was fun and engaging and the story line was realistic and charming. It takes the best of farm/building/romance sims and puts them all in to one. Cannot wait for the next chapter.
From the creators of My Time at Portia comes My Time at Sandrock, the latest over-ambitious Farm Sim in the My Time at series.
From a graphical standpoint, the game looks terrific. The building mechanics are more polished this time around, and more care and attention has been put into the voice acting. However, the game suffers in the actual 'game' department. It's functional, if a bit unpolished, but ultimately does not hold my attention long enough for me to care about Sandrock or the people in it.
And, like the last time, they're on Kickstarter looking to make a new one.
I will not be giving these games any more of My Time.
Genuinely one of my favorite games of all time, just the sheer vast amounts of quality of life changes they added after portia makes the game worth buying, I do have to say that it sometimes feels like there's nothing really to do during the day while you're waiting for the next story beat. And the fact that one of the love interests doesn't become dateable until very late in the story is somewhat irritating, but all in all I adore this game and I'm super excited to see where evershine takes us!
Definitely better than My Time at Portia in terms of quality of life features. The only downside is that early game is way less forgiving than My Time at Portia. The weekly ruin fee is 200 instead of the usual 100, and fishing isn't as good as it was in Portia, as evidence to the constant "Sand Trap is too small" messages I'm getting. Not to mention, the Fast Travel system now cost Gols to use, instead of being free. Tin is [slightly] harder to get, so you won't be able to do one of the early main story missions as easily. In order to unlock lower depths of the ruins, you have to find the doorway that is sparkling further in the current layer/depth. Inventory Management is still a bit of a pain, but the new sort option is amazing, and will even auto-store items if you're looking in a storage container that has items stored that are in your bag/backpack. (Auto-Storing also stores to nearby storage containers, not just the one you're looking in.) Combat is a little more involved this time with a new "Break" system, which if Guild Wars 2 has taught me anything, is going to be my worst enemy on higher difficulty enemies.
Besides all that, I think my biggest annoyance is the game's reliance on gating your recipes to the main story. The Guild Commerce Store has the majority of the recipes needed for the in-between materials for higher end items/gear/etc. But they aren't sold until you get to certain parts of the story, even if you can get the base materials for those recipes hours ahead of time. Combat is quite annoying sometimes. Like the first game, combat will often have you attack through or past enemies, forcing you to turn toward them often. The new Break system doesn't stop skills either for most enemies, even though it feels like it should.
Game has a tendency to become highly unstable if left running for hours even if paused on a menu.
This game is jam packed full of content, it's hilarious and strange and SUPER interesting. The lore is really cool, but also a play on current socio-economic issues. You can build, decorate, fight, ride a horsey (and other animals), collect pets, romance, explore, there's even dungeons. I can't believe how HUGE this game is. I'm very excited for their next game, I absolutely LOVED this one.
Awesome game, really. There is everything you need in a game, and all of it is well made. A perfect experience to have in one's life. Recommend it to everyone.
It is so fun to be able to take most quests at your own pace, making friends with the NPCs actually takes work which is nice compared to how easy it is in other games, the combat element actually feels like it matters rather than just having better tools, you need the better level. It's just an all around fun game. And the creatures are super cute which is a bonus.
Its addicting and fun. Just when you think you know the game, something new happens. I really really like the mining! Also, its pretty.
this game is super cute and has a surprisingly intriguing plot that I honestly did not expect. If you're a fan of Stardew-like farming sims, you should absolutely check out the my time series
Such an amazing experience, and one that hits close to home, as the game reminded me of one of my most favorite PS2 games "Barnyard" :p.
My Time At Sandrock is a sequel to My Time At Portia with better graphics, more balanced economy (Sadly Fishing is nerfed..), and more variety in the combat system with the addition of Firearms and a ton of unique weapons with their own movesets. However, the game is set in a DESERT.
At first I honestly found the environment ugly and frankly preferred the more luscious greenery of Portia with the hills and rivers, but the developers managed to make a dying town in a barren Desert as INTERESTING as Portia's more cozy, peaceful experience. While Portia's builder takes over the workshop after his/her father retires, offering a wholesome experience with the player trying to rebuild their family's workshop back to it's former glory and getting to know the townies their father used to cherish, much like Stardew Valley, Sandrock does not follow the same premise, instead you're being employed by the town to replace a retiring builder and you find yourself in a town that you have no connection to whatsoever, even worse the town has No rivers, No Trees, and a ton of trash lying around. It is the builder's job to transform this dying old town into
Just like Portia and Barnyard in the PS2, you feel good when you make upgrades and see your progress in buildings and structures around you. In Barnyard you upgrade the Barn and more and more NPCs use your upgrades and start hanging out and using the upgrades you made. Sandrock follows the same formula,
but SCALES it up with bigger structures bigger buildings and bigger upgrades that push the story forward in a way that gives you satisfaction not seen before in previous installments of the franchise. While Portia's community upgrades aim to better the quality of life, Sandrock gets deeper, the builder not only tries to better the quality of life by building upgrades but also solve problems left by previous generations.
