
Разработчик: The Farm 51
Описание
Специальное издание
Об игре
Chernobylite — научно-фантастическая ролевая игра в жанре ужасов с элементами выживания от студии The Farm 51. Отправляйтесь в невероятно реалистичную зону отчуждения, воссозданную с помощью 3D-сканеров, и играйте за ученого-физика Игоря Химинюка, ранее работавшего на Чернобыльской АЭС. Он вернулся в Припять, чтобы узнать, куда исчезла его невеста 30 лет назад. На пути к истине вы столкнетесь с охраняющими зону военными, другими сталкерами и сверхъестественными существами, а также иными опасностями, которые таит суровый окружающий мир.
В этом захватывающем путешествии вас ждут борьба за выживание, заговоры, ужасы, любовь и одержимость.
Удастся ли вам преодолеть свои страхи? #EnterChernobyl | #SurviveYourFears
СТРОИТЕЛЬСТВО БАЗЫ И ИЗГОТОВЛЕНИЕ ПРЕДМЕТОВ

Постройте базу для подготовки к ежедневным операциям и вылазкам. Используйте верстаки для изготовления приспособлений, ловушек и оружия, а также изменяйте существующее снаряжение в зависимости от своих нужд.
УПРАВЛЕНИЕ РЕСУРСАМИ И КОМАНДОЙ

Союзники помогают вам выжить и добраться до цели. Каждый день вам предстоит определять стратегию действий, деля ресурсы и задачи между союзниками.
СКРЫТНОСТЬ, БОРЬБА ЗА ВЫЖИВАНИЕ И СРАЖЕНИЯ

Выжить в Зоне непросто. Каждый день подбрасывает новые испытания, ваши союзники гибнут, а запасы тают на глазах. Избегайте стычек, незаметно уничтожая врагов, или вступайте с ними в открытый бой. Опасность подстерегает на каждом шагу.
НЕЛИНЕЙНОЕ ПОВЕСТВОВАНИЕ И СТРАТЕГИЧЕСКАЯ ИГРА

Каждое прохождение неповторимо. Развязка этой истории зависит от принятых вами решений. Выбирайте, как поступить: доверять союзникам или нет, тратить ресурсы на выживание или исследования, решать конфликты или избегать их. Будущее зависит от вас.
Поддерживаемые языки: english, russian, french, german, polish, spanish - spain, italian, simplified chinese, japanese, portuguese - brazil, hungarian, ukrainian, czech, turkish
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows 7 SP1 (x64)
- Процессор: Intel Core i5-2500K CPU
- Оперативная память: 8 GB ОЗУ
- Видеокарта: Geforce GTX 660/GTX 1050/GTX 770M or AMD Radeon R7 260/Integrated Ryzen 7 4800H or Intel Arc A580
- DirectX: версии 11
- Место на диске: 40 GB
- Дополнительно: 30 FPS @ LOW Video Settings
- 64-разрядные процессор и операционная система
- ОС *: Windows 7 SP1 (x64), Windows 8 (x64), Windows 10 (x64)
- Процессор: Intel Core i7 4790k CPU
- Оперативная память: 16 GB ОЗУ
- Видеокарта: Geforce GTX 970/GTX 1060 or AMD Radeon RX 480/RX 570 or Intel Arc A750
- DirectX: версии 11
- Место на диске: 40 GB
- Дополнительно: 30 FPS @ Ultra Video Settings / 60 FPS @ HIGH Video Settings
Mac
Linux
Отзывы пользователей
Fun game with an intriguing story. There are some minor things that are frustrating sometimes, but overall it's a good experience. I really wanted to play through the entire story, but I never quite finished. Maybe I will revisit it and complete the story. Totally worth it if you're buying it on sale.
A great fusion of Fallout 4, This War of Mine, and Stalker. It doesn't last very long (about 15 hours at most) but you will be glad you played it. Absolutely worth a look, especially if you get it on sale.
tldr
Great "We have STALKER at home" meme.
Definitely inspired by STALKER and Metro with a dash of Fallout 4.
So the longer version
Has the leaning functions of STALKER, levels are pretty well designed, not open world, but still has a feeling of exploration.
