Death's Door

Death's Door

4.0
Очень положительные
710.00₽
Steam Store

Разработчик: Acid Nerve

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Описание

Издание Digital Deluxe Edition

Deluxe Edition content includes:

  • Death's Door base game
  • Digital artbook, hand curated and designed by the game's art director
  • Complete 50-track Original Soundtrack


Об игре

Сбор душ умерших от звонка до звонка — серые будни любой вороны, зарабатывающей на жизнь честным трудом. Однако работа может заиграть новыми красками, когда порученная тебе душа похищена, а отчаянный вор скрылся в краях, неподвластных смерти, — там, где раздувшиеся от собственной алчности и мощи существа уже давно пережили отведенный им срок.
Битвы на когтях: используйте оружие ближнего боя, стрелы и магию, чтобы сразить любую фантастическую тварь и даже полубога у вас на пути. Ошибки имеют последствия, зато победы будут вознаграждены. Настраивайте параметры персонажа, осваивайте умения и улучшения, чтобы получить преимущество.
До великолепия мрачный мир: пройдите через врата и исследуйте земли, наполненные причудливыми существами и множеством секретов, даря надежду каждому, кто ее ищет.
Темная тайна: выследите и уничтожьте всех исполинских тиранов, выведав их истории и мотивы. Погрузитесь в мрачную, но при этом комичную историю, раскрывающую правду о потоке душ, предназначении ворон и происхождении врат.

Поддерживаемые языки: english, french, german, spanish - spain, japanese, korean, portuguese - brazil, russian, simplified chinese, traditional chinese

Системные требования

Windows

Минимальные:
  • ОС: Windows 10 x64
  • Процессор: Intel Core i5-8250U (4 * 1800) or equivalent; AMD Phenom II X4 965 (4 * 3400) or equivalent
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: GeForce MX 150 ( 2048 MB); Radeon R7 260X (2048 MB)
  • Место на диске: 5 GB
Рекомендованные:
  • ОС: Windows 10 x64
  • Процессор: Intel Core i5-4670K (4 * 3400) or equivalent; AMD FX-8350 (8 * 4700) or equivalent
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: GeForce GTX 1050 ( 2048 MB); Radeon RX 580 (8192 MB)
  • Место на диске: 20 GB

Отзывы пользователей

Рекомендую 27.03.2025 19:30
0 0

Very fun. Great story and artwork.

Время в игре: 1010 ч. Куплено в Steam
Рекомендую 27.03.2025 17:16
0 0

9/10
The game is fun and challenging. Death is punishing, especially when you can get lost easily in a multi-layer isometric map.
The fight is chaotic and unpredictable, but the difficulty is peculiar when the late game is a lot easier than the start.
It's a great game with an amazing twisted story and a lot of great characters!
Recommended!

Время в игре: 928 ч. Куплено в Steam
Рекомендую 26.03.2025 06:10
0 0

Loved this game so much such a joy

BTW for anyone that thinks they got the one seed missing glitch sorry to say you actually have misses one so bite the bullet and go through the list again you will thank me later.

Время в игре: 2047 ч. Куплено в Steam
Рекомендую 26.03.2025 02:54
0 0

This game was pretty good I would rate it 6/10 due to combat being repetitive.

Время в игре: 363 ч. Куплено в Steam
Рекомендую 25.03.2025 19:10
0 0

I completed this game and enjoyed what I played overall, but off the bat, I gotta say that my chances of 100%ing this game is extremely low. The why will be put in the section of negatives. Let's start with the positives

