Разработчик: Supergiant Games
Описание
ALSO FROM SUPERGIANT GAMES
The god-like rogue-like returns!
https://store.steampowered.com/app/1145350
Об игре
Bastion — ролевая игра с принципиально новым взглядом на истории в играх — спасибо рассказчику, реагирующему на все действия игрока. На пути к разгадке тайны Бедствия — странной катастрофы, разорвавшей мир на части, героя ждет более сорока ярких, нарисованных от руки мест. Огромный арсенал улучшаемого вооружения поможет бороться со злобными монстрами, населившими эти места. А режим «Новая игра +» позволит после прохождения игры вернуться в её мир вновь и продолжить путешествие!Ключевые особенности:
- Восхитительный дизайн, нарисованный от руки в настоящем высоком разрешении
- Музыка, заслужившая множество хвалебных отзывов
- Глубокая история, реагирующая на любые действия игрока
- Боевая система, поощряющая искусность
- Управление, специально заточенное под ПК, но поддерживающее и геймпад
- Более 10 видов уникального улучшаемого вооружения
- 6 могущественных строений для Бастиона, которые предстоит отыскать
- Режим «Новая игра +», открываемый после первого прохождения
Бесплатное обновление: The Stranger’s Dream
Погрузитесь глубже в Bastion вместе с этим бесплатным обновлением, представляющим новый непростой сценарий и новые игровые режимы. Сюда входит:- The Stranger’s Dream: новая последовательность «Who Knows Where» в полном повествовании еще больше и тяжелее других.
- Режим «Score Attack»: новый способ прохождения истории! Вы начинаете игру с первого уровня, имея в своем распоряжении всех духов и идолов. Сражения оцениваются по эффективности, а все области доступны для переигрывания.
- Режим «No-Sweat»: для тех, кто просто хочет ознакомиться с сюжетом игры Bastion, данный режим предлагает неограниченную возможность продолжать игру с того места, где вас постигло поражение.
Поддерживаемые языки: english, french, german, italian, spanish - spain, simplified chinese
Системные требования
Windows
- ОС: Windows XP, Vista, 7
- Процессор: двухъядерный с частотой 1,7 ГГц или лучше
- Оперативная память: 2 ГБ
- Жесткий диск: 1 ГБ свободного места
- Видеокарта: с 512 МБ видеопамяти, поддержкой DirectX 9.0c и шейдеров 2.0
- DirectX®: 9.0c
- Звуковая карта: совместимая с DirectX 9.0c
Mac
- OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
- Processor: 1.7 GHz Dual Core or Greater
- Memory: 2 GB RAM
- Hard Disk Space: 1.5 GB Free Space
- Video Card: 256 MB OpenGL 2.0 compatible graphics card
Linux
- Processor: 1.7 GHz Dual Core or Greater
- Memory: 2 GB RAM
- Video Card: 512 MB VRAM
Отзывы пользователей
I really liked this little gem. Out of all of Supergiant's games, it's the one that comes closes to Hades. I wasn't a fan of the others in terms of gameplay (they were a little too out there, trying things that were SO different I couldn't wrap my ahead around them) and they also had some pretty esoteric, inaccessible stories. Bastion has more traditional gameplay and while it also has a pretty High Fantasy (capital H, capital F) story, it's definitely more approachable. If you liked Hades and are looking for another Supergiant game to dip your toe into, this would be the one to start with.
short simple game but fun!
Ratings out of 10
⏵Art: ★★★★★★★★★ 9
⏵Audio: ★★★★★★★★★ 9
⏵Bugs: ★★★★★★★★★ 9
⏵Content: ★★★★★★★★★ 9
⏵Details: ★★★★★★★★★★ 10
⏵Fun: ★★★★★★★★★ 9
⏵Game play: ★★★★★★★★★9
⏵Graphics: ★★★★★★★★ 8
⏵Music ♫: ★★★★★★★★★★ 9
⏵Optimization: ★★★★★★★★9
⏵Playable (Yes/No 5 stars or 0 stars): ☑
⏵Problems: ★★★★★★★★★★ 10
⏵Redundancy/Repetition: ★★★★★ 5
⏵Story telling: ★★★★★★★★★ 9
⏵Time ⏰: ★★★★★★ 6
⊑⊒
Total Average (out of 10):
★★★★★★★★ 8 out of 10
⊣ Audience (Not rated for summary score): Young children to teenagers.