It also has good weapon customization and building section. And yet, somehow has a more impactful version of base building then Fallout 4. I have yet to fully explore the campaign and companions, but I like what I have seen so far. Story is fun and again, heavy Roadside Picnic vibes, which is an honest good thing..
8/10, I wanna see how it ends before I grab the sequal.
its not bad but i would prefer something more, which i cant explain in words but otherwise its a solid 10/10, and a solid 9/10 so basically
10/10 gameplay
10/10 freedom of building and choices
story 8/10
etc overall its good
Chernobylite offers a straight forward extraction like shooter set in the heart of Pripyat. While the gameplay itself wasn't anything special I can definitely see the vision the developers had with the interesting story they told.
The true showcase of this game though was the beautifully crafted Chernobyl power plant alongside the ability to explore the 3D-scanned recreation of the exclusion zone itself. The developers did the history of this disaster great justice by letting you explore the zone after the campaign to learn more about the event.
5.5/10
Starts as a postapocalyptic "Wastelands"-ripoff, evolves into a multidimensional mind....blowing experience.
I like the game probably twice as much, as i hate it...both sides have their reasons and they're based.
The game:
You awake somewhere, chasing after your beloved fiance...you run into sth. weird and fade out...next scene, you rush a power-plant with 2 other guys - feeling like a "Greenpeace"-activist at first point - then things go south and you try to cope and fix, whatever possibly could be fixed.
Your decisions might result in a "butterfly"-effect, unpredictable to know in every facette - in other words...you will be forced to fail at some point, even if you play by the book.
Over time you might - or might as well not (welcome to "Schroedinger's" game) - aquire new companions, which will - the more or less - be helpfull.
At the same time, they will try to force you, to do the things "their way", instead of yours - sometimes for the greater good, sometimes just for their own satisfaction.
Some actions will have a positive impact on one or more characters, some negative ones, and of course you have the situations, where having 2 persons on your team with oposing attitudes to certain things, it will improve the relationship to 1 and decrease the one to the other entity - which is, where you will struggle to keep balance between reasonable decisions for the story and keeping your allies at a good mood ("bad" or better).
Anyway, i want to admit, that - even there is a device, you can build in your camp and though trying more than once - i never made it through the 15 rounds it takes, to "reprogram" (only!) 1 (at a time!) companion's attitude into a more beneficial one.
The most positive thing though is...if you play smart, it only takes you 1 playthrough, to unlock all Steam-achievements. :D
The story:
You are Igor (spare yourself the lastname, except for people with proper Russian-skills, i guess, it's hard, to pronounce it at all), you're a brilliant scientist, chasing after your beloved fiance, which somehow disappeared in an incident at a powerplant. Ever since, you're trying to discover your own past, so like hers and if, how and where you possibly could find and save her - for at least, that's what you believe.
Over time, new characters will join you on your cause and try to help you, recalling everything and finding your dear one.
When you decide to take them with you (up to 5 are available, if you don't fail them), they will offer you assistance on missions, while you do your mission and help you, perfecting your skills.
The story has multiple plot-twists, which can be very entertaining, but also very struggling.
Pro:
- interesting - mindbending - story;
- alright graphics;
- mostly solid coding (some glitches and bugs made it into the final version and will probably never get fixed, not even the game-breaking ones);
- interesting skill-system (though struggling);
- interesting base-building-system (though more pragmatic than aesthetic);
- interesting - and annoying at the same time - companion-system;
Contra:
- gamebreaking bugs and glitches, which will force you to reload;
- halfway broken system of saving/autosaving (in the camp, you can trigger autosave by entering building-mode and leaving it again, on missions i haven't figured out, if any manual save ever really worked, since it says "saving", even though it's not, if the last autosave isn't a certain period ago already [ "C:\Users\%username%\AppData\Local" and there the subdirectory "ChernobylGame" is the place to go for regular, manual backup-saves of the folder to another drive or folder]);
- some animation-errors, which though also can be quite entertaining (might though cause to make e.g. corpses inaccessable);
- "ping"-systems for items is flawed, which makes gathering of needed ressources extremely hard, especially at the beginning and the later upgrade also seems to only work out, when it feels like;
So yeah - the game has its flaws.