My first playthrough of this game was the umbrella run, where you pick up the umbrella at the very beginning of the game and never unequip it. In other words, you will be doing half melee damage the entire game. I never upgraded my HP or my mana, and I never upgraded my spells. This means that the game REALLY rewards exploration, because I didn't even know you could upgrade your spells. I thought it was only the damage in the hub world. Anyways, I inadvertedly conquered the entire game at base HP, base mana, and base spells. It's about as close to hard mode as you'll get. The game must be VERY easy. The trek to the bosses were much harder than the bosses themselves. You have only 2 ways to heal. Entering/exiting the hub world, or planting life seeds that you can find littered around the world. The treks were where all the fun in this game were had. I got a real sense of enjoyment of having 4HP and not knowing where the seed pots or the hub world doors are. Dealing half melee damage, I had to rely on magic and play very skillfully. And when you risk being set back like 10 minutes while dealing half damage, you git very gud really quickly

The combat is fun, the gauntlets FEEL like gauntlets due to the aforementioned restricted healing methods, the soundtrack is an absolute BANGER. Every song slapped (except those sang by that one girl). It feels like you're on a grand adventure. The story and themes are surprisingly deep

Now why won't I 100% this game............ THERE IS NO MAP SYSTEM. There are 50 life seeds, weapon upgrades, a bunch of "shiny things", and an achievement to 100% the game........ and there is no map system. I got lost so many times in this game as it is, and I have to BLINDLY scour it to find all these little chotchkes that do nothing, life seeds that heal but I have to plant them for the achievement, and then weapon upgrades after I've already beaten the game. The amount of time I put into "exploring" this game was me being absolutely freaking LOST

I'm not pulling up a Youtube guide to find every collectable in this game. There should've been some sort of indicator, map system, or even post final boss item that you can get to help you find it. That's really the only major complaint I have in this game.

Another negative: Bosses are VERY easy. Again, I played this without upgrading my HP or my Mana even once, without finding the upgrades to my spells, and while using the weakest weapon in the game. First boss I beat first try at half HP, second boss was done on my 2nd try, 3rd boss took 5 tries, and final boss only took nearly 10 tries because I was hitting like a pool noodle and rushing in my impatience. I wish the bosses were more challenging, though the final boss was passable I guess

Overall, I enjoyed the game and if it had a map system and an assist in terms of finding collectables, I would 100% it. This was a major failure in a nice, short, fun game. If you don't care for perfectionism or achievement hunting, give this a go. If you're big on that stuff (like I am), whip out that Youtube Guide because it's the only way you're finding everything without doubling the time it took you to beat it in the first place

Время в игре: 1055 ч. Куплено в Steam
Рекомендую 24.03.2025 00:26
0 0

This was such a hidden gem for me. Playing this was overall a fun experiance, I do enjoy soulslikes once in a while but this was a nice break from the stress such games can bring with them.
It definetly had some difficulty here and there but it didnt feel like the game was just punishing me unnessesarrily.
The puzzles were super fun and the worldbuilding was something i enjoyed a lot.

Время в игре: 649 ч. Куплено в Steam
Рекомендую 23.03.2025 19:12
3 0

You will like this game if:
- You like skill-dependant and reaction-based combat
- You like exploration of hand-crafted game worlds (or you like metroidvanias in general)
- You like the art style (as seen on the screenshots)

You won't like this game if:
- You avoid isometric games at all costs
- You don't like fast-paced battles
- You loathe word puns

Время в игре: 3397 ч. Куплено в Steam
Не рекомендую 23.03.2025 05:25
1 0

I'm just not sure if I want to finish this game anymore. I've played for 5 hours, just trying to like this game, but I just can't. The graphics and world are all beautiful; but the combat and gameplay just isn't fully there in my opinion. The combat feels somewhat repetitive; although you do unlock new weapons, they all essentially function the same, except some attack faster and some do more damage. The water levels are genuinely annoying to play; sometimes there are so many enemies, its hard to even dodge in a good direction to avoid attacks in a way that doesn't plummet you into the water, losing you one health. And don't get me started on the backtracking. Without a guide, this game would take forever to beat. There are so many areas that you have to come back to once you unlock a certain ability that I have spent a large portion of my current playthrough just wandering around the map, trying to remember where to go next, just to give up and search up a walkthrough. I'm sorry, but if your game needs me to use external sources to simply unlock another area to advance the story, I don't think that's good game design.

