Разработчик: Supergiant Games
Описание
Ключевые особенности:
- Восхитительный дизайн, нарисованный от руки в настоящем высоком разрешении
- Музыка, заслужившая множество хвалебных отзывов
- Глубокая история, реагирующая на любые действия игрока
- Боевая система, поощряющая искусность
- Управление, специально заточенное под ПК, но поддерживающее и геймпад
- Более 10 видов уникального улучшаемого вооружения
- 6 могущественных строений для Бастиона, которые предстоит отыскать
- Режим «Новая игра +», открываемый после первого прохождения
Бесплатное обновление: The Stranger’s Dream
Погрузитесь глубже в Bastion вместе с этим бесплатным обновлением, представляющим новый непростой сценарий и новые игровые режимы. Сюда входит:- The Stranger’s Dream: новая последовательность «Who Knows Where» в полном повествовании еще больше и тяжелее других.
- Режим «Score Attack»: новый способ прохождения истории! Вы начинаете игру с первого уровня, имея в своем распоряжении всех духов и идолов. Сражения оцениваются по эффективности, а все области доступны для переигрывания.
- Режим «No-Sweat»: для тех, кто просто хочет ознакомиться с сюжетом игры Bastion, данный режим предлагает неограниченную возможность продолжать игру с того места, где вас постигло поражение.
Поддерживаемые языки: english, french, german, italian, spanish - spain, simplified chinese
Системные требования
Windows
- ОС: Windows XP, Vista, 7
- Процессор: двухъядерный с частотой 1,7 ГГц или лучше
- Оперативная память: 2 ГБ
- Жесткий диск: 1 ГБ свободного места
- Видеокарта: с 512 МБ видеопамяти, поддержкой DirectX 9.0c и шейдеров 2.0
- DirectX®: 9.0c
- Звуковая карта: совместимая с DirectX 9.0c
Mac
- OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
- Processor: 1.7 GHz Dual Core or Greater
- Memory: 2 GB RAM
- Hard Disk Space: 1.5 GB Free Space
- Video Card: 256 MB OpenGL 2.0 compatible graphics card
Linux
- Processor: 1.7 GHz Dual Core or Greater
- Memory: 2 GB RAM
- Video Card: 512 MB VRAM
Отзывы пользователей
There's a reason why I own everything Supergiant games developed. Because they're really good at telling a story and making it super fun. Highly recommended!
Downloaded back in 2011 played it through and was blown away with how simple yet complex the play style was and how detailed everything was from map layout to the combat system. With many ways to chose how you do your story or come back for another round I found my self binge playing until i completed the story and even after 14 years I came back and binged through for another round. I can say this game has replay value from loadouts to spirits and even upgrades.
amazing soundtrack, very fun gameplay and a captivating story! 9/10.
One of the greatest games of all time before Hades blew it out of the water. Still one of the greatest games of its time.
Supergiant really don't do bad games. Shame I played this so late but late better than never, and even though this was one of their earliest games, it's not really any less in quality in comparison to Hades.
Fantastic experience.
Quite enjoyed this, the gameplay loop, visual style and soundtrack alone make this worth playing. Key point is that while not every weapon plays the exact same, they found a way to make most feel very satisfying.
A great game, kinda sad in parts, really wish there was another part to the series.
Supergiant's first game and therefore a must-play. You can see the evolution going from here to Hades and it is mindblowing how much wokred with their first project.
Very good, if you like Hades, this is a really good predecessor, the game holds up given it's age! Give it a try :)
Game has a fantastic soundtrack and a good atmosphere to it. I'd compare it to Halo CE in that regard. Gameplay is fine, some of the weapons aren't balanced.
As far as replayability goes I don't think it has much of that. The gameplay loop itself isn't particularly exciting enough to warrant another playthrough. Maybe in many years where you want to experience the story again.
Still a game worth getting imo.
Great game, still holds up well 13 years after release.
Love the art style, the story, and the world building. Whoever voiced Rucks did an amazing job, the narration adds a ton of character and charm. Gameplay is fun and the loadout choices add a ton of variety, especially for NG+ and the optional survival missions.
The story only takes a few hours to get through, but there's enough replayability and optional content that makes it a totally worthwhile purchase.
Definitely recommend it!