And yeah - it can be very struggling.
And hell yeah - it can feel extremely redundant, boring, exhausting and frustrating...
but still it's worth being played at least once in a lifetime.
The worst issue to me was, that i don't understand Russian and in the beginning - even though settings were changed correctly - the first sequences were dubbed in Russian...luckily the subbind in English worked correctly, so i could halfway read along that part.
The issue got resolved after closing the game once and restarting it, so maybe you adjust the settings and leave the game and re-enter it, before you start a campaign.
Liked it, not sure though, if - with all the flaws, slowing down game-progress, i'll give part 2 a chance...maybe if i get my hands on it on a discount.
Part 1 here though, surely is worth 10 to 15 bucks, if you like dystopic stealth-based first-person-shooters.
Even though it's been a struggle, thanks to the developers, for this...questionably enjoyable...experience.
P.S.:
One last thing to admit, because it will have an impact on your gameplay
- an enemy "The Black Stalker" will regularly show up...green lighting leaving green fire-trails are the biggest indicator for his presence, but immediately before he shows up, you will be told.
If you're a little smarty, you recon places, where you either can hide from him (some seconds in the beginning), for else later in the game, you better have a weapon with decent dmg-output and firerate and just "wait" for him, to teleport to you, while you're awaiting him far enough away from other enemies, which might be alerted and attracted by your gunfire...
I bought this game on sale primarily as I'd heard the developers had created a photo scanned replica of the Chernobyl exclusion zone, and I was interested to see what this was like, wandering around the abandoned town of Pripyat, seeing what it looked like. The game does include a tourist mode where you can do just that. However, very happy to say, having finished the game, that it's certainly worth playing for its own sake, and i'm very happy I gave it a go, the devs have created a really interesting and unique game here.
The premise is this substance known as Chernobylite, affecting the zone, and your search for your wife, who went missing in the zone years in the past. The aim is to build up to a final assault on the reactor itself, where you find out exactly what is going on. You get there by performing missions in the zone, on a kind of "extraction" basis, one mission per in game day. You meet characters who end up forming your crew and discover more about the lore as you go, all the while having to keep an eye on the survival / crafting elements.
The interesting mechanic is the ability to rewind previous decisions (that haven't worked out well) and replay them to alter the outcome in a preferable way, perhaps a decision resulted in someones death, or your own, or prevented someone deciding to join your crew. You only discover the outcome of choices a little way down the line as there appear to be multiple paths you can choose. The final assault on the reactor, and how you succeed, is based on these choices (my first attempt failed as I had no way to eliminate a sniper).
Basically, I was very pleasantly surprised on finding and playing this quite unique and well put together, (presumably), Indie title, and would recommend it, I'm certainly happy I picked it up.
Good game for a small indie company, but it sucks on MANY small things, its just... no
p.s. not a stalker game
Recommend if you like stalker and radiation-core. The Chernobyl environment looks super authentic and the atmosphere is 10/10 - provided you turn the game's music off. Gameplay loop is pretty fun if not repetitive. Lowest point is probably the story which kinda...exists.
Good
- Atmosphere and immersion
- Can't say it enough, the laser scanned environments make for some good radioactive tourism
- Looting for resources
- Upgrading base
- Scary and unnerving without constantly assaulting you with monsters
- Guns feel nice to shoot
- Little nuggets of information about the real world area are great
Bad
- Story is very whatever
- Characters are super stiff. Maybe Metro spoilt us
- Looting can get repetitive
- Final mission will take trial and error to get perfect
- The music constantly droning ruins the atmosphere - needs to be turned off!!
- Base is pretty simplistic - wish we had actual animations of your team doing stuff in there
At first I thought this would a S.T.A.L.K.E.R. clone until i started playing in the first 10 minutes, and I was wrong,
Chernobylite is very well made, excellent story that has a fictional follow up to the Chernobyl incident, amazing written character and gameplay. 10/10
I couldn't get the reasoning of the game as much as I tried to figure out what was the objective it just didn't make any sense I don't recommend this game at all
Came for the gameplay but stayed for the story.
This game has a somewhat addicting gameplay loop. Play a mission to collect resources and solve quests, go back to base to debrief squad and train skills, heal up, rest, base build, then perform the gameplay loop again.