All this is just my opinion of course. I know there are many people that enjoy this game (hence the positive reviews) but if you share the same gripes I have, I wouldn't recommend this one to you.

Not sure if I would give this one a second chance.

Время в игре: 346 ч. Куплено в Steam
Рекомендую 23.03.2025 03:37
0 0

The game is good, quite simple and pose little difficulty for a souls-like. Do not let the umbrella achievement intimidate you, it's quite quick to get it. I didn't play it's prequel but I gotta say that the story is pretty straightforward and no bs. 8/10

Время в игре: 863 ч. Куплено в Steam
Рекомендую 22.03.2025 23:49
0 0

- Crow Souls
- More of a Zelda-like than a real Soulslike, but thematically and in terms of world design it's very reminiscent of Dark Souls.
- Creative character designs and fun dialog.
- Has a character called Pothead because he has a literal pot for head.
- Also has a giant squid puppeteering a human corpse so he can pretend to be a mammal.
- Combat is satisfying, but not very complex.
- There's no ability to heal during fights - only at planters. I feel like this limits how complex fights can be and how long they can go on for, which makes some of the bosses underwhelming.
- There's no penalty for death, which makes it just kind of an annoyance.
- The structure of each zone is always the same: find four souls to unlock a door that grants you a new spell, use the spell to get to the next area of the zone which leads to the boss room, fight the boss.
- I liked the theme of the story.

Overall, definitely worth playing.

Время в игре: 528 ч. Куплено в Steam
Рекомендую 21.03.2025 23:48
1 0

This game is adorable. I loved the world, the story, the little bird protagonist. By the end I was running on pure spite. The game respects your time if you want it to yet there are plenty of collectables to find if you want 100%. The combat, broadly, is very fair and any damage you take feels like your fault.

By the end of the game, however, it becomes quite apparent that the lingering hit-boxes and loose controls hold this game back. The final boss in particular feels like it should have been a victory lap if it wasn't a chaotic mess with you getting hit by things that aren't even on screen anymore.

Время в игре: 1127 ч. Куплено в Steam
Рекомендую 21.03.2025 23:00
0 0

It's a Great Game, the Bosses are Nice and the Soundtrack is Good.

Время в игре: 2794 ч. Куплено в Steam
Рекомендую 21.03.2025 18:31
2 0

Honestly, it is an outstanding game thru and thru.

Good bosses, amazing visuals, interesting characters.

10/10

if you liked Tunic , this is for you.

Время в игре: 377 ч. Куплено в Steam
Рекомендую 21.03.2025 18:11
0 0

A small but very fine pearl away from the mainstream.
Not perfect, but it doesn't have to be.

I enjoyed every minute (even if I got beaten).
And maybe I'll give it a go with the umbrella.

Время в игре: 1141 ч. Куплено в Steam
Рекомендую 21.03.2025 15:02
0 0

a delightful, contained experience! i don't play a lot of souls-likes or metroidvanias but this definitely makes me want to try more of them.

the health system is a great idea, being quite literally the number of times you can mess up before you have to restart from a checkpoint. the game is forgiving but challenging, you don't lose anything for failure, but the mechanics are enjoyable enough to really make you want to experiment and get better!

completion objectives are approachable, nothing feels inherently unfair, i don't think i ever thought "well how was i supposed to know that!?" at any point during this game, each level is a tutorial for the next, each boss introduces 1 or 2 new mechanics that recur and add to the complexity of each boss.

the different weapons are fun to play with, nothing crazy out there, but enough of a difference i could feel myself developing a play-style, i did my first run through with the biggest weapon i could find, maxing weapon damage, and, because it felt so approachable, did the umbrella run for my second run, which caused me to focus on magic damage, which felt fresh and enjoyable, the lower weapon damage only encouraged me to try a different strategy and get better at incorporating my move-set.

