Разработчик: Vegetable Games
Описание
Fight your way through to the bottom of the so-called Pangeon - an organization located in a dungeon that we know very little about (well, except the fact it contains something that has the potential to destroy the entire planet Earth) - eliminate the evil, and save the World from a potential tragedy.
- A mix of many roguelike games combined into a fun (although short) experience
- +8 levels, various in looks, enemies, and loot
- +10 weapons to use - ranging from daggers, swords and ending on magic staffs, bows, etc.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7 / 8 / 10
- Processor: Intel Core i3
- Memory: 2 GB RAM
- Graphics: GT 730
- DirectX: Version 10
- Storage: 1 GB available space
- OS *: Windows 7 / 8 / 10
- Processor: Intel Core i5 & better
- Memory: 4 GB RAM
- Graphics: GTX 550 Ti
- DirectX: Version 10
- Storage: 1 GB available space
Отзывы пользователей
Wish it had controller support! Otherwise, this is precisely what I was looking to play!
cute little fun game .
Great idea and game, but its really short and feels like it abruptly ends. Hope to see more
I wish you could just give games a thumbs up or down without doing all of this. Good game, this reminds me a bit of Barony. If you like this check out that game as well and the other way round.
Yeah, I'd like my dollar back. It's that bad.
Purchased this game for a dollar, have played mostly through it (From what I can read), though it doesn't take long to do so, even with a couple of deaths.
For what I paid, this is so-so. If you really love these pixellated dungeon crawlers, then I'd recommend it, but everyone else would be okay to steer clear. The chief problem isn't the game's length, the utter predictability of monsters and combat, nor even the tendency of RNG to completely mess up a run-through, but rather the mechanics. Sometimes when firing a bow or magic, projectiles inexplicably miss. Sometimes I can't hit things in melee, but they just chop me down - and sometimes vice versa. The combat just doesn't work very well and doesn't provide a very enjoyable experience.
With a lot more work and streamlining, this could be all right.
The dungeon crawler is very short, but is fun to play. The Arena portion allows for more game-play that allows you to continue to level up your character as well. Hopefully in future updates it will add more levels.
I got this game on sale for a dollar and for that price I can't complain, but its not worth five dollars let alone ten. Its just to short, I cleared the whole game in an hour and a half, and it has little to no replay value. There are four different classes but the maps, traps, chests, and monster spawns are static so once you've played a level you've played it.
gosh, it has some fun elements but was entirely too short. would not pay more than a dollar.
A straight-forward and simple dungeon FPS crawler.
It's limited by the contents of the game, but it succeeds in the charm factor.
All the monsters are super adorable and the music is amazing.
It's a fun little gem that's worth a couple of hours.
Unbalanced and short game.
There is really not much to say about this one, well it's unfinished (that's for sure). Also there are not enough item drops, no mana for Wizard, no Arrows for the archer.. That means in the lowest level you might get stuck, like I did.(There is not even a trader, edit : actually there is if you get lucky and can reach him ...)
Nah, cannot recommend. Even for cheap.
Bad combat and enemy magic attacks are ridiculously overpowered. Its not even a roguelike since the only things that reroll on death is certain enemy spawns, when you die you are pretty much reset and aren't given anything to keep so you have to keep retrying the same levels with the same gear and stats. Also when the character moves the game feels very stuttery and that's not easy on the eyes. Art is nice but otherwise not a very good game.
I like most things about this game, even the fact that it's kind of half-baked and still needs some polish. For a couple examples, you can't turn off the music (which is like a 4 second heartbeat loop and they don't even TELL you the controls, never mind letting you rebind them.
The simplicity is cool, I like the gearing, the sprites and graphics are kind of cool. I don't mind that the AI is kind of brainless, I expect that in a game like this. I don't even mind that the levels AREN'T procedurally generated and you play the same areas over and again EXACTLY with perhaps a few random barell locations changed.