Overtime you unlock more companions, skills, weapons, and items to get you to the end of the game which has a surprising amount of different posabilities and endings. Choices seem to matter a lot in this, and there are clever ways to change those choices if you feel like things didn't go your way, without having to reload saves.
Highly recommened this.
A mix mash of different genre's come together to make something that feels similar but completely different from any other game I've played. A few of it's components don't feel as flushed out as they could've been such as the base building and investigation system. The actually combat feel's brain dead human enemies just run straight at you and don't take cover and super natural are similar except the one range unit teleport's around you at least attempting to flank you. Unfortunately there is a lot of backtracking so be prepared for that. The graphic's are superb really giving off that 1980's soviet vibe and the score compliment's it quite well. Could have used more locations since it does get repetitive near the end. The atmosphere is the best part of this game, the feeling of trekking through swamps and small villages is extremely immersive.
Do yourself a favour and play audio in Russian with eng sub's, apparently the Russian voice acting is superior.
so far im liking this game. im not exactly sure how far im into the story, but i like doing the optional monster hunts. graphics are good and im having no stability issues or bugs . i think i picked up the complete edition for 30 bucks or so. i feel its well worth it .
It's not really a shooter game, it's more like base management and survival/crafting, like This War of Mine. You just go out gathering resources everyday to survive until the end of the story, but nothing too groundbreaking. English voice acting sounds AI generated so I switched to Russian.
Overall 7/10, pooped my pants
Honestly, a really beautiful game with quite good artstyle, music and design. But I just did not like the voice acting at all, was very preachy. The story also was quite in your face Netflix style. No subtlety.
If the gameplay of first 3 hours wasn't just walking around and collecting random shit with no motivation maybe I would have enjoyed it, but otherwise I was just kind of walking around sightseeing kind of bored out of my mind.
Also, shooting mechanics were better in STALKER, I don't know how you can degrade the core shooting experience that bad since we already knew how to make it good.
All in all, I don't know. Its not aggressively bad, but its so unbelievably mid in everything but how it looks that I just couldn't justify going forward. 4/10
The past lingers like radiation; unseen but never unfelt.
It's a fun game, with a very good story. I highly recommend it, especially if it's on sale. It does get kind of grindy at the end, but if you can get through it when it starts to get that way the end is worth it.
Chernobylite is a great game that suffers from the very things that make it a good game.
I personally played this game more like a stealth shooter, so I'll be viewing it from this perspective.
The game comes with 6 disclosed maps which you will revisit quite often.
Each and every map is crafted with insane amount of attention to detail, it actually puts some AAA games to shame from the graphical fidelity alone.
The stealth mechanics are brutal at first, but thanks to the perks it gets easier and easier which makes reckless behavior easier and actually ruins the stealth feeling.
The Nemesis who keeps hunting you, the "Black Stalker", is a good tool used the wrong way, in my opinion, instead of having him constantly chase you and actually waste your time, he should have scripted appearances which should be way more dangerous to demonstrate just how powerful this entity is, instead he's just a Bot chasing you from one bush to another while you keep sneaking away from him, abusing the stealth mechanics.
The Story itself is too long for my liking, the 6 maps, even as beautiful as they are, don't hold up in a 40h game, the repitition sets in after quite a while.
While your actions leave actually visible scars and traces in the world, which is absolutely fantastic, the choices you did might hinder you massively later on, in some cases it might even block you from starting the final mission, which in reverse, makes these decisions senseless, there is no use in giving me free choice, just to take it away because I failed to recruit a certain companion.
Honestly I was exhausted by the game at the 20 hour mark, but I really wanted to see where this was going so I did pull through.
All in all, it's a great game that suffers from the things that actually make it good. I would still recommend it because it's a worthy experience nonetheless, despite its flaws.
The game has great graphics and game play with a pretty good story line, my only gripe is the people have British and American accents... in Eastern Europe? Ya, this really breaks the immersion of the game, and it's why Metro is the best at what it does when it comes to games set in this post apocalyptic setting of Russia and Ukraine.
This game made me want to sell my grandma and go into debt to the IRS ... so it was great..