if i had any gripes it might be the occasional bug (my game crashes every time i try to exit to main screen, crashes upon completion, but never in game-play.) and, more so, the control scheme is a bit cumbersome at times. on my first play-through i played exclusively with controller and found myself frustrated by the two button input for magic attacks. the game has aim assist but i found regularly that shots i thought would hit would fly wide, making it feel unreliable and discouraging me from using it. for my second play-through i swapped to mouse and keyboard which helped tremendously with aim, but now had to deal with clunky 8 way movement, and more damningly the magic abilities are mapped to 1-4 with no way to cycle through them like say the scroll wheel or q and e, meaning i had to take at least a finger away from movement to swap abilities, making that feel clunky in turn.

these were minor gripes that didn't really mar my play-through, other elements felt like the developer had a lot of care for the player, like that there's a special background behind the umbrella while you are still eligible for the 'umbrella only' run achievement.

TL,DR; the game is a light and airy experience. pleasant and simple the whole way through. easy to pick up, easy to put down, and if i were recommending it to friends, it would probably be to those without a huge experience of difficult to punch through genres like souls-likes and metroidvanias. this game left me satisfied and unfrustrated.

Время в игре: 2128 ч. Куплено в Steam
Рекомендую 20.03.2025 14:09
0 0

A competent soulslike with a lot of character. A bit too easy and too linear to become a favourite of mine, but definitely worth experiencing.

Время в игре: 1099 ч. Куплено в Steam
Не рекомендую 18.03.2025 00:29
0 0

It has a very clean art and a solid story / npcs. But the threshhold from an avarage game to being a very great game is very thin. The game felt like an unfinished concept. With some retouchings on the level design, power up design, scaling, normal enemies variety ect, it could be a great game. The lack of orientation option is often annoying. The overall difficulty is meh.

Strongest point was the story, true ending mission felt very mysterious and some bosses, I liked their attack patterns.

I would recommend this game only to newbies metroidvania players, as it is not refined to sit with the best of this genre. Avarage game but enjoyed it. I suggest you to buy it only when on sale.

Время в игре: 791 ч. Куплено в Steam
Рекомендую 16.03.2025 15:51
0 0

a cute little game. But it has it's downsides. hitboxes are inconsistent, and there is SOO much back tracking

Время в игре: 456 ч. Куплено в Steam
Рекомендую 16.03.2025 13:29
0 0

Great game. Artwork, story, soundtrack and game play are all top notch. Pretty chill game to play but you are kept engaged throughout.

Время в игре: 190 ч. Куплено в Steam
Рекомендую 13.03.2025 19:57
0 0

This game is amazing, I felt like a kid playing this game, reminded me when i played Zelda the minish cap,the combat is simple yet engaging and intense when you are sorrounded by enemies,the art is retro and fluid makes you fall in love very fast, the bosses are intuitive that you could defeat them without even dying, also rewards you for elxploring the map, I only defeated one boss and i already love this game.

Время в игре: 126 ч. Куплено в Steam
Рекомендую 13.03.2025 18:53
0 0

Good fun when you get into it. Even for casual gamers like myself.

Время в игре: 276 ч. Куплено в Steam
Рекомендую 13.03.2025 16:48
0 0

Uma ótima continuação de titan souls com um combate excelente, mundo criativo e uma boa história

Время в игре: 745 ч. Куплено в Steam
Рекомендую 13.03.2025 05:26
2 0

Fun indie souls-like game. More approachable than the more difficult games in the genre and it has some gorgeous art and design.

Время в игре: 616 ч. Куплено в Steam
Рекомендую 10.03.2025 18:45
0 0

Just got reminded of how much I liked this game.

Nice design aesthetic. Throughly enjoyed all the character designs as well as the worlds. Music was relaxing. The story walked a nice line between amusing and somber. Combat was just challenging enough without getting too frustrating. The game-feel was well tuned (loved the arrows for example. Felt fast and punchy). Enjoyed it enough that I actually felt like collecting all the little thingies to get the "true ending".

Might do a replay soon..