What kills it for me is that when you die at a boss, you start again at the beginning of THAT dungeon, but then you have to run around, harvest gold, pick locks, gather potions, RE-SLOT them all in your hot bar, buy armor and individually drag each piece onto your build, etc, etc, etc. So once you master the map on the way to the boss, each time you die there's like a 5 minute tedious re-setting up you have to do. It is sooooooo tedious.
I gave it about 45 minutes and even though its competently made, if not simple, the repetition kills it for me. I have to play with a Steam Controller instead of M+K so naturally I'm at a disadvantage and I die more... THAT I don't have a problem with. What I have a problem with is the misssing QoL features that prevent all that tedium of setting up prior to each boss run.
If the game did so little as to remember your hot bar arrangement before a run, auto-equipped best armor, left doors open once you picked them, those three things alone would go a loooooong way. It still needs more work in the inventory, etc, because dragging everything around with a mouse is a chore when you don't have one... it really needs controller support.
If you have M&K and don't mind a little repetition you could get this at 70% off or more and you'll probably have enough fun. I don't see it as the kind of game you'll get many hours out of, but it's simple and fun in the right ways. I just can't stand the interface and the tedium of repetition so I had to give it a Thumb's Down because whether you have a Steam Controller, M&K or whatever, the QoL is really bad.
Veru nice game really enjoyable. The way that connect the 3d pixel and the frist person is very cleaver. Hope developers add some new levels.
I just wish you guys would add multiplayer and a community market....this would make the game so epic like ruinscape,or something like that. Game is worth the 2.99 i paid not $10,since i beat it in about an hour. SUPER FUN! but not really worth the high expectations of short levels and an abrupt ending.
If you want to pass the time while you wait on a friend or are bored this is it! SO MUCH cool stuff but not enough time to buy everything and play around,maybe multiplayer PVP with a hub or even co-op
This game is a lot of fun, but it's so, so very short. I started the game, played for a bit, mowed my whole lawn, then came back in and beat it. Everything took me less than two hours, mowing my lawn included. I get that you're supposed to start over repeatedly, but there aren't enough build combos to really warrant doing it over and over. It's a nice oneshot, but really, in my opinion, is not worth the price--even on sale--that I paid for it.
While I enjoy the game, I gotta give it at best a 5. It's fun for sure, but the layout is the same every time and there's not a lot of content to go through. Also twice now I've fallen through the world which is a tad annoying. Worth it on sale though
Long story short, the game does not have enough content. It has some charm, but there are other dungeon crawlers that are more worth your time.
I picked this up because I liked the aesthetic of low-poly assets and pixellated graphics. It feels like this is a demo of a game and there's a huge chunk missing.
The game is supposedly roguelike, but the dungeon has the same layout and enemies every time. The only thing that is randomized as far as I can tell are the combat rolls and the loot rolls. That being said, there aren't many items in the game and you can buy almost everything after a few stages.
The rest aside, here are some glaring issues the developer should fix, bare minimum:
In arena mode, picking any class just gives you the class in your current saved game, with the stats of whatever class you picked. So if my save game is a mage and I pick warrior, I get a mage with mage items and a warrior's stats.
XP is broken in arena mode.
The Triple Staff (purchasable in Arena Mode) has no graphic and no attack.
The Green Staff costs less than the Blue Staff, yet does more damage. The Blue Staff also costs more than the Triple Staff, even though supposedly the Triple Staff is supposed to do the most damage.
Im actually enjoying this game alot! Doing dungeon runs has always been a favorite past time. 8.5/10.
I thought there was going to be more to this game than there was.
pros:
- the sprites are really well done
- pretty easy to understand game mechanics quickly
cons:
- too short. only 8 levels and no final boss
- hit detection is weird
- I wish there was more item diversity
Overall I don't think it's worth $9.99. Maybe $4.99 or less. It's a fun little romp but it's not enough.
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Дополнительная информация
Разработчик | Vegetable Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 16.01.2025 |
Отзывы пользователей | 57% положительных (23) |