In conclusion, Sandrock has been a great experience with surprising plot twists, funny dialogues and an amazing cast of characters that evolve and grow throughout the game.
This game has so much content it's unbelievable. Usually I can never finish a game, but I honestly can't put this one down. 10/10, no notes.
Went into the game not quite knowing what to expect having not played Portia, but oh boy did I quickly become hooked and sandrock is now solidly in my top 10. The building system was easy to learn, the story was intriguing with lovable characters and before I knew it I blinked and had 200 hours in the game. The story does drag near the end and sometimes npc pathing can get a bit wacky, but at this point the bumbleants breaking into my workshop just lets me know i've been playing too long and it's time to log out.
Super fun second iteration of the My Time series. Really awesome story line. I've had the game since early access and they only make it better with each update. Great cut-scenes, interesting character development and fun game play. I really enjoy the challenges that some of the time management aspects put on you without being exceedingly stressful. Cannot wait for the 3rd part in the series.
It's a worthy follow up to My Time at Portia. Not too frustrating, just a little bit, enough to keep engaged for a long session. Based on my experience so far, I would recommend this game.
I absolutely love this game! It has everything a cozy gamer is looking for. From it's farming, building, game play, down to the story line, there is never a boring moment. I highly recommend this game!
I absolutely love games that keep me busy and this game checks all the boxes!! The missions are fun and searching for materials doesn't feel like a chore. This is a game you can easily sink hours and hours into and enjoy every moment.
Really love how MTAS is a hard-working game. It's always like your working non-stop constructing things for the quests, especially if they have a time limit. The storylines and cutscenes are great and can be dramatic. It's one of my favourite farm sims alongside its prequel, Sun Haven, Coral Island and Fields of Mistria (currently in early access). I have at least 40 hours in all these games. I really enjoy this game and would definitely recommend trying it out after Portia. I'm also looking forward into the third game in the My Time series.
I love this game so much, definitely one of my favorite life sim games out there. The stories are great, the characters are charming and the quests are also pretty good. The graphics are also really good. There's so many things you can do in this game which makes me enjoy it so much.
I really do enjoy the game, I can't get enough of it. I do wish that you could do more with the kids, like sit with your newborn in your arms, or actually can take the family out on a date and they enjoy the rides. Also wish you could do more about the outer and interior decor. But overall its a really good game.
I played My Time at Portia and enjoyed it, so I thought I'd give Sandrock a try. I did NOT expect to be so obsessed with this game. I love everything about MTaS, from the characters to the dialogue to the story to the gameplay loop... it blew me away. I cannot wait for the 3rd installment in this series, and I HIGHLY recommend Sandrock!
I put off playing this game because I thought the graphics were unappealing. Once I got around to playing it though, I was hooked. My Time at Sandrock is one of the most well-designed games I've ever played. The story and setting are amazing - thorough, unique, and immersion. And the gameplay is exceptionally well balanced.... 100+ hours and it never felt grinding.
Don't sleep on Sandrock if you like cozy games!
*SO* much to do to keep me playing, it's great! 185 hours in and I haven't even finished the main storyline, let alone the side-quests!
This is an amazing game if you like crafting, resource management, and a quest-driven storyline (that allows you to pursue, or not pursue, those as you please). The graphics are good, just what I want in this kind of game. The element of meeting the other citizens of the town and building relationships with them to give you bonuses is fun. There are lots of side quests and mini games if you want to pursue them. High recommend!
It's a beautiful and fun game. Totally enjoyed playing it and looking forward to the next game.
100/10 I played about 600 hours of My Time at Portia and I love this game even more than i did Portia! so many great improvements with QOL and all around it's such a solid game. I can never get enough of it and I will always recommend this game to my friends.
This game is great. From the story progression, to the characters, to the philosophical ponderings.
Absolutely brilliant game. Played my time in portia and loved it but there were some annoying gameplay issues that slowed it down. This game improves on the first in almost every way and has become my favourite cozy game and genuinely one of my favourite games ever. So addictive
Love this game. The characters are amazing and there is so much to do and discover,
Great game. Never played the first one but I look forward to the next installation of the series. I wanted a longer story but this was appropriate especially for the price tag compared to other titles with more staff and resources..
Do know that the multiplayer mode is purely sandbox.
However, single-player has a great story, great characters, music, combat, and even the chores are fun!