Время в игре: 927 ч. Куплено в Steam
Рекомендую 10.03.2025 01:13
8 0

This is by far the most light souls like experience I've come across and I really enjoyed it, I really like the art design, very subtle yet very expressive, I feel like it's just such an easy experience to enjoy, the controls are not complex at all, getting all of its achievements it's not that hard either, and the soundtrack is always quite fitting. Great game.

Время в игре: 1242 ч. Куплено в Steam
Рекомендую 09.03.2025 16:58
0 0

Awesome game one of my favorites I have ever played. The challenge level was good and the umbrella academy achievement was a hard and fun challenge that was difficult but not impossible. The story was easy to follow and while it was kind of sad sometimes there were lots of funny and charming characters along the way that made it balance out. Each area felt unique and I found myself excited to fight the new enemies in each area.

Время в игре: 5136 ч. Куплено в Steam
Рекомендую 07.03.2025 09:07
6 2

This is a mixed review.
Nothing particularly special, a decent puzzle + action game with a bit of platforming.
I wish the devs could have worked on optimization though. I played on a gaming laptop and fan running on turbo, still my laptop was burning like crazy. I have no issues playing rich graphics, open world, 3D games which are more demanding, but this 2.5D game makes me worry about my laptop getting on fire🔥🔥🔥. I probably could fry an egg on my laptop🍳.
Had to turn off the game once in a while. I can run the game smoothly but temperature was real high.
My laptop isn't the best, I know, but should be decent enough to run a game like this without any problem.
Apart from its performance, this is an okayish game.
FYI my specs: Intel i7-12700H, 16GB RAM, Win 11 64-bit

Время в игре: 1118 ч. Куплено в Steam
Рекомендую 04.03.2025 13:54
0 0

This game is like Tunic but more focused on the combat than the puzzles.

Время в игре: 930 ч. Куплено в Steam
Рекомендую 04.03.2025 11:42
0 0

Awesome game that is fun to play and explore. Top-down souls-like with heart and tenacity, definitely worth playing and enjoying!

Время в игре: 1869 ч. Куплено в Steam
Рекомендую 04.03.2025 10:41
0 0

I really dislike steam review being so binary, there's sometimes more to say than "do I want to hurt this game or not". Death's Door is one of thos games I was interested in because it was supposed to be Zelda-inspired, exactly like Tunic was, only for it to be very artifically Zelda-like, exactly like Tunic was. There's something ironic that both those games also try to loosely borrow dodge based Dark Souls combat with pretty mild results only for them to be compared to the other because one did meta puzzles and not the other.

So Death's Door is another brick in the wall of Zelda inspired games removing exploration from their formula, this time for a more combat oriented game. I guess maybe it's hard to blame anybody for doing this because Dark Souls have become obsessively popular in a way that is obsessed specifically by the fight against Artorias and I get it, that was an amazing moment, a very iconic fight but that was the result of much more than pressing roll to dodge the pattern, it also had slow and carefull exploration. To be entirely fair to Death's Door, because it's much moor conventional in its structure than Tunic was it's also way better balanced. The map themselves are pretty interesting, isometric view is usually disliked because it creates confusing perspectives but it works well in creating environement that looks more complex than it is. This makes the few dungeons in the game and the two main hub zones interesting to move arround, they still feel maze-like even when you already know them.

What's more characteristic of Death's Door is the combat, to the point it's probably better to approach it as an action game. The different tool you get to progress into the game can also be used to deal with ennemies and you get after clearing gauntlet sequences, so really clear this is where the main appeal is and everything else is a bonus. I don't want to talk too bad about it because ultimately it simple but it does work, but It would be hard to say anything better about it either. Any basic ennemy in this game does fight back enough so you have to engage with them instead of just mashing sword slashes into their face but they won't also do anything extremly complicated. While the result in pretty mild for anybody that have enough experience with that type of game I'm kinda glad it's not going out of its way to be harder for the sake of being harder, pushing more challenging stuff into achievement and letting superplay do its own thing. The main reason for that is because most of the fights, or even most of the game to be honest, are closed off arena with waves of ennemies that you have to beat to progress, to the point where when you get to actually pretty cool bosses could be tired of fighting stuff already.