Would recommend
Its not that i dont like the game overall. It was a decent shooter with some ok RPG elements.
But after playing games like Stalker and Metro style, it does really fall short on that playing style, while still feeling like its trying to be those games, with the story and narrative.
I got maybe 1/2 to 3/4 in and it was ok, i just felt i didnt need to finish it as every interaction with new NPC's was the same process. The base building aspect is ok, but does not allow too much option and does not feel like a need in a game like this, when you could just make them 'pick up style items' in game and make it a more liner shooter, rather than a complicated mission start and end process with base upgrading and restocking.
Overall maybe 5.5/10
Combat and fighting was ok and fairly fun.
Don't give in to minor skepticism and persevere.
The story and the individual protagonists are what make the game something exceptional. Love it. The game is good in what it offers and in what environment it takes place. On the contrary, I think that if it were full open and with dozens of characters and a bunch of unnecessary quests.
I probably wouldn't have the desire or strength to finish it. Which is an interesting finding for someone who loves games like Witcher3 :)
The game is dynamic and will continue to surprise you. Great work The Farm 51
First i thought it was waste of money because i cant understand to play the game. I accidentally understand way the game work's and it's very interesting!!!
One of my favourite games as of late. The controls are rather standard and easy to grasp (except for using F to confirm choices).
Enviroments are pretty well made and are like little sandboxes that allow you to choose your approach, but they're pretty small. After you clear all the ? markers in the early game there's nothing to do besides main missions in mid and late game. Base building and resource management were fine, but didn't really add that much to the gameplay, as even with a full team it was still very easy to give them good equipment and double food rations after every mission, as long as I did enough gathering in early game. Stealth and gunfight are challenging, but pretty fair.
Story was a little bit weird to be honest, like very science fantasy approach of the whole Chernobyl tragedy. It's a bit complicated, but at the same time most big plot twists and plot-twist-of-a-plot-twists were painfully obvious, but I liked it enough to be pretty invested. Plot choices actually have a meaning, and it's pretty challenging to have at least neutral relationship with everyone. Tone whiplash was quite jarring at times, with that one gopnik running around the zone blasting hardbass during serious mission with a huge stake, but that's how life in place like this would be like I guess.
I didn't really encounter any technical difficulties besides enemies sinkink halfway into the ground few times, but you can argue that it's just anomaly, lol.
Quite enjoyable, gets a bit monotonous as you return to the same maps over and over but the stories and side characters are interesting enough to keep things going. Wish I could modify the base a bit more.
Душноватый сюжет, но классный сеттинг и механики
+ ачивки все сюжетные, изи пройти на 100%
I PERSONALLY enjoyed this game.
First of all, it is not the same type of open-world survival RPG like Stalker, but an easy-entry fps game in the Chernobyl wasteland setting. And it certainly captured a good amount of that spirit and aesthetic.
The game-play loop is frankly simple, going into one of the semi open map for loot and objectives, return, upgrade base, recruit companions and complete their missions, rinse and repeat. It hold a strange duality of being repetitive and comfortable, as you are familiarized with the enemies and map,(despise the dynamic map change) each of your loot run becomes faster, more confident and more mindless. Which I found to be quite relaxing.
After all, the story, the characters, the map are simply good, not brilliant but good,
(although I don't think the ability to review/replay choices for a slightly different outcome adds much replay-ability)At the end it is good enough of a game.
LOVED this game, once you appriciate the for what it is its much for fun, its definetly not a AAA game but its a lot of fun once you get a railgun into your hands.
PS: Iam the guy who posted the mega garden on reddit.
Remember , memory and history its not stabile product and sometimes its cost all lot, try make the best solution and live as u think is right
História interessante, animações complexas mas um jogo honesto.
Above average game with some flaws. Final score - 5.4/10
Graphics - 7/10 - At times gorgeous, like with lighting and environments, at times pretty bad like with characters, enemies or effects. Would be a 6/10 if not for the fact that the game includes Corsair Icue integration and it's well done and will up the immersion factor by making your entire room match the colors of what's happening on game. The colors will make you feel like you're there with the green radioactive crystals or all red from blood because your injured.
