Разработчик: Nathaniel Carter
Описание
- Repair and pilot 8 space vessels
- Explore 7 alien dungeons
- Collect and unlock over 100 relics that change how you play
- Wield 12 unique weapons
- Navigate puzzle rooms, asteroid fields, and booby-trapped space stations
Features
- Procedural Level Generation: Every run is unique with levels randomly assembling from a pool of 50+ hexagons. Each floor contains a combination of combat, shop, puzzle, quest, and boss rooms.
- Randomized Item Drops: With over 150 items to discover, the player can customize their ship however they like. Every level contains a random distribution of firearms, power-ups, and robotic allies. Synergies are waiting to be built.
- Permanent Death: There is no mercy for those who crash-land. Death in the dungeon means restarting the first floor with no items.
- Inter-Run Progression: Although death is permanent, a persistent resource allows the player to unlock new ships without hitting defined checkpoints. Defeating each of the 7 levels unlocks a variety of new game elements, along with that dungeon’s marquee faction core.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7
- Processor: Intel Dual Core CPU
- Memory: 4 GB RAM
- Graphics: DirectX11 compliant graphic cards
- DirectX: Version 11
- Storage: 200 MB available space
- Additional Notes: System must support 4096x4096 texture pages
- OS *: Windows 7
- Processor: Intel Quad Core CPU
- Memory: 8 GB RAM
- Graphics: DirectX11 compliant graphic cards
- DirectX: Version 11
- Storage: 200 MB available space
- Additional Notes: System must support 4096x4096 texture pages
Mac
- OS: Mac OS 10.12
- Processor: Intel Dual Core CPU
- Memory: 4 GB RAM
- Graphics: 512mb graphics memory
- Storage: 200 MB available space
- Additional Notes: System must support 4096x4096 texture pages
- OS: Mac OS 10.14
- Processor: Intel Quad Core CPU
- Memory: 8 GB RAM
- Graphics: 1gb graphics memory
- Storage: 200 MB available space
- Additional Notes: System must support 4096x4096 texture pages
Отзывы пользователей
The game is not worth $10 in its current state. I would pay up to $5.
The unpleasant:
Cutscenes are unskippable, forcing a 5-minute long exposition backstory that seems to bug the game if you hammer on your keyboard.
text cannot be sped up or skipped,
soft-lock bugs occurred twice in 20 minutes,
limited audio and graphical options,
"heartbeat" sound effect played constantly from the first point of damage onwards,
moving up and to the left played an annoying spraying sound that was absent when moving down and to the right,
no option to zoom out from craft leading to a limited and cramped viewpoint,
The Pleasant:
Aesthetic
Interesting concept, didn't get far enough to pass the first dungeon in total (beat the first boss, but stopped playing).
Ship variety
Good concept for paying to access some trait rooms, while keeping others open by default, adding a meta of storing up "points" to afford either health or new trait rooms.
I'm sure there are other positives, but I did not play long enough to see them, the audio bugs, soft-locking, and inconsistent controls frustrated me too much.
I didn't really enjoy how moving and shooting force your ship to orient in the indicated direction. What I mean is that your ship will only shoot forwards, so it always rotates to shoot. However, your ship also always tries to face the direction of movement when you press the direction keys (no built-in strafing). The result is a fight between aiming and movement causing the ship to weeble-wobble-rotate every time you change direction unless you hold down the fire buttons in the desired direction.
It's hard to describe, not to my taste.
I appreciate what the devs are doing, I can see the work they've put into the concept, but I do not view this game as worth $10 in its current state.
I would like to see the early bugs ironed out, movement smoothed out (make the turret itself rotatable separate from the ship, or increase the ship's rotational speed), and slow-scrolling cutscenes made completely skippable. I'm not playing a roguelite for the story :P
Some more game options would be nice, especially difficulty, enemy spawn rates, dungeon size, and weapon modding.
I cannot recommend this game today, but I would be happy to revisit after a couple updates.
Really fun game. Been following development for some time and it turned out great!
The art style is fun and easy to look at and the music is also really well put.
Edited due to developer feedback. Decent game but keyboard control is a joke. Controller really required.
Игры похожие на Pilot Unknown
Дополнительная информация
Разработчик | Nathaniel Carter |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 05.12.2024 |
Отзывы пользователей | 33% положительных (3) |