Разработчик: ZOV GAME STUDIO
Описание
This is a retro random strategy ARPG.
Rich hidden elements, random props, random magic, random maze
Rich CG 9+
10000+ combinations of game levels
Hundreds of game props, mysterious props, enemies
80 achievements
Rich hidden treasures and hidden area
A new block is added. In the face of powerful enemies and firepower, the use of block can offset all damage.
Optimize the original game by adding more interesting way to play until you find them in the game
It's a different experience for everyone to play games.
The game begins with the ending of a generation of DLC: after heroine poisoned, her friend suhaya searched for some medicine.
The game can be roughly divided into two stages: Jungle, ghost city.
Suhaya found the bigger hidden danger in the world.
A jungle full of Demons
And the hidden nightmare castle in the jungle.
She need to found the antidote for her friend.
Alone in this unknown area.
Waiting for her is endless demons? Or hope?
In the game, you need to increase your attack defense and other contents to fight the monster!
At the same time, use the classic magic tower strategy and random preset maze.
You need to ensure that the keys you collect can successfully open all kinds of doors!
You need to explore your own random props, equipment, and magic to defeat all kinds of monsters!
Random BOSS and maze give the game more uncertainty.
Are you ready? My friend?
Do you want to save your friend who are seriously ill for friendship?
Maybe there is no future in the future.
But for you, my friend, I must be brave once!
-----Suhaya
Поддерживаемые языки: english, japanese, simplified chinese, traditional chinese
Системные требования
Windows
- OS *: Windows XP/Vista/Windows 7/8/8.1/10 (32bit/64BIT)
- Processor: 1.6 GHz
- Memory: 1 GB RAM
- Graphics: intel Graphics
- DirectX: Version 9.0c
- Storage: 1 GB available space
- Sound Card: DirectX 9.0 Sound
- OS *: Windows XP/Vista/Windows 7/8/8.1/10 (32bit/64BIT)
- Processor: 1.6 GHz+
- Memory: 4 GB RAM
- Graphics: NIVIDIA OR AMD
- DirectX: Version 9.0c
- Storage: 3 GB available space
- Sound Card: DirectX 9.0 Compatible Sound +
Отзывы пользователей
The game is good and is pretty fun to play, It's just disappointing that the art is Ai generated.
Evil Maze 2 is a RPG maker done rougelike with good anime waifus. Also, it is sort of a sequel to the Evil Maze 1. Is it worth trying or is it better to spend money on pizza.
As Suhaya, a blue haired mage, you venture into a forest/dungeon to find a cure for Alma-a protagonist of the prequel. After a brief tutorial explaining basics you're off to explore. The gameplay feels very similar to the previous part. Every stage has multiple enemies to fight, chests and items to collect, and doors to open. Also, just like in the previous part, there are several secret items/dungeons hidden within the environment (walls, structures etc.). Every few stages there is a boos to fight. In total, you have 20 stages plus the final boss to beat. Unlike the previous part, the dungeons here are somewhat random. Every level has a few variations that are randomly chosen when you enter them so most playthroughs will be somewhat unique. Same with bosses, you can fight a different one when you enter boss level.
Fighting is much less strategic than before. In the previous part I was checking element of enemy and selecting appropriate weapon but here I simply used the strongest one. There are way less puzzles and less key management here as well. If you like simplicity, you can consider this a positive.
The initial difficulty is moderate but once you find better equipment and level up a bit you'll be pretty much overpowered. I could relatively easily complete every run. The first playthrough shouldn't take you more than 10 hours and later ones can be done in much less time. Getting all achievements will take take a bit longer, but saving and loading before entering a stage will make it relatively easy to find them all. You can also buy the DLC with an extra dungeons if you want to extend the fun.
There is little to no story here, and there are only two endings: good and bad, so two runs are really enough to see all. The previous game had similar amount of story so not much has changed in this department.
Definintely more work was put into this game than into the first one, but the number of changes is not very significant. Still, it does not feel like just a copy-paste despite nearly identical gameplay. If you enoyed the previous part you are likely to enjoy this one too.
The anime art is for the most part of the same quality as in the previous part. Decent character sprites (plus jiggle) and nice CGs. What is positive, all is uncensored but don't expect more than simple nudity. You can check all in the gallery once unlocked. Dungeons were designed well and there is a lot of variety too, but some monotony might creep in after a while.