Gameplay - 5/10 - Pretty average and engaging but only slightly so. Combat is extremely mediocre and clunky / basic, but there is an interesting, although simple, base building / survival / crafting component to it all as well. Quests and locales will keep you interested but quickly lose your interest as there are only a few preset maps and very, very limited amount of enemy types. (4 including human soldier and 3 types of monster...none of which are really scary) Final boss fight is ok but pretty much just a bullet sponge, and there is a recurring "mini boss" throughout the levels that chases you but very quickly becomes a joke. Final mission is well designed though with all your choices coming into effect and can result in everyone dying or everyone living and everything in between.
Story - 5/10 - While the overall story is really mediocre and extremely poorly paced, you do at least get to play with interesting characters for team mates and manage their relationships. About 2 hours into the game I already knew exactly what the ending was going to be, who or what the mysteries answers were, but then had to do what basically amounts to 14-20 hrs of gameplay (lots of "fluff" flavor lore missions) just to get to the ending, which on top of everything doesn't even give you the satisfaction of being able to achieve a "true happy ending" just in the name of throwing a twist your way. (but not a twist to anyone with more than 2 brain cells) Also, the ending and the way it's portrayed is very unsatisfying.
Audio - 6/10 - Does some things well, other things not so much. Audio bugs cause music tracks to stop abrubtly, music mixing is off where sometimes it's too loud and sometimes it's too quiet. Voice acting is serviceable but often cringe and not well directed (although well acted in English).
Performance - 4/10 - Slightly below average as there are several visual, audio and gameplay bugs, and overall FPS remains challenged when running on high/max settings with a top of the tier PC even though graphics are not that impressive.
Overall, I had a good time but the game is really rough around the edges and could've been improved in so many ways. If you like games like S.T.A.L.K.E.R. I would recommend getting this on sale and keeping your expectations low since this is an indie title and then you should have a good time.
Thanks to the devs for their hard work, congratulations on releasing this game.
Here is my opinion on this game:
The game is fun, with a rich story and characters, but it prevented me from having full fun and enjoyment in the game because it has bugs and low optimizations.
The UI and UX were a great experience for me, the green color on the main menu and as the main color for the game just made it more favorable for me.
Some times I got into invisible mode kinda thing, the enemies would not shoot at me even if they detect me and I think this is a bug, also there is not a lot of voice actors so sometimes you will hear the same voice from another character on another character in the game which I can respect because of low budget but kinda messed with my brain and the experience.
The developers really didn't bothered much with animations, so its just 2 characters standing in front of each other and go with the dialogues, no emotions, no facial expression, but they managed to give those expressions in the dialogues which I will say the dialogues were really impressive.
I think there is not a lot of balance in the choices the player makes, one goes up and one goes down, you can't really have "Excellent" relationship status with everyone in the base, so you always gotta disappoint one or two of your team members thought out the missions which is really sad and frustrating for me, I want to have great relationship with everyone in the base but sadly you might not be able to do this.
Plus there is not much motivation for the upgrades, you will remain the same with or without them but only makes you a bit tougher towards enemies which I would say its boring, there is not a lot of challenge into it.
There is not online support or any kind of online play where you can play with your friends so keep this in mind.
Overall 7/10 | It really made me dig deep into the real disaster that happened in the real world which is still to me is a mystery I can't solve but games like these are really making it more interesting.
*[[SPOILER]]*
[[I really hated it where in the end our character Igor is Tanya's son, like wtf man she out here calling Igor "My love" and romantic things rights and lefts but like what is this all about? so this not just makes me disgust but also completely disgust 🤢! Yea definitely the 2 writers were drunk when they wrote the final plot.]]
Damn, I didn't expect this game to be this good! Imagine STALKER but with some light party and base management, crafting and several smaller open world zones to explore.
Interesting story and characters with multiple choices, good graphics for a AA / indie game and nice melancholic music.
It even has some solid replay value and extras, like a 'tour through Chernobyl' mode where you can just explore the scenery and read / listen to interesting information about the disaster.
One of the few downsides could be the lack of enemy types (there only seems to be around 5-6 total). And an occasional minor bug here and there.
Still, completely worth it full price and is a steal if you get it during a sale (I got it for just 5 bucks).
