Разработчик: E-Studio
Описание
WISHLIST THE NEW DEAR VILLAGERS GAME !
Wishlist ScourgeBringer <3
ScourgeBringer has its own community space within our Discord server, join us!
Press reviews
Об игре
ScourgeBringer от создателей NeuroVoider – это динамичный платформер в жанре роглайт со свободным перемещением.Погрузитесь в пост-апокалиптический мир, где мистическое существо ударило по всему человечеству. В ScourgeBringer вы - самый беспощадный воин клана: Kyhra. Помогите ей изучить неизвестное и проложить путь через античные машины, охраняющие печать ее прошлого, а возможно и спасти человечество.
- Вас ждет динамичный платформер-рогалик, "смесь Dead Cells и Celeste", по словам издания Eurogamer.
- Прокладывайте себе путь с помощью супер плавно работающего управления
- Оттачивайте свои навыки с a фантастической боевой системой, направленной только на атаки
- Бросайтесь вперед на паранормальные адаптивные звуки Joonas Turner (Nuclear Throne, Downwell, Broforce...)
- Бросайте вызовы ордам неговорящих врагов и гигантам-боссам, хранящим секреты Scourge
- Изучайте бесконечные глубины постоянно меняющихся темниц
- Раскрывайте тайны и находите напоминания о предыдущих исследователях, чтобы разблокировать секреты, определяющие реальность.
ScourgeBringer создана с помощью сообщества!
Вы можете следить за процессом разработки через еженедельные вестники или присоединиться к Discord.
Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, polish, portuguese - brazil, russian, simplified chinese, korean, traditional chinese
Системные требования
Windows
- ОС *: 64bit Microsoft® Windows® 7 SP1, 8.1, 10 (version 1607 or better)
- Процессор: 64bit 1.5 GHz CPU
- Оперативная память: 2048 MB ОЗУ
- Видеокарта: OpenGL 3.0 (DirectX® 10) compliant graphics card and driver
- DirectX: версии 10
- Место на диске: 500 MB
- Дополнительно: Intel graphics: please read the GPU compatibility thread on the forum
- ОС: 64bit Microsoft® Windows® 10 (version 1607 or better)
- Процессор: 64bit Multi-core 2Ghz CPU
- Оперативная память: 2048 MB ОЗУ
- Видеокарта: OpenGL 3.0 (DirectX® 10) compliant graphics card and driver
- DirectX: версии 10
- Место на диске: 500 MB
- Дополнительно: Game controller recommended
Mac
- ОС: Mac OS X 10.13 High Sierra (or better)
- Процессор: Any Intel CPU or Apple M1 (with Rosetta enabled)
- Оперативная память: 2048 MB ОЗУ
- Видеокарта: Any
- Место на диске: 500 MB
- ОС: Mac OS X 10.13 High Sierra (or better)
- Процессор: Any Intel CPU or Apple M1 (with Rosetta enabled)
- Оперативная память: 2048 MB ОЗУ
- Видеокарта: Any
- Место на диске: 500 MB
- Дополнительно: Game controller recommended
Linux
- ОС: Ubuntu 18.04+ 64bit, Debian 9+ 64bit
- Процессор: 64bit 1.5 GHz CPU
- Оперативная память: 2048 MB ОЗУ
- Видеокарта: OpenGL 3.0 compliant graphics card and driver
- Место на диске: 500 MB
- Дополнительно: 64bit only
- ОС: Ubuntu 18.04+ 64bit, Debian 9+ 64bit
- Процессор: 64bit multi-core 2Ghz CPU
- Оперативная память: 2048 MB ОЗУ
- Видеокарта: OpenGL 3.0 compliant graphics card and driver
- Место на диске: 500 MB
- Дополнительно: 64bit only - Game controller recommended
Отзывы пользователей
3 hours is enough to know what total humiliation is, and im talking not about me i'm talking about who i am humiliating:)
snappy
This game simply took my breath away. can't wait for the sequel
I like the Scourge part.
Very challenging with satisfying progression system. Awesome art style.
After getting pretty far in this game with multiple attempts, I can easily say this game is more frustrating than it is fun. Taking damage here feels less like a stupid mistake I made, and more of an unavoidable instance. The fast paced dashing and slashing makes the game very fun to move around and destroy multiple enemies, but it falls apart when fighting bosses and in certain areas. Pretty much every upgrade is needed to actually enjoy the experience, leading to early frustration when you feel as if you don’t know what to do. The many accessibility options, while helpful, can’t help problems inherently baked into the game.