⊣ Censorship type (Not rated): No cursing, No blood, No nudity. References to kidnapping,
⊣ Complexity (Not rated): Simple to simple moderate.
⊣ Difficulty 難 (Not rated): Easy to Moderate
⊣ Genres: Adventure, Narrative, Third person, Great Soundtrack, Singleplayer, Steampunk, Fantasy
⊣ Pacing / Speed of Play (Not rated in aggregate): Pacing is nice and even. Combat feels tight and even.
Personal Abstract:
A Great narrative wrapped in a third person Steam punk inspired crystal piled bottle. If Diablo III for children isn't for you then at least give the sound track a whirl. A lot of love was put into the game is and it shows. Back when game developers proofed their game. It's well done.
I played transistor first and didn't enjoy it much so i kinda slept on this game, not thinking it was going to be a big deal, or it was going to be boring, a bit pretentious, and repetitive.
Boy was i wrong. The game is amazing.
You only get a few weapons but they all feel strangely balanced because its not trying to shove 40 in your face, not to mention they can be upgraded. The game does not over extend it's welcome and the art direction is BEAUTIFUL.
The story was not that pretentious and it was actually well made with a beautiful lore, and the soundtrack...
Oh my god the soundtrack, its just AMAZING. Every single song feels superb both in production AND in the moment in the game where it plays. Everything about the game has a tremendous amount of quality and love put into it.
Bastion is an artistic game that doesn't sacrifice any gameplay elements. Lots of weapons and enemies, challenges are unbalanced.
Aesthetically western and the themes of the story is very on par with that. The combat is very flow-y and you get your own niches of game-play depending on what weapon choices you like best and choose to further invest in with upgrades. though I don't have much experience in this type of game-play as of yet.
The soundtrack and voice-acting is amazing. I keep humming Zia's theme. The backstory dreams are my favourite part. I find it interesting to be more interpretive on Zuck narration after founding out its unreliable and biased at times.
Only thing that got noticeable to me was the pattern of collecting the gemstones and then "go get those shards now instead", thankfully it didn't drag on too long after that transition from the monument breaking.
I liked it and I've gained some new songs =)
Pretty solid game that holds up today (2024) as well. My main criticism would be about the progression - a lot of it revolves around getting and upgrading new weapons, but there’s little to motivate the player to continue with new weapons (especially towards the end).
I tried to keep Hades out of my mind, even though its obviously a piece of the developing process which lead to Hades (down to even some musical pieces being the exact same i think), but it wasnt enough.
Usually my reviews are long and detailed, this aint gonna be one of those, I cant think of a thing I like about this game.
1-the feel of things is ALL wrong, you feel slow, clumsy, weak, uninteresting. the main character is the typical blank canvas shell of a character, and his story is told to you amid battle through little more than one liners from a Malvoroman trying to sound cool and completely failing at it.
2-the narrative voice over choice feel good at first, then it gets old, then it gets boring, then you dont pay attention to it and finally becomes just annoying, like a f*cking running gag which never peys off
3-the weapons are all boing, without weight to them or any real sense usefulness
4-the artstyle feel oversaturated to the point that you dont even whant to try to take it all in, you just wanna go through these maps, se if anything becomes interesting at some point... remeinds me of early 2010s cellphone games
5-most game mechanics in the actual place called Bastion feel forced, unjustified by a lore
6-the tutorial is an off game read-through tutorial
7-there are challenges which just become annoying, not because of them being hard (they are not), but of their objectives and maps annoying but also have to much load time between failing the best result of a challenge and resetting the challenge, the point that in some challenges is actually better to go back to bastion and come back to the challenge.
All in all, if i had to point to a possive thing about this game, its how it allows to appreciate a developers growth... the game itself sucks.
Amazing naration, great soundtrack, beautiful artwork. Love it tremendously
This game is a gem. From the narration to the artwork, I loved everything about this game. And unlike most games, I actually got emotionally invested in the story. Fantastic, 10/10 worth the money.
Amazing game, just give it a try. Very good mechanics and story.
It's ok. The writing is straight up bad and the gameplay is nothing special, but it does try to have a coherent aesthetic/vibe and there's a good amount of polish/professionalism. Still, like the rest of the Supergiant catalog, this game is the definition of bland, corny "high mid"
Bastion starts off slow in it's first two acts. I mean this story and gameplay wise, but in it's third act the game ramps up it's story and gameplay with some of the best weapons, and the plot gets moving that you don't want to put the game down. It's a game you have to be patient with but by the end of it you'll have a good time. 7.5/10.