Totally recommended, especially if you're a fan of STALKER and Chernobyl as a setting in general!
топ игра по атмосферности, можно БЫЛО бы поставить в один ряд с такими легендарными сериями игр как сталкер и метро ЕСЛИ бы не душниловка в мидгейме.
Gameplay 8.2
Map and surroundings 8.1
Storyline 8.7 (1 Ending Choice was a Shocker...well done!)
Game Progression to Complete 3.0
Finally decided to play the game after it went on sale. Surprising good, but with a few flaws.
Liked: The storyline and progression. I also liked the upgrades for weapons and easy crafting.
Disliked: The far too numerous choices for work machines. Some of the movement was choppy.
Hated: That you have to follow a very select path to finishing the game or replay sections to re-align correctly. Regardless if I choose to go it alone or with a skeleton crew I should be able to attempt a finish...no?
I came in thinking it was go play like fallout but it was more like an extraction shooter. You pick a mission, collect resources while completing it then head back to base. The game also has base building and also companion management. The story is not so bad, it actually was interesting. There are choices that are made that effects your relationship with your companions and also the out come of the came.
Easy 100% all achievements are mission related
God Bless Stay Safe
A good game. It is quite immersive and the story is good too. Though would have been great if there were cinematics too. The twist at the end was mind-blowing.Overall 8/10 for me.
Very slow opening before you are let into the main game loop which is basically just collecting a few resources over and over with story reveals in between.
Really tests your patience.
It looks pretty and runs good.
Played for about 3-4 hours before I had enough, left the game open overnight which is why it says way more hours played.
So, Graphics are Insane, Always been into the Chernobyl History and stuff which is why I got this game, But the Quest you do in the game are Stupid and Confusing.
I don't know if this is a me problem or what but I have tried everything I can to fix it but no matter what this game always installs with corrupted files, even with verify file integrity it still pops up mid mission, "Game files are corrupt, please verify file integrity or reinstall the game" I have verified these files integrity at least 5 times, and reinstalled at least 2. I have so much time on the game simply trying to get it to run properly that I can no longer refund it. Do not waste your time if this happens to you.
EDIT:
So I have tried a few things that chatgpt recommended for a fix, so far so good, what I did was I ran Steam entirely as an Administrator, I haven't had the game crash on me yet, and as my original review wasn't really much about the game, I did change it, This game is very beautiful with amazing graphics to the towering buildings to the darkness of the woods, even down to the inside of the buildings, game-play is great! I really like the combat method, where you can approach it from a stealth position or from a GUN-HO position, Def would recommend if you can get past that corrupted file error (If this is happening to you try running steam as an administrator or asking chatgpt for other possible fixes.
Chernobylite is an enjoyable horror shooter RPG mystery packed with science and sci-fi to make any nerd, nerd more. The solid gameplay could be akin to a Metal Gear Solid spinoff as you desperately sneak around and evade your foes. Your choices feel impactful and allow for variations in individual playthroughs with some genuinely memorable story beats and hilarious dialogue with some of the not-so-sane characters. If The Farm 51 had a bigger budget and more time, this game would really shine. An otherwise beautiful presentation, fascinating story, and genuine good time make Chernobylite a great game, 8 out of 10 Soups. If you love horror games with shooting mechanics, a dash of intricate game mechanics as well, and a story to keep you hooked, you will love Chernobylite.
The game is great, visually nice and didint destroy my gaming laptop from 2018, gets a little boring after 6 hours of back and forth walking, 9/10
a lot of cool concepts but all poorly executed, gunplay is terrible, every part of map is pseudo open world of just a box, that has the same procedural generated objectives, any decent loot in the game has these fucking phantom things that never stop spawning and are impossible to kill early on, clearly supposed to avoid them but they're just annoying.
Story is whatever, base buildings is a copy paste of fallout 4 but slightly worse, the dimension shit is the only thing that they did really well but you hardly get to see it.
Game is just mid, good buy if it's like 15 bucks.