-The slight but very noticeable delay in your Smash which makes reflecting bullets seem much more difficult than it should be. Compare to Enter the Gungeon, where your blanks are instant because it’s built around a bullet hell, or Spiritfall, where your reactive actions are slower because the gameplay is slower.
-Your bullets are tied to your floating robot which could decide for whatever stupid reason to aim at another enemy or just a random wall. Because it also flys around Blood Altars and lock onto shop items, you can’t aim in those rooms when looking for secret rooms.
-A late game area has floating hazards that make it difficult (if not downright impossible) to actually use the movement that makes the game fun. It is much more viable to sit on the floor and shoot bullets and only dash at enemies when you are out.
I want to say I enjoyed the OST but I barely noticed the difference between levels except for minor parts here and there. Winning didn’t feel rewarding.
Makes you feel like an anime protagonist. Also, there's a pizza recipe in the EULA.
肉鸽版武士零 好玩
this game is so underrated and it's so freaking goood (not a bot)
Great core concept mired in frustrating design choices.
The platforming in this game is quick and intuitive, but the focus on quick moving melee combat really doesn't gel with the bullet hell style of enemy attacks.
This is compounded with increasing enemy health. If an enemy takes 3-5 seconds of prolonged slashing to take out, you find yourself needing to laboriously clear each room focusing on avoidance and survival more so than the fast combat the game sells you.
This is further exacerbated by a lacklustre progression tree and upgrades, offering little in the way of demonstrable power.
All in all, there's great design here, but very little that actually realises the fun, fast-paced hack and slash combat the game sells.
Incredibly underrated rogue-like in a sea of incredibly overrated rogue-likes.
Interesting and unique enemy and level design
Fast-paced and skill expressive gameplay
Incredible replayability.
Highly recommend checking this out if you're a fan of the genre.
Fast Paced and the combat fulfills this deep part of me that always wanted a game to make me feel like an over powered DBZ character.
Instead I get to be a lighting fast samurai with shiny hair, double jumps, dash attacks and a gun.
Devil May Cry
Zone of Enders
Bayonetta
and now I can put on that list ScourgeBringer.
Friggin amazing art as well! Great friggin pixel art and Animations
Thanks Flying Oaks and E-Studio.
no flavor
I want to love this game, I really do. But i cant find purpose of coming back. Fast paced combat combines with banger ost. But generally feels like you are not controlling your own character.
very fun and hard
hard asf
This game is a game I typically go back to since the gameplay can be pretty fun at times when you're in the mood, but I had to re-download it since I had to reset my PC and was greeted with EULA on re-downloading the game and I gotta say, you got a good laugh out of me, and a very interesting thing I need to try when I get the chance Flying Oaks. Good shit.
very epicings
8/10, very cool but very short, and a bit too annoying to get the secret endboss or whatever, would've been nice if it was more straightforward and quick to get to see the last bit of content, I just didn't have the juice in me anymore at that point
kinda epic, combat is decent to get into for casual gamers. he little mistakes and missreadas stack up eventually .
An absolutely juicy rouge lite.
Amazing game feel, very beautiful pixel art.
Reasonable difficulty curve and progression. A very nice game to play when having limited time.
Gameplay was not as rewarding as other roguelikes, it felt grindy and was annoying not being able to evade bullets with dash as most games.
As amazing as the first few hours were, it got repetitive FAST. Good game for a little while, might be nice to pick up on sale.
The game is fast paced and awesome, the music and visuals are also really good, and the movement is snappy and satisfying... most of the time. The dash tracking-to-enemy can get a little annoying.
Solid 7.5/10
EXCELLENT combat system. Somehow they managed to make a perfect mix of unga bunga monkey mode button mashing and strategic combo-based fighting game. The first game in years to make me actually remember to use every single tool in my kit.
At time or reviewing this is my favourite action rogue-like (sorry Hades!). When everything clicks and you're mowing through rooms it's a fantastic flow state. Definitely at the harder end before that can happen but well worth the investment. This game deserves more attention than it receives for sure!
i dont care that the game is hard or whatever its just a fun game to shut your brain off to and have fun or break a monitor over. kinda reminds me of berzerk or smash tv if it had more depth.
Music, graphics and gameplay is pretty good. On the long run however, there's very few items / weapons variations, so don't expect that ; instead, the point of the game really becomes to complete it at least once, and boy is it hard !
Play it if you want a very challenging game that you have to fight to complete, skip if you want something with more variability and replayability.
10-15h
criminally underrated
Дополнительная информация
Разработчик | E-Studio |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 05.12.2024 |
Metacritic | 76 |
Отзывы пользователей | 90% положительных (1099) |