Music is rather generic and some tracks were present in the previous part. Track played will change every few stages. Bosses have their own music. Nothing memorable or grating overall, just ok, I guess.
No bugs encountered but a few dungeons have inaccesible areas due to their design so some items are unreachable.
To conclude, a fairly decent RPG maker rougelike with ok ecchi art and music. At such a low price this title is good enough, but I would recommend getting it mainly for those who played and enjoyed the previous part and want more: 5.3/10
At-a-Glance
[table]
[tr]
[td]Adult Content?[/td]
[td](F) Nudity.[/td]
[/tr]
[tr]
[td]Censorship?[/td]
[td]No. Woot! Woot![/td]
[/tr]
[tr]
[td]Hours of Gameplay[/td]
[td]Four hours.[/td]
[/tr]
[tr]
[td]Patch Available?[/td]
[td]Purchase as DLC.[/td]
[/tr]
[/table]
Evil Maze 2 is a lewd hidden object action-RPG about Suhaya’s mission to revive her friend; kicking off where Evil Maze left off, Suhaya needs your help to bring Alma back from the brink of death.
Note: this article is a FRACTION of the full review. To read the whole article (including commentary and ratings), be sure pay my site a visit.
Gameplay
On a search for an “antidote for her friend”, Suhaya must persevere through maze-like “levels”. Each level is loaded with locked doors, enemies, traps and secret loot. She must ration her resources and spend her color-coded keys wisely; the only way to progress is to move forward, but if she’s took weak to continue it could mean resetting the game.
Sexual Content
The CGs in this game are a step down in quality. It’s nice to see full art unlockable images, but compared to the artist behind the original Evil Maze they felt like mid-tier fan art — like something I’d expect to see in a budding artist’s gallery.
Also I haven’t a clue why each image says “OLD VERSION CG”. Where’s the “NEW VERSION CG”?
Verdict
If you played the first Evil Maze and you want something similar, this game will scratch that itch. If you want something better, don’t bother. Evil Maze 2 is several steps back from the original game. What I wanted was better balance, more weapons, more armor and above all, lewds — but Evil Maze 2 fails to deliver improvements in every way. If you’re interested in a high quality action-RPG with lots of sexual content, consider Ruins Seeker from Kagura Games.
[table][tr][td]For ratings and additional content, click here for the FULL REVIEW![/td][/tr][/table]
Support the Wombat
<3 Follow the Wombat Trap Curator page for more reviews! Click here!
<3 Join the Wombat Trap Group to stay up to date on propaganda! Click here!
<3 Sell your soul to me with Patreon to keep me alive! Click here!
+ Updated character sprite, still with nice motions.
+ Costumes change her appearance.
+ CG gallery.
More things that bounce.
Played on:
Ubuntu 21.10
Intel Core i7-10700KF
16GB DDR4 RAM
NVIDIA GTX 1050 ti
I got this game is unceasingly lost to stuck in maze not because Player can't beat every enemy. But The terrible Design of limited keys.In order to go to next dungeon,Player must really careful with key to use. Oh my god!
good,good
Long overdue review, Evil Maze 2 expands on the original Evil Maze game and it's rogue dungeon elements. With more dungeon levels and items the game offers a lot more secrets to discover and overall replay value. Granted, I don't think it's as difficult as the original, as once you know the location of certain items well enough to consistently get them the game becomes very easy so long as you're not reckless and get that heal spell.
The pixel artstyle is cute and colorful enough, though not much in animation on their own, with the cut scene artwork being good and generally an improvement of the first games style, though perhaps not as good as a full on VN.
Gameplay is low pressure, but still fun, offering a good challenge that will kill new players a lot until they properly understand the mechanics while still making more veteran games work for what they need until they properly master the game secrets. It's largest flaw coming from it's heavy RNG items and reliance on hidden wall secrets in order to find everything and earn all the achievements. (Tip: 'Click' on EVERYTHING, even walls. Yes, that means all the walls. Try not to stress about finding everything in one go, read guides and search the discussion board for the really tough items, and don't be afraid to use the reload trick.)