Going for ending A and then finishing New Game+ with ending B is one of my favorite gaming moments of all time. Fantastic title, arguably still Supergiant's best, but competition is fierce.
incredible game, ive never played a game with this kind of format and i didn't know how i would find it but it just works so well. the narration of the game is great and carries the story very nicely which is written very well. the game has such amazing music with different vibes from adventurous to haunting and often goes so well with the narration. there are so many little extra adventures you can do which are really cool, delving into the lives of three of the characters. gameplay is cool with lots of different weapons and abilities. i loved how in the ending you get to make two choices, first one i made was to save zulf, and its a really beautiful moment where the ura see me carrying him not able to defend myself and let me leave. next ending i chose was evacuation which i just felt was better because in my interpretation restoration was focusing on temporary happiness and then everyone would probably go through it all over again whereas evacuation is hopeful and accepting that the past happened. im going to watch the other endings to see what happened in those but i loved how in evacuation everything just feels right and the characters are ready for new adventure
Short, simple, comfy, and It is kind of easy to spot how this is what came before Hades. The story is quite simple yet manages to be really interesting at the end of game, the art style works great with the gameplay, which is a complete blast to be honest, with different ways to play each level, being really difficult, but also giving 2nd chances when it's needed.
The first game created by Supergiant Games has aged phenomenally. Bastion has every bit of charm now from when it was initially released. The narration is truly top-notch. Not only is the story, characters, and the world described through it, but subtle information regarding the direction of progression, enemies, and hazards are as well if you pay enough attention. How the player interacts with the level materializing around them is fantastic. The music is stellar and the combat is engaging. Decision-making in the form of upgrades, difficulty modifiers, and stage choices has importance, yet nothing is missable. Superbly designed and cannot recommend this experience enough!
Very Fun gameplay and weapons. Great music and visuals. A+.
Great art. Great music. Great challenge. Beautiful aesthetic. Satisfying but sad ending. This game stays with me, even after years.
8.0/10 gameplay, 8.8/10 graphics, 8.3/10 story
Superb debut for one of my favorite game developers, really stands on its own in their equally remarkable catalog.
Dude I got on a supergiant kick for a little bit playing the whole franchise at least once. This by far is my favorite entry in the series. The story has a couple holes i didnt fully piece together on my own but its a fun game and I actually really love the narrator and his cowboy/wild west manner of speaking.. Definitely worth playing at least once
Good world, average gameplay
14 hours to completionist.
The vibe, worldbuilding and story are all great. But in gameplay it is noticeable that this is Supergiant's first game. It is well possible I am bad at this game, but I find many of the different melee weapons difficult to use without taking damage because of their short range and the way enemies swarm you. Ranged weapons are easier to use, but for the first couple their damage tends to feel lacking in comparison. On the other hand, some ranged weapons fully upgraded make other weapons (including melee) practically liabilities.
I totally recommend playing the game, but achievements get repetitive: new game+ doesn't add much, and score attack mode makes you play the game yet another time. Getting all idols in the dreams is a lot of fun (and not actually that difficult with the right loadout), but can only be done at the end of new game+, so that's your call.
The way the narrator sounds while you are in game is amazing.
Bastion to wyjątkowa gra akcji z elementami RPG, stworzona przez studio Supergiant Games i wydana w 2011 roku. Gra wyróżnia się ręcznie rysowaną grafiką, narracją w czasie rzeczywistym oraz atmosferyczną ścieżką dźwiękową. Gracz wciela się w postać zwaną Kid, który eksploruje zniszczony świat po tajemniczym kataklizmie znanym jako Calamity. Głównym zadaniem Kid jest odbudowa tytułowego Bastionu, mitycznego schronienia, które ma przywrócić równowagę w świecie. Mechanika gry obejmuje dynamiczną walkę, rozwój postaci oraz odkrywanie fragmentów fabuły poprzez interakcję z otoczeniem. Narrator na bieżąco komentuje działania gracza, co nadaje grze unikalny, immersyjny charakter.
Дополнительная информация
Разработчик | Supergiant Games |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 05.10.2024 |
Metacritic | 86 |
Отзывы пользователей | 96% положительных (17027) |