Given what you want to play this for, this might either be cool little action game with funny crows but also can get tiring real fast if you were expecting something slower paced - it takes a good hour or two fighting stuff before getting to the first dungeon in the game. And that would be a shame, there's a lot to like about this of silly overworked crows quitting their job.

Время в игре: 822 ч. Куплено в Steam
Рекомендую 04.03.2025 02:50
0 0

Fun Zelda-like with good combat and pleasant scenery. Took me 13.5 hours to achieve 100%.

Время в игре: 1353 ч. Куплено в Steam
Рекомендую 03.03.2025 18:33
0 0

10/10
The characters' premise fits my needs of perspective.
This might not mean anything, and I apologize if this isn't misleading.
I don't leave bad reviews, all efforts are a perfect score.

Время в игре: 361 ч. Куплено в Steam
Рекомендую 03.03.2025 03:04
0 0

Difficult, but not punishing. Excellent gameplay, good dopamine feedback, fun to explore, and I couldn't stop until I'd done everything.

Время в игре: 995 ч. Куплено в Steam
Рекомендую 02.03.2025 21:03
0 0

Awesome game! Wish it was longer! Big Zelda (top down) vibes! Gameplay is very basic, no deep builds of statistics. Simple but very effective.

Время в игре: 1100 ч. Куплено в Steam
Рекомендую 28.02.2025 17:21
0 0

Solid souls-like game with some music that surprised me and actually made some moments feel pretty epic, especially at the end of each boss's area and the final boss itself.

Время в игре: 601 ч. Куплено в Steam
Рекомендую 27.02.2025 13:44
0 0

Absolutely stunning and gorgeous gameplay with loveable weirdness

Время в игре: 1566 ч. Куплено в Steam
Рекомендую 24.02.2025 12:55
0 0

Fun and rich game. The world is interesting and the characters are great. Difficult puzzles and cool bossfights. Would recommend.

Время в игре: 2217 ч. Куплено в Steam
Рекомендую 24.02.2025 08:20
0 0

Beautiful game with a compelling story and buttery smooth combat system. Puzzles are engaging, exploring the world and backtracking for secrets once new abilities are acquired is very fun. The music is some of my favorite of game soundtracks of all time. Excellent all around!

Время в игре: 189 ч. Куплено в Steam
Рекомендую 23.02.2025 20:48
0 0

Absolute gem of a game. All 15-20 hours are done to perfection. Thje combat is awesome, the story solid, the world fun to explore, and the art style one of my favorites in any game I've ever played. Great game, would definitely recommend.

Время в игре: 1084 ч. Куплено в Steam
Рекомендую 23.02.2025 18:28
0 0

Really great Souls-adjacent action game. On the surface there doesn't look like there's much to uncover, but once you play more and more, more and more of the game will reveal itself to you. Fun combat and fun bosses and the dialogue gets witty in all the right places. 9/10.

Время в игре: 1274 ч. Куплено в Steam
Рекомендую 22.02.2025 14:12
0 0

Finished the game and loved it!

Great level design, especially the way they push you in the direction they want. Great music too, and lovely art. I find the characte presentations cutscenes funny and I like the death screen. Maybe a bit to work on the bosses fun and difficulty, but a great game overall.

9.5/10

Время в игре: 516 ч. Куплено в Steam
Рекомендую 21.02.2025 19:50
1 0

I didn't do everything in the game but I did do a lot of the things and it was enjoyable the whole way through. It's got great style, super chill, even when the fights are tough. There's a decent amount of variety to the combat. It's got a great sense of humour throughout. The different areas feel really distinct and unique. It's hard not to recommend if you like this kind of thing.

Crows.