Overall, a fun yet simple rouge/rpg (unlike other's which can damn well seem impossible sometimes) that allows you to relax and take your time to learn. Your mileage with the game highly depends on how often you want to replay and find all the secrets, but it can still offer some fun regardless. It's a good pick up, especially if you pick it up on a sale price.
Great game, recommended just as the first one. If you're into games like Tower of Succubus, this one's a must have. It has a decent level of challenge and it's pretty entertaining.
I really liked the first game, which was more of a dungeon crawler RPG, with some very mild RNG, rougelite aspects to it. This one is a bit different and fis much more in the rougrlite category with semi-random floor selection and random item and equipment drops. There are a TON of achievements, most of which can be gathered from a single run of the game, but there are a few that might drive you nuts due to the very random element with little explanation as to where to look.
When you are doing your first run, interact with absolutely EVERYTHING!!! Walls, trees, rocks, debris... everything is a potential source of gold, items, and equipment. Be aware that the color of chests also means something. Red and blue are rare, and have a small-ish chance to drop a unique treasure. Green will poison you unless you are immune. Gold have, well, gold in them. And the brown chests are usually cheap items. The fairy merchants that appear in secret areas can only be purchased from ONCE per run. Be sure you have enough money to buy there stuff before you talk to them.
Long story short SAVE OFTEN AND IN LAYERS! I think it is possible to get everything in one run (except for a costume that requires starting a new game), but it requires a lot of save scumming.
I definitely recommend this game if you liked the first one and if you enjoy rougelite type games. There are some iffy translations, and the story seems... not quite there, but they aren't really the point of the game, so it's a minor thing. CGs are "eh", but, again, not the reason the game is fun.
Terrible game you have to replay the whole game 3 times just to get the good ending and sometimes even then you can't get the item you need for the good ending the controls for gamepad are terrible.
The game translations is bad made whit google translate the creator can't even write in good English to understand him to help you 3/10.
:s
Another day, another review. This time for Evil Maze 2! I'm reviewing this despite not having 100% finished it since plain and simple I can't find the last few items and waiting to see if the dev will contact me.
That being said this is an interesting little game, it's different than the first, the first there was a lot more strategy involved in getting to the end, where if you didn't do things properly, you could often die due to a simple mistake. Here things are a little more lenient, so long as you don't get bad money rolls from the drop points once you buy the first secret weapon, things are usually pretty easy.
Though your first couple of times through you'll be examining each and every tile to see if there's an item on that spot. Most of the rewards are minor but when you find those special drops, it propels your stats forward by leaps and bounds.
That and the guy uses music that's not the standard RPGmaker fair meaning its quite addicting. I love this soundtrack. My biggest problem is that I wish there were some less lewd outfits in the game. Most of them make my eyes roll. But either way I still recommend if its on sale.
A lot has been improved since the first one, loving the random item drop and spawns.
TL;DR version:
-Real price of the full game is $14 since the nudity and spank material is a extra $3.99 ATM but the base version is youtube/twitch friendly so there is that
-Game is flawed but has a lot of heart and its nice to see the developer show growth
-Its comfy as heck and is a interesting play through to say the least
-Early game is very difficult but mid to late game not so much
-Roguelike RPG where every run is about 1 to 2 hours.
-I liked it
I considered the first Evil Maze a very quirky and fun game despite its very glaring flaws and design. To be honest the whole game felt like a labor of love created by people who where fairly new to the RPG maker system and weren't quite sure how to make the game they really wanted. Nonetheless I still returned to the game time and time again to try to grind and figure out how to beat the final boss. The endearing charm the original had was strong enough to warrant multiple play through's and I enjoyed it more then I should have. Though lets be honest here, the original Evil Maze had some serious problems and I could imagine how much more I would have enjoyed it if it was a little more fleshed out.
So imagine my surprise when I boot up steam and lo and behold Evil Maze 2 is staring me right in the face. This came out of absolutely nowhere and a march 8th release the same day as DMC 5 is very high IQ play since everyone would be checking the steam store in case they didn't pre-order it and maybe stumble upon this game. I don't remember any kind of announcements from ZOV either prior to this games release. If possible I think the team should at least some have kind of social Media outlet so we can follow them or make more announcements on steam since this games release literally came out of left field.
That said What about the game itself though? Is evil maze 2 a good enough sequel to warrant a price hike (Original EM1 was like $1.99 base game $2.99 DLC) Or is it just the same game with new maps and new boobs to look at?