I have bought this game to play multiplayer with a buddy. I was not aware that the multiplayer mode is just a sandbox crafting mode without the story part of single player. I could be fine with that but what really kills it as a multiplayer experience: the objects and NPCs are not synchronized between us?! I see NPCs or resources that are not at the same spot as in my buddie's game screen.
This game may be great for single player but for multiplayer the non-alignment of the world for participating players is a show stopper and kills all immersion and cooperation.
idk i put a lot of time into this game and ir eally enjoyed it. got annoyed at some part but like. 40 dollars for 80 + hours of enjoyment? im down with it. i had a lot of fun, fixed all the issues i had with my time at portia (mainly chests not linking) soooo like. good game.
Fantastic story, love all the characters. It's a game I can play over and over again. All of the dlcs are good as well. Really enjoyable game.
I love my time at series, plenty of content and lovable characters.
I love the My time games, I fully recommed playing My time in Portia first though as it is the first installment. Plus, you'll get to see just how far Pathea has come. I do want to say, portia is much shorter story wise then Sanrock. just when you think your art end game you find out your only about a third of the was through. Its very dense story wise and there is a bit of grinding involved depending on what you want to do.
It's fine, but it could have benefited from further refinement.
It goes on for far too long. After the action-packed missions are completed, the main story continues for quite a while and becomes rather stale, as there isn't much left for you to do. You'll most likely end up skipping days just to reach the conclusion and finish it.
While there are a few activities available even in the late game, they aren't sufficient to keep you engaged or intrigued.
Storytelling and Characters:
The inclusion of voice acting is a nice touch. While not every side quest or interaction is voice-acted, the main content is.
You'll encounter older characters from the first game, My Time at Portia, which is a sweet addition. However, their voices differ from the first installment, which might be slightly distracting. It’s not a major issue, but I do wish they had retained the original voice actors or found similar ones to maintain continuity.
That said, I’m glad the old cast makes occasional appearances.
Speaking of voice acting, am I the only one who hears DangerousFunny from YouTube in the character of Pablo from this world? When I heard his voice, I thought he was the one performing it.
Anyway, it's a nice change of pace to work together with another builder instead of always competing against each other, as you do in Portia.
I actually liked the father and mother better in the letters than in person, haha.
You have a variety of choices in the romantic department as well; the populace is quite charming. Nevertheless, I picked Grace—she's cool.
Not all the citizens are particularly significant, but still.
Silly stuff happens as well, though, like spoiler alert:
Logan stealing Matilda without getting detected in the middle of the desert. No one saw him or heard him coming at all. How? Lol.
It's nice for what it is, but it goes on for far too long after certain plots are resolved.
Progression, Crafting, Combat Systems, and Boss Fights:
Just because no one has explicitly mentioned it—floor 11 of both the Eufaula and Gecko ruins has no exit because it's the lowest level.
You have to manually exit the ruins from the map, then re-enter to reach the next level and continue.
I saw some players mention that they spent two in-game weeks and three real-world days removing all the dirt from the last level, searching for an exit.
It should have been mentioned somewhere.
"I had the same problem not long ago. It's strange since you need Chromium for some things before you actually unlock the ability to get it. Progress through the story a bit more, and it will appear in the Guild Store after a little while"
As you can see here, progression can be weird occasionally.
They should let you upgrade your existing storage rather than making you create new ones. It would save time.
Each category—gathering, workshop, combat, and social—has its own distinct level system.
You might run into a few bugs.
Such as the duster mechanic: even after I clean it, the uncleaned icon still appears. I have to pick up the construction and put it down again for it to be fixed.
This also slows machine progress when it indicates they haven't been cleaned, despite already being cleaned.
The Visuals and Music:
The music is good for what it is, and the graphics are all right. However, some characters have strange facial expressions, and they disappear entirely from several scenes, as if ghosts were talking, not them.
The atmosphere is soothing and engaging, creating a welcoming and immersive experience.
Even so, invisible walls blocking a straight path, preventing further progress on the map, can break immersion a bit.
Let's get something clear: Logan doesn't weigh more than Owen, nor does he have more muscle.
Logan: 94 kg
Owen: 90 kg
Look at their designs next to each other and tell me you believe their descriptions.
In summary
It's a good game, but it could have been a great one. This happens because the focus is on quantity over quality. The developers have been somewhat lazy, and this can be seen at every corner.
That's a pity, considering Sandrock has great potential but remains just that—lost potential. With more polish and effort, it could have been something special, in my opinion.
There is a lot of filler content—scenes that don't give you anything: no entertainment, no new information; they are just there.
Haru's mouth barely opens when he speaks...
7/10.
Great game. Love the story lines.
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Дополнительная информация
Разработчик | Pathea Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 23.02.2025 |
Metacritic | 80 |
Отзывы пользователей | 95% положительных (8033) |