Разработчик: DevilishGames
Описание
Kolumno, as other puzzle games, requires intelligence, planning, and patience, but the challenge doesn’t stop there. It will also test your reflexes with puzzles that will require you to use special abilities such as: stopping mid-air, falling faster, making smaller or breaking the rings that make up the columns.
Don’t let yourself be fooled by its minimalistic style and its relaxing soundtrack, Kolumno is one of the most elegant and challenging games in recent times.
Features:
- 4 different items that expand the complexity of the puzzles.
- 75 levels full of challenges.
- Elegant graphic and sound styles.
- Easy to start, hard to master.
Поддерживаемые языки: english, spanish - spain
Системные требования
Windows
- OS *: Windows 7
- Processor: Core 2 Duo
- Memory: 2 GB RAM
- Graphics: 256MB Graphics
- DirectX: Version 9.0
- Storage: 200 MB available space
Mac
- OS: OS 10.8
- Processor: Core 2 Duo
- Memory: 2 GB RAM
- Graphics: 256MB Graphics
- Storage: 200 MB available space
Отзывы пользователей
Such a simple game, but quite a challenge! For the price, I recommend it. Easy decision to make. :)
This game is very polarizing, to say the least. Here's my experience with it:
- The first 15 puzzles serve as a minor tutorial. They serve as the building blocks for what you'll need to be familiar with in order to solve (or try to solve) each puzzle. You'll learn how to use each of the four abilities (stasis, speed ball, mini ball and crush ball)
- Yes, it becomes very challenging and at some points rage quit worthy.
- While some puzzles require precision and skill, others do seem to require more luck than skill.
- At times I felt very confident in completing each challenge as the first handful of puzzles followed a basic pattern (introduce special skill, basic puzzle to use the skill then increase difficulty, repeat)
- Yet after you've learned every combination of the abilities, things go from tough to pretty insane
- I stuck with it long enough to reach level 30 before taking another break. I enjoy very challenging games and this game definitely scratched that itch.
- If you have patience and enjoy persevering through highly challenging, borderline impossible games, this game is for you. I picked it up for $1 so I decided to give it a whirl.
- The music, although calming and enjoyable at times can get on your nerves when failing to solve a puzzle over and over again. It reminds me of Getting Over It.
- Also, the graphics and design are very beautiful, smooth and nice to look at. Just remember that whenever you're about to snap your controller or keyboard in half.
- It is fairly short once you've mastered each level (I imagine. I'm not there yet....YET!)
- I recommend it for hardcore and gamers that enjoy games like Dark Souls where overcoming difficulty creates for a very satisfying celebration.
Grade: 7/10
Short "puzzle" game where you have to drop a ball down the side of a rotating cylinder while avoiding obstacles, utilizing power-ups like reducing the size of the ball or stopping it mid-air.
The reason I put puzzle in " " is because towards the end it's more about trying and failing until you get lucky than actually using your brain, but I still enjoyed my hour with Kolumno so I'm giving it a thumbs up. Plus, it's cheap (on sale).
short very easy game (have done all 75 levels at review moment). some like 3-4 levels need advanced strategy (because pixel perfect), but alltogether pretty easy. You need 144 Hz and very low input lag monitor to play it like easy game. If you have input lag or not CSGO level reflexes, then you will have hard time like other reviewers. Not the game is bad or they should "git good", but their monitors are not gaming tier.
This is not a puzzle game, more of a reaction/anticipation/hope-you-get-lucky kind of game. You spend more effort staying patient with the game than actual thinking, as some of these levels are down to a few tenths of a second window. Regardless, $1 for 90 minutes isn't a bad deal considering.
A decent "puzzle" concept which was poorly executed. Despite its appearance as a puzzle game, Kolumno is more of an exercise on low-forgiveness button pressing. This game falls sadly between the likes of Celeste and any standard puzzle game. In Celeste, your goal and each step to attain that goal are fairly obvious throughout the game. Because everything is clearly laid out, the challenge is in timing and execution - and this is good only because everything is clearly laid out. Meanwhile, puzzle games generally lack time pressure and execution is at your pace, with the solution needing to be produced by you.
Kolumno takes both of these concepts and makes for an un-engaging and frustrating experience.
Each level (past the introductory levels, where the 4 abilities are introduced to you) requires absolute pinpoint timing. A few fractions of a second early or late is a guaranteed failure. Again, like in Celeste, this is OK if everything you need to do is absolutely clear. However, in this game, each level requires you to figure out exactly when to execute, in addition to how. As a result, in levels where multiple abilities are available for use, there's the risk of you trying to execute the wrong solution and being unsure if you are wrong about the order of operations or the timing of what you're doing. Failure, in a game meant to fail you, is a solid driving force when you are able to learn what you did wrong. When it's unclear why you are losing or what you should change, frustration is quick to emerge.
To avoid going on longer than this game deserves - in summary, I cannot recommend this game as levels are too finicky, timings are too unforgiving, the abilities are few and played out by the end of the (short) game, and overall, I simply didn't enjoy playing.
Requires pinpoint accuracy and timing. The graphics are poor as well. Not a casual game and not a puzzle game.
TLDR: THIS IS NOT A PUZZLE GAME.
You know the solution, but it's dumb because the mechanics are all about the timing of a few arrow-key presses.
Not a thinking game, but a triggering one.
It was surprisingly difficult for what seemed at first like a mobile port. It's got a few simple mechanics that they use well to create a kind of puzzle game but its got a lot of timing elements that are very tricky and there are multiple solutions to some. Really cool little game, short but sweet.
It tries to be a neat little puzzle game, but it's actually frustrating and tedious. The levels are so repetitive, the only way to go forward in later levels is trying. Trying and trying until you get lucky enough to get the timing right. No thinking, no logic, also no reaction (except if you are a computer) needed. Simply keep trying until you get the timing frameperfect. Which, is not only boring, but also very unfun to play.
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Kolumno is an interesting combination of puzzle game and reaction game. Drop the steel ball from the top of the column to the bottom avoiding all the obstacles, simple as that.
Of course, nothing is that simple! It's all about timing and the correct use of the various skills at hand. Any hit results in the ball missing the hole at the bottom so you have to be perfect, sometimes pixel perfect. Rings spin around, open and close and appear and disappear. Luckily you have the aforementioned skills. Pause the ball for a few seconds, shrink the ball to fit through tight gaps, drop really fast and smash through up to four blocks. Most of the levels only require one or two skills or even just perfect timing. Some of the later levels do require you to use most if not all the skills, these levels are tough though there are multiple solutions.
The graphics and sound fit the minimalist theme well and the overall presentation is great. A totally enjoyable experience for the price, sometimes frustrating but always rewarding when you get it right.
Дополнительная информация
Разработчик | DevilishGames |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 16.01.2025 |
Отзывы пользователей | 55% положительных (11) |