Thankfully Evil Maze 2 retains its wonderfully comfy dungeon crawler style game while making improvements throughout the board. The new UI is a welcome and charming addition, the combat has improved a bit and has a tutorial going over the magic system this time, and the maps are switched out every play through for a more rogue like experience. Spells and items while not translated to 100% accuracy, have descriptions that are actually accurate enough to understand. The emphasis on secret walls and maps has increased by ten fold which does lead to aimlessly looking for random wall tiles but finding the secret areas feels quite rewarding so its not too bad. Level design is actually a bit more streamlined and smaller for most maps which does benefit the games emphasis on secret walls.
Boss fights are now a thing every 3-4 stages, most of which introduce a new waifu to beat the snot out of. Winning most boss fights will reward you with BG of the main character making "Precious memories" with whatever boss character you defeated. If you only have the Censored version though these are nothing more then cute illustrations, while uncensored provides the adult material you are looking for. I actually want to commend the developers on the boss fights because when I don't have a magic spell like lightening or anything like that they are actually quite a challenge and where pretty fun. I am not sure if these are just original designs or pre-made assets but I quite liked the design and art of characters. That said the boss dialogue won't knock your socks off, it uhh.... pretty much just boils down to "I need to get through why do we need to fight?" and the boss responds with "THE KING IS PRETTY COOL HUH?" with some funny or exceedingly violent mis-translations tacked on for good measure.
Evil Maze 2 actually has normal enemies that move now! If you played the original you know that was only reserved for only one enemy (Literally the last boss). And while I do enjoy the comfy experience of walking around and fighting static enemies I think having normal enemies that move are a vast improvement. That said it only happens with a small portion of the monsters you encounter and the majority of enemies you find remain standing still just like in Evil Maze 1. And while, I don't want all the enemies to rush you at the door for no reason or quickly zoom around the map at a annoying fixed speed, I would love to see more moving enemies in future Evil Maze installments.
Also something to note to the developers, you can make more crystal puzzles. I quite like puzzles.
So yes, Evil Maze 2 is a vastly superior experience to 1 and I plan and going through the game on multiple playthroughs because its comfy and I like to see what kind of unique design choices the developers chose to put in the game. These "unique" design decisions kept me coming back to the first Evil Maze in all honesty. Same holds true here, for example "why does clicking on a rock bring up a secret shop?", "why does this hedge let me clip and reach this area and that one does not?", "why does moving the snow balls hurt me", ane "why am I swinging a dolphin around as a weapon?". It is very cathartic and absurd and I love it. These quirky design choices make no sense and its very endearing to me.
That said, the game is still Evil Maze so it uhhh... yeah its got some problems still. Teleporting back and forth to the same teleporter just to continue in a certain route was a re occurring crime in EM1 and its still here though not as prevalent. Once again the beginning of the game is the most difficult and challenging portion while the late game can sometimes be a bit too easy. "Target Spells" such as lightning and Ice Burst do ruin the boss battles and make them easy to cheese your way to victory. The RNG Gods can screw you quite hard within the first 3 levels, sometimes making it so you don't even have enough keys to continue, (on most runs you should be fine though). There are secret top tier weapon's you can choose to use and just steam roll everything but if you do want a more challenging experience I suggest not using them. And the ending I got on my first playthrough was a little dissatisfying to say the least but thankfully the game does have a different ending if you beat it multiple times.
So is it worth the increased price? Well despite the complaints above I would consider myself a fan of this game and I think its pretty decent, for $9.99 (its current price plus $4.99 for the adult content). I would say if you found the first one charming like me or just know just what your getting into I would say just go ahead and buy the game since the series is showing growth and I would like to see more EM games from the developer. However don't be fooled if you don't like RPG maker titles this one here is not going to change your mind. BUT if you want a very cute booby RPG Maker game with a lot of Heart you found it right here.
Here is a video of me playing the game I guess: https://www.youtube.com/watch?v=pIAUc2U8zqo
6/10
Игры похожие на 恶魔迷宫 2 |Evil Maze 2 | 惡魔迷宮 2
Дополнительная информация
Разработчик | ZOV GAME STUDIO |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Отзывы пользователей | 75% положительных (16) |