Stunning graphics, fun gameplay and amazing narration. I've never been an RPG fan but absolutely love this one. Strongly recommended. Oh, it runs perfectly on the Steam Deck too.
beaten on 12/26/2024 - pretty fun! Love a good little level based action game that is kinda sorta a rougelite kinda? The story was fine, the visuals were pretty (the rising ground stuff in particular was extraordinary). The combat left some to be desired and it was overall a very easy game even with the extra difficulty modifiers. they just pour healing pots on you lol. Solid 7.5/10
Look. I don't like buying bad games. Matter of fact I don't like buying games at all. Personally I LOVED this game. Worth the buy. Worth the time in it. Phenomenal.
After years and years and years of owning the game and starting it countless times, I finally beat it. It's a classic from the 360 era for a reason and Supergiant don't miss. Plays fantastic on Steamdeck.
Because I love Hades, I tried to play previous games from this dev, starting from Bastion.
For their first game, this is very well-made and polished.
It has simple gameplay, but fun. The models of the map is similar to Hades (top-down and isometric). If you're familiar with the OST style of Hades, you'd feel nostalgic listening to the one in this game. The MC could carry 2 weapons at the same time. There's also a shrine to put up debuffs just like Hades’ pact of punishment.
Unfortunately everyone in this game are not voiced except for the narrator that voiced the characters’ thoughts and story. The downside of this is that I wouldn't be able to catch what the narrator is saying most of the time if I'm too focused on the battles at hand. The only time the characters are voiced are at the ending. It's a shame because I love Hades so much because everyone and everything is fully voiced there.
The storyline is quite unique even though the setting has been used countless times by other games or media (post-calamity world). There are several options near the end that determine the ending(s).
In the end, Bastion is a short game. But because there's so many customization, content, and areas to explore, the experience didn't feel short at all! I thought I've spent around 10 hours finishing this game, turned out it's just around 5 hours.
7/10
Steam Deck users: Played flawlessly
Great game that I never played before, I know, I'm a couple years too late.
Such a cool game that I played through twice. I normally never play through games multiple times. Second run was more so a speed run type.
The story is intriguing, if not engrossing. The presentation is interesting, if not stunning. The combat is fine, if not airtight. Bastion really needed just one more unique angle to make it stand out from other games like it.
Unfortunately, what the developers thought that angle should be was some of the most wildly inappropriate voiceover narration I’ve ever heard in my life. Guys, did we play the same game? The narrator is easily the worst part about it for me. It baffles me that someone thought it would be a good idea to create a lush fantasy world with a plucky young knight and pair it with someone who sounds like Marv from Sin City gently caressed a Ford commercial.
Very Good Game. sharp controls, awesome art style, game play on point.
Ah, Bastion. Now there's a tale worth tellin'. A world shattered, yet brimming with hope, where every step you take rebuilds what was lost. The Kid, our silent hero, wields his weapons with a determination that'd make our old gods themselves take notice. And the music? Oh the music, weaving through our story like a river through the canyon, pulling you deeper into the heart of the Calamity.
The Bastion itself, a sanctuary amidst the chaos, stands as a beacon of what once was and what could be again. And the narrator, well, he ain't just tellin' the story, he's livin' it with you, every step of the way.
So if you're lookin' for a game that ain't just about the action, but about the journey, the story, and the heart behind it all, then Bastion's the place to be. It's a tale that'll stick with you long after the credits roll.
The combat is a blast and all the levels are gorgeous. The narrator is very fun. It's been a good chill game for Christmas Time.
Fantastic narration, great combat and weapons, but mostly a great plot and intrigue regarding the calamity
Alright, it's probably been a decade since I started this game, so now in 2024, it's finally time to put this to rest.
The good:
Excellent cowboy music and gruff narrator.
Aesthetically delightful. This is Supergiant's first game, and they really swing for the fences early.
Two difficulty levels. I didn't play on the easiest level for once, and it was still quite doable.
New game + and some interesting choices toward the end.
Finished it in about 7 hours which seems short, but I was ready for it it to end just when it did.
The meh:
Despite the action being very competent, I sort of had to force myself to finish this. It really doesn't have that "just one more level" feel.
The narration is great, don't get me wrong, but it does sometimes try to add a world-weary gravitas to situations that wouldn't naturally warrant it. To put it less charitably, what he says comes across as pretentious and somewhat meaningless at times.
The verdict:
Bastion is a classic and a piece of indie gaming history. You can clearly see the DNA that would later lead to mega-hits like Hades. But for me, the fun factor was still a little lacking.
Nice little game. The music is nice, the nerrator is kewl. I would recommend buying this game on sale. It took me roughly 6 hours to beat the whole game.
