Разработчик: David Mulder
Описание
Take on hordes of enemies in this terrifying First-Person Shooter with an immersive and creepy atmosphere.
Jump Scares and Action all over the place, as many elements work together to bring you an experience that will send shivers down your spine. It's not shooting all the time either, you're only badass 50% of the time. The other 50%, you're either pretending to be good at parkour, or more likely, running away in terror.
Features
- Satisfying Gunz & Limited Ammo (Use weapons wisely)
- Freaky Creatures
- Diverse Levels
- Creepy Atmosphere
- Spectacular Explosions
- Consequence (1-Hit Death. Restart Level on Death. 3 Lives then Restart Game)
What's the matter, 'fraid?
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7
- Processor: 2.0Ghz Dual Core
- Memory: 4 GB RAM
- Graphics: GeForce GTX 460 or better
- DirectX: Version 9.0c
- Storage: 4 GB available space
Отзывы пользователей
222 is from indie Developer David Mulder (Red Splat Games) and is no longer on the Steam Store due to the developer removing it on the basis that it was of sub-par standard to both his liking and those that had bought it and collectively thought (knew), he could do better. I am genuinely thankful for this and give a nod of respect that the developer has a sense of decency. He has a few games on steam and a lot of them seem to have a general thumbs up, though personally my first introduction to one of his games.
The game had potential on the basis that it had a progression strategy. Each level bore a new enemy. However, I agree with another reviewer that this was just lazy implementation. The asset landscape is the same each level and the only difference is enemy.
Your basically just plonked down on an alien landscape with no information what to do. You first need to avoid robots and jump on crates to get to an exit point where you will be plonked down on the same alien landscape again and this time have a gun and a endless of wave of monsters which you will need to run past because each gun is absolutely useless. Repeat this strategy for about 7 levels and the game loops with an even more abhorrent visual for you then to repeat again.
My biggest grief is that your given only 3 lives for the whole game and if you lose 3 lives your sent back to the start. Life is short as it is and who has time to waste on vexing mechanics like this? I don’t know why so many developers fail to realise this. If you had 3 lives per level then that would be more reasonable, but trying to find a reasonable developer these days in game design is like winning the lottery.
Most people have never seen past level 4. So, I decided to hack the game and see what it has on offer by giving myself endless lives. Below is the complete game, so that people can at least get their money’s worth who bought it.
https://youtu.be/vzsANk-lr7M
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http://store.steampowered.com/curator/6843548/
No.
It just seems so lazy.
The description talks about immersive environments but the screenshots are all on the same road.
The first bit is a parkour map aaaannnnddd....then you die.
Don't bother.
https://youtu.be/7bN7oTvlUnc
Дополнительная информация
Разработчик | David Mulder |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 15.01.2025 |
Отзывы пользователей | 0% положительных (3) |