Время в игре: 923 ч. Куплено в Steam
Рекомендую 21.02.2025 04:43
0 0

WOW such a charming game! Clearly inspired by games like the top-down Legend of Zeldas, it carves its own niche by having an interconnected overworld AND an explorable hub-world. While the grunt enemies leave something to be desired, there is still some challenge while tasked with mowing down hoards of them all at once. The Boss fights are generally good but the combat just FEELS great. I would say I enjoyed it as much if not more than Hyper-Light Drifter, which is a very similar game. If you liked that, definitely get this.

Время в игре: 1063 ч. Куплено в Steam
Рекомендую 20.02.2025 18:10
0 0

Death’s Door is an absolutely wonderful game; what an experience! Every moment of the almost 20 hours I spent playing it (across two playthroughs) was fantastic. My first run was just to enjoy the journey, and my second was to get the Academy of Umbrellas achievement and 100% the game, and I don’t regret it at all, because it was even better, tbh, and of course, more challenging lol, but not as much as I thought it'd be when I played it for the second time.

The soundtrack is a masterpiece; it totally matches with the game’s atmosphere. The environments are so beautiful, and the art style is stunning. The gameplay is very good, fluid, and responsive, and the combat is challenging but fair, not that easy and not that hard (even when I was trying to get the Academy of Umbrellas achievement).

And about the ending of the game, I really like it, and even more when I got the true ending of the game, simply amazing.

Final thoughts: The game is awesome, and particularly I had an incredible time playing it. For me, a solid 10/10.

Время в игре: 1154 ч. Куплено в Steam
Рекомендую 20.02.2025 03:03
0 0

A sweet isometric action game with engaging mechanics. Solid and fun.

Время в игре: 940 ч. Куплено в Steam
Рекомендую 17.02.2025 19:33
0 0

A difficult but fair where every Challenge that I overcame made me cheer out loud, the only nitpicks i had with the entire game would be that the perspective can sometime lead you to aciddentally falling of cliffs or losing track of where you are in the combat sections and a good chunk of the post game content is very cryptic at tiems. But at no point did it detract from my overall enjoyment of the game. a high recomendation and a must play

Время в игре: 725 ч. Куплено в Steam
Рекомендую 17.02.2025 05:06
0 0

Death's Doors combat & exploration are heavily reminiscent of Tunic, I got a solid 12 hours out of the game before credits and there's still some extras I could go find.

Sadly the "Extras" seem like an afterthought, an underdeveloped one at that. The collectables are uninteresting and serve no mechanical function in the game. Tunics manual for example added tons of character to the game Death's Door would have benefited from something like this

The main quest has a good amount of fun boss fights, that provide enough challenge to give a brilliant rush when you finally succeed in beating them. 6.8/10

Время в игре: 765 ч. Куплено в Steam
Рекомендую 16.02.2025 03:11
0 0

What a charming and fun Zelda Like. It is shortish but very sweet. If you like 2D Zelda then you will love this. Music is great, dialog can be funny at times, some challenge but not too tough and over all felt very satisfying to 100% the game. I highly recommend the game.

Время в игре: 1804 ч. Куплено в Steam
Рекомендую 16.02.2025 01:00
0 0

I definitely enjoyed this one. The story was both funny and really sweet at just the right times, and the game play always felt good with my controller. I finished my run in 13 hours but there was still secrets left for me to unlock.

Время в игре: 787 ч. Куплено в Steam
Рекомендую 14.02.2025 00:26
0 0

Solid adventure game, it dragged a bit too much with lots of secrets and collectibles, but overall 7/10

Время в игре: 775 ч. Куплено в Steam

Дополнительная информация

Разработчик Acid Nerve
Платформы Windows
Ограничение возраста Нет
Дата релиза 02.04.2025
Metacritic 85
Отзывы пользователей 94% положительных (9379)

Отзывы пользователей

94%
8,819 положительных и 560 отрицательных отзывов
Обновлено: 29.03.2025 04:55

Жанры

Action RPG Indie Adventure

Особенности

Single-player Steam Achievements Full controller support Steam Trading Cards Steam Cloud Family Sharing