Figured I'd recommend this game after 3 of my playthroughs. There are many great games with great atmosphere, great music, great gameplay. I like to think that bastion has something exclusive to it though, as I try to interpret it as a game with a very deep but kind of clear meaning - shows what war is about. I like how it handles it. Recommended.
This is the game that got me into video games
I am not going to try and write an objective pro and con list.
I am writing this review as a tribute to the first game I actually ever finished - because I love it that much.
Here a quick list of everything I adore -
1. Bastion has an intriguing art style and story.
2. The narrator's voice and commentary is S O G O O D - this is what pushes this game above and beyond for me.
3. The map is designed with love and creates a great atmosphere.
4. Game mechanics-wise, we can definitely see the origins of Hades here. It is fun to unlock and try out different weapons, as it changes up the gameplay nicely.
This game alone made me a fan of Supergiant Games back in 2013.
And if you haven't played it yet, I can't recommend it enough. It's a breath of fresh air.
10/10
Bastion is a fun light ARPG. The systems aren't too complex, the combat is easy to pick up, and the levels are pretty short and to the point. The game is quite simple to pick up and master. The levels can be a breeze but there are things you can do to make the game more difficult if you wish. The story is decent for a small game like this. The campaign can be beaten in about 6 hours. Beating the campaign unlocks a new game mode that has you play the game again but with everything unlocked this time around. The art and music are nice and voice acting by the narrator is really good. This is a great debut game from a studio that has gone on to develop some noteworthy ARPGS since.
Genre : 2D Isometric Action RPG, Story Focused, Narrator, Fantasy Painting Style
Overall Score : 6 / 6
Story/Writing : 6 / 6
Controls/Combat/Movement (with Controller) : 4 / 6
Music/Sound/Narrator : 6 / 6
Design/Graphics : 6 / 6
Duration : 7h
Difficulty : Intermediate
My Playthrough : https://www.youtube.com/playlist?list=PL0aXA8ZdVpOgeS8LQFkRTlWOfHKP7ugvB
A narrative-driven action-slash-platforming-slash-adventure. Nothing more, nothing less, but at the time of release, it was really charming and more than "nothing more"...
I love this game used to play this back in high school the art style and the amount of variety for weapons you can have at your disposal is great not to mention it one of the first games they mad that lead up to hades which is even cooler
Fan of Hades, can see some elements that were carried over to Hades. Bastion's a relatively short and a little more challenging than I thought it would be. 7/10.
A very nice and quick story that uses everything it is given perfectly
Top notch indie game from the early days of this trend.
Fun gameplay, levels do not over stay their welcome, great art style, and knows when to be a tad silly.
This is what the puzzle lovers call a "game."
I remember playing this game when it came out in 2011/2012. When i saw it on sale, i knew i had to pick it up again for old time sake.
The story is just as good as i remember. The game has its drawbacks and flaws, but this is expected from an older game.
If you wish to experience a good story lead by an amazingly voiced narrator, try it out now (especially when its so cheap on sale).
And that's when the kid hears something he'll never forget. How did it go again?
"I dig my hole, you build a wall
One day that wall is gonna fall
Gon' build that city on a hill,
Someday those tears are gonna spill
So build that wall and build it strong,
Cause we'll be there before too long"
Fun game! Amazing art, fun gameplay, good music, great narrator :D
Bastion is a visually striking and emotionally resonant action RPG that blends engaging gameplay with a powerful narrative. Developed by Supergiant Games, the game follows a young protagonist known as "The Kid" as he navigates a shattered world, battling enemies and restoring the environment using a mystical structure known as the Bastion.
The gameplay is fast-paced and rewarding, with responsive combat, a variety of weapons, and a focus on skillful movement and strategy. The level design is creative, offering a mix of linear stages and free-roaming exploration, all set in beautifully hand-painted environments. The game's unique narration system—where the narrator comments on the Kid’s actions in real-time—adds a layer of immersion and storytelling that sets Bastion apart.
The soundtrack is another highlight, with a memorable, atmospheric score that complements the game’s tone perfectly. The world-building is rich, and the story, while simple, explores themes of loss, hope, and rebuilding in a way that feels impactful.
Overall, Bastion is a gem of a game with tight gameplay, an unforgettable soundtrack, and a narrative that lingers long after the credits roll. It’s a must-play for fans of action RPGs and anyone looking for a deep, emotional experience.
I've played Bastion since it came out in like, 2012. I play it about once a year, and I enjoy the heck out of it every time. Having played Supergiant's other titles, it's fun to see which pieces they pulled from each game moving forward.
