Разработчик: Shotx
Описание
Kontrakt is a hyper-violent action-adventure game about schizophrenia with a dark and twisted story. You will assume the role of a hitman involved in mysterious contract killing, while uncovering the dirty truth and secrets behind the City of Light.
The rush of adrenaline coming after each kill will slow down time for you, turning you into an unstoppable monster. Choose the weapon of your choice and plan the assassination carefully, because quick reactions won't be enough.
- High-speed action mixed with mystery adventure elements
- A tragic, twisted story surrounding schizophrenia
- 12 different weapons with stats that matter and greatly affect gameplay
- Unusual art style inspired from retro pixel art
- Unlock different weapon modifications and unique sentinel echoes
- Original, dark and haunting soundtrack
- and a lot of SLOW-MOTION-WOAH-MOMENTS!
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7 and above
- Processor: 2 GHz
- Memory: 4 GB RAM
- Graphics: Intel HD 4600 or equivalent (1 GB VRAM)
- DirectX: Version 9.0c
- Storage: 500 MB available space
- Sound Card: DirectX Compatible Sound Card
- Additional Notes: Mouse, Keyboard
- OS: Windows 10
- Processor: 2 GHz dual-core
- Memory: 4 GB RAM
- Graphics: GeForce GTX 760 / Radeon 7950 or better.
- DirectX: Version 12
- Storage: 500 MB available space
- Sound Card: DirectX Compatible Sound Card
- Additional Notes: Mouse, Keyboard
Linux
- OS: Steam OS 2.0 / Ubuntu 14.04 LTS (64-bit)
- Processor: 2 GHz
- Memory: 4 GB RAM
- Graphics: Intel HD 4600 or equivalent (1 GB VRAM)
- Storage: 500 MB available space
- Additional Notes: (only Ubuntu 14-16 is supported)
- OS: Steam OS 2.0 / Ubuntu 14-18 LTS (64-bit)
- Processor: 2 GHz dual-core
- Memory: 4 GB RAM
- Graphics: GeForce GTX 760 / Radeon 7950 or better.
- Storage: 500 MB available space
- Additional Notes: (only Ubuntu 14-16 is supported)
Отзывы пользователей
its pretty good
Hotline Miami and Max Payne's schizo child
The Good
1. Great soundtrack. Highlight of the game.
2. Dark and intriguing storyline.
3. Hotline Miami-like top down gameplay.
4. Bullet time mechanism.
5. Combat felt tense and satisfying when it works.
6. Max Payne like but schizo protagonist.
7. Beautiful art style.
8. Weapon and player ability customization.
9. Challenging gameplay. Expect to die a lot.
10. Multiple endings.
The Meh
1. You cannot slide in bullet time mode but you can slide to active bullet time, very weird, maybe a bug?
2. Player abilities has marginal to none impact on the gameplay.
3. Janky movement, don't know if it's a camera thing or hitbox problem, player will easily bump into some random object which stop the flow of the game. Although it's not a deal breaker for me since all the fight ends pretty quickly, this still has to be pointed out.
4. Could have added a "throw weapon" mechanics as a last resort like what we've seen in Hotline Miami, since you can't reload your weapon and the melee system sucks in this game.
The Bad
1. The melee system in this game sucks, you have to stand still, hold your right mouse button to raise your hatchet over your head then release it while hoping the enemy not to move to land a successful melee attack, it's awkward to perform and 100% not reliable. Why not just make it free to move and a simple click of a button like other games? Fortunately it's not necessary to beat the game.
2. The bullet speed just way too fast for my taste. I can bear with the super reflex AI but man those bullets are hard to dodge and the player slide has a cool down so it's not helping much in a big fight. It become a shoot and hide peek a boo game in later stages. (Especially in Chapter 3) Imagine Max Payne suddenly becomes a cover base shooter like Gears of War...it's not fun but pain.
3. Weapon behave randomly even with customization, bullet will spread and detour absurdly sometimes, I don't hate adding some random elements in my game but this just need some fix IMHO.
4. Player can't open doors normally, either you do a "slide" against the door to open it or you kick down the door, but beware, once you choose to kick it down, you're better off restarting the level, cause your character was forced to finish the door kicking animation in the mean while the enemies in that room will shoot you dead without any hesitation. I think the only solution to this is adding a bullet time effect after each door kicking so the player could at least defend itself.
Final Verdict
7~6/10
A diamond in the rough that needs some polish.
I like this game and I see the potential behind it, the music,the story, the moment to moment combat all tells you its a well crafted game,tho It was hindered by some wierd design choice, there's fun to be had if you're a top down shooter fan or need more
Hotline Miami fix, wish there's more QOL updates for this game cause this is truly something, it's hard, naill bitingly hard, but do give it a chance and get pass those flaws and you might found yourself having the same fun as me!
Fight is too chaotic for me...
THIS GAME IS TERRIBLE.
The game literally is so unforgiving I couldn't see past how terrible it was with how much innocent AI is in the way, thank God that the enemy AI with guns are able to shoot right past the innocent bystanders once your done hitting the shit out of them.
Real shitty game! The only thing that is easy to archive is killing innocent people and the archivements of how many times one died...
I will continue playing it, when my anger goes down, but at the moment I feel bot betrayed and robbed!
It's like Hotline Miami but if it was total rubbish.
It manages to capture much of what's interesting about Hotline Miami's audiovisual experience, without actually copying it much at all. In that way, it is quite special.
However, it also tries to mimic Hotline Miami's gameplay, but does a pretty bad job of it. The cycle of trying pretty much the same actions over and over again doesn't work as well when your mechanics are just a little bit clunky and unpredictable. Tripping over corners, hard to measure cooldowns on the slide that's your best way to avoid getting hit, the slide also having an unresponsive warmup period after you try to activate it, random bullet spread on attacks that often means the difference between life and death.
First impressions exceed my expectations. I'm enjoying the visual side of Kontrakt and the atmosphere it creates. The gameplay is pretty dynamic and the pace is right. The soundtrack is impressive and helps create the overall noire feel, it also made me remind of Max Payne.
It's probably just my computer (I have what could be considered an old PC at this point), but the controls are pretty clunky, meaning that the reaction time of the player's character when pressing any button that performs an action is relatively slow. When I press a directional key to walk, it takes at least a second and a half for it to respond and for the on-screen avatar to begin moving. As you can imagine, controls like this do not mix well with a Hotline Miami-esque style shooter where combat involves frantic running and gunning through various rooms and the enemy AI reacts faster than you can and riddles you with bullets before you can draw a bead on them. Again, maybe it's just issues with the hardware I'm using, but the controls kind of detract from the game's playablility, making it less enjoyable for me. Everything else is pretty good, at least by indie game standards. The audiovisual aspect of the game is top-notch and is really the show-stealer here.
Be aware, this game is super hard. You die A LOT!
But if you're prepared to do so and can stand the beating, you can delve into some really messed up personality made visual. Or more than one, I guess. This game is a constant dialogue with a clammy feeling, and a very deep self that is not able to recognize what it is doing. Split personalities all around.
I recommend this game for a very personal experience, infused with violence and a very own scratchy style.
It's wonky, not a lot of fun to play and the enemy AI seems to react to you way too damn quickly. Play hotline miami instead, this is just... not very good.
Дополнительная информация
Разработчик | Shotx |
Платформы | Windows, Linux |
Ограничение возраста | Нет |
Дата релиза | 18.01.2025 |
Отзывы пользователей | 45% положительных (11) |