The missions can get samey toward the end. The timer with the dark stalker can sometimes be a little frustrating as you're constantly toodling around looking for collectables and resources. It is nothing like STALKER and I think the setting confused people. I really enjoyed it but I don't think it's something I'd revisit. The base building function was really well done, and I think it's something that's missing from the STALKER series, being able to hole up in an abandoned building has been something people have been asking for in that series for a long time. The game is great, exploration is solid, but some of the maps can feel very linear or difficult to traverse around. The environments are gorgeous and the gunplay is solid if not lacking a little impact. More monster types would benefit the game greatly. The historical account mode is AWESOME. Really neat feature that more games should explore.
Great game!
Graphics are amazing, felt really cool to explore Chernobyl as i have always been interested in the subject
The training seems a little pointless though
I loved the fact your actions have consequences, had a few shock moments lol.
Really enjoyed it 8/10
The story is not good at all. The voice acting is atrocious. The goofy characters contrast to a super serious world. Most features like base building are half-baked. Animations are abysmal. There's only 3 different monster types, and 3 human enemy variants (light armor, medium armor, heavy armor). The "change your story choices" component is confusing and unnecessary.
It's like the game director had a bunch of random ideas but only the budget to implement them, not flesh them out.
And the ending... well, I won't spoil it, but what the ****? Seriously? It's like they tried to come up with the most insane twist/reveal just for shock factor.
Maybe Chernobylite 2 will be better, but it got half the amount of Kickstarter backers, which shows they lost a ton of supporters once this game launched.
Interesting game, in the stalker theme. The map is well designed, and I have not encountered any bugs. It is interesting to develop your base and manage your team. You can go through both the story and just run and explore the map pumping the base. I recommend!
I liked a lot of aspects of this game, but dealing with the overgrown dusters just made it frustrating to the point where it drove me to quit and not finish the game. Either out of bad design choice or bad execution, they just felt broken. I didn't really feel like it was good enemy design, and felt more punishing than challenging, and it was a pretty major turnoff. I'm also not really a fan of the hub and mission-based gameplay, where you deploy to one zone, and your NPC teammates will deploy to a different zone for the day, and you never see or interact with anything they're doing - it's just a menu screen that tells you what happened. They had some good things going, but overall it felt pretty unfulfilling, and there were one or two design choices that really rubbed me the wrong way to the point where I put the game down and decided not to finish.
- USAID DETECTED -
🔲 No
🔲 Yes
☑️ Massively here
- DIFFICULTY -
🔲 My 95 year old grandma could play it
🔲 Easy
☑️ Normal
🔲 Hard
🔲 "Dark Souls"
- GRAPHICS -
🔲 "MS Paint"
🔲 Bad
☑️ Meh
🔲 Graphics don't matter in this game
🔲 Good
🔲 Beautiful
🔲 Masterpiece
- MUSIC -
🔲 Bad
☑️ Not special
🔲 Good
🔲 Beautiful
- STORY -
🔲 This game has no story
🔲 Like playing "Temple Runners" for the story
☑️ It's there for the people who want it
🔲 Umm Good?
🔲 Well written
🔲 Epic story
- PRICE -
🔲 It's Free
🔲 Underpriced
🔲 Perfect price
☑️ Could be cheaper
🔲 Overpriced
🔲 Complete waste of money
- REQUIREMENTS -
🔲 You can run it on a microwave
🔲 Potato
🔲 Average
☑️ High end
🔲 "NASA" computer
- LENGTH -
🔲 Very short (0 - 3 hours)
🔲 Short (3 - 15 hours)
☑️ Average (15 - 50 hours)
🔲 Long (50 - 90 hours)
🔲 Extremely long (90 - 110 hours)
🔲 More than 1 week (170+)
🔲 No ending
- FUN -
🔲 I'd rather watch paint dry
🔲 Hard to enjoy
☑️ Repetitive
🔲 Actually pretty amusing
🔲 Ride of your life
- REPLAYABILITY -
☑️ It's a one - time experience
🔲 Only for achievements
🔲 If you wait a few months / years
🔲 Definitely
🔲 Infinitely replayable
- WORTH BUYING -
🔲 It's Free
☑️ No
🔲 Wait for sale
🔲 Yes
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Дополнительная информация
Разработчик | The Farm 51 |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 26.04.2025 |
Metacritic | 75 |
Отзывы пользователей | 84% положительных (5120) |