Negative:
- Game does not just accept inputs from your sources. If your wireless controller runs out of battery, you need to tell the game that you're now playing with a keyboard & mouse in the settings. Weird design choice that seems completely unneccessary to me and seems to serve no purpose.
- Player Character Movement is soooooo slow. Every centimeter of movement feels like an eternity. While some enemies can literally teleport.
- Weapons are no fun, either way too short ranged, too little damage, too slow or too much reloading/amining time, Or several of these at once.
- Can't remember worse targeting in any game I've ever played. Absolutely horrible. Some weapons will keep focus on an enemy that died a second ago, even though you steer in the direction of another enemy who is still alive and all the while dealing damage to you, while you're hitting the air.
- I couldn't have cared less for the story
- After 30 minutes, the narration style started to get slightly annoying, after another 30 minutes it was already unbearable and after another hour it was physically painful to listen to it. I literally had to force myself to play through it to an extent that it doesn't drag my completion rate down that much.
- And they want me to go through the whole game again several times? No thanks.
Positive:
- Art Style
- Easy mode with unlimited retries from the point of your death is available
- Game and game sounds pause when window is unfocused
What else?
[*]I found it weird to hear a song with actual singing, and I mean not just huming, but actual lyrics, in the game. Not at the beginning or the end. Right in the middle of the story.
Conclusion
I had been looking forward to playing this game for a long time, but sadly I did not enjoy it at all. Hard non-recommendation from me.
I've played this game through at least 2 times. I've got all the achievements for it too. This is the best game I've ever played. The art, the music, the gameplay, the whole atmosphere (almost everything you do is narrated real time, it's a feeling almost no other game could achieve). I love everything about this game. With custom selectable difficulty and well-built tutorials you can totally custom tailor your experience (at least I've felt so), even the tutorials have different difficulties that you can go for. But even after all this I've like the story the most. Not wanna spoiler too much but for me personally this game has shown the problem with racism better than any other medium I've come across (including movies, teachers and books).
Not sure why I've never done a review to this game. Maybe I've felt like I cannot really put into words how good or significant this game is (or was for me). Anyway I've done so now. :)
Simple and fun button mashing game. Plays excellent on the Steam Deck for any future game I play.
Writing this review a few years after having played it. It's a real gem of a game.
The visuals and art still hold up. It's got style for days, hell even years apparently.
The voice-acting is fantastic.
The soundtrack is a-clap-maze-clap-ing-CLAP-CLAP-CLAP!!
That's all cool, but is it fun to pl... yes, yes it is very fun to play. You fight off waves of enemies, grab new skills, the game throws you for a loop, you fight off more waves. The levels only reveal themselves to you as you traverse them, and the game utilizes that isometric style for a fantastic experience. But most impressively, every single element of this game serves the progression of the story. This game is a joy to play.
Used to play this years ago. It's really good, and the voice over narration is excellent. :)
fun game managed to beat it in one sitting. plan on going back to it and finishing the new game plus with all the side stuff after i get more of my backlog done
Really underrated and challenging at points, especially the dreams with all of the idols invoked. 8/10
Now that i finally finished Bastion i can fully recommend it.
You won't find many games with such a great atmosphere!
The music and narration is a game changer that will let the game remain in your head for a long time afterwards.
<3
Charming little adventure, with simple, yet satisfyingly challenging game play.
I've beaten this game on multiple occasions. Excellent replay value. Such a good story and very nicely artistic.
It's no surprise that this game is a gem. It has all the elements that make a Supergiant Game excellent: an amazing soundtrack you come back to as often as possible, good graphics, superb animations, an interesting storytelling and a very good gameplay. It's no Hades, it has a smaller scale, but it's well deserving of your time.
Really solid game, the narration is slick
Beautiful, charming, heart warming, smooth, excellent. I love the way Supergiant Games tell stories. I got this game dirt cheap at the recent Supergiant sale, along with Transistor and Pyre. I believe I paid €2,90 for Bastion, which is absurdly cheap for a game of this caliber.
My only issues were of a technical nature; I couldn't rebind the middle mouse button, and I had some stutters here and there. Perhaps the game doesn't run optimally on Windows 11? It is a 13 year old game after all.
I enjoyed Bastion very, very much, and I highly recommend it.
Дополнительная информация
Разработчик | Supergiant Games |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 20.01.2025 |
Metacritic | 86 |
Отзывы пользователей | 96% положительных (17147) |